forked from AuroraMiddleware/gtk
50ab749f4b
2000-02-02 Damon Chaplin <damon@karuna.freeserve.co.uk> * gdk/tmpl/*.sgml: ran make templates. * gdk/gdk-docs.sgml: rearranged sections. * gdk/tmpl/events.sgml: documented. * gdk/tmpl/general.sgml: documented. * gdk/tmpl/rgb.sgml: fixed a few '@' -> '#'. * gdk/gdk-sections.txt: rearranged a few bits, including moving GdkWChar and related functions from the input method section to the font section, and GdkCapStyle etc. from Drawing Primitives to GCs. * gdk/tmpl/images.sgml: documented. * gdk/tmpl/drawing.sgml: updated. * gdk/tmpl/regions.sgml: updated. * gdk/tmpl/input_contexts.sgml: documented. * gdk/tmpl/input_methods.sgml: documented. * gdk/tmpl/selections.sgml: changed xref to a link since Jade says a xref to a RefEntry is not supported.
260 lines
6.7 KiB
Plaintext
260 lines
6.7 KiB
Plaintext
<!-- ##### SECTION Title ##### -->
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Points, Rectangles and Regions
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<!-- ##### SECTION Short_Description ##### -->
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simple graphical data types.
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<!-- ##### SECTION Long_Description ##### -->
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<para>
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GDK provides the #GdkPoint, #GdkRectangle and #GdkRegion data types for
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representing pixels and sets of pixels on the screen.
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</para>
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<para>
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#GdkPoint is a simple structure containing an x and y coordinate of a point.
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</para>
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<para>
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#GdkRectangle is a structure holding the position and size of a rectangle.
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The intersection of two rectangles can be computed with
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gdk_rectangle_intersect(). To find the union of two rectangles use
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gdk_rectangle_union().
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</para>
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<para>
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#GdkRegion is an opaque data type holding a set of arbitrary pixels, and is
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usually used for clipping graphical operations (see gdk_gc_set_clip_region()).
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</para>
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<!-- ##### SECTION See_Also ##### -->
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<para>
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</para>
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<!-- ##### STRUCT GdkPoint ##### -->
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<para>
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Defines the x and y coordinates of a point.
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Note that both are defined as #gint16 values, so the coordinates are limited
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to between -32,768 and 32,767.
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</para>
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@x: the x coordinate of the point.
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@y: the y coordinate of the point.
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<!-- ##### STRUCT GdkRectangle ##### -->
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<para>
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Defines the position and size of a rectangle.
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</para>
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@x: the x coordinate of the left edge of the rectangle.
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@y: the y coordinate of the top of the rectangle.
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@width: the width of the rectangle.
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@height: the height of the rectangle.
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<!-- ##### FUNCTION gdk_rectangle_intersect ##### -->
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<para>
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Calculates the intersection of two rectangles.
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</para>
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@src1: a #GdkRectangle.
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@src2: a #GdkRectangle.
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@dest: the intersection of @src1 and @src2.
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@Returns: TRUE if the rectangles intersect.
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<!-- ##### FUNCTION gdk_rectangle_union ##### -->
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<para>
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Calculates the union of two rectangles.
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The union of rectangles @src1 and @src2 is the smallest rectangle which
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includes both @src1 and @src2 within it.
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</para>
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@src1: a #GdkRectangle.
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@src2: a #GdkRectangle.
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@dest: the union of @src1 and @src2.
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<!-- ##### STRUCT GdkRegion ##### -->
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<para>
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A GdkRegion represents a set of pixels on the screen.
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The only user-visible field of the structure is the user_data member, which
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can be used to attach arbitrary data to the #GdkRegion.
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</para>
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@user_data: arbitrary data attached to the #GdkRegion.
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<!-- ##### FUNCTION gdk_region_new ##### -->
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<para>
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Creates a new empty #GdkRegion.
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</para>
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@Returns: a new empty #GdkRegion.
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<!-- ##### FUNCTION gdk_region_polygon ##### -->
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<para>
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Creates a new #GdkRegion using the polygon defined by a number of points.
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</para>
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@points: an array of #GdkPoint structs.
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@npoints: the number of elements in the @points array.
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@fill_rule: specifies which pixels are included in the region when the polygon
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overlaps itself.
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@Returns: a new #GdkRegion based on the given polygon.
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<!-- ##### ENUM GdkFillRule ##### -->
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<para>
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The method for determining which pixels are included in a region, when
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creating a #GdkRegion from a polygon.
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The fill rule is only relevant for polygons which overlap themselves.
