gtk2/gdk/linux-fb/gdkinput-ps2.c
Elliot Lee c496211676 Put it into CVS.
Put it into CVS.
2000-05-31 21:50:38 +00:00

1097 lines
24 KiB
C

/* GDK - The GIMP Drawing Kit
* Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#include <gdk/gdk.h>
#include <gdk/gdkinternals.h>
#include "gdkinputprivate.h"
#include "gdkkeysyms.h"
#include "gdkprivate-fb.h"
#include <unistd.h>
#include <sys/types.h>
#include <fcntl.h>
#include <time.h>
#include <termios.h>
#include <sys/ioctl.h>
#include <sys/vt.h>
#include <sys/kd.h>
#include <ctype.h>
/*
* Modified by the GTK+ Team and others 1997-1999. See the AUTHORS
* file for a list of people on the GTK+ Team. See the ChangeLog
* files for a list of changes. These files are distributed with
* GTK+ at ftp://ftp.gtk.org/pub/gtk/.
*/
typedef struct {
gint fd, fd_tag;
gint x, y;
GdkWindow *prev_window;
gboolean button1_pressed, button2_pressed, button3_pressed;
gboolean click_grab;
} PS2Mouse;
typedef struct {
gint fd, fd_tag, consfd;
int vtnum, prev_vtnum;
guchar states[256];
gboolean is_ext : 1;
gboolean caps_lock : 1;
} Keyboard;
static void gdk_input_ps2_get_pointer (GdkWindow *window,
guint32 deviceid,
gdouble *x,
gdouble *y,
gdouble *pressure,
gdouble *xtilt,
gdouble *ytilt,
GdkModifierType *mask);
static Keyboard * tty_keyboard_open(void);
static guint keyboard_get_state(Keyboard *k);
static PS2Mouse *ps2mouse = NULL;
static Keyboard *keyboard = NULL;
FILE *debug_out;
static guint multiclick_tag;
static GdkEvent *multiclick_event = NULL;
static gboolean
click_event_timeout(gpointer x)
{
switch(multiclick_event->type)
{
case GDK_BUTTON_RELEASE:
gdk_event_free(multiclick_event);
break;
case GDK_2BUTTON_PRESS:
case GDK_3BUTTON_PRESS:
gdk_event_queue_append(multiclick_event);
break;
default:
break;
}
multiclick_event = NULL;
multiclick_tag = 0;
return FALSE;
}
static void
send_button_event(PS2Mouse *mouse, guint button, gboolean press_event, time_t the_time)
{
GdkEvent *event;
gint x, y;
GdkWindow *window;
int nbuttons = 0;
if(_gdk_fb_pointer_grab_window)
window = _gdk_fb_pointer_grab_window;
else
window = gdk_window_get_pointer(NULL, NULL, NULL, NULL);
gdk_window_get_origin(window, &x, &y);
x = mouse->x - x;
y = mouse->y - y;
if(!press_event
&& multiclick_event
&& multiclick_event->button.button == button
&& multiclick_event->button.window == window
&& ABS(multiclick_event->button.x - x) < 3
&& ABS(multiclick_event->button.y - y) < 3)
{
multiclick_event->button.time = the_time;
/* Just change multiclick_event into a different event */
switch(multiclick_event->button.type)
{
default:
g_assert_not_reached();
case GDK_BUTTON_RELEASE:
multiclick_event->button.type = GDK_2BUTTON_PRESS;
return;
case GDK_2BUTTON_PRESS:
multiclick_event->button.type = GDK_3BUTTON_PRESS;
return;
case GDK_3BUTTON_PRESS:
gdk_event_queue_append(multiclick_event); multiclick_event = NULL;
g_source_remove(multiclick_tag); multiclick_tag = 0;
}
