gtk2/build/win32/vs10/gdk.vcxprojin
Chun-wei Fan 84d28bac66 Visual C++ projects: Update .dll/.lib naming
Remove the "-win32-" from the output file names for the GDK and GTK+ DLLs,
like what is now done for quite a while on other platforms
(and MinGW builds), for consistency reasons.  This is due to GDK/GTK+
are buildable with multiple backends.

Note: For references, the Windows build only builds the Win32 backend
for the time being.
2012-07-26 15:39:51 +08:00

191 lines
10 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
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<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{FC5AADB5-95CD-4BF0-BA8B-0C16FE7073F7}</ProjectGuid>
<RootNamespace>gdk</RootNamespace>
<Keyword>Win32Proj</Keyword>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="gtk+.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="gtk+.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="gtk+.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="gtk+.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</LinkIncremental>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</LinkIncremental>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\..\gdk;..\..\..\gdk\win32;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_DEBUG;G_ENABLE_DEBUG;$(GdkDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
</ClCompile>
<Link>
<AdditionalDependencies>imm32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(GtkDllPrefix)$(ProjectName)$(GtkDllSuffix).dll</OutputFile>
<ModuleDefinitionFile>$(IntDir)gdk.def</ModuleDefinitionFile>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<ImportLibrary>$(TargetDir)$(ProjectName)-$(GtkApiVersion).lib</ImportLibrary>
<TargetMachine>MachineX86</TargetMachine>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<AdditionalIncludeDirectories>..\..\..\gdk;..\..\..\gdk\win32;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>$(GdkDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<AdditionalDependencies>imm32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(GtkDllPrefix)$(ProjectName)$(GtkDllSuffix).dll</OutputFile>
<ModuleDefinitionFile>$(IntDir)gdk.def</ModuleDefinitionFile>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<ImportLibrary>$(TargetDir)$(ProjectName)-$(GtkApiVersion).lib</ImportLibrary>
<TargetMachine>MachineX86</TargetMachine>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\..\gdk;..\..\..\gdk\win32;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_DEBUG;G_ENABLE_DEBUG;$(GdkDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<AdditionalDependencies>imm32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(GtkDllPrefix)$(ProjectName)$(GtkDllSuffix).dll</OutputFile>
<ModuleDefinitionFile>$(IntDir)gdk.def</ModuleDefinitionFile>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<ImportLibrary>$(TargetDir)$(ProjectName)-$(GtkApiVersion).lib</ImportLibrary>
<TargetMachine>MachineX64</TargetMachine>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<AdditionalIncludeDirectories>..\..\..\gdk;..\..\..\gdk\win32;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>$(GdkDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<AdditionalDependencies>imm32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(GtkDllPrefix)$(ProjectName)$(GtkDllSuffix).dll</OutputFile>
<ModuleDefinitionFile>$(IntDir)gdk.def</ModuleDefinitionFile>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<ImportLibrary>$(TargetDir)$(ProjectName)-$(GtkApiVersion).lib</ImportLibrary>
<TargetMachine>MachineX64</TargetMachine>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<CustomBuild Include="..\..\..\gdk\gdk.symbols">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating gdk.def</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(GtkGenerateGdkDef)</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)gdk.def;%(Outputs)</Outputs>
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Generating gdk.def</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(GtkGenerateGdkDef)</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)gdk.def;%(Outputs)</Outputs>
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Generating gdk.def</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(GtkGenerateGdkDef)</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)gdk.def;%(Outputs)</Outputs>
<Message Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Generating gdk.def</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(GtkGenerateGdkDef)</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)gdk.def;%(Outputs)</Outputs>
</CustomBuild>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\..\..\gdk\win32\rc\gdk.rc" />
</ItemGroup>
<ItemGroup>
#include "libgdk.vs10.sourcefiles"
<ClCompile Include="..\..\..\gdk\gdkkeynames.c" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="gdk-win32.vcxproj">
<Project>{fc5aadb5-95cd-4bf0-ba8b-0c16fe7073fa}</Project>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>