forked from AuroraMiddleware/gtk
6f2848c311
As per Benjamin's suggestions, cleanup the previous implementation on initializing the GLES context on Windows, so that we use more items that are already in GDK proper and integrate two functions into one.
736 lines
23 KiB
C
736 lines
23 KiB
C
/* GDK - The GIMP Drawing Kit
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*
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* gdkglcontext-win32.c: Win32 specific OpenGL wrappers
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*
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* Copyright © 2014 Emmanuele Bassi
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* Copyright © 2014 Alexander Larsson
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* Copyright © 2014 Chun-wei Fan
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "config.h"
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#include "gdkprivate-win32.h"
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#include "gdksurface-win32.h"
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#include "gdkglcontext-win32.h"
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#include "gdkdisplay-win32.h"
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#include "gdkwin32display.h"
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#include "gdkwin32glcontext.h"
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#include "gdkwin32misc.h"
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#include "gdkwin32screen.h"
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#include "gdkwin32surface.h"
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#include "gdkglcontext.h"
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#include "gdkprofilerprivate.h"
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#include "gdkintl.h"
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#include "gdksurface.h"
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#include <cairo.h>
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#include <epoxy/wgl.h>
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struct _GdkWin32GLContextWGL
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{
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GdkWin32GLContext parent_instance;
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HGLRC wgl_context;
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guint do_frame_sync : 1;
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};
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typedef struct _GdkWin32GLContextClass GdkWin32GLContextWGLClass;
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G_DEFINE_TYPE (GdkWin32GLContextWGL, gdk_win32_gl_context_wgl, GDK_TYPE_WIN32_GL_CONTEXT)
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static void
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gdk_win32_gl_context_wgl_dispose (GObject *gobject)
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{
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GdkWin32GLContextWGL *context_wgl = GDK_WIN32_GL_CONTEXT_WGL (gobject);
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if (context_wgl->wgl_context != NULL)
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{
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if (wglGetCurrentContext () == context_wgl->wgl_context)
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wglMakeCurrent (NULL, NULL);
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GDK_NOTE (OPENGL, g_print ("Destroying WGL context\n"));
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wglDeleteContext (context_wgl->wgl_context);
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context_wgl->wgl_context = NULL;
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}
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G_OBJECT_CLASS (gdk_win32_gl_context_wgl_parent_class)->dispose (gobject);
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}
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static void
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gdk_win32_gl_context_wgl_end_frame (GdkDrawContext *draw_context,
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cairo_region_t *painted)
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{
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GdkGLContext *context = GDK_GL_CONTEXT (draw_context);
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GdkWin32GLContextWGL *context_wgl = GDK_WIN32_GL_CONTEXT_WGL (context);
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GdkSurface *surface = gdk_gl_context_get_surface (context);
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GdkWin32Display *display_win32 = (GDK_WIN32_DISPLAY (gdk_gl_context_get_display (context)));
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gboolean can_wait = display_win32->hasWglOMLSyncControl;
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HDC hdc;
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GDK_DRAW_CONTEXT_CLASS (gdk_win32_gl_context_wgl_parent_class)->end_frame (draw_context, painted);
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gdk_gl_context_make_current (context);
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gdk_profiler_add_mark (GDK_PROFILER_CURRENT_TIME, 0, "win32", "swap buffers");
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if (surface != NULL)
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hdc = GDK_WIN32_SURFACE (surface)->hdc;
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else
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hdc = display_win32->dummy_context_wgl.hdc;
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if (context_wgl->do_frame_sync)
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{
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glFinish ();
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if (can_wait)
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{
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gint64 ust, msc, sbc;
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wglGetSyncValuesOML (hdc, &ust, &msc, &sbc);
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wglWaitForMscOML (hdc,
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0,
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2,
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(msc + 1) % 2,
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&ust, &msc, &sbc);
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}
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}
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SwapBuffers (hdc);
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}
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static void
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gdk_win32_gl_context_wgl_begin_frame (GdkDrawContext *draw_context,
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gboolean prefers_high_depth,
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cairo_region_t *update_area)
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{
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gdk_win32_surface_handle_queued_move_resize (draw_context);
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GDK_DRAW_CONTEXT_CLASS (gdk_win32_gl_context_wgl_parent_class)->begin_frame (draw_context, prefers_high_depth, update_area);
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}
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static int
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gdk_init_dummy_wgl_context (GdkWin32Display *display_win32);
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#define PIXEL_ATTRIBUTES 17
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static int
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get_wgl_pfd (HDC hdc,
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PIXELFORMATDESCRIPTOR *pfd,