}
event = gdk_event_make(window, press_event?GDK_BUTTON_PRESS:GDK_BUTTON_RELEASE, FALSE);
if(!event)
return;
event->button.x = x;
event->button.y = y;
event->button.button = button;
event->button.pressure = 0.5;
event->button.xtilt = event->button.ytilt = 0;
event->button.state = (mouse->button1_pressed?GDK_BUTTON1_MASK:0)
| (mouse->button2_pressed?GDK_BUTTON2_MASK:0)
| (mouse->button3_pressed?GDK_BUTTON3_MASK:0)
| (1 << (button + 8)) /* badhack */
| keyboard_get_state(keyboard);
event->button.source = GDK_SOURCE_MOUSE;
event->button.deviceid = 0;
event->button.x_root = mouse->x;
event->button.y_root = mouse->y;
if(mouse->button1_pressed)
nbuttons++;
if(mouse->button2_pressed)
nbuttons++;
if(mouse->button3_pressed)
nbuttons++;
if(press_event && nbuttons == 1 && !_gdk_fb_pointer_grab_window)
{
gdk_pointer_grab(window, FALSE, gdk_window_get_events(window), NULL, NULL, GDK_CURRENT_TIME);
mouse->click_grab = TRUE;
}
else if(!press_event && nbuttons == 0 && mouse->click_grab)
{
gdk_pointer_ungrab(GDK_CURRENT_TIME);
mouse->click_grab = FALSE;
}
#if 0
g_message("Button #%d %s [%d, %d] in %p", button, press_event?"pressed":"released",
x, y, window);
/* Debugging aid */
if(window && window != gdk_parent_root)
{
GdkGC *tmp_gc;
tmp_gc = gdk_gc_new(window);
GDK_GC_FBDATA(tmp_gc)->values.foreground.pixel = 0;
gdk_fb_draw_rectangle(window, tmp_gc, TRUE, 0, 0,
GDK_DRAWABLE_P(window)->width, GDK_DRAWABLE_P(window)->height);
gdk_gc_unref(tmp_gc);
}
#endif
if(!press_event && !multiclick_tag)
{
multiclick_tag = g_timeout_add(250, click_event_timeout, NULL);
multiclick_event = gdk_event_copy(event);
}
gdk_event_queue_append(event);
}
static GdkPixmap *last_contents = NULL;
static GdkPoint last_location;
static GdkCursor *last_cursor = NULL;
static GdkGC *cursor_gc;
void
gdk_fb_cursor_hide(void)
{
if(last_contents)
{
gdk_gc_set_clip_mask(cursor_gc, NULL);
/* Restore old picture */
gdk_fb_draw_drawable_2(gdk_parent_root, cursor_gc, last_contents, 0, 0, last_location.x, last_location.y,
GDK_DRAWABLE_P(last_contents)->width,
GDK_DRAWABLE_P(last_contents)->height, TRUE, FALSE);
}
}
void
gdk_fb_cursor_invalidate(void)
{
gdk_pixmap_unref(last_contents);
last_contents = NULL;
}
void
gdk_fb_cursor_unhide(void)
{
if(last_cursor)
{
if(!last_contents
|| GDK_DRAWABLE_P(GDK_CURSOR_FB(last_cursor)->cursor)->width != GDK_DRAWABLE_P(last_contents)->width
|| GDK_DRAWABLE_P(GDK_CURSOR_FB(last_cursor)->cursor)->height != GDK_DRAWABLE_P(last_contents)->height)
{
if(last_contents)
gdk_pixmap_unref(last_contents);
last_contents = gdk_pixmap_new(gdk_parent_root,
GDK_DRAWABLE_P(GDK_CURSOR_FB(last_cursor)->cursor)->width,
GDK_DRAWABLE_P(GDK_CURSOR_FB(last_cursor)->cursor)->height,
GDK_DRAWABLE_P(gdk_parent_root)->depth);
}
gdk_gc_set_clip_mask(cursor_gc, NULL);
gdk_fb_draw_drawable_2(last_contents, cursor_gc, gdk_parent_root, last_location.x, last_location.y, 0, 0,
