forked from AuroraMiddleware/gtk
395 lines
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XML
395 lines
14 KiB
XML
<?xml version="1.0"?>
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<!DOCTYPE refentry PUBLIC "-//OASIS//DTD DocBook XML V4.3//EN"
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"http://www.oasis-open.org/docbook/xml/4.3/docbookx.dtd" [
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]>
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<refentry id="chap-actions">
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<refmeta>
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<refentrytitle>The GTK Action Model</refentrytitle>
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<manvolnum>3</manvolnum>
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<refmiscinfo>GTK Library</refmiscinfo>
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</refmeta>
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<refnamediv>
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<refname>The GTK Action Model</refname>
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<refpurpose>
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How actions are used in GTK
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</refpurpose>
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</refnamediv>
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<refsect1 id="actions-overview">
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<title>Overview of actions in GTK</title>
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<para>
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This chapter describes in detail how GTK uses actions to connect
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activatable UI elements to callbacks. GTK inherits the underlying
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architecture of GAction and GMenu for describing abstract actions
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and menus from the GIO library.
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</para>
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<refsect2>
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<title>Basics about actions</title>
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<para>
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A GAction is essentially a way to tell the toolkit about a
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piece of functionality in your program, and to give it a name.
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</para>
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<para>
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Actions are purely functional. They do not contain any
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presentational information.
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</para>
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<para>
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An action has four pieces of information associated with it:
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<itemizedlist>
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<listitem><para>
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a name as an identifier (usually all-lowercase, untranslated
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English string)
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</para></listitem>
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<listitem><para>
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an enabled flag indicating if the action can be activated or
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not (like the "sensitive" property on widgets)
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</para></listitem>
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<listitem><para>
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an optional state value, for stateful actions (like a boolean
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for toggles)
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</para></listitem>
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<listitem><para>
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an optional parameter type, used when activating the action
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</para></listitem>
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</itemizedlist>
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</para>
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<para>
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An action supports two operations. You can activate it, which
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requires passing a parameter of the correct type
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And you can request to change the actions state (for stateful
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actions) to a new state value of the correct type.
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</para>
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<para>
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Here are some rules about an action:
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<itemizedlist>
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<listitem><para>
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the name is immutable (in the sense that it will never
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change) and it is never %NULL
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</para></listitem>
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<listitem><para>
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the enabled flag can change
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</para></listitem>
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<listitem><para>
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the parameter type is immutable
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</para></listitem>
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<listitem><para>
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the parameter type is optional: it can be %NULL
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</para></listitem>
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<listitem><para>
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if the parameter type is %NULL then action activation must
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be done without a parameter (ie: a %NULL GVariant pointer)
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</para></listitem>
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<listitem><para>
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if the parameter type is non-%NULL then the parameter must
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have this type
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</para></listitem>
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<listitem><para>
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the state can change, but it cannot change type
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</para></listitem>
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<listitem><para>
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if the action was stateful when it was created, it will
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always have a state and it will always have exactly the same
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type (such as boolean or string)
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</para></listitem>
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<listitem><para>
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if the action was stateless when it was created, it can never
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have a state
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</para></listitem>
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<listitem><para>
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you can only request state changes on stateful actions and it
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is only possible to request that the state change to a value
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of the same type as the existing state
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</para></listitem>
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</itemizedlist>
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</para>
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<para>
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An action does not have any sort of presentational information
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such as a label, an icon or a way of creating a widget from it.
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</para>
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</refsect2>
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<refsect2>
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<title>Action state and parameters</title>
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<para>
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Most actions in your application will be stateless actions with
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no parameters. These typically appear as menu items with no
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special decoration. An example is "quit".
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</para>
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<para>
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Stateful actions are used to represent an action which has a
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closely-associated state of some kind. A good example is a
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"fullscreen" action. For this case, you'd expect to see a
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checkmark next to the menu item when the fullscreen option
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is active. This is usually called a toggle action, and it has
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a boolean state. By convention, toggle actions have no parameter
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type for activation: activating the action always toggles the
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state.
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</para>
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<para>
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Another common case is to have an action representing a
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enumeration of possible values of a given type (typically
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string). This is often called a radio action and is usually
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represented in the user interface with radio buttons or radio
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menu items, or sometimes a combobox. A good example is
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"text-justify" with possible values "left", "center", and
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"right". By convention, these types of actions have a parameter
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type equal to their state type, and activating them with a
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particular parameter value is equivalent to changing their
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state to that value.
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</para>
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<para>
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This approach to handling radio buttons is different than many
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other action systems such as GtkAction. With GAction, there is
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only one action for "text-justify" and "left", "center" and
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"right" are possible states on that action. There are not three
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separate "justify-left", "justify-center" and "justify-right"
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actions.
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</para>
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<para>
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The final common type of action is a stateless action with a
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parameter. This is typically used for actions like
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"open-bookmark" where the parameter to the action would be
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the identifier of the bookmark to open.
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</para>
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<para>
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Because some types of actions cannot be invoked without a
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parameter, it is often important to specify a parameter when
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referring to the action from a place where it will be invoked
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(such as from a radio button that sets the state to a particular
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value or from a menu item that opens a specific bookmark). In
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these contexts, the value used for the action parameter is
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typically called the target of the action.
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</para>
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<para>
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Even though toggle actions have a state, they do not have a
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parameter. Therefore, a target value is not needed when
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referring to them — they will always be toggled on activation.
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</para>
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<para>
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Most APIs that allow using a GAction (such as GMenuModel and
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GtkActionable) allow use of detailed action names. This is a
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convenient way of specifying an action name and an action target
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with a single string.
