forked from AuroraMiddleware/gtk
7fa13eaf35
2000-12-06 Alexander Larsson <alexl@redhat.com> * gdk/linux-fb/Makefile.am: Add gdkmouse-fb.c * gdk/linux-fb/gdkmouse-fb.c: New file. Abstracted the mouse drivers a bit. * gdk/linux-fb/gdkcursor-fb.c: The cursor hide/show functions was moved here from gdkinput-ps2.c. * gdk/linux-fb/gdkinput-ps2.c: Removed old mouse handling code. Moved cursor handling code to gdkcursor-fb.c, moved gdk_fb_window_send_crossing_events() to gdkwindow-fb.c. gdk_input_get_mouseinfo was renamed to gdk_mouse_get_info. * gdk/linux-fb/gdkmain-fb.c: Pass NULL pointers for x,y in gdk_mouse_get_info call. * gdk/linux-fb/gdkprivate-fb.h: Removed public gdk_fb_find_common_ancestor, added and renamed functions for the new mouse handling code. * gdk/linux-fb/gdkwindow-fb.c: Moved gdk_fb_window_send_crossing_events here. added global variable gdk_fb_window_containing_pointer. made gdk_fb_find_common_ancestor static. gdk_input_get_mouseinfo was renamed to gdk_mouse_get_info.
619 lines
14 KiB
C
619 lines
14 KiB
C
#include <gdk/gdk.h>
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#include <gdk/gdkinternals.h>
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#include "gdkprivate-fb.h"
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#include <stdlib.h>
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#include <sys/types.h>
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#include <fcntl.h>
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#include <termios.h>
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#include <sys/ioctl.h>
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#include <string.h>
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#include <math.h>
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typedef struct _GdkFBMouse GdkFBMouse;
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typedef struct _GdkFBMouseDevice GdkFBMouseDevice;
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struct _GdkFBMouse {
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gint fd; /* Set by open */
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/* These are written to by parse_packet */
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gdouble x, y;
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gboolean button_pressed[3];
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guchar mouse_packet[5]; /* read by parse_packet */
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gint packet_nbytes;
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gboolean click_grab;
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GIOChannel *io;
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gint io_tag;
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GdkFBMouseDevice *dev;
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};
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static GdkFBMouse *gdk_fb_mouse = NULL;
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void
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gdk_mouse_get_info (gint *x,
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gint *y,
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GdkModifierType *mask)
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{
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if (x)
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*x = gdk_fb_mouse->x;
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if (y)
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*y = gdk_fb_mouse->y;
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if (mask)
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*mask =
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(gdk_fb_mouse->button_pressed[0]?GDK_BUTTON1_MASK:0) |
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(gdk_fb_mouse->button_pressed[1]?GDK_BUTTON2_MASK:0) |
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(gdk_fb_mouse->button_pressed[2]?GDK_BUTTON3_MASK:0) |
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/*keyboard->modifier_state*/0; //TODO
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}
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static void
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handle_mouse_movement(GdkFBMouse *mouse)
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{
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GdkWindow *mousewin;
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GdkEvent *event;
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gint x, y;
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GdkWindow *win, *grabwin;
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guint state;
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GdkDrawableFBData *mousewin_private;
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if (_gdk_fb_pointer_grab_confine)
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mousewin = _gdk_fb_pointer_grab_confine;
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else
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mousewin = gdk_parent_root;
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mousewin_private = GDK_DRAWABLE_IMPL_FBDATA (mousewin);
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if (mouse->x < mousewin_private->llim_x)
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mouse->x = mousewin_private->llim_x;
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else if (mouse->x > mousewin_private->lim_x - 1)
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mouse->x = mousewin_private->lim_x - 1;
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if (mouse->y < mousewin_private->llim_y)
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mouse->y = mousewin_private->llim_y;
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else if (mouse->y > mousewin_private->lim_y - 1)
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mouse->y = mousewin_private->lim_y - 1;
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win = gdk_window_at_pointer (NULL, NULL);
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if (_gdk_fb_pointer_grab_window_events)
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grabwin = _gdk_fb_pointer_grab_window_events;
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else
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grabwin = win;
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gdk_fb_cursor_move (mouse->x, mouse->y, grabwin);
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gdk_window_get_origin (grabwin, &x, &y);
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x = mouse->x - x;
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y = mouse->y - y;
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state = (mouse->button_pressed[0]?GDK_BUTTON1_MASK:0) |
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(mouse->button_pressed[1]?GDK_BUTTON2_MASK:0) |
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(mouse->button_pressed[2]?GDK_BUTTON3_MASK:0) |
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/*keyboard->modifier_state*/0; // TODO
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event = gdk_event_make (grabwin, GDK_MOTION_NOTIFY, TRUE);