GDK_DRAWABLE_P(GDK_CURSOR_FB(last_cursor)->cursor)->width,
GDK_DRAWABLE_P(GDK_CURSOR_FB(last_cursor)->cursor)->height, TRUE, FALSE);
gdk_gc_set_clip_mask(cursor_gc, GDK_CURSOR_FB(last_cursor)->mask);
gdk_gc_set_clip_origin(cursor_gc, last_location.x, last_location.y);
gdk_fb_draw_drawable_2(gdk_parent_root, cursor_gc, GDK_CURSOR_FB(last_cursor)->cursor,
0, 0, last_location.x, last_location.y,
GDK_DRAWABLE_P(GDK_CURSOR_FB(last_cursor)->cursor)->width,
GDK_DRAWABLE_P(GDK_CURSOR_FB(last_cursor)->cursor)->height, TRUE, FALSE);
}
else
gdk_fb_cursor_invalidate();
}
void
gdk_fb_get_cursor_rect(GdkRectangle *rect)
{
if(last_cursor)
{
rect->x = last_location.x;
rect->y = last_location.y;
rect->width = GDK_DRAWABLE_P(GDK_CURSOR_FB(last_cursor)->cursor)->width;
rect->height = GDK_DRAWABLE_P(GDK_CURSOR_FB(last_cursor)->cursor)->height;
}
else
{
rect->x = rect->y = -1;
rect->width = rect->height = 0;
}
}
static void
move_pointer(PS2Mouse *mouse, GdkWindow *in_window)
{
GdkCursor *the_cursor;
if(!cursor_gc)
{
GdkColor white, black;
cursor_gc = gdk_gc_new(gdk_parent_root);
gdk_color_black(gdk_colormap_get_system(), &black);
gdk_color_white(gdk_colormap_get_system(), &white);
gdk_gc_set_foreground(cursor_gc, &black);
gdk_gc_set_background(cursor_gc, &white);
}
gdk_fb_cursor_hide();
last_location.x = mouse->x;
last_location.y = mouse->y;
if(_gdk_fb_pointer_grab_cursor)
the_cursor = _gdk_fb_pointer_grab_cursor;
else
{
while(!GDK_WINDOW_FBDATA(in_window)->cursor && GDK_WINDOW_P(in_window)->parent)
in_window = GDK_WINDOW_P(in_window)->parent;
the_cursor = GDK_WINDOW_FBDATA(in_window)->cursor;
}
if(the_cursor)
gdk_cursor_ref(the_cursor);
if(last_cursor)
gdk_cursor_unref(last_cursor);
last_cursor = the_cursor;
gdk_fb_cursor_unhide();
}
static gboolean
handle_input(GIOChannel *gioc, GIOCondition cond, gpointer data)
{
guchar buf[3];
int n, left, dx=0, dy=0;
PS2Mouse *mouse = data;
gboolean new_button1, new_button2, new_button3;
time_t the_time = g_latest_time.tv_sec;
GdkWindow *mousewin;
for(left = sizeof(buf); left > 0; )
{
n = read(mouse->fd, buf+sizeof(buf)-left, left);
g_assert(n > 0);
left -= n;
}
new_button1 = (buf[0] & 1) && 1;
new_button3 = (buf[0] & 2) && 1;
new_button2 = (buf[0] & 4) && 1;
if(new_button1 != mouse->button1_pressed)
{
mouse->button1_pressed = new_button1;
send_button_event(mouse, 1, new_button1, the_time);
}
if(new_button2 != mouse->button2_pressed)
{
mouse->button2_pressed = new_button2;
send_button_event(mouse, 2, new_button2, the_time);
}
if(new_button3 != mouse->button3_pressed)
{
mouse->button3_pressed = new_button3;
send_button_event(mouse, 3, new_button3, the_time);
}
if(buf[1] != 0)
dx = ((buf[0] & 0x10) ? ((gint)buf[1])-256 : buf[1]);
else
dx = 0;
if(buf[2] != 0)
dy = -((buf[0] & 0x20) ? ((gint)buf[2])-256 : buf[2]);
else
dy = 0;
mouse->x += dx;
mouse->y += dy;
if(_gdk_fb_pointer_grab_confine)
mousewin = _gdk_fb_pointer_grab_confine;
else
mousewin = gdk_parent_root;
