gtk2/demos/gtk-demo/gskshaderpaintable.h
Alexander Larsson 8bcb031418 gtk-demo: Add GskGLShaderNode demo
Add adds a demo showing off GskGLShaderNode in various ways.

It has a transistion widget, using some examples from
gl-transitions.com, with child widgets being both images, a GL area
and real widgets (that let you edit the transition shaders
themselves.

It also has a fancy fire effect on hove on the buttons.
2020-09-29 09:51:16 +02:00

54 lines
2.1 KiB
C

/*
* Copyright © 2020 Red Hat, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Authors: Matthias Clasen <mclasen@redhat.com>
*/
#ifndef __GSK_SHADER_PAINTABLE_H__
#define __GSK_SHADER_PAINTABLE_H__
#include <gdk/gdk.h>
#include <gsk/gsk.h>
G_BEGIN_DECLS
#define GSK_TYPE_SHADER_PAINTABLE (gsk_shader_paintable_get_type ())
GDK_AVAILABLE_IN_ALL
G_DECLARE_FINAL_TYPE (GskShaderPaintable, gsk_shader_paintable, GSK, SHADER_PAINTABLE, GObject)
GDK_AVAILABLE_IN_ALL
GdkPaintable * gsk_shader_paintable_new (GskGLShader *shader,
GBytes *data);
GDK_AVAILABLE_IN_ALL
GskGLShader * gsk_shader_paintable_get_shader (GskShaderPaintable *self);
GDK_AVAILABLE_IN_ALL
void gsk_shader_paintable_set_shader (GskShaderPaintable *self,
GskGLShader *shader);
GDK_AVAILABLE_IN_ALL
GBytes * gsk_shader_paintable_get_args (GskShaderPaintable *self);
GDK_AVAILABLE_IN_ALL
void gsk_shader_paintable_set_args (GskShaderPaintable *self,
GBytes *data);
GDK_AVAILABLE_IN_ALL
void gsk_shader_paintable_update_time (GskShaderPaintable *self,
int time_idx,
gint64 frame_time);
G_END_DECLS
#endif /* __GSK_SHADER_PAINTABLE_H__ */