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if (event)
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{
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event->motion.x = x;
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event->motion.y = y;
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event->motion.state = state;
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event->motion.is_hint = FALSE;
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event->motion.device = gdk_core_pointer;
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event->motion.x_root = mouse->x;
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event->motion.y_root = mouse->y;
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}
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gdk_fb_window_send_crossing_events (win, GDK_CROSSING_NORMAL);
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}
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static void
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send_button_event (GdkFBMouse *mouse,
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guint button,
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gboolean press_event)
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{
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GdkEvent *event;
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gint x, y, i;
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GdkWindow *window;
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int nbuttons;
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if (_gdk_fb_pointer_grab_window_events)
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window = _gdk_fb_pointer_grab_window_events;
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else
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window = gdk_window_at_pointer(NULL, NULL);
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event = gdk_event_make (window, press_event ? GDK_BUTTON_PRESS : GDK_BUTTON_RELEASE, FALSE);
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if (event)
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{
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gdk_window_get_origin (window, &x, &y);
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x = mouse->x - x;
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y = mouse->y - y;
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event->button.x = x;
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event->button.y = y;
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event->button.button = button;
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event->button.state = (mouse->button_pressed[0]?GDK_BUTTON1_MASK:0) |
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(mouse->button_pressed[1] ? GDK_BUTTON2_MASK : 0) |
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(mouse->button_pressed[2] ? GDK_BUTTON3_MASK : 0) |
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(1 << (button + 8)) /* badhack */ |
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/*keyboard->modifier_state*/0; // TODO
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event->button.device = gdk_core_pointer;
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event->button.x_root = mouse->x;
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event->button.y_root = mouse->y;
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gdk_event_queue_append (event);
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/* For double-clicks */
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if (press_event)
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gdk_event_button_generate (event);
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}
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nbuttons = 0;
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for (i=0;i<3;i++)
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if (mouse->button_pressed[i])
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nbuttons++;
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/* Handle implicit button grabs: */
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if (press_event && nbuttons == 1)
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{
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gdk_fb_pointer_grab (window, FALSE,
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gdk_window_get_events (window),
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NULL, NULL,
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GDK_CURRENT_TIME, TRUE);
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mouse->click_grab = TRUE;
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}
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else if (!press_event && nbuttons == 0 && mouse->click_grab)
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{
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gdk_fb_pointer_ungrab (GDK_CURRENT_TIME, TRUE);
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mouse->click_grab = FALSE;
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}
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}
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/******************************************************
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************ Device specific mouse code **************
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******************************************************/
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struct _GdkFBMouseDevice {
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char *name;
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gint packet_size;
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gboolean (*open)(GdkFBMouse *mouse);
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void (*close)(GdkFBMouse *mouse);
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gboolean (*parse_packet)(GdkFBMouse *mouse, gboolean *got_motion);
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};
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static gboolean handle_mouse_io (GIOChannel *gioc,
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GIOCondition cond,
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gpointer data);
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static gboolean gdk_fb_mouse_ps2_open (GdkFBMouse *mouse);
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static void gdk_fb_mouse_ps2_close (GdkFBMouse *mouse);
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static gboolean gdk_fb_mouse_ps2_packet (GdkFBMouse *mouse,
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gboolean *got_motion);
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static gboolean gdk_fb_mouse_ms_open (GdkFBMouse *mouse);
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static void gdk_fb_mouse_ms_close (GdkFBMouse *mouse);
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static gboolean gdk_fb_mouse_ms_packet (GdkFBMouse *mouse,
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gboolean *got_motion);
