gtk2/testsuite/gsk
Matthias Clasen dff2aa20ff gl: Fixed clipped offscreen rendering
When we are rendering a texture node to an offscreen,
and we have a clip, we must force the offscreen rendering.
Otherwise, the code will notice: Hey, it already is a texture
node, so no need to render it to a texture again. But when
clipping is involved, that is exactly what we want to do.

Testcase included.

Fixes: #3651
2021-02-09 22:43:15 -05:00
..
compare gl: Fixed clipped offscreen rendering 2021-02-09 22:43:15 -05:00
nodeparser gsk: Fix serialization of glyphs 2020-12-21 10:49:56 -05:00
compare-render.c gsk: Avoid using gtk css types in public api 2020-11-16 23:27:44 -05:00
meson.build gl: Fixed clipped offscreen rendering 2021-02-09 22:43:15 -05:00
node-parser.c gsk: Avoid using gtk css types in public api 2020-11-16 23:27:44 -05:00
reftest-compare.c reftests: Pass common_cflags 2020-05-19 08:32:33 +02:00
reftest-compare.h Start reftests for gsk 2017-10-02 00:21:56 -04:00
render-nodes-cairo.test.in a11y: Consolidate accessibility environment variables 2020-11-09 16:21:49 +00:00
render-nodes-vulkan.test.in a11y: Consolidate accessibility environment variables 2020-11-09 16:21:49 +00:00
rounded-rect.c testsuite: Add tests for rounded rect code 2020-02-13 07:36:38 +01:00
shader.c Add a test for gsk_gl_shader_compile 2020-10-01 23:45:05 -04:00
transform.c Add some tests for the axis-aligned check 2020-09-07 14:22:47 -04:00