forked from AuroraMiddleware/gtk
a57f79006a
It's GLX-specific anyway, there's no need to complicate things by having half the code in the generic path, and half in the GLX one.
1312 lines
41 KiB
C
1312 lines
41 KiB
C
/* GDK - The GIMP Drawing Kit
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*
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* gdkglcontext-glx.c: GLX specific wrappers
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*
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* SPDX-FileCopyrightText: 2014 Emmanuele Bassi
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* SPDX-FileCopyrightText: 2021 GNOME Foundation
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*
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* SPDX-License-Identifier: LGPL-2.1-or-later
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*/
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#include "config.h"
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#include "gdkglcontext-x11.h"
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#include "gdkdisplay-x11.h"
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#include "gdkprivate-x11.h"
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#include "gdkscreen-x11.h"
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#include "gdkx11display.h"
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#include "gdkx11glcontext.h"
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#include "gdkx11screen.h"
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#include "gdkx11surface.h"
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#include "gdkvisual-x11.h"
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#include "gdkx11property.h"
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#include <X11/Xatom.h>
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#include "gdkinternals.h"
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#include "gdkprofilerprivate.h"
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#include "gdkintl.h"
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#include <cairo-xlib.h>
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#include <epoxy/glx.h>
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struct _GdkX11GLContextGLX
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{
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GdkX11GLContext parent_instance;
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GLXContext glx_context;
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GLXFBConfig glx_config;
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GLXDrawable attached_drawable;
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GLXDrawable unattached_drawable;
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#ifdef HAVE_XDAMAGE
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GLsync frame_fence;
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Damage xdamage;
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#endif
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guint is_direct : 1;
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};
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typedef struct _GdkX11GLContextClass GdkX11GLContextGLXClass;
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typedef struct {
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GdkDisplay *display;
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GLXDrawable glx_drawable;
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Window dummy_xwin;
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GLXWindow dummy_glx;
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guint32 last_frame_counter;
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} DrawableInfo;
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G_DEFINE_TYPE (GdkX11GLContextGLX, gdk_x11_gl_context_glx, GDK_TYPE_X11_GL_CONTEXT)
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static void
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drawable_info_free (gpointer data_)
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{
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DrawableInfo *data = data_;
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Display *dpy;
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gdk_x11_display_error_trap_push (data->display);
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dpy = gdk_x11_display_get_xdisplay (data->display);
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if (data->glx_drawable)
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glXDestroyWindow (dpy, data->glx_drawable);
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if (data->dummy_glx)
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glXDestroyWindow (dpy, data->dummy_glx);
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if (data->dummy_xwin)
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XDestroyWindow (dpy, data->dummy_xwin);
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gdk_x11_display_error_trap_pop_ignored (data->display);
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g_slice_free (DrawableInfo, data);
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}
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static DrawableInfo *
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get_glx_drawable_info (GdkSurface *surface)
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{
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return g_object_get_data (G_OBJECT (surface), "-gdk-x11-surface-glx-info");
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}
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static void
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set_glx_drawable_info (GdkSurface *surface,
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DrawableInfo *info)
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{
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g_object_set_data_full (G_OBJECT (surface), "-gdk-x11-surface-glx-info",
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info,
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drawable_info_free);
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}
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static void
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maybe_wait_for_vblank (GdkDisplay *display,
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GLXDrawable drawable)
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{
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GdkX11Display *display_x11 = GDK_X11_DISPLAY (display);
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Display *dpy = gdk_x11_display_get_xdisplay (display);
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if (display_x11->has_glx_sync_control)
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{
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gint64 ust, msc, sbc;
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glXGetSyncValuesOML (dpy, drawable, &ust, &msc, &sbc);
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glXWaitForMscOML (dpy, drawable,
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0, 2, (msc + 1) % 2,
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&ust, &msc, &sbc);
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}
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else if (display_x11->has_glx_video_sync)
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{
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guint32 current_count;
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glXGetVideoSyncSGI (¤t_count);
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glXWaitVideoSyncSGI (2, (current_count + 1) % 2, ¤t_count);
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}
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}
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static void
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gdk_x11_gl_context_glx_end_frame (GdkDrawContext *draw_context,
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cairo_region_t *painted)
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{
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GdkGLContext *context = GDK_GL_CONTEXT (draw_context);
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GdkX11GLContext *context_x11 = GDK_X11_GL_CONTEXT (context);
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GdkX11GLContextGLX *context_glx = GDK_X11_GL_CONTEXT_GLX (context);
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GdkSurface *surface = gdk_gl_context_get_surface (context);
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GdkDisplay *display = gdk_gl_context_get_display (context);
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Display *dpy = gdk_x11_display_get_xdisplay (display);
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GdkX11Display *display_x11 = GDK_X11_DISPLAY (display);
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DrawableInfo *info;
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GLXDrawable drawable;
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GDK_DRAW_CONTEXT_CLASS (gdk_x11_gl_context_glx_parent_class)->end_frame (draw_context, painted);
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if (gdk_gl_context_get_shared_context (context) != NULL)
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return;
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gdk_gl_context_make_current (context);
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info = get_glx_drawable_info (surface);
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drawable = context_glx->attached_drawable;
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GDK_DISPLAY_NOTE (display, OPENGL,
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g_message ("Flushing GLX buffers for drawable %lu (window: %lu), frame sync: %s",
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(unsigned long) drawable,
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(unsigned long) gdk_x11_surface_get_xid (surface),
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context_x11->do_frame_sync ? "yes" : "no"));
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gdk_profiler_add_mark (GDK_PROFILER_CURRENT_TIME, 0, "x11", "swap buffers");
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/* if we are going to wait for the vertical refresh manually
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* we need to flush pending redraws, and we also need to wait
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* for that to finish, otherwise we are going to tear.
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*
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* obviously, this condition should not be hit if we have
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* GLX_SGI_swap_control, and we ask the driver to do the right
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* thing.
