forked from AuroraMiddleware/gtk
f788e994a9
Reference: https://gitlab.freedesktop.org/mesa/mesa/-/issues/7808 Fixes #4499, #5387, #5170
1002 lines
33 KiB
C
1002 lines
33 KiB
C
/* GDK - The GIMP Drawing Kit
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*
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* gdkglcontext-glx.c: GLX specific wrappers
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*
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* SPDX-FileCopyrightText: 2014 Emmanuele Bassi
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* SPDX-FileCopyrightText: 2021 GNOME Foundation
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*
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* SPDX-License-Identifier: LGPL-2.1-or-later
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*/
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#include "config.h"
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#include "gdkglcontext-x11.h"
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#include "gdkdisplay-x11.h"
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#include "gdkprivate-x11.h"
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#include "gdkscreen-x11.h"
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#include "gdkx11display.h"
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#include "gdkx11glcontext.h"
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#include "gdkx11screen.h"
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#include "gdkx11surface.h"
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#include "gdkx11property.h"
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#include <X11/Xatom.h>
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#include "gdkprofilerprivate.h"
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#include <glib/gi18n-lib.h>
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#include <cairo-xlib.h>
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#include <epoxy/glx.h>
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struct _GdkX11GLContextGLX
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{
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GdkX11GLContext parent_instance;
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GLXContext glx_context;
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#ifdef HAVE_XDAMAGE
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GLsync frame_fence;
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Damage xdamage;
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#endif
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guint do_frame_sync : 1;
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};
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typedef struct _GdkX11GLContextClass GdkX11GLContextGLXClass;
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G_DEFINE_TYPE (GdkX11GLContextGLX, gdk_x11_gl_context_glx, GDK_TYPE_X11_GL_CONTEXT)
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static GLXDrawable
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gdk_x11_surface_get_glx_drawable (GdkSurface *surface)
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{
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GdkX11Surface *self = GDK_X11_SURFACE (surface);
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GdkDisplay *display = gdk_surface_get_display (GDK_SURFACE (self));
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GdkX11Display *display_x11 = GDK_X11_DISPLAY (display);
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if (self->glx_drawable)
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return self->glx_drawable;
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self->glx_drawable = glXCreateWindow (gdk_x11_display_get_xdisplay (display),
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display_x11->glx_config,
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gdk_x11_surface_get_xid (surface),
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NULL);
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return self->glx_drawable;
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}
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void
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gdk_x11_surface_destroy_glx_drawable (GdkX11Surface *self)
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{
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if (self->glx_drawable == None)
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return;
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gdk_gl_context_clear_current_if_surface (GDK_SURFACE (self));
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glXDestroyWindow (gdk_x11_display_get_xdisplay (gdk_surface_get_display (GDK_SURFACE (self))),
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self->glx_drawable);
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self->glx_drawable = None;
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}
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static void
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maybe_wait_for_vblank (GdkDisplay *display,
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GLXDrawable drawable)
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{
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GdkX11Display *display_x11 = GDK_X11_DISPLAY (display);
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Display *dpy = gdk_x11_display_get_xdisplay (display);
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if (display_x11->has_glx_sync_control)
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{
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gint64 ust, msc, sbc;
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glXGetSyncValuesOML (dpy, drawable, &ust, &msc, &sbc);
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glXWaitForMscOML (dpy, drawable,
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0, 2, (msc + 1) % 2,
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&ust, &msc, &sbc);
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}
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else if (display_x11->has_glx_video_sync)
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{
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guint32 current_count;
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glXGetVideoSyncSGI (¤t_count);
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glXWaitVideoSyncSGI (2, (current_count + 1) % 2, ¤t_count);
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}
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}
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static GLXDrawable
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gdk_x11_gl_context_glx_get_drawable (GdkX11GLContextGLX *self)
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{
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GdkDrawContext *draw_context = GDK_DRAW_CONTEXT (self);
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GdkSurface *surface;
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if (gdk_draw_context_is_in_frame (draw_context))
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surface = gdk_draw_context_get_surface (draw_context);
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else
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surface = GDK_X11_DISPLAY (gdk_draw_context_get_display (draw_context))->leader_gdk_surface;
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return gdk_x11_surface_get_glx_drawable (surface);
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}
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static void
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gdk_x11_gl_context_glx_end_frame (GdkDrawContext *draw_context,
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cairo_region_t *painted)
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{
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GdkX11GLContextGLX *self = GDK_X11_GL_CONTEXT_GLX (draw_context);
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GdkGLContext *context = GDK_GL_CONTEXT (draw_context);
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GdkSurface *surface = gdk_gl_context_get_surface (context);
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GdkX11Surface *x11_surface = GDK_X11_SURFACE (surface);
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GdkDisplay *display = gdk_gl_context_get_display (context);
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Display *dpy = gdk_x11_display_get_xdisplay (display);
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GdkX11Display *display_x11 = GDK_X11_DISPLAY (display);
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GLXDrawable drawable;
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GDK_DRAW_CONTEXT_CLASS (gdk_x11_gl_context_glx_parent_class)->end_frame (draw_context, painted);
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gdk_gl_context_make_current (context);
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drawable = gdk_x11_surface_get_glx_drawable (surface);
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GDK_DISPLAY_DEBUG (display, OPENGL,
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"Flushing GLX buffers for drawable %lu (window: %lu), frame sync: %s",
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(unsigned long) drawable,
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(unsigned long) gdk_x11_surface_get_xid (surface),
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self->do_frame_sync ? "yes" : "no");
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gdk_profiler_add_mark (GDK_PROFILER_CURRENT_TIME, 0, "x11", "swap buffers");
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/* if we are going to wait for the vertical refresh manually
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* we need to flush pending redraws, and we also need to wait
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* for that to finish, otherwise we are going to tear.
