forked from AuroraMiddleware/gtk
00fd60aaa8
The video frame needs to stay mapped while the texture is in use. Avoid using g_memdup because the structure is not supposed to be moved. |
||
---|---|---|
.. | ||
gtkffmediafile.c | ||
gtkffmediafileprivate.h | ||
gtkgstmediafile.c | ||
gtkgstmediafileprivate.h | ||
gtkgstpaintable.c | ||
gtkgstpaintableprivate.h | ||
gtkgstsink.c | ||
gtkgstsinkprivate.h | ||
meson.build |