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*/
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if (context_x11->do_frame_sync)
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{
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guint32 end_frame_counter = 0;
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gboolean has_counter = display_x11->has_glx_video_sync;
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gboolean can_wait = display_x11->has_glx_video_sync || display_x11->has_glx_sync_control;
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if (display_x11->has_glx_video_sync)
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glXGetVideoSyncSGI (&end_frame_counter);
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if (context_x11->do_frame_sync && !display_x11->has_glx_swap_interval)
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{
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glFinish ();
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if (has_counter && can_wait)
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{
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guint32 last_counter = info != NULL ? info->last_frame_counter : 0;
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if (last_counter == end_frame_counter)
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maybe_wait_for_vblank (display, drawable);
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}
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else if (can_wait)
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maybe_wait_for_vblank (display, drawable);
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}
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}
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gdk_x11_surface_pre_damage (surface);
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#ifdef HAVE_XDAMAGE
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if (context_glx->xdamage != 0 && _gdk_x11_surface_syncs_frames (surface))
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{
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g_assert (context_glx->frame_fence == 0);
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context_glx->frame_fence = glFenceSync (GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
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/* We consider the frame still getting painted until the GL operation is
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* finished, and the window gets damage reported from the X server.
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* It's only at this point the compositor can be sure it has full
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* access to the new updates.
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*/
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_gdk_x11_surface_set_frame_still_painting (surface, TRUE);
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}
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#endif
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glXSwapBuffers (dpy, drawable);
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if (context_x11->do_frame_sync && info != NULL && display_x11->has_glx_video_sync)
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glXGetVideoSyncSGI (&info->last_frame_counter);
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}
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static cairo_region_t *
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gdk_x11_gl_context_glx_get_damage (GdkGLContext *context)
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{
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GdkDisplay *display = gdk_draw_context_get_display (GDK_DRAW_CONTEXT (context));
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GdkX11Display *display_x11 = GDK_X11_DISPLAY (display);
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Display *dpy = gdk_x11_display_get_xdisplay (display);
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unsigned int buffer_age = 0;
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if (display_x11->has_glx_buffer_age)
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{
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GdkGLContext *shared;
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GdkX11GLContextGLX *shared_glx;
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shared = gdk_gl_context_get_shared_context (context);
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if (shared == NULL)
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shared = context;
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shared_glx = GDK_X11_GL_CONTEXT_GLX (shared);
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gdk_gl_context_make_current (shared);
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glXQueryDrawable (dpy, shared_glx->attached_drawable,
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GLX_BACK_BUFFER_AGE_EXT, &buffer_age);
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switch (buffer_age)
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{
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case 1:
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return cairo_region_create ();
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break;
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case 2:
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if (context->old_updated_area[0])
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return cairo_region_copy (context->old_updated_area[0]);
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break;
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case 3:
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if (context->old_updated_area[0] &&
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context->old_updated_area[1])
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{
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cairo_region_t *damage = cairo_region_copy (context->old_updated_area[0]);
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cairo_region_union (damage, context->old_updated_area[1]);
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return damage;
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}
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break;
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default:
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;
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}
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}
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return GDK_GL_CONTEXT_CLASS (gdk_x11_gl_context_glx_parent_class)->get_damage (context);
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}
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static XVisualInfo *
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find_xvisinfo_for_fbconfig (GdkDisplay *display,
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GLXFBConfig config)
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{
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Display *dpy = gdk_x11_display_get_xdisplay (display);
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return glXGetVisualFromFBConfig (dpy, config);
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}
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static GLXContext
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create_gl3_context (GdkDisplay *display,
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GLXFBConfig config,
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GdkGLContext *share,
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int profile,
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int flags,
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int major,
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int minor)
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{
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int attrib_list[] = {
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GLX_CONTEXT_PROFILE_MASK_ARB, profile,
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GLX_CONTEXT_MAJOR_VERSION_ARB, major,
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GLX_CONTEXT_MINOR_VERSION_ARB, minor,
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GLX_CONTEXT_FLAGS_ARB, flags,
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None,
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};
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GLXContext res;
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GdkX11GLContextGLX *share_glx = NULL;
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if (share != NULL)
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share_glx = GDK_X11_GL_CONTEXT_GLX (share);
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gdk_x11_display_error_trap_push (display);
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res = glXCreateContextAttribsARB (gdk_x11_display_get_xdisplay (display),
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config,
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share_glx != NULL ? share_glx->glx_context : NULL,
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True,
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attrib_list);
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if (gdk_x11_display_error_trap_pop (display))
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return NULL;
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return res;
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}
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static GLXContext
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create_legacy_context (GdkDisplay *display,
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GLXFBConfig config,
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GdkGLContext *share)
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{
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GdkX11GLContextGLX *share_glx = NULL;
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GLXContext res;
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if (share != NULL)
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share_glx = GDK_X11_GL_CONTEXT_GLX (share);
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gdk_x11_display_error_trap_push (display);
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res = glXCreateNewContext (gdk_x11_display_get_xdisplay (display),
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config,
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GLX_RGBA_TYPE,
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share_glx != NULL ? share_glx->glx_context : NULL,
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TRUE);
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if (gdk_x11_display_error_trap_pop (display))
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return NULL;
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return res;
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}
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#ifdef HAVE_XDAMAGE
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static void
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bind_context_for_frame_fence (GdkX11GLContextGLX *self)
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{
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GdkX11GLContextGLX *current_context_glx;
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GLXContext current_glx_context = NULL;
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GdkGLContext *current_context;
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gboolean needs_binding = TRUE;
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/* We don't care if the passed context is the current context,
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* necessarily, but we do care that *some* context that can
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* see the sync object is bound.
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*
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* If no context is bound at all, the GL dispatch layer will
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* make glClientWaitSync() silently return 0.
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*/
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current_glx_context = glXGetCurrentContext ();
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if (current_glx_context == NULL)
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goto out;
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current_context = gdk_gl_context_get_current ();
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if (current_context == NULL)
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goto out;
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current_context_glx = GDK_X11_GL_CONTEXT_GLX (current_context);
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/* If the GLX context was changed out from under GDK, then
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* that context may not be one that is able to see the
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* created fence object.