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</para>
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<para>
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In the case that the action target is a string with no unusual
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characters (ie: only alpha-numeric, plus '-' and '.') then you
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can use a detailed action name of the form "justify::left" to
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specify the justify action with a target of left.
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</para>
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<para>
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In the case that the action target is not a string, or contains
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unusual characters, you can use the more general format
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"action-name(5)", where the "5" here is any valid text-format
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GVariant (ie: a string that can be parsed by g_variant_parse()).
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Another example is "open-bookmark('http://gnome.org/')".
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</para>
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<para>
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You can convert between detailed action names and split-out
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action names and target values using g_action_parse_detailed_action_name()
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and g_action_print_detailed_action_name() but usually you will
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not need to. Most APIs will provide both ways of specifying
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actions with targets.
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</para>
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</refsect2>
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<refsect2>
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<title>Action scopes</title>
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<para>
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Actions are always scoped to a particular object on which they
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operate.
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</para>
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<para>
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In GTK, actions are typically scoped to either an application
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or a window, but any widget can have actions associated with it.
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</para>
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<para>
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Actions scoped to windows should be the actions that
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specifically impact that window. These are actions like
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"fullscreen" and "close", or in the case that a window contains
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a document, "save" and "print".
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</para>
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<para>
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Actions that impact the application as a whole rather than one
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specific window are scoped to the application. These are actions
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like "about" and "preferences".
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</para>
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<para>
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If a particular action is scoped to a window then it is scoped
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to a specific window. Another way of saying this: if your
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application has a "fullscreen" action that applies to windows
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and it has three windows, then it will have three fullscreen
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actions: one for each window.
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</para>
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<para>
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Having a separate action per-window allows for each window to
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have a separate state for each instance of the action as well
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as being able to control the enabled state of the action on a
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per-window basis.
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</para>
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<para>
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Actions are added to their relevant scope (application,
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window or widget) either using the GActionMap interface,
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or by using gtk_widget_insert_action_group(). Actions that
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will be the same for all instances of a widget class can
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be added globally using gtk_widget_class_install_action().
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</para>
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</refsect2>
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<refsect2>
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<title>Action groups and action maps</title>
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<para>
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Actions rarely occurs in isolation. It is common to have groups
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of related actions, which are represented by instances of the
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GActionGroup interface.
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</para>
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<para>
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Action maps are a variant of action groups that allow to change
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the name of the action as it is looked up. In GTK, the convention
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is to add a prefix to the action name to indicate the scope of
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the actions, such as "app." for the actions with application scope
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or "win." for those with window scope.
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</para>
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<para>
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When referring to actions on a GActionMap only the name of the
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action itself is used (ie: "quit", not "app.quit"). The
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"app.quit" form is only used when referring to actions from
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places like a GMenu or GtkActionable widget where the scope
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of the action is not already known.
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</para>
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<para>
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GtkApplication and GtkApplicationWindow implement the GActionMap
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interface, so you can just add actions directly to them. For
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other widgets, use gtk_widget_insert_action_group() to add
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actions to it.
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</para>
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<para>
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If you want to insert several actions at the same time, it is
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typically faster and easier to use GActionEntry.
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</para>
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</refsect2>
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<refsect2>
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<title>Connecting actions to widgets</title>
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<para>
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Any widget that implements the GtkActionable interface can
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be connected to an action just by setting the ::action-name
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property. If the action has a parameter, you will also need
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to set the ::action-target property.
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Widgets that implement GtkActionable include GtkSwitch, GtkButton,
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and their respective subclasses.
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</para>
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<para>
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Another way of obtaining widgets that are connected to actions
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is to create a menu using a GMenu menu model. GMenu provides an
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abstract way to describe typical menus: nested groups of items
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where each item can have a label, and icon, and an action.
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</para>
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<para>
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Typical uses of GMenu inside GTK are to set up an application
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menu or menubar with gtk_application_set_app_menu() or
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gtk_application_set_menubar(). Another, maybe more common use
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is to create a popover for a menubutton, using
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gtk_menu_button_set_menu_model().
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</para>
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<para>
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Unlike traditional menus, those created from menu models don't
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have keyboard accelerators associated with menu items. Instead,
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GtkApplication offers the gtk_application_set_accels_for_action()
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API to associate keyboard shortcuts with actions.
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</para>
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</refsect2>
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<refsect2>
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<title>Activation</title>
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<para>
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When a widget with a connected action is activated, GTK finds
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the action to activate by walking up the widget hierarchy,
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looking for a matching action, ending up at the GtkApplication.
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</para>
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</refsect2>
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<refsect2>
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<title>Built-in Actions</title>
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<para>
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GTK uses actions for its own purposes in a number places. These
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built-in actions can sometimes be activated by applications, and
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you should avoid naming conflicts with them when creating your
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own actions.
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<variablelist>
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<varlistentry>
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<term>default.activate</term>
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<listitem><para>Activates the default widget in a context
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(typically a GtkWindow, GtkDialog or GtkPopover)
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</para></listitem>
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</varlistentry>
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<varlistentry>
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<term>clipboard.cut, clipboard.copy, clipboard.paste</term>
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<listitem><para>Clipboard operations on entries, text view
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and labels, typically used in the context menu
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</para></listitem>
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</varlistentry>
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<varlistentry>
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<term>selection.delete, selection.select-all</term>
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<listitem><para>Selection operations on entries, text view
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and labels
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</para></listitem>
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</varlistentry>
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<varlistentry>
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<term>color.select, color.customize</term>
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<listitem><para>Operations on colors in GtkColorChooserWidget.
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These actions are unusual in that they have the non-trivial
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parameter type (dddd).
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</para></listitem>
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</varlistentry>
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</variablelist>
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</para>
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</refsect2>
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</refsect1>
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</refentry>
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