forked from AuroraMiddleware/gtk
9d2a946813
Sun Jul 18 17:21:10 2004 Soeren Sandmann <sandmann@daimi.au.dk> * === Released 2.5.0 === * NEWS: updates * tests/testcombo.c: Fix compilation
510 lines
16 KiB
Plaintext
510 lines
16 KiB
Plaintext
<!-- ##### SECTION Title ##### -->
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GtkObject
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<!-- ##### SECTION Short_Description ##### -->
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The base class of the GTK+ type hierarchy.
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<!-- ##### SECTION Long_Description ##### -->
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<refsect2>
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<title>Description</title>
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<para>
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#GtkObject is the base class for all widgets, and for a few
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non-widget objects such as #GtkAdjustment. #GtkObject predates
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#GObject; non-widgets that derive from #GtkObject rather than
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#GObject do so for backward compatibility reasons.
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</para>
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<para>
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The most interesting difference between #GtkObject and #GObject is the
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"floating" reference count. A #GObject is created with a reference count of 1,
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owned by the creator of the #GObject. (The owner of a reference is the code
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section that has the right to call g_object_unref() in order to remove that
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reference.) A #GtkObject is created with a reference count of 1 also, but it
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isn't owned by anyone; calling g_object_unref() on the newly-created #GtkObject
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is incorrect. Instead, the initial reference count of a #GtkObject is "floating".
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The floating reference can be removed by anyone at any time, by calling
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gtk_object_sink(). gtk_object_sink() does nothing if an object is already
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sunk (has no floating reference).
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</para>
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<para>
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When you add a widget to its parent container, the parent container
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will do this:
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<informalexample><programlisting>
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g_object_ref (G_OBJECT (child_widget));
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gtk_object_sink (GTK_OBJECT (child_widget));
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</programlisting></informalexample>
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This means that the container now owns a reference to the child widget (since
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it called g_object_ref()), and the child widget has no floating reference.
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</para>
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<para>
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The purpose of the floating reference is to keep the child widget alive
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until you add it to a parent container:
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<informalexample><programlisting>
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button = gtk_button_new (<!-- -->);
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/* button has one floating reference to keep it alive */
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gtk_container_add (GTK_CONTAINER (container), button);
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/* button has one non-floating reference owned by the container */
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</programlisting></informalexample>
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</para>
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<para>
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#GtkWindow is a special case, because GTK+ itself will ref/sink it on creation.
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That is, after calling gtk_window_new(), the #GtkWindow will have one
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reference which is owned by GTK+, and no floating references.
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</para>
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<para>
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One more factor comes into play: the "destroy" signal, emitted by the
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gtk_object_destroy() method. The "destroy" signal asks all code owning a
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reference to an object to release said reference. So, for example, if you call
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gtk_object_destroy() on a #GtkWindow, GTK+ will release the reference count that
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it owns; if you call gtk_object_destroy() on a #GtkButton, then the button will
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be removed from its parent container and the parent container will release its
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reference to the button. Because these references are released, calling
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gtk_object_destroy() should result in freeing all memory associated with an
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object, unless some buggy code fails to release its references in response to
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the "destroy" signal. Freeing memory (referred to as
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<firstterm>finalization</firstterm> only happens if the reference count reaches
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zero.
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</para>
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<para>
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Some simple rules for handling #GtkObject:
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<itemizedlist>
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<listitem><para>
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Never call g_object_unref() unless you have previously called g_object_ref(),
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even if you created the #GtkObject. (Note: this is <emphasis>not</emphasis>
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true for #GObject; for #GObject, the creator of the object owns a reference.)
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</para></listitem>
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<listitem><para>
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Call gtk_object_destroy() to get rid of most objects in most cases.
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In particular, widgets are almost always destroyed in this way.
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</para></listitem>
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<listitem><para> Because of the floating reference count, you don't need to
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worry about reference counting for widgets and toplevel windows, unless you
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explicitly call g_object_ref() yourself.</para></listitem>
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</itemizedlist>
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</para>
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</refsect2>
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<!-- ##### SECTION See_Also ##### -->
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<para>
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#GObject
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</para>
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<!-- ##### STRUCT GtkObject ##### -->
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<para>
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The object itself. You should never use these members directly -
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use the accessing macros instead.