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*/
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if (current_context_glx->glx_context != current_glx_context)
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goto out;
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needs_binding = FALSE;
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out:
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if (needs_binding)
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gdk_gl_context_make_current (GDK_GL_CONTEXT (self));
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}
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static void
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finish_frame (GdkGLContext *context)
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{
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GdkX11GLContextGLX *context_glx = GDK_X11_GL_CONTEXT_GLX (context);
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GdkSurface *surface = gdk_gl_context_get_surface (context);
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if (context_glx->xdamage == 0)
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return;
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if (context_glx->frame_fence == 0)
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return;
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glDeleteSync (context_glx->frame_fence);
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context_glx->frame_fence = 0;
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_gdk_x11_surface_set_frame_still_painting (surface, FALSE);
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}
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static gboolean
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on_gl_surface_xevent (GdkGLContext *context,
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XEvent *xevent,
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GdkX11Display *display_x11)
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{
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GdkX11GLContextGLX *context_glx = GDK_X11_GL_CONTEXT_GLX (context);
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GdkX11GLContext *context_x11 = GDK_X11_GL_CONTEXT (context);
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XDamageNotifyEvent *damage_xevent;
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if (!context_x11->is_attached)
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return FALSE;
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if (xevent->type != (display_x11->damage_event_base + XDamageNotify))
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return FALSE;
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damage_xevent = (XDamageNotifyEvent *) xevent;
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if (damage_xevent->damage != context_glx->xdamage)
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return FALSE;
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if (context_glx->frame_fence)
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{
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GLenum wait_result;
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bind_context_for_frame_fence (context_glx);
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wait_result = glClientWaitSync (context_glx->frame_fence, 0, 0);
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switch (wait_result)
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{
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/* We assume that if the fence has been signaled, that this damage
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* event is the damage event that was triggered by the GL drawing
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* associated with the fence. That's, technically, not necessarly
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* always true. The X server could have generated damage for
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* an unrelated event (say the size of the window changing), at
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* just the right moment such that we're picking it up instead.
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*
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* We're choosing not to handle this edge case, but if it does ever
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* happen in the wild, it could lead to slight underdrawing by
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* the compositor for one frame. In the future, if we find out
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* this edge case is noticeable, we can compensate by copying the
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* painted region from gdk_x11_gl_context_end_frame and subtracting
|
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* damaged areas from the copy as they come in. Once the copied
|
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* region goes empty, we know that there won't be any underdraw,
|
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* and can mark painting has finished. It's not worth the added
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* complexity and resource usage to do this bookkeeping, however,
|
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* unless the problem is practically visible.
|
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*/
|
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case GL_ALREADY_SIGNALED:
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case GL_CONDITION_SATISFIED:
|
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case GL_WAIT_FAILED:
|
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if (wait_result == GL_WAIT_FAILED)
|
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g_warning ("failed to wait on GL fence associated with last swap buffers call");
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finish_frame (context);
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break;
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|
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/* We assume that if the fence hasn't been signaled, that this
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* damage event is not the damage event that was triggered by the
|
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* GL drawing associated with the fence. That's only true for
|
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* the Nvidia vendor driver. When using open source drivers, damage
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* is emitted immediately on swap buffers, before the fence ever
|
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* has a chance to signal.
|
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*/
|
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case GL_TIMEOUT_EXPIRED:
|
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break;
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default:
|
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g_error ("glClientWaitSync returned unexpected result: %x", (guint) wait_result);
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}
|
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}
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|
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return FALSE;
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}
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|
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static void
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on_surface_state_changed (GdkGLContext *context)
|
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{
|
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GdkSurface *surface = gdk_gl_context_get_surface (context);
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|
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if (GDK_SURFACE_IS_MAPPED (surface))
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return;
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|
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/* If we're about to withdraw the surface, then we don't care if the frame is
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* still getting rendered by the GPU. The compositor is going to remove the surface
|
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* from the scene anyway, so wrap up the frame.
|
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*/
|
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finish_frame (context);
|
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}
|
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#endif
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|
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static gboolean
|
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gdk_x11_gl_context_glx_realize (GdkGLContext *context,
|
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GError **error)
|
|
{
|
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GdkX11Display *display_x11;
|
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GdkDisplay *display;
|
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GdkX11GLContextGLX *context_glx;
|
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XVisualInfo *xvisinfo;
|
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Display *dpy;
|
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DrawableInfo *info;
|
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GdkGLContext *share;
|
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GdkGLContext *shared_data_context;
|
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GdkSurface *surface;
|
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gboolean debug_bit, compat_bit, legacy_bit, es_bit;
|
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int major, minor, flags;
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|
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surface = gdk_gl_context_get_surface (context);
|
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display = gdk_surface_get_display (surface);
|
|
dpy = gdk_x11_display_get_xdisplay (display);
|
|
context_glx = GDK_X11_GL_CONTEXT_GLX (context);
|
|
display_x11 = GDK_X11_DISPLAY (display);
|
|
share = gdk_gl_context_get_shared_context (context);
|
|
shared_data_context = gdk_surface_get_shared_data_gl_context (surface);
|
|
|
|
gdk_gl_context_get_required_version (context, &major, &minor);
|
|
debug_bit = gdk_gl_context_get_debug_enabled (context);
|
|
compat_bit = gdk_gl_context_get_forward_compatible (context);
|
|
|
|
/* If there is no glXCreateContextAttribsARB() then we default to legacy */
|
|
legacy_bit = !display_x11->has_glx_create_context || GDK_DISPLAY_DEBUG_CHECK (display, GL_LEGACY);
|
|
|
|
es_bit = (GDK_DISPLAY_DEBUG_CHECK (display, GL_GLES) || (share != NULL && gdk_gl_context_get_use_es (share))) &&
|
|
(display_x11->has_glx_create_context && display_x11->has_glx_create_es2_context);
|
|
|
|
/* We cannot share legacy contexts with core profile ones, so the
|
|
* shared context is the one that decides if we're going to create
|
|
* a legacy context or not.
|
|
*/
|
|
if (share != NULL && gdk_gl_context_is_legacy (share))
|
|
legacy_bit = TRUE;
|
|
|
|
flags = 0;
|
|
if (debug_bit)
|
|
flags |= GLX_CONTEXT_DEBUG_BIT_ARB;
|
|
if (compat_bit)
|
|
flags |= GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB;
|
|
|
|
GDK_DISPLAY_NOTE (display, OPENGL,
|
|
g_message ("Creating GLX context (GL version:%d.%d, debug:%s, forward:%s, legacy:%s, es:%s)",
|
|
major, minor,
|
|
debug_bit ? "yes" : "no",
|
|
compat_bit ? "yes" : "no",
|
|
legacy_bit ? "yes" : "no",
|
|
es_bit ? "yes" : "no"));
|
|
|
|
/* If we have access to GLX_ARB_create_context_profile then we can ask for
|
|
* a compatibility profile; if we don't, then we have to fall back to the
|
|
* old GLX 1.3 API.
