gtk2/gsk/gskroundedrectprivate.h
Benjamin Otte 81c487b841 vulkan: Fold clip into push constants
As a side effect, the clipping data is now available inside shaders.

Not that any shader would use them yet, but they could!
2016-12-24 06:19:16 +01:00

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692 B
C

#ifndef __GSK_ROUNDED_RECT_PRIVATE_H__
#define __GSK_ROUNDED_RECT_PRIVATE_H__
#include "gskroundedrect.h"
#include <cairo.h>
G_BEGIN_DECLS
gboolean gsk_rounded_rect_is_circular (const GskRoundedRect *self);
void gsk_rounded_rect_path (const GskRoundedRect *self,
cairo_t *cr);
void gsk_rounded_rect_to_float (const GskRoundedRect *self,
float rect[12]);
G_END_DECLS
#endif /* __GSK_ROUNDED_RECT_PRIVATE_H__ */