gtk2/gdk/win32
Руслан Ижбулатов 5d0bfdd840 GDK W32: Ensure that selection request is processed
To do that, run the message loop for one second or until the side-effect
of running the selection request handler is achieved (as opposed to
running it until the event is no longer queued).

The disavantage of this method is that if the event handling is
somehow missed (due to a variety of reasons - after all, it's not
a straight path from an event being queued to property_change()
being called), this will loop for one second. Since we do process
events during that time, this will not hang the application, but
might still restrict some of the functionality.

https://bugzilla.gnome.org/show_bug.cgi?id=786509
2017-12-02 10:38:37 +00:00
..
rc Drop Autotools build 2017-08-14 22:23:09 +01:00
bdfcursor.c
cursor.bdf
gdkcursor-win32.c win32: Remove an unused include 2017-11-17 13:20:53 -05:00
gdkdevice-virtual.c Win32: Re-work cursor handling 2017-11-09 08:30:09 +08:00
gdkdevice-virtual.h
gdkdevice-win32.c GDK/Win32: Fix build after GDK Root Window and DND changes 2017-11-22 22:18:28 +08:00
gdkdevice-win32.h
gdkdevice-wintab.c GDK/Win32: Fix build after GDK Root Window and DND changes 2017-11-22 22:18:28 +08:00
gdkdevice-wintab.h
gdkdevicemanager-win32.c GDK W32: More flexible modal operation mode 2017-12-02 10:38:30 +00:00
gdkdevicemanager-win32.h GDK W32: Handle drivers that do not send WT_CSRCHANGE after WT_PROXIMITY 2017-12-02 10:38:26 +00:00
gdkdisplay-win32.c W32: Massive W32 DnD fix 2017-12-02 10:38:34 +00:00
gdkdisplay-win32.h GDK/Win32: Fix build after GDK Root Window and DND changes 2017-11-22 22:18:28 +08:00
gdkdisplaymanager-win32.c
gdkdnd-win32.c GDK W32: Ensure that selection request is processed 2017-12-02 10:38:37 +00:00
gdkevents-win32.c GDK W32: Refuse to release mouse grab while in DnD mode 2017-12-02 10:38:36 +00:00
gdkgeometry-win32.c win32: Remove all checks for GDK_WINDOW_ROOT 2017-11-14 18:16:19 -05:00
gdkglcontext-win32.c gdk/win32: Fix Win32 GL Context switching 2017-11-04 10:39:03 +08:00
gdkglcontext-win32.h Stop including gdkmain.h 2017-11-17 00:16:09 -05:00
gdkglobals-win32.c W32: Massive W32 DnD fix 2017-12-02 10:38:34 +00:00
gdkkeys-win32.c GDK W32: Handle CapsLock as part of the key shift level 2017-12-02 10:38:20 +00:00
gdkmain-win32.c W32: Massive W32 DnD fix 2017-12-02 10:38:34 +00:00
gdkmonitor-win32.c GDK W32: fix monitor pruning code 2017-12-02 10:38:29 +00:00
gdkmonitor-win32.h win32: Port to new monitor api 2016-04-27 23:18:16 -04:00
gdkprivate-win32.h W32: Massive W32 DnD fix 2017-12-02 10:38:34 +00:00
gdkproperty-win32.c W32: Massive W32 DnD fix 2017-12-02 10:38:34 +00:00
gdkscreen-win32.c win32: Make GdkWin32Screen a plain object 2017-11-17 13:47:14 -05:00
gdkselection-win32.c GDK W32: Ensure that selection request is processed 2017-12-02 10:38:37 +00:00
gdkselection-win32.h W32: Massive W32 DnD fix 2017-12-02 10:38:34 +00:00
gdkvulkancontext-win32.c GDK/Win32: Support Vulkan context creation 2016-12-29 17:48:39 +08:00
gdkvulkancontext-win32.h GDK/Win32: Support Vulkan context creation 2016-12-29 17:48:39 +08:00
gdkwin32.h win32: Port to new monitor api 2016-04-27 23:18:16 -04:00
gdkwin32cursor.h
gdkwin32display.h Win32: Re-work cursor handling 2017-11-09 08:30:09 +08:00
gdkwin32displaymanager.h
gdkwin32dnd-private.h W32: Massive W32 DnD fix 2017-12-02 10:38:34 +00:00
gdkwin32dnd.h
gdkwin32glcontext.h
gdkwin32id.c
gdkwin32keys.h W32: Prefer the deadkey combinations that the OS uses 2016-08-04 16:37:19 +00:00
gdkwin32misc.h selection: Remove #ifdef WAYLAND 2017-11-15 19:07:16 +01:00
gdkwin32monitor.h win32: Port to new monitor api 2016-04-27 23:18:16 -04:00
gdkwin32screen.h win32: Make GdkWin32Screen a plain object 2017-11-17 13:47:14 -05:00
gdkwin32window.h
gdkwindow-win32.c GDK W32: Update layered windows on opacity changes 2017-12-02 10:38:35 +00:00
gdkwindow-win32.h GDK W32: Handle maximizing correctly for small primary monitors 2017-12-02 10:38:17 +00:00
libwntab32x.la
meson.build meson: gdk: fix static library names 2017-05-03 15:10:56 +01:00
pktdef.h
wintab.h
xcursors.h