|
|
*/
|
|
if (legacy_bit && !GDK_X11_DISPLAY (display)->has_glx_create_context)
|
|
{
|
|
GDK_DISPLAY_NOTE (display, OPENGL, g_message ("Creating legacy GL context on request"));
|
|
context_glx->glx_context = create_legacy_context (display, context_glx->glx_config, share ? share : shared_data_context);
|
|
}
|
|
else
|
|
{
|
|
int profile;
|
|
|
|
if (es_bit)
|
|
profile = GLX_CONTEXT_ES2_PROFILE_BIT_EXT;
|
|
else
|
|
profile = legacy_bit ? GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB
|
|
: GLX_CONTEXT_CORE_PROFILE_BIT_ARB;
|
|
|
|
/* We need to tweak the version, otherwise we may end up requesting
|
|
* a compatibility context with a minimum version of 3.2, which is
|
|
* an error
|
|
*/
|
|
if (legacy_bit)
|
|
{
|
|
major = 3;
|
|
minor = 0;
|
|
}
|
|
|
|
GDK_DISPLAY_NOTE (display, OPENGL, g_message ("Creating GL3 context"));
|
|
context_glx->glx_context = create_gl3_context (display,
|
|
context_glx->glx_config,
|
|
share ? share : shared_data_context,
|
|
profile, flags, major, minor);
|
|
|
|
/* Fall back to legacy in case the GL3 context creation failed */
|
|
if (context_glx->glx_context == NULL)
|
|
{
|
|
GDK_DISPLAY_NOTE (display, OPENGL, g_message ("Creating fallback legacy context"));
|
|
context_glx->glx_context = create_legacy_context (display, context_glx->glx_config, share ? share : shared_data_context);
|
|
legacy_bit = TRUE;
|
|
es_bit = FALSE;
|
|
}
|
|
}
|
|
|
|
if (context_glx->glx_context == NULL)
|
|
{
|
|
g_set_error_literal (error, GDK_GL_ERROR,
|
|
GDK_GL_ERROR_NOT_AVAILABLE,
|
|
_("Unable to create a GL context"));
|
|
return FALSE;
|
|
}
|
|
|
|
/* Ensure that any other context is created with a legacy bit set */
|
|
gdk_gl_context_set_is_legacy (context, legacy_bit);
|
|
|
|
/* Ensure that any other context is created with an ES bit set */
|
|
gdk_gl_context_set_use_es (context, es_bit);
|
|
|
|
xvisinfo = find_xvisinfo_for_fbconfig (display, context_glx->glx_config);
|
|
|
|
info = get_glx_drawable_info (surface);
|
|
if (info == NULL)
|
|
{
|
|
XSetWindowAttributes attrs;
|
|
unsigned long mask;
|
|
|
|
gdk_x11_display_error_trap_push (display);
|
|
|
|
info = g_slice_new0 (DrawableInfo);
|
|
info->display = display;
|
|
info->last_frame_counter = 0;
|
|
|
|
attrs.override_redirect = True;
|
|
attrs.colormap = XCreateColormap (dpy, DefaultRootWindow (dpy), xvisinfo->visual, AllocNone);
|
|
attrs.border_pixel = 0;
|
|
mask = CWOverrideRedirect | CWColormap | CWBorderPixel;
|
|
info->dummy_xwin = XCreateWindow (dpy, DefaultRootWindow (dpy),
|
|
-100, -100, 1, 1,
|
|
0,
|
|
xvisinfo->depth,
|
|
CopyFromParent,
|
|
xvisinfo->visual,
|
|
mask,
|
|
&attrs);
|
|
XMapWindow(dpy, info->dummy_xwin);
|
|
|
|
if (display_x11->glx_version >= 13)
|
|
{
|
|
info->glx_drawable = glXCreateWindow (dpy, context_glx->glx_config,
|
|
gdk_x11_surface_get_xid (surface),
|
|
NULL);
|
|
info->dummy_glx = glXCreateWindow (dpy, context_glx->glx_config, info->dummy_xwin, NULL);
|
|
}
|
|
|
|
if (gdk_x11_display_error_trap_pop (display))
|
|
{
|
|
g_set_error_literal (error, GDK_GL_ERROR,
|
|
GDK_GL_ERROR_NOT_AVAILABLE,
|
|
_("Unable to create a GL context"));
|
|
|
|
XFree (xvisinfo);
|
|
drawable_info_free (info);
|
|
glXDestroyContext (dpy, context_glx->glx_context);
|
|
context_glx->glx_context = NULL;
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
set_glx_drawable_info (surface, info);
|
|
}
|
|
|
|
XFree (xvisinfo);
|
|
|
|
context_glx->attached_drawable = info->glx_drawable ? info->glx_drawable : gdk_x11_surface_get_xid (surface);
|
|
context_glx->unattached_drawable = info->dummy_glx ? info->dummy_glx : info->dummy_xwin;
|
|
|
|
context_glx->is_direct = glXIsDirect (dpy, context_glx->glx_context);
|
|
|
|
GDK_DISPLAY_NOTE (display, OPENGL,
|
|
g_message ("Realized GLX context[%p], %s, version: %d.%d",
|
|
context_glx->glx_context,
|
|
context_glx->is_direct ? "direct" : "indirect",
|
|
display_x11->glx_version / 10,
|
|
display_x11->glx_version % 10));
|
|
|
|
#ifdef HAVE_XDAMAGE
|
|
if (display_x11->have_damage &&
|
|
display_x11->has_async_glx_swap_buffers)
|
|
{
|
|
gdk_x11_display_error_trap_push (display);
|
|
context_glx->xdamage = XDamageCreate (dpy,
|
|
gdk_x11_surface_get_xid (surface),
|
|
XDamageReportRawRectangles);
|
|
if (gdk_x11_display_error_trap_pop (display))
|
|
{
|
|
context_glx->xdamage = 0;
|
|
}
|
|
else
|
|
{
|
|
g_signal_connect_object (G_OBJECT (display),
|
|
"xevent",
|
|
G_CALLBACK (on_gl_surface_xevent),
|
|
context,
|
|
G_CONNECT_SWAPPED);
|
|
g_signal_connect_object (G_OBJECT (surface),
|
|
"notify::state",
|
|
G_CALLBACK (on_surface_state_changed),
|
|
context,
|
|
G_CONNECT_SWAPPED);
|
|
|
|
}
|
|
}
|
|
