gtk2/gtk/inspector/inspectoroverlay.c
Matthias Clasen 979a7e8afa Remove an unused struct
Positive side-effect: visual c no longer has an empty struct
to complain about.
2018-05-27 11:57:49 -04:00

72 lines
2.1 KiB
C

/*
* Copyright © 2018 Benjamin Otte
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Authors: Benjamin Otte <otte@gnome.org>
*/
#include "config.h"
#include "inspectoroverlay.h"
#include "gtkintl.h"
G_DEFINE_ABSTRACT_TYPE (GtkInspectorOverlay, gtk_inspector_overlay, G_TYPE_OBJECT)
static void
gtk_inspector_overlay_default_snapshot (GtkInspectorOverlay *self,
GtkSnapshot *snapshot,
GskRenderNode *node,
GtkWidget *widget)
{
}
static void
gtk_inspector_overlay_default_queue_draw (GtkInspectorOverlay *self)
{
}
static void
gtk_inspector_overlay_class_init (GtkInspectorOverlayClass *class)
{
class->snapshot = gtk_inspector_overlay_default_snapshot;
class->queue_draw = gtk_inspector_overlay_default_queue_draw;
}
static void
gtk_inspector_overlay_init (GtkInspectorOverlay *self)
{
}
void
gtk_inspector_overlay_snapshot (GtkInspectorOverlay *self,
GtkSnapshot *snapshot,
GskRenderNode *node,
GtkWidget *widget)
{
gtk_snapshot_push_debug (snapshot, "%s %p", G_OBJECT_TYPE_NAME (self), self);
GTK_INSPECTOR_OVERLAY_GET_CLASS (self)->snapshot (self, snapshot, node, widget);
gtk_snapshot_pop (snapshot);
}
void
gtk_inspector_overlay_queue_draw (GtkInspectorOverlay *self)
{
GTK_INSPECTOR_OVERLAY_GET_CLASS (self)->queue_draw (self);
}