forked from AuroraMiddleware/gtk
734 lines
21 KiB
C
734 lines
21 KiB
C
/* GdkMacosWindow.m
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*
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* Copyright © 2020 Red Hat, Inc.
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* Copyright © 2005-2007 Imendio AB
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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* SPDX-License-Identifier: LGPL-2.1-or-later
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*/
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#include "config.h"
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#include <gdk/gdk.h>
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#import "GdkMacosBaseView.h"
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#import "GdkMacosCairoView.h"
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#import "GdkMacosWindow.h"
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#include "gdkmacosdisplay-private.h"
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#include "gdkmacosmonitor-private.h"
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#include "gdkmacossurface-private.h"
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#include "gdkmacospopupsurface-private.h"
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#include "gdkmacostoplevelsurface-private.h"
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#include "gdkmonitorprivate.h"
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#include "gdksurfaceprivate.h"
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@implementation GdkMacosWindow
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-(BOOL)windowShouldClose:(id)sender
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{
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GdkDisplay *display;
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GdkEvent *event;
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GList *node;
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display = gdk_surface_get_display (GDK_SURFACE (gdk_surface));
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event = gdk_delete_event_new (GDK_SURFACE (gdk_surface));
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node = _gdk_event_queue_append (display, event);
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_gdk_windowing_got_event (display, node, event,
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_gdk_display_get_next_serial (display));
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return NO;
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}
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-(void)windowWillMiniaturize:(NSNotification *)aNotification
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{
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if (GDK_IS_MACOS_TOPLEVEL_SURFACE (gdk_surface))
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_gdk_macos_toplevel_surface_detach_from_parent (GDK_MACOS_TOPLEVEL_SURFACE (gdk_surface));
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else if (GDK_IS_MACOS_POPUP_SURFACE (gdk_surface))
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_gdk_macos_popup_surface_detach_from_parent (GDK_MACOS_POPUP_SURFACE (gdk_surface));
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}
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-(void)windowDidMiniaturize:(NSNotification *)aNotification
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{
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gdk_synthesize_surface_state (GDK_SURFACE (gdk_surface), 0, GDK_TOPLEVEL_STATE_MINIMIZED);
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}
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-(void)windowDidDeminiaturize:(NSNotification *)aNotification
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{
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if (GDK_IS_MACOS_TOPLEVEL_SURFACE (gdk_surface))
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_gdk_macos_toplevel_surface_attach_to_parent (GDK_MACOS_TOPLEVEL_SURFACE (gdk_surface));
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else if (GDK_IS_MACOS_POPUP_SURFACE (gdk_surface))
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_gdk_macos_popup_surface_attach_to_parent (GDK_MACOS_POPUP_SURFACE (gdk_surface));
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gdk_synthesize_surface_state (GDK_SURFACE (gdk_surface), GDK_TOPLEVEL_STATE_MINIMIZED, 0);
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}
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-(void)windowDidBecomeKey:(NSNotification *)aNotification
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{
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gdk_synthesize_surface_state (GDK_SURFACE (gdk_surface), 0, GDK_TOPLEVEL_STATE_FOCUSED);
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_gdk_macos_display_surface_became_key ([self gdkDisplay], gdk_surface);
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}
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-(void)windowDidResignKey:(NSNotification *)aNotification
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{
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gdk_synthesize_surface_state (GDK_SURFACE (gdk_surface), GDK_TOPLEVEL_STATE_FOCUSED, 0);
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_gdk_macos_display_surface_resigned_key ([self gdkDisplay], gdk_surface);
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}
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-(void)windowDidBecomeMain:(NSNotification *)aNotification
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{
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if (![self isVisible])
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{
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/* Note: This is a hack needed because for unknown reasons, hidden
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* windows get shown when clicking the dock icon when the application
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* is not already active.
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*/
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[self orderOut:nil];
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return;
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}
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_gdk_macos_display_surface_became_main ([self gdkDisplay], gdk_surface);
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}
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-(void)windowDidResignMain:(NSNotification *)aNotification
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{
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_gdk_macos_display_surface_resigned_main ([self gdkDisplay], gdk_surface);
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}
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/* Used in combination with NSLeftMouseUp in sendEvent to keep track
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* of when the window is being moved with the mouse.
