gtk2/gsk/vulkan/resources
Matthias Clasen 900a4e4d31 gsk: Move shader resources
Move the resources of each renderer to its subdirectory.
We've previously done that for the ngl renderer, but it
is better to be consistent and do it for all the renderers.
2021-04-03 08:24:58 -04:00
..
blendmode-clip-rounded.frag.spv
blendmode-clip-rounded.vert.spv
blendmode-clip.frag.spv
blendmode-clip.vert.spv
blendmode-rect-rounded.frag.spv
blendmode-rect.frag.spv
blendmode.frag
blendmode.frag.spv
blendmode.vert
blendmode.vert.spv
blur-clip-rounded.frag.spv
blur-clip-rounded.vert.spv
blur-clip.frag.spv
blur-clip.vert.spv
blur.frag
blur.frag.spv
blur.vert
blur.vert.spv
border-clip-rounded.frag.spv
border-clip-rounded.vert.spv
border-clip.frag.spv
border-clip.vert.spv
border.frag
border.frag.spv
border.vert
border.vert.spv
clip.frag.glsl
clip.vert.glsl
color-clip-rounded.frag.spv
color-clip-rounded.vert.spv
color-clip.frag.spv
color-clip.vert.spv
color-matrix-clip-rounded.frag.spv
color-matrix-clip-rounded.vert.spv
color-matrix-clip.frag.spv
color-matrix-clip.vert.spv
color-matrix.frag
color-matrix.frag.spv
color-matrix.vert
color-matrix.vert.spv
color.frag
color.frag.spv
color.vert
color.vert.spv
constants.glsl
crossfade-clip-rounded.frag.spv
crossfade-clip-rounded.vert.spv
crossfade-clip.frag.spv
crossfade-clip.vert.spv
crossfade-rect.vert.spv
crossfade.frag
crossfade.frag.spv
crossfade.vert
crossfade.vert.spv
inset-shadow-clip-rounded.frag.spv
inset-shadow-clip-rounded.vert.spv
inset-shadow-clip.frag.spv
inset-shadow-clip.vert.spv
inset-shadow.frag
inset-shadow.frag.spv
inset-shadow.vert
inset-shadow.vert.spv
linear-clip-rounded.frag.spv
linear-clip-rounded.vert.spv
linear-clip.frag.spv
linear-clip.vert.spv
linear.frag
linear.frag.spv
linear.vert
linear.vert.spv
mask-clip-rounded.frag.spv
mask-clip-rounded.vert.spv
mask-clip.frag.spv
mask-clip.vert.spv
mask.frag
mask.frag.spv
mask.vert
mask.vert.spv
meson.build
outset-shadow-clip-rounded.frag.spv
outset-shadow-clip-rounded.vert.spv
outset-shadow-clip.frag.spv
outset-shadow-clip.vert.spv
outset-shadow.frag
outset-shadow.frag.spv
outset-shadow.vert
outset-shadow.vert.spv
rounded-rect.glsl
texture-clip-rounded.frag.spv
texture-clip-rounded.vert.spv
texture-clip.frag.spv
texture-clip.vert.spv
texture.frag
texture.frag.spv
texture.vert
texture.vert.spv