gtk2/gdk/win32/gdkglcontext-win32.h
Emmanuele Bassi 022724aa69 gl: Drop profile for gdk_window_create_gl_context()
Now that we have a two-stages GL context creation sequence, we can move
the profile to a pre-realize option, like the debug and forward
compatibility bits, or the GL version to use.
2015-02-12 12:34:28 +00:00

82 lines
2.2 KiB
C

/* GDK - The GIMP Drawing Kit
*
* gdkglcontext-win32.h: Private Win32 specific OpenGL wrappers
*
* Copyright © 2014 Chun-wei Fan
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __GDK_WIN32_GL_CONTEXT__
#define __GDK_WIN32_GL_CONTEXT__
#include <epoxy/gl.h>
#include <epoxy/wgl.h>
#include "gdkglcontextprivate.h"
#include "gdkdisplayprivate.h"
#include "gdkvisual.h"
#include "gdkwindow.h"
#include "gdkinternals.h"
#include "gdkmain.h"
G_BEGIN_DECLS
struct _GdkWin32GLContext
{
GdkGLContext parent_instance;
/* WGL Context Items */
HGLRC hglrc;
HDC gl_hdc;
guint need_alpha_bits : 1;
/* other items */
guint is_attached : 1;
guint do_frame_sync : 1;
guint do_blit_swap : 1;
};
struct _GdkWin32GLContextClass
{
GdkGLContextClass parent_class;
};
GdkGLContext *
_gdk_win32_window_create_gl_context (GdkWindow *window,
gboolean attached,
GdkGLContext *share,
GError **error);
void
_gdk_win32_window_invalidate_for_new_frame (GdkWindow *window,
cairo_region_t *update_area);
void
_gdk_win32_gl_context_end_frame (GdkGLContext *context,
cairo_region_t *painted,
cairo_region_t *damage);
gboolean
_gdk_win32_display_make_gl_context_current (GdkDisplay *display,
GdkGLContext *context);
gboolean
_gdk_win32_gl_context_realize (GdkGLContext *context,
GError **error);
G_END_DECLS
#endif /* __GDK_WIN32_GL_CONTEXT__ */