2003-07-29 Tor Lillqvist <tml@iki.fi>
Fix for #108007, #112402, #117042: There was confusion in
gdk/win32 at various places whether a window position refers to
the decoration position or the client area position. Also whether
window size includes decorations or not.
The correct interpretation apparently is that in GDK (like in
X11), a top-level window position means the decoration's position,
but size means the window's inner size (client area size). In the
Win32 API, the window size usually includes the decorations,
though.
* gdk/win32/gdkevents-win32.c (decode_key_lparam): Move inside
#ifdef G_ENABLE_DEBUG.
(handle_configure_event): New function, generates GDK_CONFIGURE
events from WM_SIZE and WM_MOVE messages. Even if no event is
generated because of the event mask, still set the private
position and size fields. Calculate position and size correctly.
(gdk_event_translate): Call handle_configure_event().
* gdk/win32/gdkgeometry-win32.c: Cosmetics.
* gdk/win32/gdkwindow-win32.c: Use GDI_CALL() and API_CALL()
macros. Cosmetic debugging output changes.
(SafeAdjustWindowRectEx): Remove. If an application wants to
locate a window outside of the screen, it's not GDK's business to
prevent it. And anyway, with multiple monitors, negative
coordinates are perfectly normal.
(gdk_window_new): Adjust the window size for decorations after
_gdk_window_init_position() has done its job. (But the big window
code currently is presumably broken on Win32 anyway.)
(gdk_window_move): The position passed in is supposed to be that
of the window border, so don't need to adjust for decorations.
(gdk_window_resize, gdk_window_move_resize): Simplify somewhat.