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GdkWin32Display *display_win32)
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{
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int best_pf = 0;
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pfd->nSize = sizeof (PIXELFORMATDESCRIPTOR);
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if (display_win32 != NULL && display_win32->hasWglARBPixelFormat)
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{
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UINT num_formats;
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int colorbits = GetDeviceCaps (hdc, BITSPIXEL);
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int i = 0;
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int pixelAttribs[PIXEL_ATTRIBUTES];
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/* Save up the HDC and HGLRC that we are currently using, to restore back to it when we are done here */
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HDC hdc_current = wglGetCurrentDC ();
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HGLRC hglrc_current = wglGetCurrentContext ();
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/* Update PIXEL_ATTRIBUTES above if any groups are added here! */
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pixelAttribs[i] = WGL_DRAW_TO_WINDOW_ARB;
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pixelAttribs[i++] = GL_TRUE;
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pixelAttribs[i++] = WGL_SUPPORT_OPENGL_ARB;
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pixelAttribs[i++] = GL_TRUE;
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pixelAttribs[i++] = WGL_DOUBLE_BUFFER_ARB;
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pixelAttribs[i++] = GL_TRUE;
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pixelAttribs[i++] = WGL_ACCELERATION_ARB;
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pixelAttribs[i++] = WGL_FULL_ACCELERATION_ARB;
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pixelAttribs[i++] = WGL_PIXEL_TYPE_ARB;
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pixelAttribs[i++] = WGL_TYPE_RGBA_ARB;
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pixelAttribs[i++] = WGL_COLOR_BITS_ARB;
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pixelAttribs[i++] = colorbits;
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/* end of "Update PIXEL_ATTRIBUTES above if any groups are added here!" */
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if (display_win32->hasWglARBmultisample)
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{
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pixelAttribs[i++] = WGL_SAMPLE_BUFFERS_ARB;
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pixelAttribs[i++] = 1;
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pixelAttribs[i++] = WGL_SAMPLES_ARB;
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pixelAttribs[i++] = 8;
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}
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pixelAttribs[i++] = 0; /* end of pixelAttribs */
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best_pf = gdk_init_dummy_wgl_context (display_win32);
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if (!wglMakeCurrent (display_win32->dummy_context_wgl.hdc,
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display_win32->dummy_context_wgl.hglrc))
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{
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wglMakeCurrent (hdc_current, hglrc_current);
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return 0;
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}
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wglChoosePixelFormatARB (hdc,
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pixelAttribs,
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NULL,
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1,
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&best_pf,
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&num_formats);
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/* Go back to the HDC that we were using, since we are done with the dummy HDC and GL Context */
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wglMakeCurrent (hdc_current, hglrc_current);
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}
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else
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{
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pfd->nVersion = 1;
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pfd->dwFlags = PFD_SUPPORT_OPENGL | PFD_DRAW_TO_WINDOW | PFD_DOUBLEBUFFER;
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pfd->iPixelType = PFD_TYPE_RGBA;
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pfd->cColorBits = GetDeviceCaps (hdc, BITSPIXEL);
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pfd->cAlphaBits = 8;
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pfd->dwLayerMask = PFD_MAIN_PLANE;
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best_pf = ChoosePixelFormat (hdc, pfd);
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}
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return best_pf;
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}
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/* in WGL, for many OpenGL items, we need a dummy WGL context, so create
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* one and cache it for later use
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*/
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static int
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gdk_init_dummy_wgl_context (GdkWin32Display *display_win32)
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{
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PIXELFORMATDESCRIPTOR pfd;
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gboolean set_pixel_format_result = FALSE;
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int best_idx = 0;
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memset (&pfd, 0, sizeof (PIXELFORMATDESCRIPTOR));
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best_idx = get_wgl_pfd (display_win32->dummy_context_wgl.hdc, &pfd, NULL);
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if (best_idx != 0)
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set_pixel_format_result = SetPixelFormat (display_win32->dummy_context_wgl.hdc,
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best_idx,
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&pfd);
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if (best_idx == 0 || !set_pixel_format_result)
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return 0;
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display_win32->dummy_context_wgl.hglrc =
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wglCreateContext (display_win32->dummy_context_wgl.hdc);
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if (display_win32->dummy_context_wgl.hglrc == NULL)
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return 0;
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return best_idx;
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}
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gboolean
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gdk_win32_display_init_wgl (GdkDisplay *display,
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GError **error)
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{
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int best_idx = 0;
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GdkWin32Display *display_win32 = GDK_WIN32_DISPLAY (display);
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HDC hdc;
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if (!gdk_gl_backend_can_be_used (GDK_GL_WGL, error))