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*
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* obviously, this condition should not be hit if we have
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* GLX_SGI_swap_control, and we ask the driver to do the right
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* thing.
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*/
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if (self->do_frame_sync)
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{
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guint32 end_frame_counter = 0;
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gboolean has_counter = display_x11->has_glx_video_sync;
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gboolean can_wait = display_x11->has_glx_video_sync || display_x11->has_glx_sync_control;
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if (display_x11->has_glx_video_sync)
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glXGetVideoSyncSGI (&end_frame_counter);
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if (self->do_frame_sync && !display_x11->has_glx_swap_interval)
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{
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glFinish ();
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if (has_counter && can_wait)
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{
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if (x11_surface->glx_frame_counter == end_frame_counter)
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maybe_wait_for_vblank (display, drawable);
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}
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else if (can_wait)
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maybe_wait_for_vblank (display, drawable);
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}
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}
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gdk_x11_surface_pre_damage (surface);
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#ifdef HAVE_XDAMAGE
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if (self->xdamage != 0 && _gdk_x11_surface_syncs_frames (surface))
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{
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g_assert (self->frame_fence == 0);
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self->frame_fence = glFenceSync (GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
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/* We consider the frame still getting painted until the GL operation is
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* finished, and the window gets damage reported from the X server.
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* It's only at this point the compositor can be sure it has full
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* access to the new updates.
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*/
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_gdk_x11_surface_set_frame_still_painting (surface, TRUE);
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}
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#endif
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glXSwapBuffers (dpy, drawable);
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if (self->do_frame_sync && display_x11->has_glx_video_sync)
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glXGetVideoSyncSGI (&x11_surface->glx_frame_counter);
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}
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static gboolean
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gdk_x11_gl_context_glx_clear_current (GdkGLContext *context)
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{
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GdkDisplay *display = gdk_gl_context_get_display (context);
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Display *dpy = gdk_x11_display_get_xdisplay (display);
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glXMakeContextCurrent (dpy, None, None, NULL);
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return TRUE;
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}
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static gboolean
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gdk_x11_gl_context_glx_make_current (GdkGLContext *context,
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gboolean surfaceless)
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{
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GdkX11GLContextGLX *self = GDK_X11_GL_CONTEXT_GLX (context);
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GdkDisplay *display = gdk_gl_context_get_display (context);
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Display *dpy = gdk_x11_display_get_xdisplay (display);
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gboolean do_frame_sync = FALSE;
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GdkSurface *surface;
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GLXWindow drawable;
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if (!surfaceless)
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surface = gdk_gl_context_get_surface (context);
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else
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surface = GDK_X11_DISPLAY (display)->leader_gdk_surface;
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drawable = gdk_x11_surface_get_glx_drawable (surface);
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GDK_DISPLAY_DEBUG (display, OPENGL,
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"Making GLX context %p current to drawable %lu",
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context, (unsigned long) drawable);
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/* Work around a glitch, see
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* https://gitlab.gnome.org/GNOME/gtk/-/merge_requests/5281
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*/
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if (glXGetCurrentContext () != self->glx_context)
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glXMakeContextCurrent (dpy, None, None, NULL);
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if (!glXMakeContextCurrent (dpy, drawable, drawable, self->glx_context))
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return FALSE;
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if (!surfaceless && GDK_X11_DISPLAY (display)->has_glx_swap_interval)
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{
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/* If the WM is compositing there is no particular need to delay
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* the swap when drawing on the offscreen, rendering to the screen
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* happens later anyway, and its up to the compositor to sync that
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* to the vblank. */
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do_frame_sync = ! gdk_display_is_composited (display);
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if (do_frame_sync != self->do_frame_sync)
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{
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self->do_frame_sync = do_frame_sync;
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if (do_frame_sync)
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glXSwapIntervalSGI (1);
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else
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glXSwapIntervalSGI (0);
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}
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}
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return TRUE;
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}
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static cairo_region_t *
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gdk_x11_gl_context_glx_get_damage (GdkGLContext *context)
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{
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GdkDisplay *display = gdk_draw_context_get_display (GDK_DRAW_CONTEXT (context));
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GdkX11Display *display_x11 = GDK_X11_DISPLAY (display);
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Display *dpy = gdk_x11_display_get_xdisplay (display);
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unsigned int buffer_age = 0;
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if (display_x11->has_glx_buffer_age)
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{
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GdkX11GLContextGLX *self = GDK_X11_GL_CONTEXT_GLX (context);
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gdk_gl_context_make_current (context);
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glXQueryDrawable (dpy, gdk_x11_gl_context_glx_get_drawable (self),
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GLX_BACK_BUFFER_AGE_EXT, &buffer_age);
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switch (buffer_age)
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{
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case 1:
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return cairo_region_create ();
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break;
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case 2:
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if (context->old_updated_area[0])
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return cairo_region_copy (context->old_updated_area[0]);
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break;
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case 3:
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if (context->old_updated_area[0] &&
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context->old_updated_area[1])
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{
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cairo_region_t *damage = cairo_region_copy (context->old_updated_area[0]);
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cairo_region_union (damage, context->old_updated_area[1]);
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return damage;
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}
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break;
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default:
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;
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}
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}
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return GDK_GL_CONTEXT_CLASS (gdk_x11_gl_context_glx_parent_class)->get_damage (context);
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}
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#ifdef HAVE_XDAMAGE
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static void
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bind_context_for_frame_fence (GdkX11GLContextGLX *self)
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{
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GdkX11GLContextGLX *current_context_glx;
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GLXContext current_glx_context = NULL;
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GdkGLContext *current_context;
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gboolean needs_binding = TRUE;
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/* We don't care if the passed context is the current context,
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* necessarily, but we do care that *some* context that can
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* see the sync object is bound.
