gtk2/gsk
Christian Hergert 6b23fe3aa7 gsk/gl: pin atlases to single texture library
This removes the sharing of atlases across various texture libraries. Doing
so is necessary so that atlases can have different semantics for how they
allocate within the texture as well as potentially allowing for different
formats of texture data.

For example, in the future we might store non-pixel data in the textures
such as Glyphy or even keep glyphs with color content separate from glyphs
which do not and can use alpha channel only.
2022-03-18 12:48:43 -07:00
..
broadway gsk: Add GskConicGradientNode 2020-12-03 00:47:54 +01:00
gl gsk/gl: pin atlases to single texture library 2022-03-18 12:48:43 -07:00
vulkan gsk: Allow gsk_renderer_realize (renderer, NULL, NULL) 2021-10-20 21:49:32 +02:00
gen-gsk-gresources-xml.py gsk: Move shader resources 2021-04-03 08:24:58 -04:00
gsk-autocleanup.h gsk: Add GskTransform autocleanup definition 2020-05-08 09:14:55 +02:00
gsk.h Add GskGLShaderNode and GskGLShader 2020-09-29 09:51:16 +02:00
gskcairoblur.c Replace "gdouble" with "double" 2020-07-25 00:47:36 +02:00
gskcairoblurprivate.h Annotate gsk_cairo_blur_compute_pixels as const 2021-09-14 16:38:08 -04:00
gskcairorenderer.c renderers: Handle large viewports 2022-02-26 20:35:44 +01:00
gskcairorenderer.h docs: Improve gsk docs 2021-03-11 16:37:31 +00:00
gskdebug.c types: fix various use of volatile in type registration 2020-11-18 20:21:33 -08:00
gskdebugprivate.h gsk: Remove an unused debug flag 2020-07-20 07:03:08 -04:00
gskdiff.c gsk: Allow diffing code to abort 2021-12-20 17:08:15 +01:00
gskdiffprivate.h gsk: Allow diffing code to abort 2021-12-20 17:08:15 +01:00
gskenums.h docs: use markdown syntax for hyperlinks 2021-05-25 13:14:01 +00:00
gskenumtypes.c.template types: fix various use of volatile in type registration 2020-11-18 20:21:33 -08:00
gskenumtypes.h.template Use @basename@ in enumeration type templates 2019-02-04 14:02:45 +01:00
gskglshader.c docs: Cosmetics 2021-10-18 08:35:54 -04:00
gskglshader.h gsk: Clean up docs syntax 2021-05-22 17:25:26 -04:00
gskglshaderprivate.h Add GskGLShaderNode and GskGLShader 2020-09-29 09:51:16 +02:00
gskprivate.c More work on text nodes 2017-09-10 14:36:26 -04:00
gskprivate.h Annotate pango_glyph_string_num_glyphs as pure 2021-09-14 16:38:08 -04:00
gskprofiler.c Convert all profiler times from nsec to usec 2020-02-12 10:44:17 +01:00
gskprofilerprivate.h gsk: Add some more profiler apis 2019-05-07 09:37:59 -07:00
gskrenderer.c gskrenderer.c: Use GL renderer on Windows by default 2022-01-19 11:56:32 +08:00
gskrenderer.h gskrenderer: Add property annotations 2021-03-11 16:37:32 +00:00
gskrendererprivate.h renderer: Make gsk_renderer_is_realized() public 2019-03-19 08:47:54 +01:00
gskrendernode.c docs: Improve docs for gskrendernode.c 2022-01-05 14:06:42 +01:00
gskrendernode.h g-i: add missing since annotations 2021-11-13 17:50:53 +01:00
gskrendernodeimpl.c Fix up preconditions of gsk_gl_shader_node_new 2022-03-03 22:40:10 -07:00
gskrendernodeparser.c cssparser: Remove unused argument 2021-10-28 03:19:08 +02:00
gskrendernodeparserprivate.h rendernodeparser: Skip root node when it's a container 2019-05-21 06:43:59 +02:00
gskrendernodeprivate.h gsk: Add high depth rendernode api 2021-10-06 21:35:25 -04:00
gskroundedrect.c Add a doc comment for gsk_rounded_rect_is_circular 2021-06-04 09:49:05 -04:00
gskroundedrect.h gsk: Clean up docs syntax 2021-05-22 17:25:26 -04:00
gskroundedrectprivate.h Annotate gsk_rounded_rect_is_circular as pure 2021-09-14 16:38:08 -04:00
gsktransform.c Mark various GskTransform functions as nullable in their return value 2022-01-14 11:57:23 +02:00
gsktransform.h Add gsk_transform_to_2d_components 2021-09-18 02:06:51 -04:00
gsktransformprivate.h gsk: move transform structure to private.h 2021-02-10 16:14:59 -08:00
gsktypes.h Use a single compilation symbol 2019-11-27 13:33:43 +00:00
meson.build Rename ngl to gl 2021-10-07 13:05:53 -04:00