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static gboolean gdk_fb_mouse_fidmour_open (GdkFBMouse *mouse);
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static void gdk_fb_mouse_fidmour_close (GdkFBMouse *mouse);
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static gboolean gdk_fb_mouse_fidmour_packet (GdkFBMouse *mouse,
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gboolean *got_motion);
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static GdkFBMouseDevice mouse_devs[] =
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{
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{ "ps2",
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3,
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gdk_fb_mouse_ps2_open,
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gdk_fb_mouse_ps2_close,
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gdk_fb_mouse_ps2_packet
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},
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{ "ms",
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3,
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gdk_fb_mouse_ms_open,
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gdk_fb_mouse_ms_close,
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gdk_fb_mouse_ms_packet
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},
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{ "fidmour",
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5,
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gdk_fb_mouse_fidmour_open,
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gdk_fb_mouse_fidmour_close,
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gdk_fb_mouse_fidmour_packet
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}
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};
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gboolean
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gdk_fb_mouse_open (void)
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{
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GdkFBMouse *mouse;
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GdkFBMouseDevice *device;
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char *mouse_type;
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int i;
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mouse = g_new0 (GdkFBMouse, 1);
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mouse->fd = -1;
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mouse_type = getenv ("GDK_MOUSETYPE");
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if (!mouse_type)
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mouse_type = "ps2";
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for (i=0;i<G_N_ELEMENTS(mouse_devs);i++)
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{
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if (g_strcasecmp(mouse_type, mouse_devs[i].name)==0)
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break;
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}
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if (i == G_N_ELEMENTS(mouse_devs))
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{
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g_warning ("No mouse driver of type %s found\n", mouse_type);
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return FALSE;
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}
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device = &mouse_devs[i];
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mouse->dev = device;
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mouse->x = gdk_display->modeinfo.xres / 2;
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mouse->y = gdk_display->modeinfo.yres / 2;
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if (!device->open(mouse))
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{
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g_warning ("Mouse driver open failed\n");
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g_free (mouse);
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return FALSE;
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}
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mouse->io = g_io_channel_unix_new (mouse->fd);
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mouse->io_tag = g_io_add_watch (mouse->io, G_IO_IN|G_IO_ERR|G_IO_HUP|G_IO_NVAL, handle_mouse_io, mouse);
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gdk_fb_mouse = mouse;
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return TRUE;
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}
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void
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gdk_fb_mouse_close (void)
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{
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g_source_remove (gdk_fb_mouse->io_tag);
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gdk_fb_mouse->dev->close(gdk_fb_mouse);
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g_io_channel_unref (gdk_fb_mouse->io);
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g_free (gdk_fb_mouse);
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}
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static gboolean
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handle_mouse_io (GIOChannel *gioc,
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GIOCondition cond,
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gpointer data)
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{
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GdkFBMouse *mouse = (GdkFBMouse *)data;
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GdkFBMouseDevice *dev = mouse->dev;
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gboolean got_motion;
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gint n;
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got_motion = FALSE;
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while (1)
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{
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n = read (mouse->fd, mouse->mouse_packet + mouse->packet_nbytes, dev->packet_size - mouse->packet_nbytes);
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if (n<=0) /* error or nothing to read */
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break;
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mouse->packet_nbytes += n;
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if (mouse->packet_nbytes == dev->packet_size)
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{
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if (dev->parse_packet (mouse, &got_motion))
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mouse->packet_nbytes = 0;
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}
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}
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if (got_motion)
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handle_mouse_movement (mouse);
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return TRUE;
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}