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*
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* If no context is bound at all, the GL dispatch layer will
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* make glClientWaitSync() silently return 0.
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*/
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current_glx_context = glXGetCurrentContext ();
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if (current_glx_context == NULL)
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goto out;
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current_context = gdk_gl_context_get_current ();
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if (current_context == NULL)
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goto out;
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current_context_glx = GDK_X11_GL_CONTEXT_GLX (current_context);
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/* If the GLX context was changed out from under GDK, then
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* that context may not be one that is able to see the
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* created fence object.
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*/
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if (current_context_glx->glx_context != current_glx_context)
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goto out;
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needs_binding = FALSE;
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out:
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if (needs_binding)
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gdk_gl_context_make_current (GDK_GL_CONTEXT (self));
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}
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static void
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finish_frame (GdkGLContext *context)
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{
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GdkX11GLContextGLX *context_glx = GDK_X11_GL_CONTEXT_GLX (context);
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GdkSurface *surface = gdk_gl_context_get_surface (context);
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if (context_glx->xdamage == 0)
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return;
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if (context_glx->frame_fence == 0)
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return;
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glDeleteSync (context_glx->frame_fence);
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context_glx->frame_fence = 0;
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_gdk_x11_surface_set_frame_still_painting (surface, FALSE);
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}
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static gboolean
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on_gl_surface_xevent (GdkGLContext *context,
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XEvent *xevent,
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GdkX11Display *display_x11)
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{
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GdkX11GLContextGLX *context_glx = GDK_X11_GL_CONTEXT_GLX (context);
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XDamageNotifyEvent *damage_xevent;
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if (xevent->type != (display_x11->damage_event_base + XDamageNotify))
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return FALSE;
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damage_xevent = (XDamageNotifyEvent *) xevent;
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if (damage_xevent->damage != context_glx->xdamage)
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return FALSE;
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if (context_glx->frame_fence)
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{
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GLenum wait_result;
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bind_context_for_frame_fence (context_glx);
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wait_result = glClientWaitSync (context_glx->frame_fence, 0, 0);
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switch (wait_result)
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{
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/* We assume that if the fence has been signaled, that this damage
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* event is the damage event that was triggered by the GL drawing
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* associated with the fence. That's, technically, not necessarily
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* always true. The X server could have generated damage for
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* an unrelated event (say the size of the window changing), at
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* just the right moment such that we're picking it up instead.
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*
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* We're choosing not to handle this edge case, but if it does ever
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* happen in the wild, it could lead to slight underdrawing by
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* the compositor for one frame. In the future, if we find out
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* this edge case is noticeable, we can compensate by copying the
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* painted region from gdk_x11_gl_context_end_frame and subtracting
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* damaged areas from the copy as they come in. Once the copied
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* region goes empty, we know that there won't be any underdraw,
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* and can mark painting has finished. It's not worth the added
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* complexity and resource usage to do this bookkeeping, however,
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* unless the problem is practically visible.
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*/
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case GL_ALREADY_SIGNALED:
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case GL_CONDITION_SATISFIED:
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case GL_WAIT_FAILED:
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if (wait_result == GL_WAIT_FAILED)
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g_warning ("failed to wait on GL fence associated with last swap buffers call");
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finish_frame (context);
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break;
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/* We assume that if the fence hasn't been signaled, that this
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* damage event is not the damage event that was triggered by the
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* GL drawing associated with the fence. That's only true for
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* the Nvidia vendor driver. When using open source drivers, damage
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* is emitted immediately on swap buffers, before the fence ever
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* has a chance to signal.
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*/
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case GL_TIMEOUT_EXPIRED:
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break;
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default:
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g_error ("glClientWaitSync returned unexpected result: %x", (guint) wait_result);
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}
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}
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return FALSE;
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}
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static void
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on_surface_state_changed (GdkGLContext *context)
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{
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GdkSurface *surface = gdk_gl_context_get_surface (context);
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if (GDK_SURFACE_IS_MAPPED (surface))
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return;
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/* If we're about to withdraw the surface, then we don't care if the frame is
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* still getting rendered by the GPU. The compositor is going to remove the surface
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* from the scene anyway, so wrap up the frame.