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</para>
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<!-- ##### SIGNAL GtkObject::destroy ##### -->
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<para>
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Signals that all holders of a reference to the #GtkObject should release
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the reference that they hold. May result in finalization of the object
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if all references are released.
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</para>
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@object: the object which received the signal.
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<!-- ##### ARG GtkObject:user-data ##### -->
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<para>
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</para>
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<!-- ##### MACRO GTK_OBJECT_TYPE ##### -->
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<para>
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Gets the type of an object.
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</para>
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@object: a #GtkObject.
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<!-- ##### MACRO GTK_OBJECT_TYPE_NAME ##### -->
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<para>
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Gets the name of an objects type.
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</para>
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@object: a #GtkObject.
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<!-- ##### ENUM GtkObjectFlags ##### -->
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<para>
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Tells about the state of the object.
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</para>
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@GTK_IN_DESTRUCTION: the object is currently being destroyed. This is used
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internally by GTK+ to prevent reinvokations during destruction.
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@GTK_FLOATING: the object is orphaned. Objects that take strong hold of an
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object may gtk_object_sink() it, after obtaining their own references, if
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they believe they are nearly primary ownership of the object.
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GTK_CONNECTED: signals are connected to this object.
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@GTK_RESERVED_1: reserved for future use
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@GTK_RESERVED_2: reserved for future use
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<!-- ##### MACRO GTK_OBJECT_FLAGS ##### -->
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<para>
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Gets the #GtkObjectFlags for an object without directly
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accessing its members.
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</para>
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@obj: the object whose flags are returned.
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<!-- ##### MACRO GTK_OBJECT_FLOATING ##### -->
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<para>
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Evaluates to %TRUE if the object still has its floating reference count.
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See the overview documentation for #GtkObject.
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</para>
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@obj: the object to examine.
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<!-- ##### ENUM GtkArgFlags ##### -->
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<para>
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Possible flags indicating how an argument should be treated.
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Deprecated in favor of #GParamSpec features.
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</para>
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@GTK_ARG_READABLE: the argument is readable. (i.e. can be queried)
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@GTK_ARG_WRITABLE: the argument is writable. (i.e. settable)
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@GTK_ARG_CONSTRUCT: the argument needs construction.
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@GTK_ARG_CONSTRUCT_ONLY: the argument needs construction (and will
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be set once during object creation), but is otherwise cannot be
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set. Hence this flag is not allowed with #GTK_ARG_WRITABLE,
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and is redundant with #GTK_ARG_CONSTRUCT.
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@GTK_ARG_CHILD_ARG: an argument type that applies to (and may be different for)
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each child. Used by #GtkContainer.
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<!-- ##### FUNCTION gtk_object_new ##### -->
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<para>
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Constructs an object given its arguments, enumerated in the call to the
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function.
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</para>
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@type: the type identifying this object. Returned by gtk_type_unique()
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(although for a properly-written object it should be accessible through
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a #GTK_TYPE_FOO macro.)
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@first_property_name: name of the first property to set when constructing
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the object.
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@Varargs: the first argument's value, followed by any number of
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name/argument-value pairs, terminated with %NULL.
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@Returns: the new #GtkObject.
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@Deprecated: Use g_object_new() instead.
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<!-- ##### FUNCTION gtk_object_sink ##### -->
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<para>
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Removes the floating reference from a #GtkObject, if it exists;
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otherwise does nothing. See the #GtkObject overview documentation at
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the top of the page.
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</para>
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@object: the object to sink.
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<!-- ##### FUNCTION gtk_object_ref ##### -->
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<para>
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Increases the reference count of the object.
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</para>
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@object: the object to reference.
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@Returns: @object.
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@Deprecated: Use g_object_ref() instead.
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<!-- ##### FUNCTION gtk_object_unref ##### -->
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<para>
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Decreases the reference count of an object. When its reference count drops
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to 0, the object is finalized (i.e. its memory is freed).
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</para>
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@object: the object to dereference.
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@Deprecated: Use g_object_unref() instead.
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<!-- ##### FUNCTION gtk_object_weakref ##### -->
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<para>
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Adds a weak reference callback to an object. Weak references are used for notification when an object is
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finalized. They are called "weak references" because they allow you to safely
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hold a pointer to an object without calling g_object_ref() (g_object_ref() adds
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a strong reference, that is, forces the object to stay alive).
