gtk2/gsk/gskvulkanblendpipeline.c
Matthias Clasen 8ad0539cf7 vulkan: Drop GskVulkanPipelineLayout
We already move the descriptor set layout out of it,
so we can just as well keep the pipeline layouts in
the render object as well, and get rid of this extra
object. Update all callers.
2017-09-22 22:16:09 -04:00

122 lines
3.7 KiB
C

#include "config.h"
#include "gskvulkanblendpipelineprivate.h"
struct _GskVulkanBlendPipeline
{
GObject parent_instance;
};
typedef struct _GskVulkanBlendInstance GskVulkanBlendInstance;
struct _GskVulkanBlendInstance
{
float rect[4];
float tex_rect[4];
};
G_DEFINE_TYPE (GskVulkanBlendPipeline, gsk_vulkan_blend_pipeline, GSK_TYPE_VULKAN_PIPELINE)
static const VkPipelineVertexInputStateCreateInfo *
gsk_vulkan_blend_pipeline_get_input_state_create_info (GskVulkanPipeline *self)
{
static const VkVertexInputBindingDescription vertexBindingDescriptions[] = {
{
.binding = 0,
.stride = sizeof (GskVulkanBlendInstance),
.inputRate = VK_VERTEX_INPUT_RATE_INSTANCE
}
};
static const VkVertexInputAttributeDescription vertexInputAttributeDescription[] = {
{
.location = 0,
.binding = 0,
.format = VK_FORMAT_R32G32B32A32_SFLOAT,
.offset = G_STRUCT_OFFSET (GskVulkanBlendInstance, rect),
},
{
.location = 1,
.binding = 0,
.format = VK_FORMAT_R32G32B32A32_SFLOAT,
.offset = G_STRUCT_OFFSET (GskVulkanBlendInstance, tex_rect),
}
};
static const VkPipelineVertexInputStateCreateInfo info = {
.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
.vertexBindingDescriptionCount = G_N_ELEMENTS (vertexBindingDescriptions),
.pVertexBindingDescriptions = vertexBindingDescriptions,
.vertexAttributeDescriptionCount = G_N_ELEMENTS (vertexInputAttributeDescription),
.pVertexAttributeDescriptions = vertexInputAttributeDescription
};
return &info;
}
static void
gsk_vulkan_blend_pipeline_finalize (GObject *gobject)
{
//GskVulkanBlendPipeline *self = GSK_VULKAN_BLEND_PIPELINE (gobject);
G_OBJECT_CLASS (gsk_vulkan_blend_pipeline_parent_class)->finalize (gobject);
}
static void
gsk_vulkan_blend_pipeline_class_init (GskVulkanBlendPipelineClass *klass)
{
GskVulkanPipelineClass *pipeline_class = GSK_VULKAN_PIPELINE_CLASS (klass);
G_OBJECT_CLASS (klass)->finalize = gsk_vulkan_blend_pipeline_finalize;
pipeline_class->get_input_state_create_info = gsk_vulkan_blend_pipeline_get_input_state_create_info;
}
static void
gsk_vulkan_blend_pipeline_init (GskVulkanBlendPipeline *self)
{
}
GskVulkanPipeline *
gsk_vulkan_blend_pipeline_new (GdkVulkanContext *context,
VkPipelineLayout layout,
const char *shader_name,
VkRenderPass render_pass)
{
return gsk_vulkan_pipeline_new (GSK_TYPE_VULKAN_BLEND_PIPELINE, context, layout, shader_name, render_pass);
}
gsize
gsk_vulkan_blend_pipeline_count_vertex_data (GskVulkanBlendPipeline *pipeline)
{
return sizeof (GskVulkanBlendInstance);
}
void
gsk_vulkan_blend_pipeline_collect_vertex_data (GskVulkanBlendPipeline *pipeline,
guchar *data,
const graphene_rect_t *rect)
{
GskVulkanBlendInstance *instance = (GskVulkanBlendInstance *) data;
instance->rect[0] = rect->origin.x;
instance->rect[1] = rect->origin.y;
instance->rect[2] = rect->size.width;
instance->rect[3] = rect->size.height;
instance->tex_rect[0] = 0.0;
instance->tex_rect[1] = 0.0;
instance->tex_rect[2] = 1.0;
instance->tex_rect[3] = 1.0;
}
gsize
gsk_vulkan_blend_pipeline_draw (GskVulkanBlendPipeline *pipeline,
VkCommandBuffer command_buffer,
gsize offset,
gsize n_commands)
{
vkCmdDraw (command_buffer,
6, n_commands,
0, offset);
return n_commands;
}