if(mouse->x < 0)
mouse->x = 0;
else if(mouse->x > (GDK_DRAWABLE_FBDATA(mousewin)->lim_x - 1))
mouse->x = GDK_DRAWABLE_FBDATA(mousewin)->lim_x - 1;
if(mouse->y < 0)
mouse->y = 0;
else if(mouse->y > (GDK_DRAWABLE_FBDATA(mousewin)->lim_y - 1))
mouse->y = GDK_DRAWABLE_FBDATA(mousewin)->lim_y - 1;
if(dx || dy) {
GdkEvent *event;
gint x, y, rx, ry;
GdkWindow *win;
guint state;
win = gdk_window_get_pointer(NULL, NULL, NULL, NULL);
move_pointer(mouse, win);
if(_gdk_fb_pointer_grab_window)
win = _gdk_fb_pointer_grab_window;
gdk_window_get_origin(win, &x, &y);
x = mouse->x - x;
y = mouse->y - y;
state = (mouse->button1_pressed?GDK_BUTTON1_MASK:0)
| (mouse->button2_pressed?GDK_BUTTON2_MASK:0)
| (mouse->button3_pressed?GDK_BUTTON3_MASK:0)
| keyboard_get_state(keyboard);
event = gdk_event_make (win, GDK_MOTION_NOTIFY, TRUE);
if(event)
{
event->motion.x = x;
event->motion.y = y;
event->motion.pressure = 0.5;
event->motion.xtilt = event->motion.ytilt = 0;
event->motion.state = state;
event->motion.is_hint = FALSE;
event->motion.source = GDK_SOURCE_MOUSE;
event->motion.deviceid = 0;
event->motion.x_root = mouse->x;
event->motion.y_root = mouse->y;
}
if(win != mouse->prev_window)
{
GdkEvent *evel;
if(mouse->prev_window && (evel = gdk_event_make(mouse->prev_window, GDK_LEAVE_NOTIFY, TRUE)))
{
evel->crossing.subwindow = gdk_window_ref(win);
evel->crossing.x = x;
evel->crossing.y = y;
evel->crossing.x_root = mouse->x;
evel->crossing.y_root = mouse->y;
evel->crossing.mode = GDK_CROSSING_NORMAL;
evel->crossing.detail = GDK_NOTIFY_UNKNOWN;
evel->crossing.focus = FALSE;
evel->crossing.state = state;
}
evel = gdk_event_make(win, GDK_ENTER_NOTIFY, TRUE);
if(evel)
{
evel->crossing.subwindow = gdk_window_ref(mouse->prev_window?mouse->prev_window:gdk_parent_root);
evel->crossing.x = x;
evel->crossing.y = y;
evel->crossing.x_root = mouse->x;
evel->crossing.y_root = mouse->y;
evel->crossing.mode = GDK_CROSSING_NORMAL;
evel->crossing.detail = GDK_NOTIFY_UNKNOWN;
evel->crossing.focus = FALSE;
evel->crossing.state = state;
}
if(mouse->prev_window)
gdk_window_unref(mouse->prev_window);
mouse->prev_window = gdk_window_ref(win);
}
}
return TRUE;
}
static PS2Mouse *
mouse_open(void)
{
PS2Mouse *retval = g_new0(PS2Mouse, 1);
guchar buf[7];
int i = 0;
GIOChannel *gioc;
retval->fd = open("/dev/psaux", O_RDWR);
if(retval->fd < 0)
{
g_free(retval);
return NULL;
}
/* From xf86_Mouse.c */
buf[i++] = 230; /* 1:1 scaling */
buf[i++] = 244; /* enable mouse */
buf[i++] = 243; /* Sample rate */
buf[i++] = 200;
buf[i++] = 232; /* device resolution */
buf[i++] = 1;
write(retval->fd, buf, i);
read(retval->fd, buf, 3); /* Get rid of misc garbage whatever stuff from mouse */
gioc = g_io_channel_unix_new(retval->fd);
retval->fd_tag = g_io_add_watch(gioc, G_IO_IN|G_IO_ERR|G_IO_HUP|G_IO_NVAL, handle_input, retval);
retval->x = gdk_display->modeinfo.xres >> 1;
retval->y = gdk_display->modeinfo.yres >> 1;