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return FALSE;
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/* acquire and cache dummy Window (HWND & HDC) and
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* dummy GL Context, it is used to query functions
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* and used for other stuff as well
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*/
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best_idx = gdk_init_dummy_wgl_context (display_win32);
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hdc = display_win32->dummy_context_wgl.hdc;
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if (best_idx == 0 ||
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!wglMakeCurrent (hdc, display_win32->dummy_context_wgl.hglrc))
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{
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if (display_win32->dummy_context_wgl.hglrc != NULL)
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wglDeleteContext (display_win32->dummy_context_wgl.hglrc);
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g_set_error_literal (error, GDK_GL_ERROR,
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GDK_GL_ERROR_NOT_AVAILABLE,
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_("No GL implementation is available"));
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return FALSE;
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}
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display_win32->gl_version = epoxy_gl_version ();
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/* We must have OpenGL/WGL 2.0 or later, or have the GL_ARB_shader_objects extension */
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if (display_win32->gl_version < 20)
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{
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if (!epoxy_has_gl_extension ("GL_ARB_shader_objects"))
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{
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wglMakeCurrent (NULL, NULL);
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wglDeleteContext (display_win32->dummy_context_wgl.hglrc);
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g_set_error_literal (error, GDK_GL_ERROR,
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GDK_GL_ERROR_NOT_AVAILABLE,
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_("No GL implementation is available"));
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return FALSE;
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}
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}
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display_win32->hasWglARBCreateContext =
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epoxy_has_wgl_extension (hdc, "WGL_ARB_create_context");
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display_win32->hasWglEXTSwapControl =
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epoxy_has_wgl_extension (hdc, "WGL_EXT_swap_control");
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display_win32->hasWglOMLSyncControl =
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epoxy_has_wgl_extension (hdc, "WGL_OML_sync_control");
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display_win32->hasWglARBPixelFormat =
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epoxy_has_wgl_extension (hdc, "WGL_ARB_pixel_format");
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display_win32->hasWglARBmultisample =
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epoxy_has_wgl_extension (hdc, "WGL_ARB_multisample");
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GDK_NOTE (OPENGL,
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g_print ("WGL API version %d.%d found\n"
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" - Vendor: %s\n"
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" - Checked extensions:\n"
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"\t* WGL_ARB_pixel_format: %s\n"
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"\t* WGL_ARB_create_context: %s\n"
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"\t* WGL_EXT_swap_control: %s\n"
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"\t* WGL_OML_sync_control: %s\n"
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"\t* WGL_ARB_multisample: %s\n",
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display_win32->gl_version / 10,
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display_win32->gl_version % 10,
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glGetString (GL_VENDOR),
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display_win32->hasWglARBPixelFormat ? "yes" : "no",
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display_win32->hasWglARBCreateContext ? "yes" : "no",
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display_win32->hasWglEXTSwapControl ? "yes" : "no",
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display_win32->hasWglOMLSyncControl ? "yes" : "no",
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display_win32->hasWglARBmultisample ? "yes" : "no"));
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wglMakeCurrent (NULL, NULL);
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return TRUE;
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}
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/* Setup the legacy context after creating it */
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static gboolean
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ensure_legacy_wgl_context (HDC hdc,
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HGLRC hglrc_legacy,
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GdkGLContext *share)
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{
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GdkWin32GLContextWGL *context_wgl;
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if (!wglMakeCurrent (hdc, hglrc_legacy))
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return FALSE;
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if (share != NULL)
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{
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context_wgl = GDK_WIN32_GL_CONTEXT_WGL (share);
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return wglShareLists (hglrc_legacy, context_wgl->wgl_context);
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}
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return TRUE;
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}
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static HGLRC
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create_wgl_context_with_attribs (HDC hdc,
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HGLRC hglrc_base,
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GdkGLContext *share,
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int flags,
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int major,
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int minor,
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gboolean *is_legacy)
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{
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HGLRC hglrc;
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GdkWin32GLContextWGL *context_wgl;
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/* if we have wglCreateContextAttribsARB(), create a
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* context with the compatibility profile if a legacy
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* context is requested, or when we go into fallback mode
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*/
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int profile = *is_legacy ? WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB :
