..
broadway
gsk: Add GskConicGradientNode
2020-12-03 00:47:54 +01:00
gl
gsk: Move shader resources
2021-04-03 08:24:58 -04:00
ngl
ngl: Avoid huge intermediate textures
2021-04-02 19:33:44 -04:00
vulkan
gsk: Move shader resources
2021-04-03 08:24:58 -04:00
gen-gsk-gresources-xml.py
gsk: Move shader resources
2021-04-03 08:24:58 -04:00
gsk-autocleanup.h
gsk: Add GskTransform autocleanup definition
2020-05-08 09:14:55 +02:00
gsk.h
Add GskGLShaderNode and GskGLShader
2020-09-29 09:51:16 +02:00
gskcairoblur.c
Replace "gdouble" with "double"
2020-07-25 00:47:36 +02:00
gskcairoblurprivate.h
gsk: Add GskShadowNode
2016-12-20 18:01:12 +01:00
gskcairorenderer.c
gsk: Export Cairo renderer
2019-05-05 07:18:39 +02:00
gskcairorenderer.h
docs: Improve gsk docs
2021-03-11 16:37:31 +00:00
gskdebug.c
types: fix various use of volatile in type registration
2020-11-18 20:21:33 -08:00
gskdebugprivate.h
gsk: Remove an unused debug flag
2020-07-20 07:03:08 -04:00
gskdiff.c
gsk: Cosmetics
2021-03-28 10:26:02 -04:00
gskdiffprivate.h
diff: Allow aborting a diff
2018-04-05 14:56:38 +02:00
gskenums.h
gsk: Typo fix
2021-03-29 15:16:44 -04:00
gskenumtypes.c.template
types: fix various use of volatile in type registration
2020-11-18 20:21:33 -08:00
gskenumtypes.h.template
Use @basename@ in enumeration type templates
2019-02-04 14:02:45 +01:00
gskglshader.c
glshader: Add property annotations
2021-03-11 16:37:32 +00:00
gskglshader.h
glshader: Add property annotations
2021-03-11 16:37:32 +00:00
gskglshaderprivate.h
Add GskGLShaderNode and GskGLShader
2020-09-29 09:51:16 +02:00
gskprivate.c
More work on text nodes
2017-09-10 14:36:26 -04:00
gskprivate.h
Add an api to get the vertex data for a render pass
2017-09-28 08:39:22 -04:00
gskprofiler.c
Convert all profiler times from nsec to usec
2020-02-12 10:44:17 +01:00
gskprofilerprivate.h
gsk: Add some more profiler apis
2019-05-07 09:37:59 -07:00
gskrenderer.c
gsk: Make ngl the default OpenGL renderer
2021-03-18 15:00:39 -04:00
gskrenderer.h
gskrenderer: Add property annotations
2021-03-11 16:37:32 +00:00
gskrendererprivate.h
renderer: Make gsk_renderer_is_realized() public
2019-03-19 08:47:54 +01:00
gskrendernode.c
gsk: Make rendernode diffing smarter
2021-03-28 10:26:06 -04:00
gskrendernode.h
docs: Improve gsk docs
2021-03-11 16:37:31 +00:00
gskrendernodeimpl.c
gsk: Avoid empty glyphs early
2021-03-30 00:34:52 -04:00
gskrendernodeparser.c
nodeparser: Change the serialization
2021-04-02 20:38:32 -04:00
gskrendernodeparserprivate.h
rendernodeparser: Skip root node when it's a container
2019-05-21 06:43:59 +02:00
gskrendernodeprivate.h
gsk: Make rendernode diffing smarter
2021-03-28 10:26:06 -04:00
gskroundedrect.c
gskroundedrect: Convert docs
2021-03-11 16:37:32 +00:00
gskroundedrect.h
gskroundedrect: Convert docs
2021-03-11 16:37:32 +00:00
gskroundedrectprivate.h
Move gtk_rounded_rect_scale_affine to the right place
2021-03-07 15:17:32 -05:00
gsktransform.c
gsktransform: Convert docs
2021-03-11 16:37:32 +00:00
gsktransform.h
GskTransform: Add gsk_transform_transform_point()
2020-01-24 06:19:12 +01:00
gsktransformprivate.h
gsk: move transform structure to private.h
2021-02-10 16:14:59 -08:00
gsktypes.h
Use a single compilation symbol
2019-11-27 13:33:43 +00:00
meson.build
gsk: Move shader resources
2021-04-03 08:24:58 -04:00