gtk2/gdk/quartz/gdkevents-quartz.c
Richard Hult d6098bb41a Ignore the delta from the NSEvent for now, generating multiple scroll
2008-02-08  Richard Hult  <richard@imendio.com>

	* gdk/quartz/gdkevents-quartz.c (gdk_event_translate): Ignore the
	delta from the NSEvent for now, generating multiple scroll events
	results in a lot of events getting queued up and things get really
	slow.

svn path=/trunk/; revision=19499
2008-02-08 19:08:40 +00:00

1931 lines
52 KiB
C

/* gdkevents-quartz.c
*
* Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald
* Copyright (C) 1998-2002 Tor Lillqvist
* Copyright (C) 2005-2007 Imendio AB
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#include <config.h>
#include <sys/types.h>
#include <sys/sysctl.h>
#include <pthread.h>
#include <unistd.h>
#import <Cocoa/Cocoa.h>
#include <Carbon/Carbon.h>
#include "gdkscreen.h"
#include "gdkkeysyms.h"
#include "gdkprivate-quartz.h"
/* This is the window the mouse is currently over */
static GdkWindow *current_mouse_window;
/* This is the window corresponding to the key window */
static GdkWindow *current_keyboard_window;
/* This is the pointer grab window */
GdkWindow *_gdk_quartz_pointer_grab_window;
static gboolean pointer_grab_owner_events;
static GdkEventMask pointer_grab_event_mask;
static gboolean pointer_grab_implicit;
/* This is the keyboard grab window */
GdkWindow * _gdk_quartz_keyboard_grab_window;
static gboolean keyboard_grab_owner_events;
/* This is the event mask and button state from the last event */
static GdkEventMask current_event_mask;
static int current_button_state;
static void get_child_coordinates_from_ancestor (GdkWindow *ancestor_window,
gint ancestor_x,
gint ancestor_y,
GdkWindow *child_window,
gint *child_x,
gint *child_y);
static void get_ancestor_coordinates_from_child (GdkWindow *child_window,
gint child_x,
gint child_y,
GdkWindow *ancestor_window,
gint *ancestor_x,
gint *ancestor_y);
static void get_converted_window_coordinates (GdkWindow *in_window,
gint in_x,
gint in_y,
GdkWindow *out_window,
gint *out_x,
gint *out_y);
static void append_event (GdkEvent *event);
static const gchar *
which_window_is_this (GdkWindow *window)
{
static gchar buf[256];
const gchar *name = NULL;
gpointer widget;
/* Get rid of compiler warning. */
if (0) which_window_is_this (window);
if (window == _gdk_root)
name = "root";
else if (window == NULL)
name = "null";
if (window)
{
gdk_window_get_user_data (window, &widget);
if (widget)
name = G_OBJECT_TYPE_NAME (widget);
}
if (!name)
name = "unknown";
snprintf (buf, 256, "<%s (%p)%s>",
name, window,
window == current_mouse_window ? ", is mouse" : "");
return buf;
}
/* A category that exposes the protected carbon event for an NSEvent. */
@interface NSEvent (GdkQuartzNSEvent)
- (void *)gdk_quartz_event_ref;
@end
@implementation NSEvent (GdkQuartzNSEvent)
- (void *)gdk_quartz_event_ref
{
return _eventRef;
}
@end
void
_gdk_events_init (void)
{
_gdk_quartz_event_loop_init ();
current_mouse_window = g_object_ref (_gdk_root);
current_keyboard_window = g_object_ref (_gdk_root);
}
gboolean
gdk_events_pending (void)
{
return (_gdk_event_queue_find_first (_gdk_display) ||
(_gdk_quartz_event_loop_check_pending ()));
}
GdkEvent*
gdk_event_get_graphics_expose (GdkWindow *window)
{
/* FIXME: Implement */
return NULL;
}
static void
generate_grab_broken_event (GdkWindow *window,
gboolean keyboard,
gboolean implicit,
GdkWindow *grab_window)
{
if (!GDK_WINDOW_DESTROYED (window))
{
GdkEvent *event = gdk_event_new (GDK_GRAB_BROKEN);
event->grab_broken.window = window;
event->grab_broken.send_event = 0;
event->grab_broken.keyboard = keyboard;
event->grab_broken.implicit = implicit;
event->grab_broken.grab_window = grab_window;
append_event (event);
}
}
GdkGrabStatus
gdk_keyboard_grab (GdkWindow *window,
gint owner_events,
guint32 time)
{
g_return_val_if_fail (window != NULL, 0);
g_return_val_if_fail (GDK_IS_WINDOW (window), 0);
if (_gdk_quartz_keyboard_grab_window)
{
if (_gdk_quartz_keyboard_grab_window != window)
generate_grab_broken_event (_gdk_quartz_keyboard_grab_window,
TRUE, FALSE, window);
g_object_unref (_gdk_quartz_keyboard_grab_window);
}
_gdk_quartz_keyboard_grab_window = g_object_ref (window);
keyboard_grab_owner_events = owner_events;
return GDK_GRAB_SUCCESS;
}
void
gdk_display_keyboard_ungrab (GdkDisplay *display,
guint32 time)
{
if (_gdk_quartz_keyboard_grab_window)
g_object_unref (_gdk_quartz_keyboard_grab_window);
_gdk_quartz_keyboard_grab_window = NULL;
}
gboolean
gdk_keyboard_grab_info_libgtk_only (GdkDisplay *display,
GdkWindow **grab_window,
gboolean *owner_events)
{
if (_gdk_quartz_keyboard_grab_window)
{
if (grab_window)
*grab_window = _gdk_quartz_keyboard_grab_window;
if (owner_events)
*owner_events = keyboard_grab_owner_events;
return TRUE;
}
return FALSE;
}
static void
pointer_ungrab_internal (gboolean only_if_implicit)
{
if (!_gdk_quartz_pointer_grab_window)
return;
if (only_if_implicit && !pointer_grab_implicit)
return;
g_object_unref (_gdk_quartz_pointer_grab_window);
_gdk_quartz_pointer_grab_window = NULL;
pointer_grab_owner_events = FALSE;
pointer_grab_event_mask = 0;
pointer_grab_implicit = FALSE;
/* FIXME: Send crossing events */
}
gboolean
gdk_display_pointer_is_grabbed (GdkDisplay *display)
{
return (_gdk_quartz_pointer_grab_window != NULL &&
!pointer_grab_implicit);
}
gboolean
gdk_pointer_grab_info_libgtk_only (GdkDisplay *display,
GdkWindow **grab_window,
gboolean *owner_events)
{
if (!_gdk_quartz_pointer_grab_window)
return FALSE;
if (grab_window)
*grab_window = _gdk_quartz_pointer_grab_window;
if (owner_events)
*owner_events = pointer_grab_owner_events;
return FALSE;
}
void
gdk_display_pointer_ungrab (GdkDisplay *display,
guint32 time)
{
pointer_ungrab_internal (FALSE);
}
static GdkGrabStatus
pointer_grab_internal (GdkWindow *window,
gboolean owner_events,
GdkEventMask event_mask,
GdkWindow *confine_to,
GdkCursor *cursor,
gboolean implicit)
{
/* FIXME: Send crossing events */
_gdk_quartz_pointer_grab_window = g_object_ref (window);
pointer_grab_owner_events = owner_events;
pointer_grab_event_mask = event_mask;
pointer_grab_implicit = implicit;
return GDK_GRAB_SUCCESS;
}
GdkGrabStatus
gdk_pointer_grab (GdkWindow *window,
gboolean owner_events,
GdkEventMask event_mask,
GdkWindow *confine_to,
GdkCursor *cursor,
guint32 time)
{
g_return_val_if_fail (GDK_IS_WINDOW (window), 0);
g_return_val_if_fail (confine_to == NULL || GDK_IS_WINDOW (confine_to), 0);
if (_gdk_quartz_pointer_grab_window)
{
if (_gdk_quartz_pointer_grab_window != window)
generate_grab_broken_event (_gdk_quartz_pointer_grab_window,
FALSE, pointer_grab_implicit, window);
pointer_ungrab_internal (FALSE);
}
return pointer_grab_internal (window, owner_events, event_mask,
confine_to, cursor, FALSE);
}
/* This is used to break any grabs in the case where we have to due to
* the grab emulation. Instead of enforcing the desktop wide grab, we
* break it when the app loses focus for example.
