gtk2/gsk
Emmanuele Bassi 8bb0c9a226 gsk: Add debugging notes to ShaderBuilder
Print out the generated shader and the list of available uniforms and
attributes.
2016-10-18 11:49:07 +01:00
..
resources/glsl gsk: Rework how GLSL shaders are built 2016-10-18 11:49:07 +01:00
gsk.h
gskcairorenderer.c gsk: Rework GskRenderer and GskRenderNode semantics 2016-10-18 11:29:34 +01:00
gskcairorendererprivate.h
gskdebug.c gsk: Add rendering debug mode for shaders 2016-10-18 11:49:07 +01:00
gskdebugprivate.h gsk: Add rendering debug mode for shaders 2016-10-18 11:49:07 +01:00
gskenums.h gsk: Make GskBlendMode enumeration public 2016-10-18 11:49:07 +01:00
gskenumtypes.c.template
gskenumtypes.h.template
gskglrenderer.c gsk: Rework how GLSL shaders are built 2016-10-18 11:49:07 +01:00
gskglrendererprivate.h
gskprivate.c
gskprivate.h
gskrenderer.c gsk: Turn GskRenderNode into a pure GTypeInstance 2016-10-18 11:49:06 +01:00
gskrenderer.h gsk: Rework GskRenderer and GskRenderNode semantics 2016-10-18 11:29:34 +01:00
gskrendererprivate.h gsk: Rework GskRenderer and GskRenderNode semantics 2016-10-18 11:29:34 +01:00
gskrendernode.c gsk: Store blend mode in the render node 2016-10-18 11:49:07 +01:00
gskrendernode.h gsk: Store blend mode in the render node 2016-10-18 11:49:07 +01:00
gskrendernodeiter.c
gskrendernodeiter.h
gskrendernodeprivate.h gsk: Store blend mode in the render node 2016-10-18 11:49:07 +01:00
gskshaderbuilder.c gsk: Add debugging notes to ShaderBuilder 2016-10-18 11:49:07 +01:00
gskshaderbuilderprivate.h gsk: Add ShaderBuilder 2016-10-18 11:49:07 +01:00
gsktypes.h
Makefile.am gsk: Add ShaderBuilder 2016-10-18 11:49:07 +01:00