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*/
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finish_frame (context);
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}
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#endif /* HAVE_XDAMAGE */
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#define N_GLX_ATTRS 16
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static GdkGLAPI
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gdk_x11_context_create_glx_context (GdkGLContext *context,
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GdkGLAPI api,
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gboolean legacy)
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{
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GdkX11GLContextGLX *context_glx = GDK_X11_GL_CONTEXT_GLX (context);;
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GdkDisplay *display = gdk_gl_context_get_display (context);
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GdkX11Display *display_x11 = GDK_X11_DISPLAY (display);
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Display *dpy = gdk_x11_display_get_xdisplay (display);
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GdkGLContext *share = gdk_display_get_gl_context (display);
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GdkX11GLContextGLX *share_glx = NULL;
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GdkSurface *surface = gdk_gl_context_get_surface (context);
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GLXContext ctx;
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int context_attribs[N_GLX_ATTRS], i = 0, flags = 0;
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int min_major, min_minor, major, minor;
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gboolean debug_bit, compat_bit;
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if (!gdk_gl_context_is_api_allowed (context, api, NULL))
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return 0;
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if (api == GDK_GL_API_GLES && legacy)
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return 0;
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/* We will use the default version matching the context status
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* unless the user requested a version which makes sense */
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gdk_gl_context_get_matching_version (api, legacy, 0,
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&min_major, &min_minor);
|
|
gdk_gl_context_get_clipped_version (context, min_major, min_minor,
|
|
&major, &minor);
|
|
|
|
debug_bit = gdk_gl_context_get_debug_enabled (context);
|
|
compat_bit = gdk_gl_context_get_forward_compatible (context);
|
|
|
|
if (debug_bit)
|
|
flags |= GLX_CONTEXT_DEBUG_BIT_ARB;
|
|
if (compat_bit)
|
|
flags |= GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB;
|
|
|
|
context_attribs[i++] = GLX_CONTEXT_PROFILE_MASK_ARB;
|
|
if (api == GDK_GL_API_GL)
|
|
if (legacy)
|
|
context_attribs[i++] = GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB;
|
|
else
|
|
context_attribs[i++] = GLX_CONTEXT_CORE_PROFILE_BIT_ARB;
|
|
else if (api == GDK_GL_API_GLES)
|
|
context_attribs[i++] = GLX_CONTEXT_ES2_PROFILE_BIT_EXT;
|
|
|
|
context_attribs[i++] = GLX_CONTEXT_MAJOR_VERSION_ARB;
|
|
context_attribs[i++] = major;
|
|
context_attribs[i++] = GLX_CONTEXT_MINOR_VERSION_ARB;
|
|
context_attribs[i++] = minor;
|
|
context_attribs[i++] = GLX_CONTEXT_FLAGS_ARB;
|
|
context_attribs[i++] = flags;
|
|
|
|
context_attribs[i++] = None;
|
|
g_assert (i < N_GLX_ATTRS);
|
|
|
|
GDK_DISPLAY_DEBUG (display, OPENGL,
|
|
"Creating GLX context version %d.%d (debug:%s, forward:%s, legacy:%s, es:%s)",
|
|
major, minor,
|
|
debug_bit ? "yes" : "no",
|
|
compat_bit ? "yes" : "no",
|
|
legacy ? "yes" : "no",
|
|
api == GDK_GL_API_GLES ? "yes" : "no");
|
|
|
|
if (share != NULL)
|
|
share_glx = GDK_X11_GL_CONTEXT_GLX (share);
|
|
|
|
gdk_x11_display_error_trap_push (display);
|
|
|
|
/* If we don't have access to GLX_ARB_create_context_profile, then
|
|
* we have to fall back to the old GLX 1.3 API.