*/
static void
break_all_grabs (void)
{
if (_gdk_quartz_keyboard_grab_window)
{
generate_grab_broken_event (_gdk_quartz_keyboard_grab_window,
TRUE, FALSE,
NULL);
g_object_unref (_gdk_quartz_keyboard_grab_window);
_gdk_quartz_keyboard_grab_window = NULL;
}
if (_gdk_quartz_pointer_grab_window)
{
generate_grab_broken_event (_gdk_quartz_pointer_grab_window,
FALSE, pointer_grab_implicit,
NULL);
pointer_ungrab_internal (FALSE);
}
}
static void
fixup_event (GdkEvent *event)
{
if (event->any.window)
g_object_ref (event->any.window);
if (((event->any.type == GDK_ENTER_NOTIFY) ||
(event->any.type == GDK_LEAVE_NOTIFY)) &&
(event->crossing.subwindow != NULL))
g_object_ref (event->crossing.subwindow);
event->any.send_event = FALSE;
}
static void
append_event (GdkEvent *event)
{
fixup_event (event);
_gdk_event_queue_append (_gdk_display, event);
}
static GdkFilterReturn
apply_filters (GdkWindow *window,
NSEvent *nsevent,
GList *filters)
{
GdkFilterReturn result = GDK_FILTER_CONTINUE;
GdkEvent *event;
GList *node;
GList *tmp_list;
event = gdk_event_new (GDK_NOTHING);
if (window != NULL)
event->any.window = g_object_ref (window);
((GdkEventPrivate *)event)->flags |= GDK_EVENT_PENDING;
/* I think GdkFilterFunc semantics require the passed-in event
* to already be in the queue. The filter func can generate
* more events and append them after it if it likes.
*/
node = _gdk_event_queue_append (_gdk_display, event);
tmp_list = filters;
while (tmp_list)
{
GdkEventFilter *filter = (GdkEventFilter *) tmp_list->data;
tmp_list = tmp_list->next;
result = filter->function (nsevent, event, filter->data);
if (result != GDK_FILTER_CONTINUE)
break;
}
if (result == GDK_FILTER_CONTINUE || result == GDK_FILTER_REMOVE)
{
_gdk_event_queue_remove_link (_gdk_display, node);
g_list_free_1 (node);
gdk_event_free (event);
}
else /* GDK_FILTER_TRANSLATE */
{
((GdkEventPrivate *)event)->flags &= ~GDK_EVENT_PENDING;
fixup_event (event);
}
return result;
}
/* Checks if the passed in window is interested in the event mask, and
* if so, it's returned. If not, the event can be propagated through
* its ancestors until one with the right event mask is found, up to
* the nearest toplevel.
*/
static GdkWindow *
find_window_interested_in_event_mask (GdkWindow *window,
GdkEventMask event_mask,
gboolean propagate)
{
GdkWindowObject *private;
private = GDK_WINDOW_OBJECT (window);
while (private)
{
if (private->event_mask & event_mask)
return (GdkWindow *)private;
if (!propagate)
return NULL;
/* Don't traverse beyond toplevels. */
if (GDK_WINDOW_TYPE (private) != GDK_WINDOW_CHILD)
break;
private = private->parent;
}
return NULL;
}
static guint32
get_time_from_ns_event (NSEvent *event)
{
double time = [event timestamp];
return time * 1000.0;
}
static int
get_mouse_button_from_ns_event (NSEvent *event)
{
int button;
button = [event buttonNumber];
switch (button)
{
case 0:
return 1;
case 1:
return 3;
case 2:
return 2;
default:
return button + 1;
}
}
static GdkModifierType
get_mouse_button_modifiers_from_ns_event (NSEvent *event)
{
int button;
GdkModifierType state = 0;
/* This maps buttons 1 to 5 to GDK_BUTTON[1-5]_MASK */
button = get_mouse_button_from_ns_event (event);
if (button >= 1 && button <= 5)
state = (1 << (button + 7));
return state;
}
static GdkModifierType
get_keyboard_modifiers_from_ns_event (NSEvent *nsevent)
{
GdkModifierType modifiers = 0;
int nsflags;
nsflags = [nsevent modifierFlags];
if (nsflags & NSAlphaShiftKeyMask)
modifiers |= GDK_LOCK_MASK;
if (nsflags & NSShiftKeyMask)
modifiers |= GDK_SHIFT_MASK;
if (nsflags & NSControlKeyMask)
modifiers |= GDK_CONTROL_MASK;
if (nsflags & NSCommandKeyMask)
modifiers |= GDK_MOD1_MASK;
return modifiers;
}
/* Return an event mask from an NSEvent */
static GdkEventMask
get_event_mask_from_ns_event (NSEvent *nsevent)
{
switch ([nsevent type])
{
case NSLeftMouseDown:
case NSRightMouseDown:
case NSOtherMouseDown:
return GDK_BUTTON_PRESS_MASK;
case NSLeftMouseUp:
case NSRightMouseUp:
case NSOtherMouseUp:
return GDK_BUTTON_RELEASE_MASK;
case NSMouseMoved:
return GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK;
case NSScrollWheel:
/* Since applications that want button press events can get
* scroll events on X11 (since scroll wheel events are really
* button press events there), we need to use GDK_BUTTON_PRESS_MASK too.
