gtk2/gdk/win32
Руслан Ижбулатов a66017a6a0 GDK W32: Refuse to release mouse grab while in DnD mode
Handle WM_CANCELMODE and do nothing in response to it when DnD is
active. Otherwise pass it to DefWindowProc, which will call ReleaseCapture()
on our behalf.
This prevents us from losing mouse capture when alt-tabbing during DnD
(this includes the feature of Windows Explorer where dragging stuff over
a window button in the taskbar causes that window to receive focus, i.e.
keyboardless alt-tabbing).

https://bugzilla.gnome.org/show_bug.cgi?id=786509
2017-12-02 10:38:36 +00:00
..
rc Drop Autotools build 2017-08-14 22:23:09 +01:00
bdfcursor.c
cursor.bdf
gdkcursor-win32.c win32: Remove an unused include 2017-11-17 13:20:53 -05:00
gdkdevice-virtual.c Win32: Re-work cursor handling 2017-11-09 08:30:09 +08:00
gdkdevice-virtual.h
gdkdevice-win32.c GDK/Win32: Fix build after GDK Root Window and DND changes 2017-11-22 22:18:28 +08:00
gdkdevice-win32.h
gdkdevice-wintab.c GDK/Win32: Fix build after GDK Root Window and DND changes 2017-11-22 22:18:28 +08:00
gdkdevice-wintab.h
gdkdevicemanager-win32.c GDK W32: More flexible modal operation mode 2017-12-02 10:38:30 +00:00
gdkdevicemanager-win32.h GDK W32: Handle drivers that do not send WT_CSRCHANGE after WT_PROXIMITY 2017-12-02 10:38:26 +00:00
gdkdisplay-win32.c W32: Massive W32 DnD fix 2017-12-02 10:38:34 +00:00
gdkdisplay-win32.h GDK/Win32: Fix build after GDK Root Window and DND changes 2017-11-22 22:18:28 +08:00
gdkdisplaymanager-win32.c
gdkdnd-win32.c W32: Massive W32 DnD fix 2017-12-02 10:38:34 +00:00
gdkevents-win32.c GDK W32: Refuse to release mouse grab while in DnD mode 2017-12-02 10:38:36 +00:00
gdkgeometry-win32.c win32: Remove all checks for GDK_WINDOW_ROOT 2017-11-14 18:16:19 -05:00
gdkglcontext-win32.c gdk/win32: Fix Win32 GL Context switching 2017-11-04 10:39:03 +08:00
gdkglcontext-win32.h Stop including gdkmain.h 2017-11-17 00:16:09 -05:00
gdkglobals-win32.c W32: Massive W32 DnD fix 2017-12-02 10:38:34 +00:00
gdkkeys-win32.c GDK W32: Handle CapsLock as part of the key shift level 2017-12-02 10:38:20 +00:00
gdkmain-win32.c W32: Massive W32 DnD fix 2017-12-02 10:38:34 +00:00
gdkmonitor-win32.c GDK W32: fix monitor pruning code 2017-12-02 10:38:29 +00:00
gdkmonitor-win32.h win32: Port to new monitor api 2016-04-27 23:18:16 -04:00
gdkprivate-win32.h W32: Massive W32 DnD fix 2017-12-02 10:38:34 +00:00
gdkproperty-win32.c W32: Massive W32 DnD fix 2017-12-02 10:38:34 +00:00
gdkscreen-win32.c win32: Make GdkWin32Screen a plain object 2017-11-17 13:47:14 -05:00
gdkselection-win32.c W32: Massive W32 DnD fix 2017-12-02 10:38:34 +00:00
gdkselection-win32.h W32: Massive W32 DnD fix 2017-12-02 10:38:34 +00:00
gdkvulkancontext-win32.c GDK/Win32: Support Vulkan context creation 2016-12-29 17:48:39 +08:00
gdkvulkancontext-win32.h GDK/Win32: Support Vulkan context creation 2016-12-29 17:48:39 +08:00
gdkwin32.h win32: Port to new monitor api 2016-04-27 23:18:16 -04:00
gdkwin32cursor.h
gdkwin32display.h Win32: Re-work cursor handling 2017-11-09 08:30:09 +08:00
gdkwin32displaymanager.h
gdkwin32dnd-private.h W32: Massive W32 DnD fix 2017-12-02 10:38:34 +00:00
gdkwin32dnd.h
gdkwin32glcontext.h
gdkwin32id.c
gdkwin32keys.h W32: Prefer the deadkey combinations that the OS uses 2016-08-04 16:37:19 +00:00
gdkwin32misc.h selection: Remove #ifdef WAYLAND 2017-11-15 19:07:16 +01:00
gdkwin32monitor.h win32: Port to new monitor api 2016-04-27 23:18:16 -04:00
gdkwin32screen.h win32: Make GdkWin32Screen a plain object 2017-11-17 13:47:14 -05:00
gdkwin32window.h
gdkwindow-win32.c GDK W32: Update layered windows on opacity changes 2017-12-02 10:38:35 +00:00
gdkwindow-win32.h GDK W32: Handle maximizing correctly for small primary monitors 2017-12-02 10:38:17 +00:00
libwntab32x.la
meson.build meson: gdk: fix static library names 2017-05-03 15:10:56 +01:00
pktdef.h
wintab.h
xcursors.h