gtk2/gsk/ngl
Matthias Clasen 6a30c6b01c ngl: Make the coloring shader more versatile
When the color passed is transparent black, use
the color from the texture as source, instead of
as mask. This lets use use the coloring program
both for regular and color glyphs, avoiding
program changes in text with Emoji.
2021-03-12 13:19:37 -05:00
..
resources ngl: Make the coloring shader more versatile 2021-03-12 13:19:37 -05:00
gsknglattachmentstate.c
gsknglattachmentstateprivate.h
gsknglbuffer.c
gsknglbufferprivate.h
gsknglcommandqueue.c ngl: Set color as vertex attribute 2021-03-12 13:18:47 -05:00
gsknglcommandqueueprivate.h
gsknglcompiler.c ngl: Add infrastructure for clip-variants of shaders 2021-03-07 20:30:45 -05:00
gsknglcompilerprivate.h ngl: Add infrastructure for clip-variants of shaders 2021-03-07 20:30:45 -05:00
gskngldriver.c ngl: Set color as vertex attribute 2021-03-12 13:18:47 -05:00
gskngldriverprivate.h ngl: Set color as vertex attribute 2021-03-12 13:18:47 -05:00
gsknglglyphlibrary.c
gsknglglyphlibraryprivate.h
gskngliconlibrary.c
gskngliconlibraryprivate.h
gsknglprogram.c
gsknglprogramprivate.h
gsknglprograms.defs ngl: Set color as vertex attribute 2021-03-12 13:18:47 -05:00
gsknglrenderer.c g-i: add missing since annotations for 4.2 2021-03-07 19:50:32 +01:00
gsknglrenderer.h g-i: add missing since annotations for 4.2 2021-03-07 19:50:32 +01:00
gsknglrendererprivate.h
gsknglrenderjob.c ngl: Make the coloring shader more versatile 2021-03-12 13:19:37 -05:00
gsknglrenderjobprivate.h
gsknglshadowlibrary.c
gsknglshadowlibraryprivate.h
gskngltexturelibrary.c
gskngltexturelibraryprivate.h ngl: remove unnecessary suffix array 2021-03-03 13:03:24 -08:00
gskngltexturepool.c
gskngltexturepoolprivate.h
gskngltypesprivate.h ngl: Set color as vertex attribute 2021-03-12 13:18:47 -05:00
gskngluniformstate.c
gskngluniformstateprivate.h
inlinearray.h
ninesliceprivate.h