*/
return GDK_SCROLL_MASK | GDK_BUTTON_PRESS_MASK;
case NSLeftMouseDragged:
return (GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK |
GDK_BUTTON_MOTION_MASK | GDK_BUTTON1_MOTION_MASK |
GDK_BUTTON1_MASK);
case NSRightMouseDragged:
return (GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK |
GDK_BUTTON_MOTION_MASK | GDK_BUTTON3_MOTION_MASK |
GDK_BUTTON3_MASK);
case NSOtherMouseDragged:
{
GdkEventMask mask;
mask = (GDK_POINTER_MOTION_MASK |
GDK_POINTER_MOTION_HINT_MASK |
GDK_BUTTON_MOTION_MASK);
if (get_mouse_button_from_ns_event (nsevent) == 2)
mask |= (GDK_BUTTON2_MOTION_MASK | GDK_BUTTON2_MOTION_MASK |
GDK_BUTTON2_MASK);
return mask;
}
case NSKeyDown:
case NSKeyUp:
case NSFlagsChanged:
{
switch (_gdk_quartz_keys_event_type (nsevent))
{
case GDK_KEY_PRESS:
return GDK_KEY_PRESS_MASK;
case GDK_KEY_RELEASE:
return GDK_KEY_RELEASE_MASK;
case GDK_NOTHING:
return 0;
default:
g_assert_not_reached ();
}
}
default:
g_assert_not_reached ();
}
return 0;
}
static GdkEvent *
create_focus_event (GdkWindow *window,
gboolean in)
{
GdkEvent *event;
event = gdk_event_new (GDK_FOCUS_CHANGE);
event->focus_change.window = window;
event->focus_change.in = in;
return event;
}
/* Note: Used to both set a new focus window and to unset the old one. */
void
_gdk_quartz_events_update_focus_window (GdkWindow *window,
gboolean got_focus)
{
GdkEvent *event;
if (got_focus && window == current_keyboard_window)
return;
/* FIXME: Don't do this when grabbed? Or make GdkQuartzWindow
* disallow it in the first place instead?
*/
if (!got_focus && window == current_keyboard_window)
{
event = create_focus_event (current_keyboard_window, FALSE);
append_event (event);
g_object_unref (current_keyboard_window);
current_keyboard_window = NULL;
}
if (got_focus)
{
if (current_keyboard_window)
{
event = create_focus_event (current_keyboard_window, FALSE);
append_event (event);
g_object_unref (current_keyboard_window);
current_keyboard_window = NULL;
}
event = create_focus_event (window, TRUE);
append_event (event);
current_keyboard_window = g_object_ref (window);
}
}
static void
convert_window_coordinates_to_root (GdkWindow *window,
gdouble x,
gdouble y,
gdouble *x_root,
gdouble *y_root)
{
gint ox, oy;
*x_root = x;
*y_root = y;
if (gdk_window_get_origin (window, &ox, &oy))
{
*x_root += ox;
*y_root += oy;
}
}
/* FIXME: Refactor and share with scroll event. */
static GdkEvent *
create_crossing_event (GdkWindow *window,
NSEvent *nsevent,
GdkEventType event_type,
GdkCrossingMode mode,
GdkNotifyType detail)
{
GdkEvent *event;
gint x_tmp, y_tmp;
event = gdk_event_new (event_type);
event->crossing.window = window;
event->crossing.subwindow = NULL; /* FIXME */
event->crossing.time = get_time_from_ns_event (nsevent);
/* Split out this block: */
{
NSWindow *nswindow;
GdkWindow *toplevel;
GdkWindowImplQuartz *impl;
NSPoint point;
nswindow = [nsevent window];
point = [nsevent locationInWindow];
toplevel = [(GdkQuartzView *)[nswindow contentView] gdkWindow];
impl = GDK_WINDOW_IMPL_QUARTZ (GDK_WINDOW_OBJECT (toplevel)->impl);
x_tmp = point.x;
y_tmp = impl->height - point.y;
get_converted_window_coordinates (toplevel,
x_tmp, y_tmp,
window,
&x_tmp, &y_tmp);
}
event->crossing.x = x_tmp;
event->crossing.y = y_tmp;
convert_window_coordinates_to_root (window,
event->crossing.x,
event->crossing.y,
&event->crossing.x_root,
&event->crossing.y_root);
event->crossing.mode = mode;
event->crossing.detail = detail;
event->crossing.state = get_keyboard_modifiers_from_ns_event (nsevent);
/* FIXME: focus and button state */
return event;
}
static void
synthesize_enter_event (GdkWindow *window,
NSEvent *nsevent,
GdkCrossingMode mode,
GdkNotifyType detail)
{
GdkEvent *event;
if (_gdk_quartz_pointer_grab_window != NULL &&
!pointer_grab_owner_events &&
!(pointer_grab_event_mask & GDK_ENTER_NOTIFY_MASK))
return;
if (!(GDK_WINDOW_OBJECT (window)->event_mask & GDK_ENTER_NOTIFY_MASK))
return;
event = create_crossing_event (window, nsevent, GDK_ENTER_NOTIFY,
mode, detail);
append_event (event);
}
static void
synthesize_enter_events (GdkWindow *from,
GdkWindow *to,
NSEvent *nsevent,
GdkCrossingMode mode,
GdkNotifyType detail)
{
GdkWindow *prev = gdk_window_get_parent (to);
if (prev != from)
synthesize_enter_events (from, prev, nsevent, mode, detail);
synthesize_enter_event (to, nsevent, mode, detail);
}
static void
synthesize_leave_event (GdkWindow *window,
NSEvent *nsevent,
GdkCrossingMode mode,
GdkNotifyType detail)
{
GdkEvent *event;
if (_gdk_quartz_pointer_grab_window != NULL &&
!pointer_grab_owner_events &&
!(pointer_grab_event_mask & GDK_LEAVE_NOTIFY_MASK))
return;
if (!(GDK_WINDOW_OBJECT (window)->event_mask & GDK_LEAVE_NOTIFY_MASK))
return;
event = create_crossing_event (window, nsevent, GDK_LEAVE_NOTIFY,
mode, detail);
append_event (event);
}
static void
synthesize_leave_events (GdkWindow *from,
GdkWindow *to,
NSEvent *nsevent,
GdkCrossingMode mode,
GdkNotifyType detail)
{
GdkWindow *next = gdk_window_get_parent (from);
synthesize_leave_event (from, nsevent, mode, detail);
if (next != to)
synthesize_leave_events (next, to, nsevent, mode, detail);
