gtk2/docs/reference/gdk-pixbuf/tmpl/creating.sgml
Havoc Pennington 9365d0d7dc fix this to be sane
2000-12-04  Havoc Pennington  <hp@redhat.com>

	* gtk/gtkpaned.c (gtk_paned_expose): fix this to be sane

	* gtk/gtkvpaned.c (gtk_vpaned_expose): Add an expose handler

	* gtk/gtkhpaned.c (gtk_hpaned_expose): Add an expose handler

	* gtk/gtknotebook.c (gtk_notebook_draw_tab): put in a temporary
	hack to avoid infinite loops (queue draw instead of draw) -
	Owen has more appropriate fixes in a branch he'll check in later.

	* gtk/gtktextiter.c (gtk_text_iter_ends_line): handle paragraph
	separator, CR, and CRLF as line ends

	* gtk/gtktextbtree.c (gtk_text_btree_insert): on insertion, break
	into lines using pango_find_paragraph_boundary(); other bits of
	the widget are still going to be broken if the boundary isn't '\n'
	though
2000-12-04 23:04:17 +00:00

111 lines
2.4 KiB
Plaintext

<!-- ##### SECTION Title ##### -->
Image Data in Memory
<!-- ##### SECTION Short_Description ##### -->
Creating a pixbuf from image data that is already in memory.
<!-- ##### SECTION Long_Description ##### -->
<para>
The most basic way to create a pixbuf is to wrap an existing pixel
buffer with a #GdkPixbuf structure. You can use the
gdk_pixbuf_new_from_data() function to do this You need to specify
the destroy notification function that will be called when the
data buffer needs to be freed; this will happen when a #GdkPixbuf
is finalized by the reference counting functions If you have a
chunk of static data compiled into your application, you can pass
in #NULL as the destroy notification function so that the data
will not be freed.
</para>
<para>
The gdk_pixbuf_new() function can be used as a convenience to
create a pixbuf with an empty buffer. This is equivalent to
allocating a data buffer using malloc() and then wrapping it with
gdk_pixbuf_new_from_data(). The gdk_pixbuf_new() function will
compute an optimal rowstride so that rendering can be performed
with an efficient algorithm.
</para>
<para>
As a special case, you can use the gdk_pixbuf_new_from_xpm_data()
function to create a pixbuf from inline XPM image data.
</para>
<para>
You can also copy an existing pixbuf with the gdk_pixbuf_copy()
function. This is not the same as just doing a gdk_pixbuf_ref()
on the old pixbuf; the copy function will actually duplicate the
pixel data in memory and create a new #GdkPixbuf structure for it.
</para>
<!-- ##### SECTION See_Also ##### -->
<para>
gdk_pixbuf_finalize().
</para>
<!-- ##### FUNCTION gdk_pixbuf_new ##### -->
<para>
</para>
@colorspace:
@has_alpha:
@bits_per_sample:
@width:
@height:
@Returns:
<!-- ##### FUNCTION gdk_pixbuf_new_from_data ##### -->
<para>
</para>
@data:
@colorspace:
@has_alpha:
@bits_per_sample:
@width:
@height:
@rowstride:
@destroy_fn:
@destroy_fn_data:
@Returns:
<!-- ##### FUNCTION gdk_pixbuf_new_from_xpm_data ##### -->
<para>
</para>
@data:
@Returns:
<!-- ##### FUNCTION gdk_pixbuf_new_from_inline ##### -->
<para>
</para>
@inline_pixbuf:
@copy_pixels:
@length:
@error:
@Returns:
<!-- ##### FUNCTION gdk_pixbuf_copy ##### -->
<para>
</para>
@pixbuf:
@Returns: <!--
Local variables:
mode: sgml
sgml-parent-document: ("../gdk-pixbuf.sgml" "book" "refsect2" "")
End:
-->