return retval;
}
void
gdk_input_init (void)
{
gdk_input_vtable.set_mode = NULL;
gdk_input_vtable.set_axes = NULL;
gdk_input_vtable.set_key = NULL;
gdk_input_vtable.motion_events = NULL;
gdk_input_vtable.get_pointer = gdk_input_ps2_get_pointer;
gdk_input_vtable.grab_pointer = NULL;
gdk_input_vtable.ungrab_pointer = NULL;
gdk_input_vtable.configure_event = NULL;
gdk_input_vtable.enter_event = NULL;
gdk_input_vtable.other_event = NULL;
gdk_input_vtable.window_none_event = NULL;
gdk_input_vtable.enable_window = NULL;
gdk_input_vtable.disable_window = NULL;
gdk_input_devices = g_list_append (NULL, (GdkDeviceInfo *) &gdk_input_core_info);
gdk_input_ignore_core = FALSE;
ps2mouse = mouse_open();
}
void
gdk_input_ps2_get_mouseinfo(gint *x, gint *y, GdkModifierType *mask)
{
*x = ps2mouse->x;
*y = ps2mouse->y;
*mask =
(ps2mouse->button1_pressed?GDK_BUTTON1_MASK:0)
| (ps2mouse->button2_pressed?GDK_BUTTON2_MASK:0)
| (ps2mouse->button3_pressed?GDK_BUTTON3_MASK:0)
| keyboard_get_state(keyboard);
}
static void
gdk_input_ps2_get_pointer (GdkWindow *window,
guint32 deviceid,
gdouble *x,
gdouble *y,
gdouble *pressure,
gdouble *xtilt,
gdouble *ytilt,
GdkModifierType *mask)
{
gint x_int, y_int;
gdk_window_get_root_origin(window, &x_int, &y_int);
if (x) *x = ps2mouse->x - x_int;
if (y) *y = ps2mouse->y - y_int;
if (pressure) *pressure = 0.5;
if (xtilt) *xtilt = 0;
if (ytilt) *ytilt = 0;
}
/* Returns the modifier mask for the keyboard */
static guint
keyboard_get_state(Keyboard *k)
{
guint retval = 0;
struct {
guchar from;
guint to;
} statetrans[] = {
{0x1D, GDK_CONTROL_MASK},
{0x9D, GDK_CONTROL_MASK},
{0x38, GDK_MOD1_MASK},
{0xB8, GDK_MOD1_MASK},
{0x2A, GDK_SHIFT_MASK},
{0x36, GDK_SHIFT_MASK}
};
int i;
for(i = 0; i < sizeof(statetrans)/sizeof(statetrans[0]); i++)
if(k->states[statetrans[i].from])
retval |= statetrans[i].to;
return retval;
}
static GdkWindow *
gdk_window_find_focus(void)
{
if(_gdk_fb_keyboard_grab_window)
return _gdk_fb_keyboard_grab_window;
else if(GDK_WINDOW_P(gdk_parent_root)->children)
return GDK_WINDOW_P(gdk_parent_root)->children->data;
else
return gdk_parent_root;
}
static gboolean
handle_keyboard_input(GIOChannel *gioc, GIOCondition cond, gpointer data)
{
guchar buf[128];
int i, n;
Keyboard *k = data;
time_t now;
n = read(k->fd, buf, sizeof(buf));
if(n <= 0)
g_error("Nothing from keyboard!");
/* Now turn this into a keyboard event */
now = g_latest_time.tv_sec;
for(i = 0; i < n; i++)
{
guchar base_char;
static const guint trans_table[256][3] = {
/* 0x00 */
{0, 0, 0},
{GDK_Escape, 0, 0},
{'1', '!', 0},
{'2', '@', 0},
{'3', '#', 0},
{'4', '$', 0},
{'5', '%', 0},
{'6', '^', 0},
{'7', '&', 0},
{'8', '*', 0},
{'9', '(', 0},
{'0', ')', 0},
{'-', '_', 0},
{'=', '+', 0},
{GDK_BackSpace, 0, 0},
{GDK_Tab, 0, 0},
/* 0x10 */
{'q', 'Q', 0},
{'w', 'W', 0},
{'e', 'E', 0},
{'r', 'R', 0},
{'t', 'T', 0},
{'y', 'Y', 0},
{'u', 'U', 0},
{'i', 'I', 0},
{'o', 'O', 0},