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</para>
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@GDK_EVEN_ODD_RULE: areas which are overlapped an odd number of times are
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included in the region, while areas overlapped an even number of times are not.
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@GDK_WINDING_RULE: overlapping areas are always included.
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<!-- ##### FUNCTION gdk_region_destroy ##### -->
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<para>
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Destroys a #GdkRegion.
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</para>
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@region: a #GdkRegion.
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<!-- ##### FUNCTION gdk_regions_intersect ##### -->
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<para>
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Returns the intersection of two regions.
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</para>
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@source1: a #GdkRegion.
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@source2: a #GdkRegion.
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@Returns: the intersection of @source1 and @source2.
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<!-- ##### FUNCTION gdk_regions_union ##### -->
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<para>
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Returns the union of two regions.
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This is all pixels in either of @source1 or @source2.
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</para>
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@source1: a #GdkRegion.
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@source2: a #GdkRegion.
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@Returns: the union of @source1 and @source2.
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<!-- ##### FUNCTION gdk_regions_subtract ##### -->
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<para>
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Subtracts one region from another.
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The result is a region containing all the pixels which are in @source1, but
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which are not in @source2.
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</para>
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@source1: a #GdkRegion.
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@source2: a #GdkRegion to subtract from @source1.
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@Returns: @source1 - @source2.
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<!-- ##### FUNCTION gdk_regions_xor ##### -->
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<para>
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Returns the difference between the union and the intersection of two regions.
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This is a region containing the pixels that are in one of the source regions,
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but which are not in both.
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</para>
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@source1: a #GdkRegion.
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@source2: a #GdkRegion.
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@Returns: the difference between the union and the intersection of @source1
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and @source2.
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<!-- ##### FUNCTION gdk_region_union_with_rect ##### -->
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<para>
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Returns the union of a region and a rectangle.
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</para>
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@region: a #GdkRegion.
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@rect: a #GdkRectangle.
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@Returns: the union of @region and @rect.
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<!-- ##### FUNCTION gdk_region_offset ##### -->
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<para>
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Moves a region the specified distance.
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</para>
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@region: a #GdkRegion.
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@dx: the distance to move the region horizontally.
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@dy: the distance to move the region vertically.
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<!-- ##### FUNCTION gdk_region_shrink ##### -->
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<para>
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Resizes a region by the specified amount.
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Positive values shrink the region. Negative values expand it.
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</para>
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@region: a #GdkRegion.
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@dx: the number of pixels to shrink the region horizontally.
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@dy: the number of pixels to shrink the region vertically.
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<!-- ##### FUNCTION gdk_region_empty ##### -->
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<para>
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Returns TRUE if the #GdkRegion is empty.
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</para>
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@region: a #GdkRegion.
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@Returns: TRUE if @region is empty.
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<!-- ##### FUNCTION gdk_region_equal ##### -->
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<para>
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Returns TRUE if the two regions are the same.
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</para>
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@region1: a #GdkRegion.
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@region2: a #GdkRegion.
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@Returns: TRUE if @region1 and @region2 are equal.
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<!-- ##### FUNCTION gdk_region_point_in ##### -->
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<para>
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Returns TRUE if a point is in a region.
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</para>
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@region: a #GdkRegion.
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@x: the x coordinate of a point.
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@y: the y coordinate of a point.
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@Returns: TRUE if the point is in @region.
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<!-- ##### FUNCTION gdk_region_rect_in ##### -->
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<para>
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Tests whether a rectangle is within a region.
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</para>
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@region: a #GdkRegion.
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@rect: a #GdkRectangle.
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@Returns: GDK_OVERLAP_RECTANGLE_IN, GDK_OVERLAP_RECTANGLE_OUT, or
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GDK_OVERLAP_RECTANGLE_PART, depending on whether the rectangle is inside,
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outside, or partly inside the #GdkRegion, respectively.
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<!-- ##### ENUM GdkOverlapType ##### -->
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<para>
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Specifies the possible values returned by gdk_region_rect_in().
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</para>
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@GDK_OVERLAP_RECTANGLE_IN: if the rectangle is inside the #GdkRegion.
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@GDK_OVERLAP_RECTANGLE_OUT: if the rectangle is outside the #GdkRegion.
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@GDK_OVERLAP_RECTANGLE_PART: if the rectangle is partly inside the #GdkRegion.
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<!-- ##### FUNCTION gdk_region_get_clipbox ##### -->
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<para>
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Returns the smallest rectangle which includes the entire #GdkRegion.
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</para>
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@region: a #GdkRegion.
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@rectangle: returns the smallest rectangle which includes all of @region.
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