forked from AuroraMiddleware/gtk
b04eecf860
This way, we don't need push constants or per-vertex data, we can render colored rectangles completely via instance data. |
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blit.frag.glsl | ||
blit.frag.spv | ||
blit.vert.glsl | ||
blit.vert.spv | ||
color.frag.glsl | ||
color.frag.spv | ||
color.vert.glsl | ||
color.vert.spv |