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*/
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-(void)windowWillMove:(NSNotification *)aNotification
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{
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inMove = YES;
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}
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-(void)sendEvent:(NSEvent *)event
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{
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NSEventType event_type = [event type];
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switch ((int)event_type)
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{
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case NSEventTypeLeftMouseUp: {
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GdkDisplay *display = gdk_surface_get_display (GDK_SURFACE (gdk_surface));
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double time = ((double)[event timestamp]) * 1000.0;
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inManualMove = NO;
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inManualResize = NO;
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inMove = NO;
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/* We need to deliver the event to the proper drag gestures or we
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* will leave the window in inconsistent state that requires clicking
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* in the window to cancel the gesture.
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*
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* TODO: Can we improve grab breaking to fix this?
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*/
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_gdk_macos_display_send_button_event ([self gdkDisplay], event);
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_gdk_macos_display_break_all_grabs (GDK_MACOS_DISPLAY (display), time);
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break;
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}
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case NSEventTypeLeftMouseDragged:
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if ([self trackManualMove] || [self trackManualResize])
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return;
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break;
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default:
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break;
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}
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[super sendEvent:event];
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}
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-(BOOL)isInMove
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{
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return inMove;
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}
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-(void)checkSendEnterNotify
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{
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/* When a new window has been created, and the mouse is in the window
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* area, we will not receive an NSEventTypeMouseEntered event.
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* Therefore, we synthesize an enter notify event manually.
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*/
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if (!initialPositionKnown)
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{
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initialPositionKnown = YES;
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if (NSPointInRect ([NSEvent mouseLocation], [self frame]))
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{
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GdkMacosBaseView *view = (GdkMacosBaseView *)[self contentView];
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NSEvent *event;
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event = [NSEvent enterExitEventWithType: NSEventTypeMouseEntered
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location: [self mouseLocationOutsideOfEventStream]
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modifierFlags: 0
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timestamp: [[NSApp currentEvent] timestamp]
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windowNumber: [self windowNumber]
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context: NULL
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eventNumber: 0
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trackingNumber: (NSInteger)[view trackingArea]
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userData: nil];
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[NSApp postEvent:event atStart:NO];
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}
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}
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}
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-(void)windowDidUnmaximize
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{
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NSWindowStyleMask style_mask = [self styleMask];
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gdk_synthesize_surface_state (GDK_SURFACE (gdk_surface), GDK_TOPLEVEL_STATE_MAXIMIZED, 0);
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/* If we are using CSD, then we transitioned to an opaque
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* window while we were maximized. Now we need to drop that
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* as we are leaving maximized state.
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*/
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if ((style_mask & NSWindowStyleMaskTitled) == 0 && [self isOpaque])
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[self setOpaque:NO];
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}
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-(void)windowDidMove:(NSNotification *)aNotification
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{
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GdkSurface *surface = GDK_SURFACE (gdk_surface);
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gboolean maximized = (surface->state & GDK_TOPLEVEL_STATE_MAXIMIZED) != 0;
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/* In case the window is changed when maximized remove the maximized state */
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if (maximized && !inMaximizeTransition && !NSEqualRects (lastMaximizedFrame, [self frame]))
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[self windowDidUnmaximize];
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_gdk_macos_surface_update_position (gdk_surface);
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_gdk_macos_surface_reposition_children (gdk_surface);
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[self checkSendEnterNotify];
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}
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-(void)windowDidResize:(NSNotification *)aNotification
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{
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NSRect content_rect;
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GdkSurface *surface;
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GdkDisplay *display;
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GdkEvent *event;
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gboolean maximized;
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GList *node;
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surface = GDK_SURFACE (gdk_surface);
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display = gdk_surface_get_display (surface);
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content_rect = [self contentRectForFrameRect:[self frame]];
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maximized = (surface->state & GDK_TOPLEVEL_STATE_MAXIMIZED) != 0;
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/* see same in windowDidMove */
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if (maximized && !inMaximizeTransition && !NSEqualRects (lastMaximizedFrame, [self frame]))
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[self windowDidUnmaximize];
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surface->width = content_rect.size.width;
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surface->height = content_rect.size.height;
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/* Certain resize operations (e.g. going fullscreen), also move the
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* origin of the window.