{'p', 'P', 0},
{'[', '{', 0},
{']', '}', 0},
{GDK_Return, 0, 0},
{GDK_Control_L, 0, 0}, /* mod */
{'a', 'A', 0},
{'s', 'S', 0},
/* 0x20 */
{'d', 'D', 0},
{'f', 'F', 0},
{'g', 'G', 0},
{'h', 'H', 0},
{'j', 'J', 0},
{'k', 'K', 0},
{'l', 'L', 0},
{';', ':', 0},
{'\'', '"', 0},
{'`', '~', 0},
{0, 0, 0},
{GDK_Shift_L, 0, 0}, /* mod */
{'\\', 0, 0},
{'z', 0, 0},
{'x', 0, 0},
{'c', 0, 0},
/* 0x30 */
{'v', 'V', 0},
{'b', 'B', 0},
{'n', 'N', 0},
{'m', 'M', 0},
{',', 0, 0},
{'.', 0, 0},
{'/', 0, 0},
{GDK_Shift_R, 0, 0}, /* mod */
{GDK_KP_Multiply, 0, 0},
{' ', 0, 0},
{0, 0, 0},
{GDK_F1, 0, 0},
{GDK_F2, 0, 0},
{GDK_F3, 0, 0},
{GDK_F4, 0, 0},
{GDK_F5, 0, 0},
/* 0x40 */
{GDK_F6, 0, 0},
{GDK_F7, 0, 0},
{GDK_F8, 0, 0},
{GDK_F9, 0, 0},
{GDK_F10, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
/* 0x50 */
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{GDK_F11, 0, 0},
{GDK_F12, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
/* 0x60 */
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
/* 0x70 */
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
/* 0x80 */
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
/* 0x90 */
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
/* 0xA0 */
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
/* 0xB0 */
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
/* 0xC0 */
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{GDK_Up, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{GDK_Left, 0, 0},
{GDK_Right, 0, 0},
{0, 0, 0},
{0, 0, 0},
/* 0xD0 */
{GDK_Down, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
/* 0xE0 */
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
/* 0xF0 */
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
};
GdkEvent *event;
GdkWindow *win;
char dummy[2];
int mod;
guint keyval, state;
if(buf[i] == 0xE0 || k->is_ext) /* extended char */
{
int l;
l = k->is_ext?0:1;
k->is_ext = TRUE;
if((i+l) >= n)
continue;
if(buf[i+l] == 0x2A
|| buf[i+l] == 0xAA)
{
i++;
continue;
}
base_char = 0x80 + (buf[i+l] & 0x7F);
k->is_ext = FALSE;
i += l;
}
else
base_char = buf[i] & 0x7F;
if(base_char > sizeof(trans_table)/sizeof(trans_table[0]))
continue;
{
gboolean new_state = (buf[i] & 0x80)?FALSE:TRUE;
k->states[base_char] = new_state;
}
if((base_char == 0x1D) /* left Ctrl */
|| (base_char == 0x9D) /* right Ctrl */
|| (base_char == 0x38) /* left Alt */
|| (base_char == 0xB8) /* right Alt */
|| (base_char == 0x2A) /* left Shift */
|| (base_char == 0x36) /* right Shift */)
{
continue; /* Don't generate events for modifiers */
}
if(base_char == 0x3A /* Caps lock */)
{
if(k->states[base_char])
k->caps_lock = !k->caps_lock;
ioctl(k->fd, KDSETLED, k->caps_lock?LED_CAP:0);
continue;
}
if(trans_table[base_char][0] >= GDK_F1
&& trans_table[base_char][0] <= GDK_F35
&& (keyboard_get_state(k) & GDK_MOD1_MASK))
{
if(!k->states[base_char]) /* Only switch on release */
{