#endif
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static void
|
|
gdk_x11_gl_context_glx_dispose (GObject *gobject)
|
|
{
|
|
GdkX11GLContextGLX *context_glx = GDK_X11_GL_CONTEXT_GLX (gobject);
|
|
|
|
#ifdef HAVE_XDAMAGE
|
|
context_glx->xdamage = 0;
|
|
#endif
|
|
|
|
if (context_glx->glx_context != NULL)
|
|
{
|
|
GdkGLContext *context = GDK_GL_CONTEXT (gobject);
|
|
GdkDisplay *display = gdk_gl_context_get_display (context);
|
|
Display *dpy = gdk_x11_display_get_xdisplay (display);
|
|
|
|
if (glXGetCurrentContext () == context_glx->glx_context)
|
|
glXMakeContextCurrent (dpy, None, None, NULL);
|
|
|
|
GDK_DISPLAY_NOTE (display, OPENGL, g_message ("Destroying GLX context"));
|
|
glXDestroyContext (dpy, context_glx->glx_context);
|
|
context_glx->glx_context = NULL;
|
|
}
|
|
|
|
G_OBJECT_CLASS (gdk_x11_gl_context_glx_parent_class)->dispose (gobject);
|
|
}
|
|
|
|
static void
|
|
gdk_x11_gl_context_glx_class_init (GdkX11GLContextGLXClass *klass)
|
|
{
|
|
GdkGLContextClass *context_class = GDK_GL_CONTEXT_CLASS (klass);
|
|
GdkDrawContextClass *draw_context_class = GDK_DRAW_CONTEXT_CLASS (klass);
|
|
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
|
|
|
|
context_class->realize = gdk_x11_gl_context_glx_realize;
|
|
context_class->get_damage = gdk_x11_gl_context_glx_get_damage;
|
|
|
|
draw_context_class->end_frame = gdk_x11_gl_context_glx_end_frame;
|
|
|
|
gobject_class->dispose = gdk_x11_gl_context_glx_dispose;
|
|
}
|
|
|
|
static void
|
|
gdk_x11_gl_context_glx_init (GdkX11GLContextGLX *self)
|
|
{
|
|
}
|
|
|
|
#define MAX_GLX_ATTRS 30
|
|
|
|
static gboolean
|
|
find_fbconfig (GdkDisplay *display,
|
|
GLXFBConfig *fb_config_out,
|
|
GError **error)
|
|
{
|
|
static int attrs[MAX_GLX_ATTRS];
|
|
Display *dpy = gdk_x11_display_get_xdisplay (display);
|
|
GLXFBConfig *configs;
|
|
int n_configs, i;
|
|
gboolean retval = FALSE;
|
|
VisualID xvisual_id = XVisualIDFromVisual (gdk_x11_display_get_window_visual (GDK_X11_DISPLAY (display)));
|
|
|
|
i = 0;
|
|
attrs[i++] = GLX_DRAWABLE_TYPE;
|
|
attrs[i++] = GLX_WINDOW_BIT;
|
|
|
|
attrs[i++] = GLX_RENDER_TYPE;
|
|
attrs[i++] = GLX_RGBA_BIT;
|
|
|
|
attrs[i++] = GLX_DOUBLEBUFFER;
|
|
attrs[i++] = GL_TRUE;
|
|
|
|
attrs[i++] = GLX_RED_SIZE;
|
|
attrs[i++] = 1;
|
|
attrs[i++] = GLX_GREEN_SIZE;
|
|
attrs[i++] = 1;
|
|
attrs[i++] = GLX_BLUE_SIZE;
|
|
attrs[i++] = 1;
|
|
|
|
if (gdk_display_is_rgba (display))
|
|
{
|
|
attrs[i++] = GLX_ALPHA_SIZE;
|
|
attrs[i++] = 1;
|
|
}
|
|
else
|
|
{
|
|
attrs[i++] = GLX_ALPHA_SIZE;
|
|
attrs[i++] = GLX_DONT_CARE;
|
|
}
|
|
|
|
attrs[i++] = None;
|
|
|
|
g_assert (i < MAX_GLX_ATTRS);
|
|
|
|
configs = glXChooseFBConfig (dpy, DefaultScreen (dpy), attrs, &n_configs);
|
|
if (configs == NULL || n_configs == 0)
|
|
{
|
|
g_set_error_literal (error, GDK_GL_ERROR,
|
|
GDK_GL_ERROR_UNSUPPORTED_FORMAT,
|
|
_("No available configurations for the given pixel format"));
|
|
return FALSE;
|
|
}
|
|
|
|
for (i = 0; i < n_configs; i++)
|
|
{
|
|
XVisualInfo *visinfo;
|
|
|
|
visinfo = glXGetVisualFromFBConfig (dpy, configs[i]);
|
|
if (visinfo == NULL)
|
|
continue;
|
|
|
|
if (visinfo->visualid != xvisual_id)
|
|
{
|
|
XFree (visinfo);
|
|
continue;
|
|
}
|
|
|
|
if (fb_config_out != NULL)
|
|
*fb_config_out = configs[i];
|
|
|
|
XFree (visinfo);
|
|
retval = TRUE;
|
|
goto out;
|
|
}
|
|
|
|
g_set_error (error, GDK_GL_ERROR,
|
|
GDK_GL_ERROR_UNSUPPORTED_FORMAT,
|
|
_("No available configurations for the given RGBA pixel format"));
|
|
|
|
out:
|
|
XFree (configs);
|
|
|
|
return retval;
|
|
}
|
|
|
|
#undef MAX_GLX_ATTRS
|
|
|
|
struct glvisualinfo {
|
|
int supports_gl;
|
|
int double_buffer;
|
|
int stereo;
|
|
int alpha_size;
|
|
int depth_size;
|
|
int stencil_size;
|
|
int num_multisample;
|
|
int visual_caveat;
|
|
};
|
|
|
|
static gboolean
|
|
visual_compatible (const GdkX11Visual *a, const GdkX11Visual *b)
|
|
{
|
|
return a->type == b->type &&
|
|
a->depth == b->depth &&
|
|
a->red_mask == b->red_mask &&
|
|
a->green_mask == b->green_mask &&
|
|
a->blue_mask == b->blue_mask &&
|
|
a->colormap_size == b->colormap_size &&
|
|
a->bits_per_rgb == b->bits_per_rgb;
|
|
}
|
|
|
|
static gboolean
|
|
visual_is_rgba (const GdkX11Visual *visual)
|
|
{
|
|
return
|
|
visual->depth == 32 &&
|
|
visual->red_mask == 0xff0000 &&
|
|
visual->green_mask == 0x00ff00 &&
|
|
visual->blue_mask == 0x0000ff;
|
|
}
|
|
|
|
/* This picks a compatible (as in has the same X visual details) visual
|
|
that has "better" characteristics on the GL side */
|
|
static GdkX11Visual *
|
|
pick_better_visual_for_gl (GdkX11Screen *x11_screen,
|
|
struct glvisualinfo *gl_info,
|
|
GdkX11Visual *compatible)
