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gskgldriver.c
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build: Add -Wnull-dereference
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2020-03-05 08:14:37 +01:00 |
gskgldriverprivate.h
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gl: Allow setting min/mag filter on textures
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2019-06-04 23:00:01 +00:00 |
gskglglyphcache.c
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gl renderer: Upload GL_RGBA texture data in GLES
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2020-01-07 17:27:16 +01:00 |
gskglglyphcacheprivate.h
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Revert "Cache glyph textures in render nodes"
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2019-10-22 07:16:41 -04:00 |
gskgliconcache.c
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gl renderer: Upload GL_RGBA texture data in GLES
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2020-01-07 17:27:16 +01:00 |
gskgliconcacheprivate.h
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gl: Slightly rework the icon cache api
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2019-10-15 19:44:26 -04:00 |
gskglimage.c
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gl: Allow setting min/mag filter on textures
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2019-06-04 23:00:01 +00:00 |
gskglimageprivate.h
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gl: Allow setting min/mag filter on textures
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2019-06-04 23:00:01 +00:00 |
gskglnodesample.c
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Turn GskRenderNode into a derivable type
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2020-04-08 15:40:15 +01:00 |
gskglnodesampleprivate.h
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gl renderer: Add NodeSample
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2018-12-02 13:25:43 +01:00 |
gskglprofiler.c
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Fix detection of OpenGL 3.3 core GL_ARB_timer_query.
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2020-02-14 05:41:01 +11:00 |
gskglprofilerprivate.h
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gsk: Move all gskgl* files into gl/
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2017-12-21 19:12:30 +01:00 |
gskglrenderer.c
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gl renderer: Apply scaled clip when rendering offscreen clipped child
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2020-05-17 15:30:28 +02:00 |
gskglrenderer.h
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gsk: Export gsk_gl_renderer_new()
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2019-05-05 07:18:39 +02:00 |
gskglrenderops.c
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GskGLRenderer: Share programs between different renderers in same display
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2020-02-11 16:58:45 +01:00 |
gskglrenderopsprivate.h
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GskGLRenderer: Share programs between different renderers in same display
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2020-02-11 16:58:45 +01:00 |
gskglshaderbuilder.c
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gl renderer: Move rect transformation to the vertex shader
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2020-01-24 06:08:39 +01:00 |
gskglshaderbuilderprivate.h
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gl renderer: Move rect transformation to the vertex shader
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2020-01-24 06:08:39 +01:00 |
gskglshadowcache.c
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gl renderer: Draw outset shadows white
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2020-01-18 08:49:52 +01:00 |
gskglshadowcacheprivate.h
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gl renderer: Draw outset shadows white
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2020-01-18 08:49:52 +01:00 |
gskgltextureatlas.c
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gltextureatlas: Packing must succeed here
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2020-01-07 17:27:18 +01:00 |
gskgltextureatlasprivate.h
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gl: Do less work to maintain caches
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2019-10-11 20:42:24 -04:00 |
opbuffer.c
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Drop OP_CHANGE_VAO
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2019-10-15 19:44:26 -04:00 |
opbuffer.h
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gl renderer: Pass linear gradient stops to shaders directly
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2020-01-07 17:27:16 +01:00 |
stb_rect_pack.c
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glglyphcache: Use stb_rect_pack for better glyph packing
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2019-06-04 22:42:00 +00:00 |
stb_rect_pack.h
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glglyphcache: Use stb_rect_pack for better glyph packing
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2019-06-04 22:42:00 +00:00 |