gtk2/gtk/gtkhsla.c
Matthias Clasen 706aa93ab5 hsla: Just store floats
We are using floats for rgb, and we don't need more precision
for hsl colors either. We use hsl for computing color expressions
like shade(), lighter() and darker(), which are not precisely
specified anyway.

This commit updates the one test where the output changes a
tiny bit due to this.
2020-07-25 11:56:05 -04:00

204 lines
4.6 KiB
C

/* GTK - The GIMP Toolkit
* Copyright (C) 2012 Benjamin Otte <otte@gnome.org>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#include "config.h"
#include "gtkhslaprivate.h"
#include <math.h>
void
_gtk_hsla_init (GtkHSLA *hsla,
float hue,
float saturation,
float lightness,
float alpha)
{
g_return_if_fail (hsla != NULL);
if (hue >= 0)
hsla->hue = fmod (hue, 360);
else
hsla->hue = fmod (hue, 360) + 360;
hsla->saturation = CLAMP (saturation, 0, 1);
hsla->lightness = CLAMP (lightness, 0, 1);
hsla->alpha = CLAMP (alpha, 0, 1);
}
void
_gtk_hsla_init_from_rgba (GtkHSLA *hsla,
const GdkRGBA *rgba)
{
float min;
float max;
float red;
float green;
float blue;
float delta;
g_return_if_fail (hsla != NULL);
g_return_if_fail (rgba != NULL);
red = rgba->red;
green = rgba->green;
blue = rgba->blue;
if (red > green)
{
if (red > blue)
max = red;
else
max = blue;
if (green < blue)
min = green;
else
min = blue;
}
else
{
if (green > blue)
max = green;
else
max = blue;
if (red < blue)
min = red;
else
min = blue;
}
hsla->lightness = (max + min) / 2;
hsla->saturation = 0;
hsla->hue = 0;
hsla->alpha = rgba->alpha;
if (max != min)
{
if (hsla->lightness <= 0.5)
hsla->saturation = (max - min) / (max + min);
else
hsla->saturation = (max - min) / (2 - max - min);
delta = max -min;
if (red == max)
hsla->hue = (green - blue) / delta;
else if (green == max)
hsla->hue = 2 + (blue - red) / delta;
else if (blue == max)
hsla->hue = 4 + (red - green) / delta;
hsla->hue *= 60;
if (hsla->hue < 0.0)
hsla->hue += 360;
}
}
void
_gdk_rgba_init_from_hsla (GdkRGBA *rgba,
const GtkHSLA *hsla)
{
float hue;
float lightness;
float saturation;
float m1, m2;
lightness = hsla->lightness;
saturation = hsla->saturation;
if (lightness <= 0.5)
m2 = lightness * (1 + saturation);
else
m2 = lightness + saturation - lightness * saturation;
m1 = 2 * lightness - m2;
rgba->alpha = hsla->alpha;
if (saturation == 0)
{
rgba->red = lightness;
rgba->green = lightness;
rgba->blue = lightness;
}
else
{
hue = hsla->hue + 120;
while (hue > 360)
hue -= 360;
while (hue < 0)
hue += 360;
if (hue < 60)
rgba->red = m1 + (m2 - m1) * hue / 60;
else if (hue < 180)
rgba->red = m2;
else if (hue < 240)
rgba->red = m1 + (m2 - m1) * (240 - hue) / 60;
else
rgba->red = m1;
hue = hsla->hue;
while (hue > 360)
hue -= 360;
while (hue < 0)
hue += 360;
if (hue < 60)
rgba->green = m1 + (m2 - m1) * hue / 60;
else if (hue < 180)
rgba->green = m2;
else if (hue < 240)
rgba->green = m1 + (m2 - m1) * (240 - hue) / 60;
else
rgba->green = m1;
hue = hsla->hue - 120;
while (hue > 360)
hue -= 360;
while (hue < 0)
hue += 360;
if (hue < 60)
rgba->blue = m1 + (m2 - m1) * hue / 60;
else if (hue < 180)
rgba->blue = m2;
else if (hue < 240)
rgba->blue = m1 + (m2 - m1) * (240 - hue) / 60;
else
rgba->blue = m1;
}
}
void
_gtk_hsla_shade (GtkHSLA *dest,
const GtkHSLA *src,
float factor)
{
g_return_if_fail (dest != NULL);
g_return_if_fail (src != NULL);
dest->hue = src->hue;
dest->lightness = src->lightness * factor;
dest->lightness = CLAMP (dest->lightness, 0.0, 1.0);
dest->saturation = src->saturation * factor;
dest->saturation = CLAMP (dest->saturation, 0.0, 1.0);
dest->alpha = src->alpha;
}