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static gint
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gdk_fb_mouse_dev_open (char *devname, gint mode)
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{
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gint fd;
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/* Use nonblocking mode to open, to not hang on device */
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fd = open (devname, mode | O_NONBLOCK);
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return fd;
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}
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static gboolean
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gdk_fb_mouse_ps2_open (GdkFBMouse *mouse)
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{
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gint fd;
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guchar buf[7];
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int i = 0;
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fd = gdk_fb_mouse_dev_open ("/dev/psaux", O_RDWR);
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if (fd < 0)
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return FALSE;
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/* From xf86_Mouse.c */
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buf[i++] = 230; /* 1:1 scaling */
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buf[i++] = 244; /* enable mouse */
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buf[i++] = 243; /* Sample rate */
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buf[i++] = 200;
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buf[i++] = 232; /* device resolution */
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buf[i++] = 1;
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write (fd, buf, i);
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usleep (10000); /* sleep 10 ms, then read whatever junk we can get from the mouse, in a vain attempt
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to get synchronized with the event stream */
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while ((i = read (fd, buf, sizeof(buf))) > 0)
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g_print ("Got %d bytes of junk from psaux\n", i);
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mouse->fd = fd;
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return TRUE;
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}
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static void
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gdk_fb_mouse_ps2_close (GdkFBMouse *mouse)
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{
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close (mouse->fd);
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}
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static gboolean
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gdk_fb_mouse_ps2_packet (GdkFBMouse *mouse, gboolean *got_motion)
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{
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int dx=0, dy=0;
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gboolean new_button1, new_button2, new_button3;
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guchar *buf;
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buf = mouse->mouse_packet;
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new_button1 = (buf[0] & 1) && 1;
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new_button3 = (buf[0] & 2) && 1;
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new_button2 = (buf[0] & 4) && 1;
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if (*got_motion &&
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(new_button1 != mouse->button_pressed[0] ||
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new_button2 != mouse->button_pressed[1] ||
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new_button3 != mouse->button_pressed[2]))
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{
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/* If a mouse button state changes we need to get correct ordering with enter/leave events,
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so push those out via handle_mouse_input */
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*got_motion = FALSE;
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handle_mouse_movement (mouse);
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}
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if (new_button1 != mouse->button_pressed[0])
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{
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mouse->button_pressed[0] = new_button1;
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send_button_event (mouse, 1, new_button1);
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}
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if (new_button2 != mouse->button_pressed[1])
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{
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mouse->button_pressed[1] = new_button2;
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send_button_event (mouse, 2, new_button2);
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}
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if (new_button3 != mouse->button_pressed[2])
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{
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mouse->button_pressed[2] = new_button3;
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send_button_event (mouse, 3, new_button3);
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}
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if (buf[1] != 0)
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dx = ((buf[0] & 0x10) ? ((gint)buf[1])-256 : buf[1]);
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else
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dx = 0;
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if (buf[2] != 0)
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dy = -((buf[0] & 0x20) ? ((gint)buf[2])-256 : buf[2]);
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else
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dy = 0;
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mouse->x += dx;
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mouse->y += dy;
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if (dx || dy)
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*got_motion = TRUE;
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return TRUE;
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}
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static gboolean
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gdk_fb_mouse_ms_open (GdkFBMouse *mouse)
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{
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gint fd;
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gint i;
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guchar buf[7];
