gtk2/gsk/resources
Matthias Clasen 7bb5b8df0b A somewhat working blur shader
This is a very direct implementation of a Gaussian blur,
without any optimizations.
2017-09-04 23:32:31 -04:00
..
glsl glrenderer: Handle color nodes 2017-03-31 09:50:39 +02:00
vulkan A somewhat working blur shader 2017-09-04 23:32:31 -04:00