gtk2/gsk/gl
Matthias Clasen 88649b6aae gl: Interleave cache aging
Every few frames, we do extra work for the
cache aging. Arrange for the glyph and icon
caches to not cause extra work on the same
frame, to smooth things out.
2019-10-12 12:37:11 -04:00
..
gskgldriver.c gl: Allow setting min/mag filter on textures 2019-06-04 23:00:01 +00:00
gskgldriverprivate.h gl: Allow setting min/mag filter on textures 2019-06-04 23:00:01 +00:00
gskglglyphcache.c gl: Interleave cache aging 2019-10-12 12:37:11 -04:00
gskglglyphcacheprivate.h gl: Do less work on glyph caching 2019-10-12 11:35:46 -04:00
gskgliconcache.c gl: Improve debug spew for caches 2019-10-12 12:37:11 -04:00
gskgliconcacheprivate.h gl: Make icon cache work like glyph cache 2019-10-12 11:46:10 -04:00
gskglimage.c gl: Allow setting min/mag filter on textures 2019-06-04 23:00:01 +00:00
gskglimageprivate.h gl: Allow setting min/mag filter on textures 2019-06-04 23:00:01 +00:00
gskglnodesample.c gl renderer: Add NodeSample 2018-12-02 13:25:43 +01:00
gskglnodesampleprivate.h gl renderer: Add NodeSample 2018-12-02 13:25:43 +01:00
gskglprofiler.c gsk: Move all gskgl* files into gl/ 2017-12-21 19:12:30 +01:00
gskglprofilerprivate.h gsk: Move all gskgl* files into gl/ 2017-12-21 19:12:30 +01:00
gskglrenderer.c gl: Simplify glyph cache lookup 2019-10-12 01:35:13 -04:00
gskglrenderer.h gsk: Export gsk_gl_renderer_new() 2019-05-05 07:18:39 +02:00
gskglrenderops.c gl renderer: Don't copy colors into render ops 2019-10-11 15:06:51 +02:00
gskglrenderopsprivate.h gl renderer: Don't copy colors into render ops 2019-10-11 15:06:51 +02:00
gskglshadowcache.c gl renderer: Change shadow cache eviction strategy 2019-02-28 10:33:18 +01:00
gskglshadowcacheprivate.h gl renderer: Use a GArray for the shadow cache 2018-07-17 17:33:46 +02:00
gskgltextureatlas.c gl: Improve debug spew for caches 2019-10-12 12:37:11 -04:00
gskgltextureatlasprivate.h gl: Do less work to maintain caches 2019-10-11 20:42:24 -04:00
gskshaderbuilder.c gl renderer: Implement a subset of repeat nodes 2019-08-11 09:05:31 +02:00
gskshaderbuilderprivate.h gl renderer: Implement a subset of repeat nodes 2019-08-11 09:05:31 +02:00
stb_rect_pack.c glglyphcache: Use stb_rect_pack for better glyph packing 2019-06-04 22:42:00 +00:00
stb_rect_pack.h glglyphcache: Use stb_rect_pack for better glyph packing 2019-06-04 22:42:00 +00:00