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*/
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_gdk_macos_surface_update_position (GDK_MACOS_SURFACE (surface));
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[[self contentView] setFrame:NSMakeRect (0, 0, surface->width, surface->height)];
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_gdk_surface_update_size (surface);
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/* Synthesize a configure event */
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event = gdk_configure_event_new (surface,
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content_rect.size.width,
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content_rect.size.height);
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node = _gdk_event_queue_append (display, event);
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_gdk_windowing_got_event (display, node, event,
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_gdk_display_get_next_serial (display));
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_gdk_macos_surface_reposition_children (gdk_surface);
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[self checkSendEnterNotify];
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}
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-(id)initWithContentRect:(NSRect)contentRect
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styleMask:(NSWindowStyleMask)styleMask
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backing:(NSBackingStoreType)backingType
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defer:(BOOL)flag
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screen:(NSScreen *)screen
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{
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GdkMacosCairoView *view;
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self = [super initWithContentRect:contentRect
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styleMask:styleMask
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backing:backingType
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defer:flag
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screen:screen];
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[self setAcceptsMouseMovedEvents:YES];
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[self setDelegate:(id<NSWindowDelegate>)self];
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[self setReleasedWhenClosed:YES];
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view = [[GdkMacosCairoView alloc] initWithFrame:contentRect];
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[self setContentView:view];
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[view release];
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return self;
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}
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-(BOOL)canBecomeMainWindow
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{
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return GDK_IS_TOPLEVEL (gdk_surface);
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}
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-(BOOL)canBecomeKeyWindow
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{
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return GDK_IS_TOPLEVEL (gdk_surface);
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}
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-(void)showAndMakeKey:(BOOL)makeKey
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{
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inShowOrHide = YES;
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if (makeKey && [self canBecomeKeyWindow])
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[self makeKeyAndOrderFront:nil];
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else
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[self orderFront:nil];
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inShowOrHide = NO;
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[self checkSendEnterNotify];
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}
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-(void)hide
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{
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inShowOrHide = YES;
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[self orderOut:nil];
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inShowOrHide = NO;
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initialPositionKnown = NO;
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}
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-(BOOL)trackManualMove
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{
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NSRect windowFrame;
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NSPoint currentLocation;
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GdkMonitor *monitor;
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GdkRectangle geometry;
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GdkRectangle workarea;
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int shadow_top = 0;
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int shadow_left = 0;
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int shadow_right = 0;
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int shadow_bottom = 0;
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GdkRectangle window_gdk;
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GdkPoint pointer_position;
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GdkPoint new_origin;
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if (!inManualMove)
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return NO;
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/* Get our shadow so we can adjust the window position sans-shadow */
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_gdk_macos_surface_get_shadow (gdk_surface,
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&shadow_top,
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&shadow_right,
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&shadow_bottom,
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&shadow_left);
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windowFrame = [self frame];
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currentLocation = [NSEvent mouseLocation];
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/* Update the snapping geometry to match the current monitor */
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monitor = _gdk_macos_display_get_monitor_at_display_coords ([self gdkDisplay],
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currentLocation.x,
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currentLocation.y);
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gdk_monitor_get_geometry (monitor, &geometry);
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gdk_macos_monitor_get_workarea (monitor, &workarea);
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_edge_snapping_set_monitor (&self->snapping, &geometry, &workarea);
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/* Convert origins to GDK coordinates */
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_gdk_macos_display_from_display_coords ([self gdkDisplay],
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currentLocation.x,
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currentLocation.y,
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&pointer_position.x,
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&pointer_position.y);
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_gdk_macos_display_from_display_coords ([self gdkDisplay],
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windowFrame.origin.x,
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windowFrame.origin.y + windowFrame.size.height,
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&window_gdk.x,
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&window_gdk.y);
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window_gdk.width = windowFrame.size.width;
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window_gdk.height = windowFrame.size.height;
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/* Subtract our shadowin from the window */
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window_gdk.x += shadow_left;
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window_gdk.y += shadow_top;
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window_gdk.width = window_gdk.width - shadow_left - shadow_right;
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window_gdk.height = window_gdk.height - shadow_top - shadow_bottom;
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/* Now place things on the monitor */
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_edge_snapping_motion (&self->snapping, &pointer_position, &window_gdk);
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/* And add our shadow back to the frame */
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window_gdk.x -= shadow_left;
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window_gdk.y -= shadow_top;
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window_gdk.width += shadow_left + shadow_right;
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window_gdk.height += shadow_top + shadow_bottom;
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/* Convert to quartz coordinates */
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_gdk_macos_display_to_display_coords ([self gdkDisplay],
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window_gdk.x,
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window_gdk.y + window_gdk.height,
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&new_origin.x, &new_origin.y);
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windowFrame.origin.x = new_origin.x;
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windowFrame.origin.y = new_origin.y;
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/* And now apply the frame to the window */
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[self setFrameOrigin:NSMakePoint(new_origin.x, new_origin.y)];
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return YES;
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}
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/* Used by gdkmacosdisplay-translate.c to decide if our sendEvent() handler
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* above will see the event or if it will be subjected to standard processing
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* by GDK.