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struct termios tty;
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fd = gdk_fb_mouse_dev_open ("/dev/ttyS0", O_RDWR);
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if (fd < 0)
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return FALSE;
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while ((i = read (fd, buf, sizeof(buf))) > 0)
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g_print ("Got %d bytes of junk from psaux\n", i);
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tcgetattr (fd, &tty);
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tty.c_iflag = IGNBRK | IGNPAR;
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tty.c_cflag = CREAD|CLOCAL|HUPCL|CS7|B1200;
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tty.c_oflag = 0;
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tty.c_lflag = 0;
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tty.c_line = 0;
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tty.c_cc[VTIME] = 0;
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tty.c_cc[VMIN] = 1;
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tcsetattr (fd, TCSAFLUSH, &tty);
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write (fd, "*n", 2);
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mouse->fd = fd;
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return TRUE;
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}
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static void
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gdk_fb_mouse_ms_close (GdkFBMouse *mouse)
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{
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close (mouse->fd);
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}
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static gboolean
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gdk_fb_mouse_ms_packet (GdkFBMouse *mouse,
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gboolean *got_motion)
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{
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int dx=0, dy=0;
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gboolean new_button1, new_button2, new_button3;
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guchar *buf;
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buf = mouse->mouse_packet;
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new_button1 = (buf[0] & 0x20) && 1;
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new_button2 = (buf[1] & 0x10) && 1;
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new_button3 = 0;
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if (*got_motion &&
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(new_button1 != mouse->button_pressed[0] ||
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new_button2 != mouse->button_pressed[1] ||
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new_button3 != mouse->button_pressed[2]))
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{
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/* If a mouse button state changes we need to get correct ordering with enter/leave events,
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so push those out via handle_mouse_input */
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*got_motion = FALSE;
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handle_mouse_movement (mouse);
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}
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if (new_button1 != mouse->button_pressed[0])
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{
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mouse->button_pressed[0] = new_button1;
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send_button_event (mouse, 1, new_button1);
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}
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if (new_button2 != mouse->button_pressed[1])
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{
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mouse->button_pressed[1] = new_button2;
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send_button_event (mouse, 2, new_button2);
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}
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if (new_button3 != mouse->button_pressed[2])
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{
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mouse->button_pressed[2] = new_button3;
|
|
send_button_event (mouse, 3, new_button3);
|
|
}
|
|
|
|
dx = (signed char)(((buf[0] & 0x03) << 6) | (buf[1] & 0x3F));
|
|
dy = (signed char)(((buf[0] & 0x0C) << 4) | (buf[2] & 0x3F));
|
|
|
|
mouse->x += dx;
|
|
mouse->y += dy;
|
|
|
|
if (dx || dy)
|
|
*got_motion = TRUE;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static gboolean
|
|
gdk_fb_mouse_fidmour_open (GdkFBMouse *mouse)
|
|
{
|
|
gint fd;
|
|
|
|
fd = gdk_fb_mouse_dev_open ("/dev/fidmour", O_RDONLY);
|
|
if (fd < 0)
|
|
return FALSE;
|
|
|
|
mouse->fd = fd;
|
|
return TRUE;
|
|
}
|
|
|
|
static void
|
|
gdk_fb_mouse_fidmour_close (GdkFBMouse *mouse)
|
|
{
|
|
close (mouse->fd);
|
|
}
|
|
|
|
static gboolean
|
|
gdk_fb_mouse_fidmour_packet (GdkFBMouse *mouse,
|
|
gboolean *got_motion)
|
|
{
|
|
int n;
|
|
gboolean btn_down = 0;
|
|
gdouble x = 0.0, y = 0.0;
|
|
|
|
n = 0;
|
|
if (!(mouse->mouse_packet[0] & 0x80))
|
|
{
|
|
int i;
|
|
/* We haven't received any of the packet yet but there is no header at the beginning */
|
|
for (i = 1; i < mouse->packet_nbytes; i++)
|
|
{
|
|
if (mouse->mouse_packet[i] & 0x80)
|
|
{
|
|
n = i;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
else if (mouse->packet_nbytes > 1 &&
|
|
((mouse->mouse_packet[0] & 0x90) == 0x90))
|
|
{
|
|
/* eat the 0x90 and following byte, no clue what it's for */
|
|
n = 2;
|
|
}
|
|
else
|
|
{
|
|
switch (mouse->mouse_packet[0] & 0xF)
|
|
{
|
|
case 2:
|
|
btn_down = 0;
|
|
break;
|
|
case 1:
|
|
case 0:
|
|
btn_down = 1;
|
|
break;
|
|
default:
|
|
g_assert_not_reached ();
|
|
break;
|
|
}
|
|
|
|
x = mouse->mouse_packet[1] + (mouse->mouse_packet[2] << 7);
|
|
if (x > 8192)
|
|
x -= 16384;
|
|
y = mouse->mouse_packet[3] + (mouse->mouse_packet[4] << 7);
|
|
if (y > 8192)
|
|
y -= 16384;
|
|
/* Now map touchscreen coords to screen coords */
|
|
x *= ((double)gdk_display->modeinfo.xres)/4096.0;
|
|
y *= ((double)gdk_display->modeinfo.yres)/4096.0;
|
|
}
|
|
|
|
if (n)
|
|
{
|
|
memmove (mouse->mouse_packet, mouse->mouse_packet+n, mouse->packet_nbytes-n);
|
|
mouse->packet_nbytes -= n;
|
|
return FALSE;
|
|
}
|
|
|
|
if (btn_down != mouse->button_pressed[0])
|
|
{
|
|
if (*got_motion)
|
|
{
|
|
/* If a mouse button state changes we need to get correct
|
|
ordering with enter/leave events, so push those out
|
|
via handle_mouse_input */
|
|
*got_motion = FALSE;
|
|
handle_mouse_movement (mouse);
|
|
}
|
|
|
|
mouse->button_pressed[0] = btn_down;
|
|
send_button_event (mouse, 1, btn_down);
|
|
}
|
|
|
|
if (fabs(x - mouse->x) >= 1.0 || fabs(x - mouse->y) >= 1.0)
|
|
{
|
|
*got_motion = TRUE;
|
|
mouse->x = x;
|
|
mouse->y = y;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|