forked from AuroraMiddleware/gtk
8ad0539cf7
We already move the descriptor set layout out of it, so we can just as well keep the pipeline layouts in the render object as well, and get rid of this extra object. Update all callers.
122 lines
3.7 KiB
C
122 lines
3.7 KiB
C
#include "config.h"
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#include "gskvulkanblendpipelineprivate.h"
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struct _GskVulkanBlendPipeline
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{
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GObject parent_instance;
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};
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typedef struct _GskVulkanBlendInstance GskVulkanBlendInstance;
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struct _GskVulkanBlendInstance
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{
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float rect[4];
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float tex_rect[4];
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};
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G_DEFINE_TYPE (GskVulkanBlendPipeline, gsk_vulkan_blend_pipeline, GSK_TYPE_VULKAN_PIPELINE)
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static const VkPipelineVertexInputStateCreateInfo *
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gsk_vulkan_blend_pipeline_get_input_state_create_info (GskVulkanPipeline *self)
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{
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static const VkVertexInputBindingDescription vertexBindingDescriptions[] = {
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{
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.binding = 0,
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.stride = sizeof (GskVulkanBlendInstance),
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.inputRate = VK_VERTEX_INPUT_RATE_INSTANCE
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}
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};
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static const VkVertexInputAttributeDescription vertexInputAttributeDescription[] = {
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{
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.location = 0,
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.binding = 0,
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.format = VK_FORMAT_R32G32B32A32_SFLOAT,
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.offset = G_STRUCT_OFFSET (GskVulkanBlendInstance, rect),
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},
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{
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.location = 1,
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.binding = 0,
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.format = VK_FORMAT_R32G32B32A32_SFLOAT,
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.offset = G_STRUCT_OFFSET (GskVulkanBlendInstance, tex_rect),
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}
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};
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static const VkPipelineVertexInputStateCreateInfo info = {
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.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
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.vertexBindingDescriptionCount = G_N_ELEMENTS (vertexBindingDescriptions),
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.pVertexBindingDescriptions = vertexBindingDescriptions,
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.vertexAttributeDescriptionCount = G_N_ELEMENTS (vertexInputAttributeDescription),
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.pVertexAttributeDescriptions = vertexInputAttributeDescription
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};
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return &info;
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}
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static void
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gsk_vulkan_blend_pipeline_finalize (GObject *gobject)
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{
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//GskVulkanBlendPipeline *self = GSK_VULKAN_BLEND_PIPELINE (gobject);
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G_OBJECT_CLASS (gsk_vulkan_blend_pipeline_parent_class)->finalize (gobject);
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}
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static void
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gsk_vulkan_blend_pipeline_class_init (GskVulkanBlendPipelineClass *klass)
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{
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GskVulkanPipelineClass *pipeline_class = GSK_VULKAN_PIPELINE_CLASS (klass);
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G_OBJECT_CLASS (klass)->finalize = gsk_vulkan_blend_pipeline_finalize;
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pipeline_class->get_input_state_create_info = gsk_vulkan_blend_pipeline_get_input_state_create_info;
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}
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static void
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gsk_vulkan_blend_pipeline_init (GskVulkanBlendPipeline *self)
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{
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}
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GskVulkanPipeline *
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gsk_vulkan_blend_pipeline_new (GdkVulkanContext *context,
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VkPipelineLayout layout,
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const char *shader_name,
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VkRenderPass render_pass)
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{
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return gsk_vulkan_pipeline_new (GSK_TYPE_VULKAN_BLEND_PIPELINE, context, layout, shader_name, render_pass);
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}
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gsize
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gsk_vulkan_blend_pipeline_count_vertex_data (GskVulkanBlendPipeline *pipeline)
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{
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return sizeof (GskVulkanBlendInstance);
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}
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void
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gsk_vulkan_blend_pipeline_collect_vertex_data (GskVulkanBlendPipeline *pipeline,
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guchar *data,
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const graphene_rect_t *rect)
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{
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GskVulkanBlendInstance *instance = (GskVulkanBlendInstance *) data;
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instance->rect[0] = rect->origin.x;
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instance->rect[1] = rect->origin.y;
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instance->rect[2] = rect->size.width;
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instance->rect[3] = rect->size.height;
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instance->tex_rect[0] = 0.0;
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instance->tex_rect[1] = 0.0;
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instance->tex_rect[2] = 1.0;
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instance->tex_rect[3] = 1.0;
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}
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gsize
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gsk_vulkan_blend_pipeline_draw (GskVulkanBlendPipeline *pipeline,
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VkCommandBuffer command_buffer,
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gsize offset,
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gsize n_commands)
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{
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vkCmdDraw (command_buffer,
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6, n_commands,
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0, offset);
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return n_commands;
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}
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