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*/
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-(BOOL)isInManualResizeOrMove
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{
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return inManualResize || inManualMove;
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}
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-(void)beginManualMove
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{
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NSPoint initialMoveLocation;
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GdkPoint point;
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GdkMonitor *monitor;
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GdkRectangle geometry;
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GdkRectangle area;
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GdkRectangle workarea;
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if (inMove || inManualMove || inManualResize)
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return;
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inManualMove = YES;
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monitor = _gdk_macos_surface_get_best_monitor ([self gdkSurface]);
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gdk_monitor_get_geometry (monitor, &geometry);
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gdk_macos_monitor_get_workarea (monitor, &workarea);
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initialMoveLocation = [NSEvent mouseLocation];
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_gdk_macos_display_from_display_coords ([self gdkDisplay],
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initialMoveLocation.x,
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initialMoveLocation.y,
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&point.x,
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&point.y);
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area.x = gdk_surface->root_x;
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area.y = gdk_surface->root_y;
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area.width = GDK_SURFACE (gdk_surface)->width;
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area.height = GDK_SURFACE (gdk_surface)->height;
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_edge_snapping_init (&self->snapping,
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&geometry,
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&workarea,
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&point,
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&area);
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}
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-(BOOL)trackManualResize
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{
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NSPoint mouse_location;
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NSRect new_frame;
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float mdx, mdy, dw, dh, dx, dy;
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NSSize min_size;
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if (!inManualResize || inTrackManualResize)
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return NO;
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inTrackManualResize = YES;
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mouse_location = [self convertPointToScreen:[self mouseLocationOutsideOfEventStream]];
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mdx = initialResizeLocation.x - mouse_location.x;
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mdy = initialResizeLocation.y - mouse_location.y;
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/* Set how a mouse location delta translates to changes in width,
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* height and position.
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*/
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dw = dh = dx = dy = 0.0;
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if (resizeEdge == GDK_SURFACE_EDGE_EAST ||
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resizeEdge == GDK_SURFACE_EDGE_NORTH_EAST ||
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resizeEdge == GDK_SURFACE_EDGE_SOUTH_EAST)
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{
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dw = -1.0;
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}
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if (resizeEdge == GDK_SURFACE_EDGE_NORTH ||
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resizeEdge == GDK_SURFACE_EDGE_NORTH_WEST ||
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resizeEdge == GDK_SURFACE_EDGE_NORTH_EAST)
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{
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dh = -1.0;
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}
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if (resizeEdge == GDK_SURFACE_EDGE_SOUTH ||
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resizeEdge == GDK_SURFACE_EDGE_SOUTH_WEST ||
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resizeEdge == GDK_SURFACE_EDGE_SOUTH_EAST)
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{
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dh = 1.0;
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dy = -1.0;
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}
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if (resizeEdge == GDK_SURFACE_EDGE_WEST ||
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resizeEdge == GDK_SURFACE_EDGE_NORTH_WEST ||
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resizeEdge == GDK_SURFACE_EDGE_SOUTH_WEST)
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{
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dw = 1.0;
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dx = -1.0;
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}
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/* Apply changes to the frame captured when we started resizing */
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new_frame = initialResizeFrame;
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new_frame.origin.x += mdx * dx;
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new_frame.origin.y += mdy * dy;
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new_frame.size.width += mdx * dw;
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new_frame.size.height += mdy * dh;
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/* In case the resulting window would be too small reduce the
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* change to both size and position.
