forked from AuroraMiddleware/gtk
06f75b3727
Add a GdkDisplay::get_app_launch_context vfunc, and a gdk_display_get_app_launch_context that for X11 returns a subclass. For win32 and quartz, the implementations were trivial, so we just return a new GdkAppLaunchContext without subclassing. Since the type of the context now depends on the display, gdk_app_launch_context_set_display is deprecated.
65 lines
1.2 KiB
Makefile
65 lines
1.2 KiB
Makefile
## Process this file with automake to produce Makefile.in
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include $(top_srcdir)/Makefile.decl
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libgdkincludedir = $(includedir)/gtk-3.0/gdk
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INCLUDES = \
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-DG_LOG_DOMAIN=\"Gdk\" \
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-DINSIDE_GDK_WIN32 \
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-I$(top_srcdir) \
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-I$(top_srcdir)/gdk \
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-I$(top_builddir)/gdk \
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$(GTK_DEBUG_FLAGS) \
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$(GDK_DEP_CFLAGS) \
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$(GDK_WIN32_EXTRA_CFLAGS)\
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-DGDK_COMPILATION
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LDADDS = $(GDK_DEP_LIBS)
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noinst_LTLIBRARIES = libgdk-win32.la
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SUBDIRS=rc
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EXTRA_DIST += \
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bdfcursor.c \
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makefile.msc
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libgdk_win32_la_SOURCES = \
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xcursors.h \
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gdkcursor-win32.c \
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gdkdevicemanager-win32.c \
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gdkdevicemanager-win32.h \
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gdkdevice-win32.c \
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gdkdevice-win32.h \
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gdkdevice-wintab.c \
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gdkdevice-wintab.h \
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gdkdisplay-win32.c \
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gdkdnd-win32.c \
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gdkdrawable-win32.c \
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gdkdrawable-win32.h \
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gdkevents-win32.c \
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gdkgeometry-win32.c \
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gdkglobals-win32.c \
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gdkim-win32.c \
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gdkinput.c \
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gdkkeys-win32.c \
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gdkmain-win32.c \
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gdkprivate-win32.h \
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gdkproperty-win32.c \
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gdkscreen-win32.c \
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gdkselection-win32.c \
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gdkspawn-win32.c \
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gdktestutils-win32.c \
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gdkvisual-win32.c \
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gdkwin32.h \
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gdkwin32id.c \
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gdkwindow-win32.c \
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gdkwindow-win32.h \
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wintab.h \
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pktdef.h
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libgdkinclude_HEADERS = \
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gdkwin32.h
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-include $(top_srcdir)/git.mk
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