|
|
*/
|
|
if (legacy && !display_x11->has_glx_create_context)
|
|
ctx = glXCreateNewContext (gdk_x11_display_get_xdisplay (display),
|
|
display_x11->glx_config,
|
|
GLX_RGBA_TYPE,
|
|
share_glx != NULL ? share_glx->glx_context : NULL,
|
|
TRUE);
|
|
|
|
else
|
|
ctx = glXCreateContextAttribsARB (gdk_x11_display_get_xdisplay (display),
|
|
display_x11->glx_config,
|
|
share_glx != NULL ? share_glx->glx_context : NULL,
|
|
True,
|
|
context_attribs);
|
|
|
|
if (gdk_x11_display_error_trap_pop (display) || ctx == NULL)
|
|
return 0;
|
|
|
|
GDK_DISPLAY_DEBUG (display, OPENGL,
|
|
"Realized GLX context[%p], %s, version: %d.%d",
|
|
context_glx->glx_context,
|
|
glXIsDirect (dpy, context_glx->glx_context) ? "direct" : "indirect",
|
|
display_x11->glx_version / 10,
|
|
display_x11->glx_version % 10);
|
|
|
|
context_glx->glx_context = ctx;
|
|
gdk_gl_context_set_is_legacy (context, legacy);
|
|
|
|
#ifdef HAVE_XDAMAGE
|
|
if (display_x11->have_damage &&
|
|
display_x11->has_async_glx_swap_buffers)
|
|
{
|
|
gdk_x11_display_error_trap_push (display);
|
|
context_glx->xdamage = XDamageCreate (dpy,
|
|
gdk_x11_surface_get_xid (surface),
|
|
XDamageReportRawRectangles);
|
|
if (gdk_x11_display_error_trap_pop (display))
|
|
{
|
|
context_glx->xdamage = 0;
|
|
}
|
|
else
|
|
{
|
|
g_signal_connect_object (G_OBJECT (display),
|
|
"xevent",
|
|
G_CALLBACK (on_gl_surface_xevent),
|
|
context,
|
|
G_CONNECT_SWAPPED);
|
|
g_signal_connect_object (G_OBJECT (surface),
|
|
"notify::state",
|
|
G_CALLBACK (on_surface_state_changed),
|
|
context,
|
|
G_CONNECT_SWAPPED);
|
|
|
|
}
|
|
}
|
|
#endif
|
|
return api;
|
|
}
|
|
|
|
static GdkGLAPI
|
|
gdk_x11_gl_context_glx_realize (GdkGLContext *context,
|
|
GError **error)
|
|
{
|
|
GdkDisplay *display = gdk_gl_context_get_display (context);
|
|
GdkGLContext *share = gdk_display_get_gl_context (display);
|
|
gboolean legacy;
|
|
GdkGLAPI api, preferred_api;
|
|
|
|
if (share && gdk_gl_context_is_api_allowed (context,
|
|
gdk_gl_context_get_api (share),
|
|
NULL))
|
|
preferred_api = gdk_gl_context_get_api (share);
|
|
else if (gdk_gl_context_is_api_allowed (context, GDK_GL_API_GL, NULL))
|
|
preferred_api = GDK_GL_API_GL;
|
|
else if (gdk_gl_context_is_api_allowed (context, GDK_GL_API_GLES, NULL))
|
|
preferred_api = GDK_GL_API_GLES;
|
|
else
|
|
{
|
|
g_set_error_literal (error, GDK_GL_ERROR,
|
|
GDK_GL_ERROR_NOT_AVAILABLE,
|
|
_("No GL API allowed."));
|
|
return 0;
|
|
}
|
|
|
|
/* If there is no glXCreateContextAttribsARB() then we default to legacy */
|
|
legacy = !GDK_X11_DISPLAY (display)->has_glx_create_context;
|
|
|
|
if (gdk_display_get_debug_flags (display) & GDK_DEBUG_GL_LEGACY)
|
|
legacy = TRUE;
|
|
|
|
/* We cannot share legacy contexts with core profile ones, so the
|
|
* shared context is the one that decides if we're going to create
|
|
* a legacy context or not.
|
|
*/
|
|
if (share != NULL && gdk_gl_context_is_legacy (share))
|
|
legacy = TRUE;
|
|
|
|
if (preferred_api == GDK_GL_API_GL)
|
|
{
|
|
if ((api = gdk_x11_context_create_glx_context (context, GDK_GL_API_GL, legacy)) ||
|
|
(api = gdk_x11_context_create_glx_context (context, GDK_GL_API_GLES, legacy)) ||
|
|
(api = gdk_x11_context_create_glx_context (context, GDK_GL_API_GL, TRUE)))
|
|
return api;
|
|
}
|
|
else
|
|
{
|
|
if ((api = gdk_x11_context_create_glx_context (context, GDK_GL_API_GLES, FALSE)) ||
|
|
(api = gdk_x11_context_create_glx_context (context, GDK_GL_API_GL, legacy)) ||
|
|
(api = gdk_x11_context_create_glx_context (context, GDK_GL_API_GL, TRUE)))
|
|