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*/
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min_size = [self contentMinSize];
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if (new_frame.size.width < min_size.width)
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{
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if (dx)
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new_frame.origin.x -= min_size.width - new_frame.size.width;
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|
new_frame.size.width = min_size.width;
|
|
}
|
|
|
|
if (new_frame.size.height < min_size.height)
|
|
{
|
|
if (dy)
|
|
new_frame.origin.y -= min_size.height - new_frame.size.height;
|
|
new_frame.size.height = min_size.height;
|
|
}
|
|
|
|
/* We could also apply aspect ratio:
|
|
new_frame.size.height = new_frame.size.width / [self aspectRatio].width * [self aspectRatio].height;
|
|
*/
|
|
|
|
[self setFrame:new_frame display:YES];
|
|
|
|
/* Let the resizing be handled by GTK. */
|
|
if (g_main_context_pending (NULL))
|
|
g_main_context_iteration (NULL, FALSE);
|
|
|
|
inTrackManualResize = NO;
|
|
|
|
return YES;
|
|
}
|
|
|
|
-(void)beginManualResize:(GdkSurfaceEdge)edge
|
|
{
|
|
if (inMove || inManualMove || inManualResize)
|
|
return;
|
|
|
|
inManualResize = YES;
|
|
resizeEdge = edge;
|
|
|
|
initialResizeFrame = [self frame];
|
|
initialResizeLocation = [self convertPointToScreen:[self mouseLocationOutsideOfEventStream]];
|
|
}
|
|
|
|
-(NSDragOperation)draggingEntered:(id <NSDraggingInfo>)sender
|
|
{
|
|
return NSDragOperationNone;
|
|
}
|
|
|
|
-(void)draggingEnded:(id <NSDraggingInfo>)sender
|
|
{
|
|
}
|
|
|
|
-(void)draggingExited:(id <NSDraggingInfo>)sender
|
|
{
|
|
}
|
|
|
|
-(NSDragOperation)draggingUpdated:(id <NSDraggingInfo>)sender
|
|
{
|
|
return NSDragOperationNone;
|
|
}
|
|
|
|
-(BOOL)performDragOperation:(id <NSDraggingInfo>)sender
|
|
{
|
|
return YES;
|
|
}
|
|
|
|
-(BOOL)wantsPeriodicDraggingUpdates
|
|
{
|
|
return NO;
|
|
}
|
|
|
|
-(void)draggedImage:(NSImage *)anImage endedAt:(NSPoint)aPoint operation:(NSDragOperation)operation
|
|
{
|
|
}
|
|
|
|
-(void)setStyleMask:(NSWindowStyleMask)styleMask
|
|
{
|
|
gboolean was_fullscreen;
|
|
gboolean is_fullscreen;
|
|
gboolean was_opaque;
|
|
gboolean is_opaque;
|
|
|
|
was_fullscreen = (([self styleMask] & NSWindowStyleMaskFullScreen) != 0);
|
|
was_opaque = (([self styleMask] & NSWindowStyleMaskTitled) != 0);
|
|
|
|
[super setStyleMask:styleMask];
|
|
|
|
is_fullscreen = (([self styleMask] & NSWindowStyleMaskFullScreen) != 0);
|
|
is_opaque = (([self styleMask] & NSWindowStyleMaskTitled) != 0);
|
|
|
|
if (was_fullscreen != is_fullscreen)
|
|
_gdk_macos_surface_update_fullscreen_state (gdk_surface);
|
|
|
|
if (was_opaque != is_opaque)
|
|
{
|
|
[self setOpaque:is_opaque];
|
|
|
|
if (!is_opaque)
|
|
[self setBackgroundColor:[NSColor clearColor]];
|
|
}
|
|
}
|
|
|
|
-(NSRect)constrainFrameRect:(NSRect)frameRect toScreen:(NSScreen *)screen
|
|
{
|
|
GdkMacosSurface *surface = gdk_surface;
|
|
NSRect rect;
|
|
int shadow_top;
|
|
|
|
/* Allow the window to move up "shadow_top" more than normally allowed