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</para>
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@object: object to weakly reference.
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@notify: callback to invoke before the object is freed.
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@data: extra data to pass to #notify.
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@Deprecated: Use g_object_weak_ref() instead.
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<!-- ##### FUNCTION gtk_object_weakunref ##### -->
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<para>
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Removes a weak reference callback to an object.
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</para>
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@object: object stop weakly referencing.
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@notify: callback to search for.
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@data: data to search for.
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@Deprecated: Use g_object_weak_unref() instead.
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<!-- ##### FUNCTION gtk_object_destroy ##### -->
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<para>
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Emits the "destroy" signal notifying all reference holders that they should
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release the #GtkObject. See the overview documentation at the top of the
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page for more details.
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</para>
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<para>
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The memory for the object itself won't be deleted until
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its reference count actually drops to 0; gtk_object_destroy() merely asks
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reference holders to release their references, it does not free the object.
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</para>
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@object: the object to destroy.
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<!-- ##### FUNCTION gtk_object_get ##### -->
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<para>
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Gets properties of an object.
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</para>
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@object: a #GtkObject.
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@first_property_name: name of first property to get the value for.
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@Varargs: %NULL-terminated list of name-return location pairs.
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@Deprecated: Use g_object_get() instead.
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<!-- ##### FUNCTION gtk_object_set ##### -->
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<para>
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Sets properties on an object.
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</para>
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<para>
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<informalexample>
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<programlisting>
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void set_box_properties (GtkBox* box)
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{
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gtk_object_set (GTK_OBJECT (box), "homogeneous", TRUE,
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"spacing", 8,
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NULL);
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}
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</programlisting>
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</informalexample>
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</para>
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@object: a #GtkObject.
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@first_property_name: name of the first property to set
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@Varargs: the value of the first argument, followed optionally
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by more name/value pairs, followed by %NULL.
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@Deprecated: Use g_object_set() instead.
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<!-- ##### FUNCTION gtk_object_set_data ##### -->
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<para>
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Each object carries around a table of associations from
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strings to pointers. This function lets you set an association.
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</para>
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<para>
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If the object already had an association with that name,
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the old association will be destroyed.
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</para>
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@object: object containing the associations.
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@key: name of the key.
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@data: data to associate with that key.
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@Deprecated: Use g_object_set_data() instead.
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<!-- ##### FUNCTION gtk_object_set_data_full ##### -->
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<para>
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Like gtk_object_set_data() except it adds notification
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for when the association is destroyed, either by
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gtk_object_remove_data() or when the object is destroyed.
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</para>
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@object: object containing the associations.
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@key: name of the key.
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@data: data to associate with that key.
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@destroy: function to call when the association is destroyed.
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@Deprecated: Use g_object_set_data_full() instead.
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<!-- ##### FUNCTION gtk_object_remove_data ##### -->
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<para>
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Removes a specified datum from the object's data associations (the object_data).
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Subsequent calls to gtk_object_get_data() will return %NULL.
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</para>
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<para>
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If you specified a destroy handler with gtk_object_set_data_full(),
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it will be invoked.
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</para>
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@object: the object maintaining the association.
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@key: name of the key for that association.
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@Deprecated: Use g_object_set_data() to set the object data to %NULL instead.
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<!-- ##### FUNCTION gtk_object_get_data ##### -->
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<para>
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Get a named field from the object's table of associations (the object_data).
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</para>
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@object: the object maintaining the associations.
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@key: name of the key for that association.
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@Returns: the data if found, or %NULL if no such data exists.
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@Deprecated: Use g_object_get_data() instead.
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<!-- ##### FUNCTION gtk_object_remove_no_notify ##### -->
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<para>
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Remove a specified datum from the object's data associations (the object_data),
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without invoking the association's destroy handler.
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</para>
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<para>
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Just like gtk_object_remove_data() except that any destroy handler
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will be ignored.
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Therefore this only affects data set using gtk_object_set_data_full().
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</para>
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@object: the object maintaining the association.
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@key: name of the key for that association.
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@Deprecated: Use g_object_steal_data() instead.