}
static void
synthesize_crossing_events (GdkWindow *window,
GdkCrossingMode mode,
NSEvent *nsevent,
gint x,
gint y)
{
GdkWindow *intermediate, *tem, *common_ancestor;
if (window == current_mouse_window)
return;
if (_gdk_quartz_window_is_ancestor (current_mouse_window, window))
{
/* Pointer has moved to an inferior window. */
synthesize_leave_event (current_mouse_window, nsevent, mode, GDK_NOTIFY_INFERIOR);
/* If there are intermediate windows, generate ENTER_NOTIFY
* events for them
*/
intermediate = gdk_window_get_parent (window);
if (intermediate != current_mouse_window)
{
synthesize_enter_events (current_mouse_window, intermediate, nsevent, mode, GDK_NOTIFY_VIRTUAL);
}
synthesize_enter_event (window, nsevent, mode, GDK_NOTIFY_ANCESTOR);
}
else if (_gdk_quartz_window_is_ancestor (window, current_mouse_window))
{
/* Pointer has moved to an ancestor window. */
synthesize_leave_event (current_mouse_window, nsevent, mode, GDK_NOTIFY_ANCESTOR);
/* If there are intermediate windows, generate LEAVE_NOTIFY
* events for them
*/
intermediate = gdk_window_get_parent (current_mouse_window);
if (intermediate != window)
{
synthesize_leave_events (intermediate, window, nsevent, mode, GDK_NOTIFY_VIRTUAL);
}
synthesize_enter_event (window, nsevent, mode, GDK_NOTIFY_INFERIOR);
}
else if (current_mouse_window)
{
/* Find least common ancestor of current_mouse_window and window */
tem = current_mouse_window;
do {
common_ancestor = gdk_window_get_parent (tem);
tem = common_ancestor;
} while (common_ancestor &&
!_gdk_quartz_window_is_ancestor (common_ancestor, window));
if (common_ancestor)
{
synthesize_leave_event (current_mouse_window, nsevent, mode, GDK_NOTIFY_NONLINEAR);
intermediate = gdk_window_get_parent (current_mouse_window);
if (intermediate != common_ancestor)
{
synthesize_leave_events (intermediate, common_ancestor,
nsevent, mode, GDK_NOTIFY_NONLINEAR_VIRTUAL);
}
intermediate = gdk_window_get_parent (window);
if (intermediate != common_ancestor)
{
synthesize_enter_events (common_ancestor, intermediate,
nsevent, mode, GDK_NOTIFY_NONLINEAR_VIRTUAL);
}
synthesize_enter_event (window, nsevent, mode, GDK_NOTIFY_NONLINEAR);
}
}
else
{
/* This means we have no current_mouse_window, which probably
* means that there is a bug somewhere, we should always have
* the root in we don't have another window. Does this ever
* happen?
*/
g_warning ("Trying to create crossing event when current_mouse_window is NULL");
}
_gdk_quartz_events_update_mouse_window (window);
/* FIXME: This does't work when someone calls gdk_window_set_cursor
* during a grab. The right behavior is that the cursor doesn't
* change when a grab is in effect, but in that case it does.
*/
if (window && !_gdk_quartz_pointer_grab_window)
_gdk_quartz_events_update_cursor (window);
}
void
_gdk_quartz_events_send_map_events (GdkWindow *window)
{
GList *list;
GdkWindow *interested_window;
GdkWindowObject *private = (GdkWindowObject *)window;
interested_window = find_window_interested_in_event_mask (window,
GDK_STRUCTURE_MASK,
TRUE);
if (interested_window)
{
GdkEvent *event = gdk_event_new (GDK_MAP);
event->any.window = interested_window;
append_event (event);
}
for (list = private->children; list != NULL; list = list->next)
_gdk_quartz_events_send_map_events ((GdkWindow *)list->data);
}
/* Get current mouse window */
GdkWindow *
_gdk_quartz_events_get_mouse_window (gboolean consider_grabs)
{
if (!consider_grabs)
return current_mouse_window;
if (_gdk_quartz_pointer_grab_window && !pointer_grab_owner_events)
return _gdk_quartz_pointer_grab_window;
return current_mouse_window;
}
/* Update mouse window */
void
_gdk_quartz_events_update_mouse_window (GdkWindow *window)
{
if (window == current_mouse_window)
return;
if (window)
g_object_ref (window);
if (current_mouse_window)
g_object_unref (current_mouse_window);
current_mouse_window = window;
}
/* Update current cursor */
void
_gdk_quartz_events_update_cursor (GdkWindow *window)
{
GdkWindowObject *private = GDK_WINDOW_OBJECT (window);
NSCursor *nscursor = nil;
while (private)
{
GdkWindowImplQuartz *impl = GDK_WINDOW_IMPL_QUARTZ (private->impl);
nscursor = impl->nscursor;
if (nscursor)
break;
private = private->parent;
}
GDK_QUARTZ_ALLOC_POOL;
if (!nscursor)
nscursor = [NSCursor arrowCursor];
if ([NSCursor currentCursor] != nscursor)
[nscursor set];
GDK_QUARTZ_RELEASE_POOL;
}
/* Translates coordinates from an ancestor window + coords, to
* coordinates that are relative the child window.
*/
static void
get_child_coordinates_from_ancestor (GdkWindow *ancestor_window,
gint ancestor_x,
gint ancestor_y,
GdkWindow *child_window,
gint *child_x,
gint *child_y)
{
GdkWindowObject *ancestor_private = GDK_WINDOW_OBJECT (ancestor_window);
GdkWindowObject *child_private = GDK_WINDOW_OBJECT (child_window);
while (child_private != ancestor_private)
{
ancestor_x -= child_private->x;
ancestor_y -= child_private->y;
child_private = child_private->parent;
}
*child_x = ancestor_x;
*child_y = ancestor_y;
}
/* Translates coordinates from a child window + coords, to
* coordinates that are relative the ancestor window.
