gtk2/build/win32/vs9/gdk-win32.vcproj
Chun-wei Fan 6f3385aa60 MSVC Builds: Build and "Install" GDK-Win32 GL Items
Since the support for GL support in the GDK Windows backend has landed in
master, we need to build it in the Visual Studio builds.  Update the
projects for that and "install" the public header that was added.
2014-12-17 16:24:54 +08:00

152 lines
4.5 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="gdk-win32"
ProjectGUID="{FC5AADB5-95CD-4BF0-BA8B-0C16FE7073FA}"
RootNamespace="gdkwin32"
Keyword="Win32Proj"
TargetFrameworkVersion="0"
>
<Platforms>
<Platform
Name="Win32"
/>
<Platform
Name="x64"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
InheritedPropertySheets=".\gtk-build-defines.vsprops"
ConfigurationType="4"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\gdk;..\..\..\gdk\win32"
PreprocessorDefinitions="_DEBUG;G_ENABLE_DEBUG;$(GdkDefines);INSIDE_GDK_WIN32"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="4"
/>
</Configuration>
<Configuration
Name="Release|Win32"
InheritedPropertySheets=".\gtk-build-defines.vsprops"
ConfigurationType="4"
CharacterSet="2"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="..\..\..\gdk;..\..\..\gdk\win32"
PreprocessorDefinitions="$(GdkDefines);INSIDE_GDK_WIN32"
RuntimeLibrary="2"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="3"
/>
</Configuration>
<Configuration
Name="Debug|x64"
InheritedPropertySheets=".\gtk-build-defines.vsprops"
ConfigurationType="4"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\gdk;..\..\..\gdk\win32"
PreprocessorDefinitions="_DEBUG;G_ENABLE_DEBUG;$(GdkDefines);INSIDE_GDK_WIN32"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="3"
/>
</Configuration>
<Configuration
Name="Release|x64"
InheritedPropertySheets=".\gtk-build-defines.vsprops"
ConfigurationType="4"
CharacterSet="2"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="..\..\..\gdk;..\..\..\gdk\win32"
PreprocessorDefinitions="$(GdkDefines);INSIDE_GDK_WIN32"
RuntimeLibrary="2"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="3"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl;inc;xsd"
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
>
</Filter>
<Filter
Name="Resource Files"
Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx"
UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
>
</Filter>
<Filter
Name="Source Files"
Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
>
<File RelativePath="..\..\..\gdk\win32\gdkcursor-win32.c" />
<File RelativePath="..\..\..\gdk\win32\gdkdevice-virtual.c" />
<File RelativePath="..\..\..\gdk\win32\gdkdevice-win32.c" />
<File RelativePath="..\..\..\gdk\win32\gdkdevice-wintab.c" />
<File RelativePath="..\..\..\gdk\win32\gdkdevicemanager-win32.c" />
<File RelativePath="..\..\..\gdk\win32\gdkdisplay-win32.c" />
<File RelativePath="..\..\..\gdk\win32\gdkdnd-win32.c" />
<File RelativePath="..\..\..\gdk\win32\gdkevents-win32.c" />
<File RelativePath="..\..\..\gdk\win32\gdkgeometry-win32.c" />
<File RelativePath="..\..\..\gdk\win32\gdkglcontext-win32.c" />
<File RelativePath="..\..\..\gdk\win32\gdkglobals-win32.c" />
<File RelativePath="..\..\..\gdk\win32\gdkinput.c" />
<File RelativePath="..\..\..\gdk\win32\gdkkeys-win32.c" />
<File RelativePath="..\..\..\gdk\win32\gdkmain-win32.c" />
<File RelativePath="..\..\..\gdk\win32\gdkproperty-win32.c" />
<File RelativePath="..\..\..\gdk\win32\gdkscreen-win32.c" />
<File RelativePath="..\..\..\gdk\win32\gdkselection-win32.c" />
<File RelativePath="..\..\..\gdk\win32\gdktestutils-win32.c" />
<File RelativePath="..\..\..\gdk\win32\gdkvisual-win32.c" />
<File RelativePath="..\..\..\gdk\win32\gdkdisplaymanager-win32.c" />
<File RelativePath="..\..\..\gdk\win32\gdkwin32id.c" />
<File RelativePath="..\..\..\gdk\win32\gdkwindow-win32.c" />
</Filter>
</Files>
</VisualStudioProject>