|
|
* by the default impl. This makes it possible to move windows with
|
|
* client side shadow right up to the screen's menu bar. */
|
|
_gdk_macos_surface_get_shadow (surface, &shadow_top, NULL, NULL, NULL);
|
|
rect = [super constrainFrameRect:frameRect toScreen:screen];
|
|
if (frameRect.origin.y > rect.origin.y)
|
|
rect.origin.y = MIN (frameRect.origin.y, rect.origin.y + shadow_top);
|
|
|
|
return rect;
|
|
}
|
|
|
|
-(NSRect)windowWillUseStandardFrame:(NSWindow *)nsWindow
|
|
defaultFrame:(NSRect)newFrame
|
|
{
|
|
NSRect screenFrame = [[self screen] visibleFrame];
|
|
GdkMacosSurface *surface = gdk_surface;
|
|
gboolean maximized = GDK_SURFACE (surface)->state & GDK_TOPLEVEL_STATE_MAXIMIZED;
|
|
|
|
if (!maximized)
|
|
return screenFrame;
|
|
else
|
|
return lastUnmaximizedFrame;
|
|
}
|
|
|
|
-(BOOL)windowShouldZoom:(NSWindow *)nsWindow
|
|
toFrame:(NSRect)newFrame
|
|
{
|
|
GdkMacosSurface *surface = gdk_surface;
|
|
GdkToplevelState state = GDK_SURFACE (surface)->state;
|
|
|
|
if (state & GDK_TOPLEVEL_STATE_MAXIMIZED)
|
|
{
|
|
lastMaximizedFrame = newFrame;
|
|
[self windowDidUnmaximize];
|
|
}
|
|
else
|
|
{
|
|
lastUnmaximizedFrame = [nsWindow frame];
|
|
gdk_synthesize_surface_state (GDK_SURFACE (gdk_surface), 0, GDK_TOPLEVEL_STATE_MAXIMIZED);
|
|
}
|
|
|
|
inMaximizeTransition = YES;
|
|
|
|
return YES;
|
|
}
|
|
|
|
-(void)windowDidEndLiveResize:(NSNotification *)aNotification
|
|
{
|
|
gboolean maximized = GDK_SURFACE (gdk_surface)->state & GDK_TOPLEVEL_STATE_MAXIMIZED;
|
|
|
|
inMaximizeTransition = NO;
|
|
|
|
/* Even if this is CSD, we want to be opaque while maximized
|
|
* to speed up compositing by allowing the display server to
|
|
* avoid costly blends.
|
|
*/
|
|
if (maximized)
|
|
[self setOpaque:YES];
|
|
}
|
|
|
|
-(NSSize)window:(NSWindow *)window willUseFullScreenContentSize:(NSSize)proposedSize
|
|
{
|
|
return [[window screen] frame].size;
|
|
}
|
|
|
|
-(void)windowWillEnterFullScreen:(NSNotification *)aNotification
|
|
{
|
|
lastUnfullscreenFrame = [self frame];
|
|
}
|
|
|
|
-(void)windowWillExitFullScreen:(NSNotification *)aNotification
|
|
{
|
|
[self setFrame:lastUnfullscreenFrame display:YES];
|
|
}
|
|
|
|
-(void)windowDidExitFullScreen:(NSNotification *)aNotification
|
|
{
|
|
}
|
|
|
|
-(void)windowDidChangeScreen:(NSNotification *)aNotification
|
|
{
|
|
_gdk_macos_surface_monitor_changed (gdk_surface);
|
|
}
|
|
|
|
-(void)setGdkSurface:(GdkMacosSurface *)surface
|
|
{
|
|
self->gdk_surface = surface;
|
|
}
|
|
|
|
-(void)setDecorated:(BOOL)decorated
|
|
{
|
|
NSWindowStyleMask style_mask = [self styleMask];
|
|
|
|
[self setHasShadow:decorated];
|
|
|
|
if (decorated)
|
|
style_mask |= NSWindowStyleMaskTitled;
|
|
else
|
|
style_mask &= ~NSWindowStyleMaskTitled;
|
|
|
|
[self setStyleMask:style_mask];
|
|
}
|
|
|
|
-(GdkMacosSurface *)gdkSurface
|
|
{
|
|
return self->gdk_surface;
|
|
}
|
|
|
|
-(GdkMacosDisplay *)gdkDisplay
|
|
{
|
|
return GDK_MACOS_DISPLAY (GDK_SURFACE (self->gdk_surface)->display);
|
|
}
|
|
|
|
-(BOOL)movableByWindowBackground
|
|
{
|
|
return NO;
|
|
}
|
|
|
|
@end
|