*/
static void
get_ancestor_coordinates_from_child (GdkWindow *child_window,
gint child_x,
gint child_y,
GdkWindow *ancestor_window,
gint *ancestor_x,
gint *ancestor_y)
{
GdkWindowObject *child_private = GDK_WINDOW_OBJECT (child_window);
GdkWindowObject *ancestor_private = GDK_WINDOW_OBJECT (ancestor_window);
while (child_private != ancestor_private)
{
child_x += child_private->x;
child_y += child_private->y;
child_private = child_private->parent;
}
*ancestor_x = child_x;
*ancestor_y = child_y;
}
/* Translates coordinates relative to one window (in_window) into
* coordinates relative to another window (out_window).
*/
static void
get_converted_window_coordinates (GdkWindow *in_window,
gint in_x,
gint in_y,
GdkWindow *out_window,
gint *out_x,
gint *out_y)
{
GdkWindow *in_toplevel;
GdkWindow *out_toplevel;
int in_origin_x, in_origin_y;
int out_origin_x, out_origin_y;
if (in_window == out_window)
{
*out_x = in_x;
*out_y = in_y;
return;
}
/* First translate to "in" toplevel coordinates, then on to "out"
* toplevel coordinates, and finally to "out" child (the passed in
* window) coordinates.
*/
in_toplevel = gdk_window_get_toplevel (in_window);
out_toplevel = gdk_window_get_toplevel (out_window);
/* Translate in_x, in_y to "in" toplevel coordinates. */
get_ancestor_coordinates_from_child (in_window, in_x, in_y,
in_toplevel, &in_x, &in_y);
gdk_window_get_origin (in_toplevel, &in_origin_x, &in_origin_y);
gdk_window_get_origin (out_toplevel, &out_origin_x, &out_origin_y);
/* Translate in_x, in_y to "out" toplevel coordinates. */
in_x -= out_origin_x - in_origin_x;
in_y -= out_origin_y - in_origin_y;
get_child_coordinates_from_ancestor (out_toplevel,
in_x, in_y,
out_window,
out_x, out_y);
}
/* Given a mouse NSEvent (must be a mouse event for a GDK window),
* finds the subwindow over which the pointer is located. Returns
* coordinates relative to the found window. If no window is found,
* returns the root window, and root window coordinates.
*/
static GdkWindow *
find_mouse_window_for_ns_event (NSEvent *nsevent,
gint *x_ret,
gint *y_ret)
{
GdkWindow *event_toplevel;
GdkWindowImplQuartz *impl;
GdkWindow *mouse_toplevel;
GdkWindow *mouse_window;
NSPoint point;
gint x_tmp, y_tmp;
event_toplevel = [(GdkQuartzView *)[[nsevent window] contentView] gdkWindow];
impl = GDK_WINDOW_IMPL_QUARTZ (GDK_WINDOW_OBJECT (event_toplevel)->impl);
point = [nsevent locationInWindow];
x_tmp = point.x;
y_tmp = impl->height - point.y;
mouse_toplevel = gdk_window_get_toplevel (current_mouse_window);
get_converted_window_coordinates (event_toplevel,
x_tmp, y_tmp,
mouse_toplevel,
&x_tmp, &y_tmp);
mouse_window = _gdk_quartz_window_find_child (mouse_toplevel, x_tmp, y_tmp);
if (mouse_window && mouse_window != mouse_toplevel)
{
get_child_coordinates_from_ancestor (mouse_toplevel,
x_tmp, y_tmp,
mouse_window,
&x_tmp, &y_tmp);
}
else if (!mouse_window)
{
/* This happens for events on the window title buttons and the
* desktop, treat those as being on the root window.
*/
get_converted_window_coordinates (mouse_toplevel,
x_tmp, y_tmp,
_gdk_root,
&x_tmp, &y_tmp);
mouse_window = _gdk_root;
}
*x_ret = x_tmp;
*y_ret = y_tmp;
return mouse_window;
}
/* Synthesizes crossing events if necessary, based on the passed in
* NSEvent. Uses NSMouseEntered and NSMouseExisted for toplevels and
* the mouse moved/dragged events for child windows, to see if the
* mouse window has changed.
*/
static void
synthesize_crossing_events_for_ns_event (NSEvent *nsevent)
{
NSEventType event_type;
GdkWindow *mouse_window;
gint x;
gint y;
event_type = [nsevent type];
switch (event_type)
{
case NSMouseMoved:
case NSLeftMouseDragged:
case NSRightMouseDragged:
case NSOtherMouseDragged:
/* We only handle moving the pointer to another GDK window.
* Leaving to a non-GDK toplevel window (or window title bar or
* the desktop) is covered by NSMouseExited events.
*/
mouse_window = find_mouse_window_for_ns_event (nsevent, &x, &y);
if (mouse_window != _gdk_root)
synthesize_crossing_events (mouse_window, GDK_CROSSING_NORMAL, nsevent, x, y);
break;
case NSMouseEntered:
{
GdkWindow *event_toplevel;
GdkWindowImplQuartz *impl;
NSPoint point;
/* This is the only case where we actually use the window from
* the event since we need to know which toplevel we entered
* so it can be tracked properly.
*/
event_toplevel = [(GdkQuartzView *)[[nsevent window] contentView] gdkWindow];
impl = GDK_WINDOW_IMPL_QUARTZ (GDK_WINDOW_OBJECT (event_toplevel)->impl);
point = [nsevent locationInWindow];
x = point.x;
y = impl->height - point.y;
mouse_window = _gdk_quartz_window_find_child (event_toplevel, x, y);
/* Treat unknown windows (like the title bar buttons or
* desktop) as the root window.
*/
if (!mouse_window)
mouse_window = _gdk_root;
if (mouse_window != event_toplevel)
get_converted_window_coordinates (event_toplevel,
x, y,
mouse_window,
&x, &y);
synthesize_crossing_events (mouse_window, GDK_CROSSING_NORMAL, nsevent, x, y);
}
break;
case NSMouseExited:
{
GdkWindow *event_toplevel;
GdkWindowImplQuartz *impl;
NSPoint point;
/* We only use NSMouseExited when leaving to the root
* window. The other cases are handled above by checking the
* motion/button events, or getting a NSMouseEntered for
* another GDK window. The reason we don't use NSMouseExited
* for other windows is that quartz first delivers the entered
* event and then the exited which is the opposite from what
* we need.