gint vtnum = trans_table[base_char][0] - GDK_F1 + 1;
fprintf(debug_out, "Switching VTs\n");
/* Do the whole funky VT switch thing */
ioctl(k->consfd, VT_ACTIVATE, vtnum);
ioctl(k->consfd, VT_WAITACTIVE, k->vtnum);
gdk_fb_redraw_all();
}
continue;
}
keyval = 0;
state = keyboard_get_state(k);
mod = 0;
if(state & GDK_CONTROL_MASK)
mod = 2;
else if(state & GDK_SHIFT_MASK)
mod = 1;
do {
keyval = trans_table[base_char][mod--];
} while(!keyval && (mod > 0));
if(k->caps_lock && (keyval >= 'a')
&& (keyval <= 'z'))
keyval = toupper(keyval);
win = gdk_window_find_focus();
event = gdk_event_make(win, k->states[base_char]?GDK_KEY_PRESS:GDK_KEY_RELEASE, TRUE);
if(event)
{
/* Find focused window */
event->key.time = now;
event->key.state = state;
event->key.keyval = keyval;
event->key.length = isprint(event->key.keyval)?1:0;
dummy[0] = event->key.keyval;
dummy[1] = 0;
event->key.string = event->key.length?g_strdup(dummy):NULL;
}
}
return TRUE;
}
static Keyboard *
tty_keyboard_open(void)
{
Keyboard *retval = g_new0(Keyboard, 1);
GIOChannel *gioc;
const char cursoroff_str[] = "\033[?1;0;0c";
int n;
struct vt_stat vs;
char buf[32];
struct termios ts;
setsid();
retval->consfd = open("/dev/console", O_RDWR);
ioctl(retval->consfd, VT_GETSTATE, &vs);
retval->prev_vtnum = vs.v_active;
g_snprintf(buf, sizeof(buf), "/dev/tty%d", retval->prev_vtnum);
ioctl(retval->consfd, KDSKBMODE, K_XLATE);
n = ioctl(retval->consfd, VT_OPENQRY, &retval->vtnum);
if(n < 0 || retval->vtnum == -1)
g_error("Cannot allocate VT");
ioctl(retval->consfd, VT_ACTIVATE, retval->vtnum);
ioctl(retval->consfd, VT_WAITACTIVE, retval->vtnum);
debug_out = fdopen(dup(2), "w");
#if 0
close(0);
close(1);
close(2);
#endif
g_snprintf(buf, sizeof(buf), "/dev/tty%d", retval->vtnum);
retval->fd = open(buf, O_RDWR|O_NONBLOCK);
if(retval->fd < 0)
return NULL;
if(ioctl(retval->fd, KDSKBMODE, K_RAW) < 0)
g_warning("K_RAW failed");
ioctl(0, TIOCNOTTY, 0);
ioctl(retval->fd, TIOCSCTTY, 0);
tcgetattr(retval->fd, &ts);
ts.c_cc[VTIME] = 0;
ts.c_cc[VMIN] = 1;
ts.c_lflag &= ~(ICANON|ECHO|ISIG);
ts.c_iflag = 0;
tcsetattr(retval->fd, TCSAFLUSH, &ts);
tcsetpgrp(retval->fd, getpgrp());
write(retval->fd, cursoroff_str, strlen(cursoroff_str));
#if 0
if(retval->fd != 0)
dup2(retval->fd, 0);
if(retval->fd != 1)
dup2(retval->fd, 1);
if(retval->fd != 2)
dup2(retval->fd, 2);
#endif
gioc = g_io_channel_unix_new(retval->fd);
retval->fd_tag = g_io_add_watch(gioc, G_IO_IN|G_IO_ERR|G_IO_HUP|G_IO_NVAL, handle_keyboard_input, retval);
return retval;
}
void
keyboard_init(void)
{
keyboard = tty_keyboard_open();
}
void
keyboard_shutdown(void)
{
int tmpfd;
ioctl(keyboard->fd, KDSKBMODE, K_XLATE);
close(keyboard->fd);
g_source_remove(keyboard->fd_tag);
tmpfd = keyboard->consfd;
ioctl(tmpfd, VT_ACTIVATE, keyboard->prev_vtnum);
ioctl(tmpfd, VT_WAITACTIVE, keyboard->prev_vtnum);
ioctl(tmpfd, VT_DISALLOCATE, keyboard->vtnum);
close(tmpfd);
g_free(keyboard);
keyboard = NULL;
}