forked from AuroraMiddleware/gtk
3b7763eebc
This is not longer used.
70 lines
1.8 KiB
C
70 lines
1.8 KiB
C
/*
|
|
* gdkscreen.c
|
|
*
|
|
* Copyright 2001 Sun Microsystems Inc.
|
|
*
|
|
* Erwann Chenede <erwann.chenede@sun.com>
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Library General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Library General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Library General Public
|
|
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#include "config.h"
|
|
|
|
#include "gdkinternals.h"
|
|
#include "gdkscreenprivate.h"
|
|
#include "gdkrectangle.h"
|
|
#include "gdkwindow.h"
|
|
#include "gdkintl.h"
|
|
|
|
|
|
/**
|
|
* SECTION:gdkscreen
|
|
* @Short_description: Object representing a physical screen
|
|
* @Title: GdkScreen
|
|
*
|
|
* #GdkScreen objects are the GDK representation of the screen on
|
|
* which windows can be displayed and on which the pointer moves.
|
|
* X originally identified screens with physical screens, but
|
|
* nowadays it is more common to have a single #GdkScreen which
|
|
* combines several physical monitors (see gdk_screen_get_n_monitors()).
|
|
*
|
|
* GdkScreen is used throughout GDK and GTK+ to specify which screen
|
|
* the top level windows are to be displayed on.
|
|
*/
|
|
|
|
|
|
G_DEFINE_TYPE (GdkScreen, gdk_screen, G_TYPE_OBJECT)
|
|
|
|
static void
|
|
gdk_screen_class_init (GdkScreenClass *klass)
|
|
{
|
|
}
|
|
|
|
static void
|
|
gdk_screen_init (GdkScreen *screen)
|
|
{
|
|
}
|
|
|
|
void
|
|
_gdk_screen_close (GdkScreen *screen)
|
|
{
|
|
g_return_if_fail (GDK_IS_SCREEN (screen));
|
|
|
|
if (!screen->closed)
|
|
{
|
|
screen->closed = TRUE;
|
|
g_object_run_dispose (G_OBJECT (screen));
|
|
}
|
|
}
|