*/
event_toplevel = [(GdkQuartzView *)[[nsevent window] contentView] gdkWindow];
impl = GDK_WINDOW_IMPL_QUARTZ (GDK_WINDOW_OBJECT (event_toplevel)->impl);
point = [nsevent locationInWindow];
x = point.x;
y = impl->height - point.y;
x += GDK_WINDOW_OBJECT (event_toplevel)->x;
y += GDK_WINDOW_OBJECT (event_toplevel)->y;
/* If there is a window other than the root window at this
* position, it means we didn't exit to the root window and we
* ignore the event. (Note that we can get NULL here when swithing
* spaces for example.)
*
* FIXME: This is not enough, it doesn't catch the case where
* we leave a GDK window to a non-GDK window that has GDK
* windows below it.
*/
mouse_window = _gdk_quartz_window_find_child (_gdk_root, x, y);
if (!mouse_window ||
gdk_window_get_toplevel (mouse_window) ==
gdk_window_get_toplevel (current_mouse_window))
{
mouse_window = _gdk_root;
}
if (mouse_window == _gdk_root)
synthesize_crossing_events (_gdk_root, GDK_CROSSING_NORMAL, nsevent, x, y);
}
break;
default:
break;
}
}
/* This function finds the correct window to send an event to, taking
* into account grabs, event propagation, and event masks.
*/
static GdkWindow *
find_window_for_ns_event (NSEvent *nsevent,
gint *x,
gint *y)
{
NSEventType event_type;
event_type = [nsevent type];
switch (event_type)
{
case NSLeftMouseDown:
case NSRightMouseDown:
case NSOtherMouseDown:
case NSLeftMouseUp:
case NSRightMouseUp:
case NSOtherMouseUp:
case NSMouseMoved:
case NSScrollWheel:
case NSLeftMouseDragged:
case NSRightMouseDragged:
case NSOtherMouseDragged:
{
GdkWindow *mouse_window;
GdkEventMask event_mask;
GdkWindow *real_window;
/* From the docs for XGrabPointer:
*
* If owner_events is True and if a generated pointer event
* would normally be reported to this client, it is reported
* as usual. Otherwise, the event is reported with respect to
* the grab_window and is reported only if selected by
* event_mask. For either value of owner_events, unreported
* events are discarded.
*
* This means we first try the owner, then the grab window,
* then give up.
*/
if (_gdk_quartz_pointer_grab_window)
{
if (pointer_grab_owner_events)
{
mouse_window = find_mouse_window_for_ns_event (nsevent, x, y);
event_mask = get_event_mask_from_ns_event (nsevent);
real_window = find_window_interested_in_event_mask (mouse_window, event_mask, TRUE);
if (mouse_window && real_window && mouse_window != real_window)
get_ancestor_coordinates_from_child (mouse_window,
*x, *y,
real_window,
x, y);
if (real_window)
return real_window;
}
/* Finally check the grab window. */
if (pointer_grab_event_mask & get_event_mask_from_ns_event (nsevent))
{
GdkWindow *event_toplevel;
GdkWindow *grab_toplevel;
NSPoint point;
int x_tmp, y_tmp;
event_toplevel = [(GdkQuartzView *)[[nsevent window] contentView] gdkWindow];
grab_toplevel = gdk_window_get_toplevel (_gdk_quartz_pointer_grab_window);
point = [nsevent locationInWindow];
x_tmp = point.x;
y_tmp = GDK_WINDOW_IMPL_QUARTZ (GDK_WINDOW_OBJECT (grab_toplevel)->impl)->height - point.y;
/* Translate the coordinates so they are relative to
* the grab window instead of the event toplevel for
* the cases where they are not the same.
*/
get_converted_window_coordinates (event_toplevel,
x_tmp, y_tmp,
_gdk_quartz_pointer_grab_window,
x, y);
return _gdk_quartz_pointer_grab_window;
}
return NULL;
}
else
{
/* The non-grabbed case. */
mouse_window = find_mouse_window_for_ns_event (nsevent, x, y);
event_mask = get_event_mask_from_ns_event (nsevent);
real_window = find_window_interested_in_event_mask (mouse_window, event_mask, TRUE);
/* We have to translate the coordinates if the actual
* window is different from the mouse window.
*/
if (mouse_window && real_window && mouse_window != real_window)
get_ancestor_coordinates_from_child (mouse_window,
*x, *y,
real_window,
x, y);
return real_window;
}
}
break;
case NSMouseEntered:
case NSMouseExited:
/* Already handled in synthesize_crossing_events_for_ns_event. */
break;
case NSKeyDown:
case NSKeyUp:
case NSFlagsChanged:
{
GdkEventMask event_mask;
if (_gdk_quartz_keyboard_grab_window && !keyboard_grab_owner_events)
return _gdk_quartz_keyboard_grab_window;
event_mask = get_event_mask_from_ns_event (nsevent);
return find_window_interested_in_event_mask (current_keyboard_window, event_mask, TRUE);
}
break;
default:
/* Ignore everything else. */
break;
}
return NULL;
}
static GdkEvent *
create_button_event (GdkWindow *window,
NSEvent *nsevent,
gint x,
gint y)
{
GdkEvent *event;
GdkEventType type;
gint state;
gint button;
state = get_keyboard_modifiers_from_ns_event (nsevent);
switch ([nsevent type])
{
case NSLeftMouseDown:
case NSRightMouseDown:
case NSOtherMouseDown:
type = GDK_BUTTON_PRESS;
break;
case NSLeftMouseUp:
case NSRightMouseUp:
case NSOtherMouseUp:
type = GDK_BUTTON_RELEASE;
state |= get_mouse_button_modifiers_from_ns_event (nsevent);
break;
default:
g_assert_not_reached ();
}
button = get_mouse_button_from_ns_event (nsevent);
event = gdk_event_new (type);
event->button.window = window;
event->button.time = get_time_from_ns_event (nsevent);
event->button.x = x;
event->button.y = y;
/* FIXME event->axes */
event->button.state = state;
event->button.button = button;
event->button.device = _gdk_display->core_pointer;
convert_window_coordinates_to_root (window, x, y,
&event->button.x_root,
&event->button.y_root);
return event;
}
static GdkEvent *
create_motion_event (GdkWindow *window,
NSEvent *nsevent,
gint x,
gint y)
{
GdkEvent *event;
GdkEventType type;
GdkModifierType state = 0;
switch ([nsevent type])
