gtk2/gdk/broadway/broadway-server.h
Alexander Larsson fbefec52a5 Broadway: Add id for nodes and reuse old ones
When sending render nodes from the client to the daemon we add an id,
and whenever we're about to re-send the entire tree node we instead
send the old id. We track all the nodes for the previous frame
of the surface this way.

Having the id on the daemon side will allow us do to much better deltas.
2019-03-26 17:07:47 +01:00

123 lines
8.5 KiB
C

#ifndef __BROADWAY_SERVER__
#define __BROADWAY_SERVER__
#include "broadway-protocol.h"
#include <glib-object.h>
#include <cairo.h>
void broadway_events_got_input (BroadwayInputMsg *message,
gint32 client_id);
typedef struct _BroadwayServer BroadwayServer;
typedef struct _BroadwayServerClass BroadwayServerClass;
#define BROADWAY_TYPE_SERVER (broadway_server_get_type())
#define BROADWAY_SERVER(object) (G_TYPE_CHECK_INSTANCE_CAST ((object), BROADWAY_TYPE_SERVER, BroadwayServer))
#define BROADWAY_SERVER_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), BROADWAY_TYPE_SERVER, BroadwayServerClass))
#define BROADWAY_IS_SERVER(object) (G_TYPE_CHECK_INSTANCE_TYPE ((object), BROADWAY_TYPE_SERVER))
#define BROADWAY_IS_SERVER_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), BROADWAY_TYPE_SERVER))
#define BROADWAY_SERVER_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), BROADWAY_TYPE_SERVER, BroadwayServerClass))
typedef struct _BroadwayNode BroadwayNode;
typedef struct _BroadwayTexture BroadwayTexture;
struct _BroadwayNode {
grefcount refcount;
guint32 type;
guint32 id;
guint32 hash; /* deep hash */
guint32 n_children;
BroadwayNode **children;
guint32 texture_id;
guint32 n_data;
guint32 data[1];
};
gboolean broadway_node_equal (BroadwayNode *a,
BroadwayNode *b);
gboolean broadway_node_deep_equal (BroadwayNode *a,
BroadwayNode *b);
BroadwayServer *broadway_server_new (char *address,
int port,
const char *ssl_cert,
const char *ssl_key,
GError **error);
BroadwayServer *broadway_server_on_unix_socket_new (char *address,
GError **error);
gboolean broadway_server_has_client (BroadwayServer *server);
void broadway_server_flush (BroadwayServer *server);
void broadway_server_sync (BroadwayServer *server);
void broadway_server_roundtrip (BroadwayServer *server,
gint id,
guint32 tag);
void broadway_server_get_screen_size (BroadwayServer *server,
guint32 *width,
guint32 *height);
guint32 broadway_server_get_next_serial (BroadwayServer *server);
guint32 broadway_server_get_last_seen_time (BroadwayServer *server);
gboolean broadway_server_lookahead_event (BroadwayServer *server,
const char *types);
void broadway_server_query_mouse (BroadwayServer *server,
guint32 *surface,
gint32 *root_x,
gint32 *root_y,
guint32 *mask);
guint32 broadway_server_grab_pointer (BroadwayServer *server,
gint client_id,
gint id,
gboolean owner_events,
guint32 event_mask,
guint32 time_);
guint32 broadway_server_ungrab_pointer (BroadwayServer *server,
guint32 time_);
gint32 broadway_server_get_mouse_surface (BroadwayServer *server);
void broadway_server_set_show_keyboard (BroadwayServer *server,
gboolean show);
guint32 broadway_server_new_surface (BroadwayServer *server,
int x,
int y,
int width,
int height,
gboolean is_temp);
void broadway_server_destroy_surface (BroadwayServer *server,
gint id);
gboolean broadway_server_surface_show (BroadwayServer *server,
gint id);
gboolean broadway_server_surface_hide (BroadwayServer *server,
gint id);
void broadway_server_surface_raise (BroadwayServer *server,
gint id);
void broadway_server_surface_lower (BroadwayServer *server,
gint id);
void broadway_server_surface_set_transient_for (BroadwayServer *server,
gint id,
gint parent);
gboolean broadway_server_surface_translate (BroadwayServer *server,
gint id,
cairo_region_t *area,
gint dx,
gint dy);
guint32 broadway_server_upload_texture (BroadwayServer *server,
GBytes *texture);
void broadway_server_release_texture (BroadwayServer *server,
guint32 id);
cairo_surface_t * broadway_server_create_surface (int width,
int height);
void broadway_server_surface_update_nodes (BroadwayServer *server,
gint id,
guint32 data[],
int len,
GHashTable *client_texture_map);
gboolean broadway_server_surface_move_resize (BroadwayServer *server,
gint id,
gboolean with_move,
int x,
int y,
int width,
int height);
void broadway_server_focus_surface (BroadwayServer *server,
gint new_focused_surface);
#endif /* __BROADWAY_SERVER__ */