return api;
|
|
}
|
|
|
|
g_set_error_literal (error, GDK_GL_ERROR,
|
|
GDK_GL_ERROR_NOT_AVAILABLE,
|
|
_("Unable to create a GL context"));
|
|
return 0;
|
|
}
|
|
|
|
#undef N_GLX_ATTRS
|
|
|
|
static void
|
|
gdk_x11_gl_context_glx_dispose (GObject *gobject)
|
|
{
|
|
GdkX11GLContextGLX *context_glx = GDK_X11_GL_CONTEXT_GLX (gobject);
|
|
|
|
#ifdef HAVE_XDAMAGE
|
|
context_glx->xdamage = 0;
|
|
#endif
|
|
|
|
if (context_glx->glx_context != NULL)
|
|
{
|
|
GdkGLContext *context = GDK_GL_CONTEXT (gobject);
|
|
GdkDisplay *display = gdk_gl_context_get_display (context);
|
|
Display *dpy = gdk_x11_display_get_xdisplay (display);
|
|
|
|
if (glXGetCurrentContext () == context_glx->glx_context)
|
|
glXMakeContextCurrent (dpy, None, None, NULL);
|
|
|
|
GDK_DISPLAY_DEBUG (display, OPENGL, "Destroying GLX context");
|
|
glXDestroyContext (dpy, context_glx->glx_context);
|
|
context_glx->glx_context = NULL;
|
|
}
|
|
|
|
G_OBJECT_CLASS (gdk_x11_gl_context_glx_parent_class)->dispose (gobject);
|
|
}
|
|
|
|
static void
|
|
gdk_x11_gl_context_glx_class_init (GdkX11GLContextGLXClass *klass)
|
|
{
|
|
GdkGLContextClass *context_class = GDK_GL_CONTEXT_CLASS (klass);
|
|
GdkDrawContextClass *draw_context_class = GDK_DRAW_CONTEXT_CLASS (klass);
|
|
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
|
|
|
|
context_class->backend_type = GDK_GL_GLX;
|
|
|
|
context_class->realize = gdk_x11_gl_context_glx_realize;
|
|
context_class->make_current = gdk_x11_gl_context_glx_make_current;
|
|
context_class->clear_current = gdk_x11_gl_context_glx_clear_current;
|
|
context_class->get_damage = gdk_x11_gl_context_glx_get_damage;
|
|
|
|
draw_context_class->end_frame = gdk_x11_gl_context_glx_end_frame;
|
|
|
|
gobject_class->dispose = gdk_x11_gl_context_glx_dispose;
|
|
}
|
|
|
|
static void
|
|
gdk_x11_gl_context_glx_init (GdkX11GLContextGLX *self)
|
|
{
|
|
self->do_frame_sync = TRUE;
|
|
}
|
|
|
|
static gboolean
|
|
visual_is_rgba (XVisualInfo *visinfo)
|
|
{
|
|
return
|
|
visinfo->depth == 32 &&
|
|
visinfo->visual->red_mask == 0xff0000 &&
|
|
visinfo->visual->green_mask == 0x00ff00 &&
|
|
visinfo->visual->blue_mask == 0x0000ff;
|
|
}
|
|
|
|
#define MAX_GLX_ATTRS 30
|
|
|
|
static gboolean
|
|
gdk_x11_display_create_glx_config (GdkX11Display *self,
|
|
Visual **out_visual,
|
|
int *out_depth,
|
|
GError **error)
|
|
{
|
|
GdkDisplay *display = GDK_DISPLAY (self);
|
|
Display *dpy = gdk_x11_display_get_xdisplay (display);
|
|
int attrs[MAX_GLX_ATTRS];
|
|
GLXFBConfig *configs;
|
|
int count;
|
|
enum {
|
|
NO_VISUAL_FOUND,
|
|
WITH_MULTISAMPLING,
|
|
WITH_STENCIL_AND_DEPTH_BUFFER,
|
|
NO_ALPHA,
|
|
NO_ALPHA_VISUAL,
|
|
PERFECT
|
|
} best_features;
|
|
int i = 0;
|
|
|
|
attrs[i++] = GLX_DRAWABLE_TYPE;
|
|
attrs[i++] = GLX_WINDOW_BIT;
|
|
|
|
attrs[i++] = GLX_RENDER_TYPE;
|
|
attrs[i++] = GLX_RGBA_BIT;
|
|
|
|
attrs[i++] = GLX_DOUBLEBUFFER;
|
|
attrs[i++] = GL_TRUE;
|
|
|
|
attrs[i++] = GLX_RED_SIZE;
|
|
attrs[i++] = 1;
|
|
attrs[i++] = GLX_GREEN_SIZE;
|
|
attrs[i++] = 1;
|
|
attrs[i++] = GLX_BLUE_SIZE;
|
|
attrs[i++] = 1;
|
|
attrs[i++] = GLX_ALPHA_SIZE;
|
|
attrs[i++] = 1;
|
|
|
|
attrs[i++] = None;
|
|
g_assert (i < MAX_GLX_ATTRS);
|
|
|
|
configs = glXChooseFBConfig (dpy, DefaultScreen (dpy), attrs, &count);
|
|
if (configs == NULL || count == 0)
|
|
{
|
|
g_set_error_literal (error, GDK_GL_ERROR,
|
|
GDK_GL_ERROR_NOT_AVAILABLE,
|
|
_("No GLX configurations available"));
|
|
return FALSE;
|
|
}
|
|
|
|
best_features = NO_VISUAL_FOUND;
|
|
|
|
for (i = 0; i < count; i++)
|
|
{
|
|