|
|
{
|
|
GdkX11Visual *visual;
|
|
int i;
|
|
gboolean want_alpha = visual_is_rgba (compatible);
|
|
|
|
/* First look for "perfect match", i.e:
|
|
* supports gl
|
|
* double buffer
|
|
* alpha iff visual is an rgba visual
|
|
* no unnecessary stuff
|
|
*/
|
|
for (i = 0; i < x11_screen->nvisuals; i++)
|
|
{
|
|
visual = x11_screen->visuals[i];
|
|
if (visual_compatible (visual, compatible) &&
|
|
gl_info[i].supports_gl &&
|
|
gl_info[i].double_buffer &&
|
|
!gl_info[i].stereo &&
|
|
(want_alpha ? (gl_info[i].alpha_size > 0) : (gl_info[i].alpha_size == 0)) &&
|
|
(gl_info[i].depth_size == 0) &&
|
|
(gl_info[i].stencil_size == 0) &&
|
|
(gl_info[i].num_multisample == 0) &&
|
|
(gl_info[i].visual_caveat == GLX_NONE_EXT))
|
|
return visual;
|
|
}
|
|
|
|
if (!want_alpha)
|
|
{
|
|
/* Next, allow alpha even if we don't want it: */
|
|
for (i = 0; i < x11_screen->nvisuals; i++)
|
|
{
|
|
visual = x11_screen->visuals[i];
|
|
if (visual_compatible (visual, compatible) &&
|
|
gl_info[i].supports_gl &&
|
|
gl_info[i].double_buffer &&
|
|
!gl_info[i].stereo &&
|
|
(gl_info[i].depth_size == 0) &&
|
|
(gl_info[i].stencil_size == 0) &&
|
|
(gl_info[i].num_multisample == 0) &&
|
|
(gl_info[i].visual_caveat == GLX_NONE_EXT))
|
|
return visual;
|
|
}
|
|
}
|
|
|
|
/* Next, allow depth and stencil buffers: */
|
|
for (i = 0; i < x11_screen->nvisuals; i++)
|
|
{
|
|
visual = x11_screen->visuals[i];
|
|
if (visual_compatible (visual, compatible) &&
|
|
gl_info[i].supports_gl &&
|
|
gl_info[i].double_buffer &&
|
|
!gl_info[i].stereo &&
|
|
(gl_info[i].num_multisample == 0) &&
|
|
(gl_info[i].visual_caveat == GLX_NONE_EXT))
|
|
return visual;
|
|
}
|
|
|
|
/* Next, allow multisample: */
|
|
for (i = 0; i < x11_screen->nvisuals; i++)
|
|
{
|
|
visual = x11_screen->visuals[i];
|
|
if (visual_compatible (visual, compatible) &&
|
|
gl_info[i].supports_gl &&
|
|
gl_info[i].double_buffer &&
|
|
!gl_info[i].stereo &&
|
|
(gl_info[i].visual_caveat == GLX_NONE_EXT))
|
|
return visual;
|
|
}
|
|
|
|
return compatible;
|
|
}
|
|
|
|
static gboolean
|
|
get_cached_gl_visuals (GdkDisplay *display, int *system, int *rgba)
|
|
{
|
|
gboolean found;
|
|
Atom type_return;
|
|
int format_return;
|
|
gulong nitems_return;
|
|
gulong bytes_after_return;
|
|
guchar *data = NULL;
|
|
Display *dpy;
|
|
|
|
dpy = gdk_x11_display_get_xdisplay (display);
|
|
|
|
found = FALSE;
|
|
|
|
gdk_x11_display_error_trap_push (display);
|
|
if (XGetWindowProperty (dpy, DefaultRootWindow (dpy),
|
|
gdk_x11_get_xatom_by_name_for_display (display, "GDK_VISUALS"),
|
|
0, 2, False, XA_INTEGER, &type_return,
|
|
&format_return, &nitems_return,
|
|
&bytes_after_return, &data) == Success)
|
|
{
|
|
if (type_return == XA_INTEGER &&
|
|
format_return == 32 &&
|
|
nitems_return == 2 &&
|
|
data != NULL)
|
|
{
|
|
long *visuals = (long *) data;
|
|
|
|
*system = (int)visuals[0];
|
|
*rgba = (int)visuals[1];
|
|
found = TRUE;
|
|
}
|
|
}
|
|
gdk_x11_display_error_trap_pop_ignored (display);
|
|
|
|
if (data)
|
|
XFree (data);
|
|
|
|
return found;
|
|
}
|
|
|
|
static void
|
|
save_cached_gl_visuals (GdkDisplay *display, int system, int rgba)
|
|
{
|
|
long visualdata[2];
|
|
Display *dpy;
|
|
|
|
dpy = gdk_x11_display_get_xdisplay (display);
|
|
|
|
visualdata[0] = system;
|
|
visualdata[1] = rgba;
|
|
|
|
gdk_x11_display_error_trap_push (display);
|
|
XChangeProperty (dpy, DefaultRootWindow (dpy),
|
|
gdk_x11_get_xatom_by_name_for_display (display, "GDK_VISUALS"),
|
|
XA_INTEGER, 32, PropModeReplace,
|
|
(unsigned char *)visualdata, 2);
|
|
gdk_x11_display_error_trap_pop_ignored (display);
|
|
}
|
|
|
|
void
|
|
gdk_x11_screen_update_visuals_for_glx (GdkX11Screen *x11_screen)
|
|
{
|
|
GdkDisplay *display;
|
|
GdkX11Display *display_x11;
|
|
Display *dpy;
|
|
struct glvisualinfo *gl_info;
|
|
int i;
|
|
int system_visual_id, rgba_visual_id;
|
|
|
|
display = x11_screen->display;
|
|
display_x11 = GDK_X11_DISPLAY (display);
|
|
dpy = gdk_x11_display_get_xdisplay (display);
|
|
|
|
/* We save the default visuals as a property on the root window to avoid
|
|
having to initialize GL each time, as it may not be used later. */
|
|
if (get_cached_gl_visuals (display, &system_visual_id, &rgba_visual_id))
|
|
{
|
|
for (i = 0; i < x11_screen->nvisuals; i++)
|
|
{
|
|
GdkX11Visual *visual = x11_screen->visuals[i];
|
|
int visual_id = gdk_x11_visual_get_xvisual (visual)->visualid;
|
|
|
|
if (visual_id == system_visual_id)
|
|
x11_screen->system_visual = visual;
|
|
if (visual_id == rgba_visual_id)
|
|
x11_screen->rgba_visual = visual;
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
if (!gdk_x11_screen_init_glx (x11_screen))
|
|
return;