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<!-- ##### FUNCTION gtk_object_set_user_data ##### -->
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<para>
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For convenience, every object offers a generic user data
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pointer. This function sets it.
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</para>
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@object: the object whose user data should be set.
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@data: the new value for the user data.
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@Deprecated: Use g_object_set_data() instead.
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<!-- ##### FUNCTION gtk_object_get_user_data ##### -->
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<para>
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Get the object's user data pointer.
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</para>
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<para>
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This is intended to be a pointer for your convenience in
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writing applications.
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</para>
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@object: the object.
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@Returns: the user data field for object.
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@Deprecated: Use g_object_get_data() instead.
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<!-- ##### FUNCTION gtk_object_add_arg_type ##### -->
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<para>
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Deprecated in favor of the #GObject property system including #GParamSpec.
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Add a new type of argument to an object class.
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Usually this is called when registering a new type of object.
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</para>
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@arg_name: fully qualify object name, for example GtkObject::user_data.
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@arg_type: type of the argument.
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@arg_flags: bitwise-OR of the #GtkArgFlags enum. (Whether the argument is
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settable or gettable, whether it is set when the object is constructed.)
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@arg_id: an internal number, passed in from here to the "set_arg" and
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"get_arg" handlers of the object.
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<!-- ##### FUNCTION gtk_object_set_data_by_id ##### -->
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<para>
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Just like gtk_object_set_data() except that it takes
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a #GQuark instead of a string, so it is slightly faster.
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</para>
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<para>
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Use gtk_object_data_try_key() and gtk_object_data_force_id()
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to get an id from a string.
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</para>
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@object: object containing the associations.
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@data_id: quark of the key.
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@data: data to associate with that key.
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@Deprecated: Use g_object_set_qdata() instead.
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<!-- ##### FUNCTION gtk_object_set_data_by_id_full ##### -->
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<para>
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Just like gtk_object_set_data_full() except that it takes
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a #GQuark instead of a string, so it is slightly faster.
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</para>
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<para>
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Use gtk_object_data_try_key() and gtk_object_data_force_id()
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to get an id from a string.
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</para>
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@object: object containing the associations.
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@data_id: quark of the key.
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@data: data to associate with that key.
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@destroy: function to call when the association is destroyed.
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@Deprecated: Use g_object_set_qdata_full() instead.
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<!-- ##### FUNCTION gtk_object_get_data_by_id ##### -->
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<para>
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Just like gtk_object_get_data() except that it takes
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a #GQuark instead of a string, so it is slightly faster.
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</para>
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<para>
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Use gtk_object_data_try_key() and gtk_object_data_force_id()
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to get an id from a string.
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</para>
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@object: object containing the associations.
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@data_id: quark of the key.
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@Returns: the data if found, or %NULL if no such data exists.
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@Deprecated: Use g_object_get_qdata() instead.
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<!-- ##### FUNCTION gtk_object_remove_data_by_id ##### -->
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<para>
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Just like gtk_object_remove_data() except that it takes
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a #GQuark instead of a string, so it is slightly faster.
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</para>
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<para>
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Remove a specified datum from the object's data associations.
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Subsequent calls to gtk_object_get_data() will return %NULL.
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</para>
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<para>
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Use gtk_object_data_try_key() and gtk_object_data_force_id()
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to get an id from a string.
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</para>
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@object: object containing the associations.
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@data_id: quark of the key.
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@Deprecated: Use g_object_set_qdata() with data of %NULL instead.
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<!-- ##### FUNCTION gtk_object_remove_no_notify_by_id ##### -->
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<para>
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Just like gtk_object_remove_no_notify() except that it takes
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a #GQuark instead of a string, so it is slightly faster.
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</para>
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<para>
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Use gtk_object_data_try_key() and gtk_object_data_force_id()
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to get an id from a string.
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</para>
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@object: object containing the associations.
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@key_id: quark of the key.
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@Deprecated: Use g_object_steal_qdata() instead.
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<!-- ##### MACRO gtk_object_data_try_key ##### -->
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<para>
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Useless deprecated macro. Ignore it.
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</para>
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<!-- ##### MACRO gtk_object_data_force_id ##### -->
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<para>
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Useless deprecated macro. Ignore it.
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</para>
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