XVisualInfo *visinfo;
|
|
int tmp;
|
|
|
|
visinfo = glXGetVisualFromFBConfig (dpy, configs[i]);
|
|
if (visinfo == NULL)
|
|
continue;
|
|
|
|
if (glXGetFBConfigAttrib (dpy, configs[i], GLX_SAMPLE_BUFFERS_ARB, &tmp) != Success || tmp != 0)
|
|
{
|
|
if (best_features < WITH_MULTISAMPLING)
|
|
{
|
|
GDK_DISPLAY_DEBUG (display, OPENGL, "Best GLX config is %u for visual 0x%lX with multisampling", i, visinfo->visualid);
|
|
best_features = WITH_MULTISAMPLING;
|
|
*out_visual = visinfo->visual;
|
|
*out_depth = visinfo->depth;
|
|
self->glx_config = configs[i];
|
|
}
|
|
XFree (visinfo);
|
|
continue;
|
|
}
|
|
|
|
if (glXGetFBConfigAttrib (dpy, configs[i], GLX_DEPTH_SIZE, &tmp) != Success || tmp != 0 ||
|
|
glXGetFBConfigAttrib (dpy, configs[i], GLX_STENCIL_SIZE, &tmp) != Success || tmp != 0)
|
|
{
|
|
if (best_features < WITH_STENCIL_AND_DEPTH_BUFFER)
|
|
{
|
|
GDK_DISPLAY_DEBUG (display, OPENGL, "Best GLX config is %u for visual 0x%lX with a stencil or depth buffer", i, visinfo->visualid);
|
|
best_features = WITH_STENCIL_AND_DEPTH_BUFFER;
|
|
*out_visual = visinfo->visual;
|
|
*out_depth = visinfo->depth;
|
|
self->glx_config = configs[i];
|
|
}
|
|
XFree (visinfo);
|
|
continue;
|
|
}
|
|
|
|
if (!visual_is_rgba (visinfo))
|
|
{
|
|
if (best_features < NO_ALPHA_VISUAL)
|
|
{
|
|
GDK_DISPLAY_DEBUG (display, OPENGL, "Best GLX config is %u for visual 0x%lX with no RGBA Visual", i, visinfo->visualid);
|
|
best_features = NO_ALPHA_VISUAL;
|
|
*out_visual = visinfo->visual;
|
|
*out_depth = visinfo->depth;
|
|
self->glx_config = configs[i];
|
|
}
|
|
XFree (visinfo);
|
|
continue;
|
|
}
|
|
|
|
GDK_DISPLAY_DEBUG (display, OPENGL, "GLX config %u for visual 0x%lX is the perfect choice", i, visinfo->visualid);
|
|
best_features = PERFECT;
|
|
*out_visual = visinfo->visual;
|
|
*out_depth = visinfo->depth;
|
|
self->glx_config = configs[i];
|
|
XFree (visinfo);
|
|
break;
|
|
}
|
|
|
|
XFree (configs);
|
|
|
|
if (best_features == NO_VISUAL_FOUND)
|
|
{
|
|
g_set_error_literal (error, GDK_GL_ERROR,
|
|
GDK_GL_ERROR_NOT_AVAILABLE,
|
|
_("No GLX configuration with required features found"));
|
|
return FALSE;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
#undef MAX_GLX_ATTRS
|
|
|
|
/**
|
|
* gdk_x11_display_get_glx_version:
|
|
* @display: (type GdkX11Display): a `GdkDisplay`
|
|
* @major: (out): return location for the GLX major version
|
|
* @minor: (out): return location for the GLX minor version
|
|
*
|
|
* Retrieves the version of the GLX implementation.
|
|
*
|
|
* Returns: %TRUE if GLX is available
|
|
*/
|
|
gboolean
|
|
gdk_x11_display_get_glx_version (GdkDisplay *display,
|
|
int *major,
|
|
int *minor)
|
|
{
|
|
g_return_val_if_fail (GDK_IS_DISPLAY (display), FALSE);
|
|
|
|
if (!GDK_IS_X11_DISPLAY (display))
|
|
return FALSE;
|
|
|
|
GdkX11Display *display_x11 = GDK_X11_DISPLAY (display);
|
|
|
|
if (display_x11->glx_config == NULL)
|
|
return FALSE;
|
|
|
|
if (major != NULL)
|
|
*major = display_x11->glx_version / 10;
|
|
if (minor != NULL)
|
|
*minor = display_x11->glx_version % 10;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
/*< private >
|
|
* gdk_x11_display_init_glx:
|
|
* @display_x11: an X11 display that has not been inited yet.
|
|
* @out_visual: set to the Visual to be used with the returned config
|
|
* @out_depth: set to the depth to be used with the returned config
|
|
* @error: Return location for error
|
|
*
|
|
* Initializes the cached GLX state for the given @screen.
|
|
*
|
|
* This function must be called exactly once during initialization.