|
|
|
|
gl_info = g_new0 (struct glvisualinfo, x11_screen->nvisuals);
|
|
|
|
for (i = 0; i < x11_screen->nvisuals; i++)
|
|
{
|
|
XVisualInfo *visual_list;
|
|
XVisualInfo visual_template;
|
|
int nxvisuals;
|
|
|
|
visual_template.screen = x11_screen->screen_num;
|
|
visual_template.visualid = gdk_x11_visual_get_xvisual (x11_screen->visuals[i])->visualid;
|
|
visual_list = XGetVisualInfo (x11_screen->xdisplay, VisualIDMask| VisualScreenMask, &visual_template, &nxvisuals);
|
|
|
|
if (visual_list == NULL)
|
|
continue;
|
|
|
|
glXGetConfig (dpy, &visual_list[0], GLX_USE_GL, &gl_info[i].supports_gl);
|
|
glXGetConfig (dpy, &visual_list[0], GLX_DOUBLEBUFFER, &gl_info[i].double_buffer);
|
|
glXGetConfig (dpy, &visual_list[0], GLX_STEREO, &gl_info[i].stereo);
|
|
glXGetConfig (dpy, &visual_list[0], GLX_ALPHA_SIZE, &gl_info[i].alpha_size);
|
|
glXGetConfig (dpy, &visual_list[0], GLX_DEPTH_SIZE, &gl_info[i].depth_size);
|
|
glXGetConfig (dpy, &visual_list[0], GLX_STENCIL_SIZE, &gl_info[i].stencil_size);
|
|
|
|
if (display_x11->has_glx_multisample)
|
|
glXGetConfig(dpy, &visual_list[0], GLX_SAMPLE_BUFFERS_ARB, &gl_info[i].num_multisample);
|
|
|
|
if (display_x11->has_glx_visual_rating)
|
|
glXGetConfig(dpy, &visual_list[0], GLX_VISUAL_CAVEAT_EXT, &gl_info[i].visual_caveat);
|
|
else
|
|
gl_info[i].visual_caveat = GLX_NONE_EXT;
|
|
|
|
XFree (visual_list);
|
|
}
|
|
|
|
x11_screen->system_visual = pick_better_visual_for_gl (x11_screen, gl_info, x11_screen->system_visual);
|
|
if (x11_screen->rgba_visual)
|
|
x11_screen->rgba_visual = pick_better_visual_for_gl (x11_screen, gl_info, x11_screen->rgba_visual);
|
|
|
|
g_free (gl_info);
|
|
|
|
save_cached_gl_visuals (display,
|
|
gdk_x11_visual_get_xvisual (x11_screen->system_visual)->visualid,
|
|
x11_screen->rgba_visual
|
|
? gdk_x11_visual_get_xvisual (x11_screen->rgba_visual)->visualid
|
|
: 0);
|
|
}
|
|
|
|
GdkX11GLContext *
|
|
gdk_x11_gl_context_glx_new (GdkSurface *surface,
|
|
gboolean attached,
|
|
GdkGLContext *share,
|
|
GError **error)
|
|
{
|
|
GdkDisplay *display;
|
|
GdkX11GLContextGLX *context;
|
|
GLXFBConfig config;
|
|
|
|
display = gdk_surface_get_display (surface);
|
|
if (!find_fbconfig (display, &config, error))
|
|
return NULL;
|
|
|
|
context = g_object_new (GDK_TYPE_X11_GL_CONTEXT_GLX,
|
|
"surface", surface,
|
|
"shared-context", share,
|
|
NULL);
|
|
|
|
context->glx_config = config;
|
|
|
|
return GDK_X11_GL_CONTEXT (context);
|
|
}
|
|
|
|
gboolean
|
|
gdk_x11_gl_context_glx_make_current (GdkDisplay *display,
|
|
GdkGLContext *context)
|
|
{
|
|
GdkX11GLContextGLX *context_glx;
|
|
GdkX11GLContext *context_x11;
|
|
Display *dpy = gdk_x11_display_get_xdisplay (display);
|
|
gboolean do_frame_sync = FALSE;
|
|
GLXWindow drawable;
|
|
|
|
if (context == NULL)
|
|
{
|
|
glXMakeContextCurrent (dpy, None, None, NULL);
|
|
return TRUE;
|
|
}
|
|
|
|
context_glx = GDK_X11_GL_CONTEXT_GLX (context);
|
|
if (context_glx->glx_context == NULL)
|
|
{
|
|
g_critical ("No GLX context associated to the GdkGLContext; you must "
|
|
"call gdk_gl_context_realize() first.");
|
|
return FALSE;
|
|
}
|
|
|
|
context_x11 = GDK_X11_GL_CONTEXT (context);
|
|
if (context_x11->is_attached || gdk_draw_context_is_in_frame (GDK_DRAW_CONTEXT (context)))
|
|
drawable = context_glx->attached_drawable;
|
|
else
|
|
drawable = context_glx->unattached_drawable;
|
|
|
|
GDK_DISPLAY_NOTE (display, OPENGL,
|
|
g_message ("Making GLX context %p current to drawable %lu",
|
|
context, (unsigned long) drawable));
|
|
|
|
if (!glXMakeContextCurrent (dpy, drawable, drawable, context_glx->glx_context))
|
|
{
|
|
GDK_DISPLAY_NOTE (display, OPENGL,
|
|
g_message ("Making GLX context current failed"));
|
|
return FALSE;
|
|
}
|
|
|
|
if (context_x11->is_attached && GDK_X11_DISPLAY (display)->has_glx_swap_interval)
|
|
{
|
|
/* If the WM is compositing there is no particular need to delay
|
|
* the swap when drawing on the offscreen, rendering to the screen
|
|
* happens later anyway, and its up to the compositor to sync that
|
|
* to the vblank. */
|
|
do_frame_sync = ! gdk_display_is_composited (display);
|
|
|
|
if (do_frame_sync != context_x11->do_frame_sync)
|
|
{
|
|
context_x11->do_frame_sync = do_frame_sync;
|
|
|
|
if (do_frame_sync)
|
|
glXSwapIntervalSGI (1);
|
|
else
|
|
glXSwapIntervalSGI (0);
|
|
}
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
/**
|
|
* gdk_x11_display_get_glx_version:
|
|
* @display: (type GdkX11Display): a #GdkDisplay
|
|
* @major: (out): return location for the GLX major version
|
|
* @minor: (out): return location for the GLX minor version
|
|
*
|
|
* Retrieves the version of the GLX implementation.