{
case NSLeftMouseDragged:
case NSRightMouseDragged:
case NSOtherMouseDragged:
state = get_mouse_button_modifiers_from_ns_event (nsevent);
/* Fall through */
case NSMouseMoved:
type = GDK_MOTION_NOTIFY;
break;
default:
g_assert_not_reached ();
}
state |= get_keyboard_modifiers_from_ns_event (nsevent);
event = gdk_event_new (type);
event->motion.window = window;
event->motion.time = get_time_from_ns_event (nsevent);
event->motion.x = x;
event->motion.y = y;
/* FIXME event->axes */
event->motion.state = state;
event->motion.is_hint = FALSE;
event->motion.device = _gdk_display->core_pointer;
convert_window_coordinates_to_root (window, x, y,
&event->motion.x_root, &event->motion.y_root);
return event;
}
static GdkEvent *
create_scroll_event (GdkWindow *window,
NSEvent *nsevent,
GdkScrollDirection direction)
{
GdkEvent *event;
NSPoint point;
event = gdk_event_new (GDK_SCROLL);
event->scroll.window = window;
event->scroll.time = get_time_from_ns_event (nsevent);
point = [nsevent locationInWindow];
event->scroll.x = point.x;
event->scroll.y = point.y;
convert_window_coordinates_to_root (window, event->scroll.x, event->scroll.y,
&event->scroll.x_root,
&event->scroll.y_root);
event->scroll.direction = direction;
event->scroll.device = _gdk_display->core_pointer;
return event;
}
static GdkEvent *
create_key_event (GdkWindow *window,
NSEvent *nsevent,
GdkEventType type)
{
GdkEvent *event;
gchar buf[7];
gunichar c = 0;
event = gdk_event_new (type);
event->key.window = window;
event->key.time = get_time_from_ns_event (nsevent);
event->key.state = get_keyboard_modifiers_from_ns_event (nsevent);
event->key.hardware_keycode = [nsevent keyCode];
event->key.group = ([nsevent modifierFlags] & NSAlternateKeyMask) ? 1 : 0;
event->key.keyval = GDK_VoidSymbol;
gdk_keymap_translate_keyboard_state (NULL,
event->key.hardware_keycode,
event->key.state,
event->key.group,
&event->key.keyval,
NULL, NULL, NULL);
event->key.is_modifier = _gdk_quartz_keys_is_modifier (event->key.hardware_keycode);
/* If the key press is a modifier, the state should include the mask
* for that modifier but only for releases, not presses. This
* matches the X11 backend behavior.
*/
if (event->key.is_modifier)
{
int mask = 0;
switch (event->key.keyval)
{
case GDK_Meta_R:
case GDK_Meta_L:
mask = GDK_MOD1_MASK;
break;
case GDK_Shift_R:
case GDK_Shift_L:
mask = GDK_SHIFT_MASK;
break;
case GDK_Caps_Lock:
mask = GDK_LOCK_MASK;
break;
case GDK_Alt_R:
case GDK_Alt_L:
mask = GDK_MOD5_MASK;
break;
case GDK_Control_R:
case GDK_Control_L:
mask = GDK_CONTROL_MASK;
break;
default:
mask = 0;
}
if (type == GDK_KEY_PRESS)
event->key.state &= ~mask;
else if (type == GDK_KEY_RELEASE)
event->key.state |= mask;
}
event->key.state |= current_button_state;
event->key.string = NULL;
/* Fill in ->string since apps depend on it, taken from the x11 backend. */
if (event->key.keyval != GDK_VoidSymbol)
c = gdk_keyval_to_unicode (event->key.keyval);
if (c)
{
gsize bytes_written;
gint len;
len = g_unichar_to_utf8 (c, buf);
buf[len] = '\0';
event->key.string = g_locale_from_utf8 (buf, len,
NULL, &bytes_written,
NULL);
if (event->key.string)
event->key.length = bytes_written;
}
else if (event->key.keyval == GDK_Escape)
{
event->key.length = 1;
event->key.string = g_strdup ("\033");
}
else if (event->key.keyval == GDK_Return ||
event->key.keyval == GDK_KP_Enter)
{
event->key.length = 1;
event->key.string = g_strdup ("\r");
}
if (!event->key.string)
{
event->key.length = 0;
event->key.string = g_strdup ("");
}
GDK_NOTE(EVENTS,
g_message ("key %s:\t\twindow: %p key: %12s %d",
type == GDK_KEY_PRESS ? "press" : "release",
event->key.window,
event->key.keyval ? gdk_keyval_name (event->key.keyval) : "(none)",
event->key.keyval));
return event;
}
GdkEventMask
_gdk_quartz_events_get_current_event_mask (void)
{
return current_event_mask;
}
static gboolean
gdk_event_translate (NSEvent *nsevent)
{
NSWindow *nswindow;
GdkWindow *window;
GdkFilterReturn result;
GdkEvent *event;
int x, y;
/* There is no support for real desktop wide grabs, so we break
* grabs when the application loses focus (gets deactivated).
*/
if ([nsevent type] == NSAppKitDefined)
{
if ([nsevent subtype] == NSApplicationDeactivatedEventType)
break_all_grabs ();
/* This could potentially be used to break grabs when clicking
* on the title. The subtype 20 is undocumented so it's probably
* not a good idea: else if (subtype == 20) break_all_grabs ();
*/
}
/* Special-case menu shortcut events. We create command events for
* those and forward to the corresponding menu.
*/
if ((!_gdk_quartz_keyboard_grab_window ||
(_gdk_quartz_keyboard_grab_window && keyboard_grab_owner_events)) &&
[nsevent type] == NSKeyDown)
{
EventRef event_ref;
MenuRef menu_ref;
MenuItemIndex index;
event_ref = [nsevent gdk_quartz_event_ref];
if (IsMenuKeyEvent (NULL, event_ref,
kMenuEventQueryOnly,
&menu_ref, &index))
{
MenuCommand menu_command;
HICommand hi_command;
if (GetMenuItemCommandID (menu_ref, index, &menu_command) != noErr)
return FALSE;
hi_command.commandID = menu_command;
hi_command.menu.menuRef = menu_ref;
hi_command.menu.menuItemIndex = index;
CreateEvent (NULL, kEventClassCommand, kEventCommandProcess,
0, kEventAttributeUserEvent, &event_ref);
SetEventParameter (event_ref, kEventParamDirectObject,
typeHICommand,
sizeof (HICommand), &hi_command);
SendEventToEventTarget (event_ref, GetMenuEventTarget (menu_ref));
ReleaseEvent (event_ref);
return TRUE;
}
}
/* Keep track of button state, since we don't get that information
* for key events.