|
|
*
|
|
* Returns: %TRUE if GLX was initialized
|
|
*/
|
|
gboolean
|
|
gdk_x11_display_init_glx (GdkX11Display *display_x11,
|
|
Visual **out_visual,
|
|
int *out_depth,
|
|
GError **error)
|
|
{
|
|
GdkDisplay *display = GDK_DISPLAY (display_x11);
|
|
Display *dpy;
|
|
int screen_num;
|
|
|
|
if (!gdk_gl_backend_can_be_used (GDK_GL_GLX, error))
|
|
return FALSE;
|
|
|
|
dpy = gdk_x11_display_get_xdisplay (display);
|
|
|
|
if (!epoxy_has_glx (dpy))
|
|
{
|
|
g_set_error_literal (error, GDK_GL_ERROR,
|
|
GDK_GL_ERROR_NOT_AVAILABLE,
|
|
_("GLX is not supported"));
|
|
return FALSE;
|
|
}
|
|
|
|
screen_num = display_x11->screen->screen_num;
|
|
|
|
display_x11->glx_version = epoxy_glx_version (dpy, screen_num);
|
|
|
|
display_x11->has_glx_create_context =
|
|
epoxy_has_glx_extension (dpy, screen_num, "GLX_ARB_create_context_profile");
|
|
display_x11->has_glx_create_es2_context =
|
|
epoxy_has_glx_extension (dpy, screen_num, "GLX_EXT_create_context_es2_profile");
|
|
display_x11->has_glx_swap_interval =
|
|
epoxy_has_glx_extension (dpy, screen_num, "GLX_SGI_swap_control");
|
|
display_x11->has_glx_texture_from_pixmap =
|
|
epoxy_has_glx_extension (dpy, screen_num, "GLX_EXT_texture_from_pixmap");
|
|
display_x11->has_glx_video_sync =
|
|
epoxy_has_glx_extension (dpy, screen_num, "GLX_SGI_video_sync");
|
|
display_x11->has_glx_buffer_age =
|
|
epoxy_has_glx_extension (dpy, screen_num, "GLX_EXT_buffer_age");
|
|
display_x11->has_glx_sync_control =
|
|
epoxy_has_glx_extension (dpy, screen_num, "GLX_OML_sync_control");
|
|
display_x11->has_glx_multisample =
|
|
epoxy_has_glx_extension (dpy, screen_num, "GLX_ARB_multisample");
|
|
display_x11->has_glx_visual_rating =
|
|
epoxy_has_glx_extension (dpy, screen_num, "GLX_EXT_visual_rating");
|
|
|
|
if (g_strcmp0 (glXGetClientString (dpy, GLX_VENDOR), "NVIDIA Corporation") == 0)
|
|
{
|
|
Atom type;
|
|
int format;
|
|
gulong nitems;
|
|
gulong bytes_after;
|
|
guchar *data = NULL;
|
|
|
|
/* With the mesa based drivers, we can safely assume the compositor can
|
|
* access the updated surface texture immediately after glXSwapBuffers is
|
|
* run, because the kernel ensures there is an implicit synchronization
|
|
* operation upon texture access. This is not true with the Nvidia vendor
|
|
* driver. There is a window of time after glXSwapBuffers before other
|
|
* processes can see the updated drawing. We need to take special care,
|
|
* in that case, to defer telling the compositor our latest frame is
|
|
* ready until after the GPU has completed all issued commands related
|
|
* to the frame, and that the X server says the frame has been drawn.
|
|
*
|
|
* As this can cause deadlocks, we want to make sure to only enable it for Xorg,
|
|
* but not for XWayland, Xnest or whatever other X servers exist.
|
|
*/
|
|
|
|
gdk_x11_display_error_trap_push (display);
|
|
if (XGetWindowProperty (dpy, DefaultRootWindow (dpy),
|
|
gdk_x11_get_xatom_by_name_for_display (display, "XFree86_VT"),
|
|
0, 1, False, AnyPropertyType,
|
|
&type, &format, &nitems, &bytes_after, &data) == Success)
|
|
{
|
|
if (type != None)
|
|
display_x11->has_async_glx_swap_buffers = TRUE;
|
|
}
|
|
gdk_x11_display_error_trap_pop_ignored (display);
|
|
|
|
if (data)
|
|
XFree (data);
|
|
}
|
|
|
|
if (!gdk_x11_display_create_glx_config (display_x11, out_visual, out_depth, error))
|
|
return FALSE;
|
|
|
|
GDK_DISPLAY_DEBUG (display, OPENGL,
|
|
"GLX version %d.%d found\n"
|
|
" - Vendor: %s\n"
|
|
" - Checked extensions:\n"
|
|
"\t* GLX_ARB_create_context_profile: %s\n"
|
|
"\t* GLX_EXT_create_context_es2_profile: %s\n"
|
|
"\t* GLX_SGI_swap_control: %s\n"
|
|
"\t* GLX_EXT_texture_from_pixmap: %s\n"
|
|
"\t* GLX_SGI_video_sync: %s\n"
|
|
"\t* GLX_EXT_buffer_age: %s\n"
|
|
"\t* GLX_OML_sync_control: %s\n"
|
|
"\t* GLX_ARB_multisample: %s\n"
|
|
"\t* GLX_EXT_visual_rating: %s",
|
|
display_x11->glx_version / 10,
|
|
display_x11->glx_version % 10,
|
|
glXGetClientString (dpy, GLX_VENDOR),
|
|
display_x11->has_glx_create_context ? "yes" : "no",
|
|
display_x11->has_glx_create_es2_context ? "yes" : "no",
|
|
display_x11->has_glx_swap_interval ? "yes" : "no",
|
|
display_x11->has_glx_texture_from_pixmap ? "yes" : "no",
|
|
display_x11->has_glx_video_sync ? "yes" : "no",
|
|
display_x11->has_glx_buffer_age ? "yes" : "no",
|
|
display_x11->has_glx_sync_control ? "yes" : "no",
|
|
display_x11->has_glx_multisample ? "yes" : "no",
|
|
display_x11->has_glx_visual_rating ? "yes" : "no");
|
|
|
|
return TRUE;
|
|
}
|