|
|
*
|
|
* Returns: %TRUE if GLX is available
|
|
*/
|
|
gboolean
|
|
gdk_x11_display_get_glx_version (GdkDisplay *display,
|
|
int *major,
|
|
int *minor)
|
|
{
|
|
g_return_val_if_fail (GDK_IS_DISPLAY (display), FALSE);
|
|
|
|
if (!GDK_IS_X11_DISPLAY (display))
|
|
return FALSE;
|
|
|
|
GdkX11Display *display_x11 = GDK_X11_DISPLAY (display);
|
|
|
|
if (!gdk_x11_screen_init_glx (display_x11->screen))
|
|
return FALSE;
|
|
|
|
if (major != NULL)
|
|
*major = display_x11->glx_version / 10;
|
|
if (minor != NULL)
|
|
*minor = display_x11->glx_version % 10;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
/*< private >
|
|
* gdk_x11_screen_init_glx:
|
|
* @screen: an X11 screen
|
|
*
|
|
* Initializes the cached GLX state for the given @screen.
|
|
*
|
|
* It's safe to call this function multiple times.
|
|
*
|
|
* Returns: %TRUE if GLX was initialized
|
|
*/
|
|
gboolean
|
|
gdk_x11_screen_init_glx (GdkX11Screen *screen)
|
|
{
|
|
GdkDisplay *display = GDK_SCREEN_DISPLAY (screen);
|
|
GdkX11Display *display_x11 = GDK_X11_DISPLAY (display);
|
|
Display *dpy;
|
|
int error_base, event_base;
|
|
int screen_num;
|
|
|
|
if (display_x11->have_glx)
|
|
return TRUE;
|
|
|
|
dpy = gdk_x11_display_get_xdisplay (display);
|
|
|
|
if (!epoxy_has_glx (dpy))
|
|
return FALSE;
|
|
|
|
if (!glXQueryExtension (dpy, &error_base, &event_base))
|
|
return FALSE;
|
|
|
|
screen_num = screen->screen_num;
|
|
|
|
display_x11->have_glx = TRUE;
|
|
|
|
display_x11->glx_version = epoxy_glx_version (dpy, screen_num);
|
|
display_x11->glx_error_base = error_base;
|
|
display_x11->glx_event_base = event_base;
|
|
|
|
display_x11->has_glx_create_context =
|
|
epoxy_has_glx_extension (dpy, screen_num, "GLX_ARB_create_context_profile");
|
|
display_x11->has_glx_create_es2_context =
|
|
epoxy_has_glx_extension (dpy, screen_num, "GLX_EXT_create_context_es2_profile");
|
|
display_x11->has_glx_swap_interval =
|
|
epoxy_has_glx_extension (dpy, screen_num, "GLX_SGI_swap_control");
|
|
display_x11->has_glx_texture_from_pixmap =
|
|
epoxy_has_glx_extension (dpy, screen_num, "GLX_EXT_texture_from_pixmap");
|
|
display_x11->has_glx_video_sync =
|
|
epoxy_has_glx_extension (dpy, screen_num, "GLX_SGI_video_sync");
|
|
display_x11->has_glx_buffer_age =
|
|
epoxy_has_glx_extension (dpy, screen_num, "GLX_EXT_buffer_age");
|
|
display_x11->has_glx_sync_control =
|
|
epoxy_has_glx_extension (dpy, screen_num, "GLX_OML_sync_control");
|
|
display_x11->has_glx_multisample =
|
|
epoxy_has_glx_extension (dpy, screen_num, "GLX_ARB_multisample");
|
|
display_x11->has_glx_visual_rating =
|
|
epoxy_has_glx_extension (dpy, screen_num, "GLX_EXT_visual_rating");
|
|
|
|
if (g_strcmp0 (glXGetClientString (dpy, GLX_VENDOR), "NVIDIA Corporation") == 0)
|
|
{
|
|
/* With the mesa based drivers, we can safely assume the compositor can
|
|
* access the updated surface texture immediately after glXSwapBuffers is
|
|
* run, because the kernel ensures there is an implicit synchronization
|
|
* operation upon texture access. This is not true with the Nvidia vendor
|
|
* driver. There is a window of time after glXSwapBuffers before other
|
|
* processes can see the updated drawing. We need to take special care,
|
|
* in that case, to defer telling the compositor our latest frame is
|
|
* ready until after the GPU has completed all issued commands related
|
|
* to the frame, and that the X server says the frame has been drawn.
|
|
*/
|
|
display_x11->has_async_glx_swap_buffers = TRUE;
|
|
}
|
|
|
|
GDK_DISPLAY_NOTE (display, OPENGL,
|
|
g_message ("GLX version %d.%d found\n"
|
|
" - Vendor: %s\n"
|
|
" - Checked extensions:\n"
|
|
"\t* GLX_ARB_create_context_profile: %s\n"
|
|
"\t* GLX_EXT_create_context_es2_profile: %s\n"
|
|
"\t* GLX_SGI_swap_control: %s\n"
|
|
"\t* GLX_EXT_texture_from_pixmap: %s\n"
|
|
"\t* GLX_SGI_video_sync: %s\n"
|
|
"\t* GLX_EXT_buffer_age: %s\n"
|
|
"\t* GLX_OML_sync_control: %s"
|
|
"\t* GLX_ARB_multisample: %s"
|
|
"\t* GLX_EXT_visual_rating: %s",
|
|
display_x11->glx_version / 10,
|
|
display_x11->glx_version % 10,
|
|
glXGetClientString (dpy, GLX_VENDOR),
|
|
display_x11->has_glx_create_context ? "yes" : "no",
|
|
display_x11->has_glx_create_es2_context ? "yes" : "no",
|
|
display_x11->has_glx_swap_interval ? "yes" : "no",
|
|
display_x11->has_glx_texture_from_pixmap ? "yes" : "no",
|
|
display_x11->has_glx_video_sync ? "yes" : "no",
|
|
display_x11->has_glx_buffer_age ? "yes" : "no",
|
|
display_x11->has_glx_sync_control ? "yes" : "no",
|
|
display_x11->has_glx_multisample ? "yes" : "no",
|
|
display_x11->has_glx_visual_rating ? "yes" : "no"));
|
|
|
|
return TRUE;
|
|
}
|