*/
switch ([nsevent type])
{
case NSLeftMouseDown:
case NSRightMouseDown:
case NSOtherMouseDown:
current_button_state |= get_mouse_button_modifiers_from_ns_event (nsevent);
break;
case NSLeftMouseUp:
case NSRightMouseUp:
case NSOtherMouseUp:
current_button_state &= ~get_mouse_button_modifiers_from_ns_event (nsevent);
break;
default:
break;
}
nswindow = [nsevent window];
/* Ignore events for no window or ones not created by GDK. */
if (!nswindow || ![[nswindow contentView] isKindOfClass:[GdkQuartzView class]])
return FALSE;
/* Ignore events and break grabs while the window is being
* dragged. This is a workaround for the window getting events for
* the window title.
*/
if ([(GdkQuartzWindow *)nswindow isInMove])
{
break_all_grabs ();
return FALSE;
}
/* Apply any global filters. */
if (_gdk_default_filters)
{
result = apply_filters (NULL, nsevent, _gdk_default_filters);
/* If result is GDK_FILTER_CONTINUE, we continue as if nothing
* happened. If it is GDK_FILTER_REMOVE,
* we return TRUE and won't send the message to Quartz.
*/
if (result == GDK_FILTER_REMOVE)
return TRUE;
}
/* Take care of NSMouseEntered/Exited events and mouse movements
* events and emit the right GDK crossing events.
*/
synthesize_crossing_events_for_ns_event (nsevent);
/* Find the right GDK window to send the event to, taking grabs and
* event masks into consideration.
*/
window = find_window_for_ns_event (nsevent, &x, &y);
if (!window)
return FALSE;
/* Apply any window filters. */
result = apply_filters (window, nsevent, ((GdkWindowObject *) window)->filters);
if (result == GDK_FILTER_REMOVE)
return TRUE;
/* We need the appliction to be activated on clicks so that popups
* like context menus get events routed properly. This is handled
* automatically for left mouse button presses but not other
* buttons, so we do it here.
*/
if ([nsevent type] == NSRightMouseDown || [nsevent type] == NSOtherMouseDown)
{
if (![NSApp isActive])
[NSApp activateIgnoringOtherApps:YES];
}
current_event_mask = get_event_mask_from_ns_event (nsevent);
switch ([nsevent type])
{
case NSLeftMouseDown:
case NSRightMouseDown:
case NSOtherMouseDown:
{
GdkEventMask event_mask;
/* Emulate implicit grab, when the window has both PRESS and RELEASE
* in its mask, like X.
*/
event_mask = (GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK);
if (!_gdk_quartz_pointer_grab_window &&
(GDK_WINDOW_OBJECT (window)->event_mask & event_mask) == event_mask)
{
pointer_grab_internal (window, FALSE,
GDK_WINDOW_OBJECT (window)->event_mask,
NULL, NULL, TRUE);
}
}
event = create_button_event (window, nsevent, x, y);
append_event (event);
_gdk_event_button_generate (_gdk_display, event);
break;
case NSLeftMouseUp:
case NSRightMouseUp:
case NSOtherMouseUp:
event = create_button_event (window, nsevent, x, y);
append_event (event);
/* Ungrab implicit grab */
if (_gdk_quartz_pointer_grab_window && pointer_grab_implicit)
pointer_ungrab_internal (TRUE);
break;
case NSLeftMouseDragged:
case NSRightMouseDragged:
case NSOtherMouseDragged:
case NSMouseMoved:
event = create_motion_event (window, nsevent, x, y);
append_event (event);
break;
case NSScrollWheel:
{
float dx = [nsevent deltaX];
float dy = [nsevent deltaY];
GdkScrollDirection direction;
/* The delta is how much the mouse wheel has moved. Since there's no such thing in GTK+
* we accomodate by sending a different number of scroll wheel events.
*/
/* First do y events */
if (dy < 0.0)
{
dy = -dy;
direction = GDK_SCROLL_DOWN;
}
else
direction = GDK_SCROLL_UP;
while (dy > 0.0)
{
event = create_scroll_event (window, nsevent, direction);
append_event (event);
dy--;
/* Ignore the delta for now, things get too slow when the events queue up. */
break;
}
/* Now do x events */
if (dx < 0.0)
{
dx = -dx;
direction = GDK_SCROLL_RIGHT;
}
else
direction = GDK_SCROLL_LEFT;
while (dx > 0.0)
{
event = create_scroll_event (window, nsevent, direction);
append_event (event);
dx--;
/* Ignore the delta for now, things get too slow when the events queue up. */
break;
}
}
break;
case NSKeyDown:
case NSKeyUp:
case NSFlagsChanged:
{
GdkEventType type;
type = _gdk_quartz_keys_event_type (nsevent);
if (type == GDK_NOTHING)
return FALSE;
event = create_key_event (window, nsevent, type);
append_event (event);
return TRUE;
}
break;
default:
/* Ignore everything elsee. */
break;
}
return FALSE;
}
void
_gdk_events_queue (GdkDisplay *display)
{
NSEvent *event;
event = _gdk_quartz_event_loop_get_pending ();
if (event)
{
if (!gdk_event_translate (event))
[NSApp sendEvent:event];
_gdk_quartz_event_loop_release_event (event);
}
}
void
gdk_flush (void)
{
/* Not supported. */
}
void
gdk_display_add_client_message_filter (GdkDisplay *display,
GdkAtom message_type,
GdkFilterFunc func,
gpointer data)
{
/* Not supported. */
}
void
gdk_add_client_message_filter (GdkAtom message_type,
GdkFilterFunc func,
gpointer data)
{
/* Not supported. */
}
void
gdk_display_sync (GdkDisplay *display)
{
/* Not supported. */
}
void
gdk_display_flush (GdkDisplay *display)
{
/* Not supported. */
}
gboolean
gdk_event_send_client_message_for_display (GdkDisplay *display,
GdkEvent *event,
GdkNativeWindow winid)
{
/* Not supported. */
return FALSE;
}
void
gdk_screen_broadcast_client_message (GdkScreen *screen,
GdkEvent *event)
{
/* Not supported. */
}
gboolean
gdk_screen_get_setting (GdkScreen *screen,
const gchar *name,
GValue *value)
{
if (strcmp (name, "gtk-double-click-time") == 0)
{
NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
float t;
GDK_QUARTZ_ALLOC_POOL;
t = [defaults floatForKey:@"com.apple.mouse.doubleClickThreshold"];
if (t == 0.0)
{
/* No user setting, use the default in OS X. */
t = 0.5;
}
GDK_QUARTZ_RELEASE_POOL;
g_value_set_int (value, t * 1000);
return TRUE;
}
/* FIXME: Add more settings */
return FALSE;
}