gtk2/gsk/ngl
Matthias Clasen 8aac574d63 ngl: Improve the coloring shader
Since we are now passing a float anyway, we can avoid
the branch in the fragment shader.
2021-03-14 16:49:31 -04:00
..
resources ngl: Improve the coloring shader 2021-03-14 16:49:31 -04:00
gsknglattachmentstate.c
gsknglattachmentstateprivate.h
gsknglbuffer.c
gsknglbufferprivate.h
gsknglcommandqueue.c ngl: Fix up some debug printouts 2021-03-12 18:26:15 -05:00
gsknglcommandqueueprivate.h
gsknglcompiler.c ngl: Add infrastructure for clip-variants of shaders 2021-03-07 20:30:45 -05:00
gsknglcompilerprivate.h ngl: Add infrastructure for clip-variants of shaders 2021-03-07 20:30:45 -05:00
gskngldriver.c ngl: Set color as vertex attribute 2021-03-12 13:18:47 -05:00
gskngldriverprivate.h ngl: Set color as vertex attribute 2021-03-12 13:18:47 -05:00
gsknglglyphlibrary.c
gsknglglyphlibraryprivate.h
gskngliconlibrary.c
gskngliconlibraryprivate.h
gsknglprogram.c
gsknglprogramprivate.h
gsknglprograms.defs ngl: Fix up uniform enums 2021-03-14 16:49:31 -04:00
gsknglrenderer.c g-i: add missing since annotations for 4.2 2021-03-07 19:50:32 +01:00
gsknglrenderer.h g-i: add missing since annotations for 4.2 2021-03-07 19:50:32 +01:00
gsknglrendererprivate.h
gsknglrenderjob.c ngl: Rewrite gsk_ngl_render_job_visit_text_node 2021-03-14 16:49:31 -04:00
gsknglrenderjobprivate.h
gsknglshadowlibrary.c
gsknglshadowlibraryprivate.h
gskngltexturelibrary.c
gskngltexturelibraryprivate.h ngl: remove unnecessary suffix array 2021-03-03 13:03:24 -08:00
gskngltexturepool.c
gskngltexturepoolprivate.h
gskngltypesprivate.h ngl: Set color as vertex attribute 2021-03-12 13:18:47 -05:00
gskngluniformstate.c ngl: add front cache to reduce uniform changes 2021-03-12 11:22:59 -08:00
gskngluniformstateprivate.h ngl: reintroduce comparison checks 2021-03-12 11:47:15 -08:00
inlinearray.h
ninesliceprivate.h