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WGL_CONTEXT_CORE_PROFILE_BIT_ARB;
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int attribs[] = {
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WGL_CONTEXT_PROFILE_MASK_ARB, profile,
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WGL_CONTEXT_MAJOR_VERSION_ARB, *is_legacy ? 3 : major,
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WGL_CONTEXT_MINOR_VERSION_ARB, *is_legacy ? 0 : minor,
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WGL_CONTEXT_FLAGS_ARB, flags,
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0
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};
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if (share != NULL)
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context_wgl = GDK_WIN32_GL_CONTEXT_WGL (share);
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hglrc = wglCreateContextAttribsARB (hdc,
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share != NULL ? context_wgl->wgl_context : NULL,
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attribs);
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return hglrc;
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}
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static HGLRC
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create_wgl_context (HDC hdc,
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GdkGLContext *share,
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int flags,
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int major,
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int minor,
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gboolean *is_legacy,
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gboolean hasWglARBCreateContext)
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{
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/* We need a legacy context for *all* cases */
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HGLRC hglrc_base = wglCreateContext (hdc);
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gboolean success = TRUE;
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|
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/* Save up the HDC and HGLRC that we are currently using, to restore back to it when we are done here */
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HDC hdc_current = wglGetCurrentDC ();
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HGLRC hglrc_current = wglGetCurrentContext ();
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/* if we have no wglCreateContextAttribsARB(), return the legacy context when all is set */
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if (*is_legacy && !hasWglARBCreateContext)
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{
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if (ensure_legacy_wgl_context (hdc, hglrc_base, share))
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{
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wglMakeCurrent (hdc_current, hglrc_current);
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return hglrc_base;
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}
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success = FALSE;
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goto gl_fail;
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}
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else
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{
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HGLRC hglrc = NULL;
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|
|
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if (!wglMakeCurrent (hdc, hglrc_base))
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{
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success = FALSE;
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goto gl_fail;
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}
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|
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hglrc = create_wgl_context_with_attribs (hdc,
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hglrc_base,
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share,
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flags,
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major,
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minor,
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is_legacy);
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|
|
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/* return the legacy context we have if it could be setup properly, in case the 3.0+ context creation failed */
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if (hglrc == NULL)
|
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{
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if (!(*is_legacy))
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{
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/* If we aren't using a legacy context in the beginning, try again with a compatibility profile 3.0 context */
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hglrc = create_wgl_context_with_attribs (hdc,
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hglrc_base,
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share,
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flags,
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0, 0,
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is_legacy);
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*is_legacy = TRUE;
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}
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|
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if (hglrc == NULL)
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{
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if (!ensure_legacy_wgl_context (hdc, hglrc_base, share))
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success = FALSE;
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}
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if (success)
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GDK_NOTE (OPENGL, g_print ("Using legacy context as fallback\n"));
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}
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gl_fail:
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if (!success)
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{
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wglMakeCurrent (NULL, NULL);
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wglDeleteContext (hglrc_base);
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return NULL;
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}
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wglMakeCurrent (hdc_current, hglrc_current);
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if (hglrc != NULL)
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{
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wglDeleteContext (hglrc_base);
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return hglrc;
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}
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return hglrc_base;
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}
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}
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|
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static gboolean
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set_wgl_pixformat_for_hdc (HDC hdc,
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int *best_idx,
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GdkWin32Display *display_win32)
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{
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gboolean already_checked = TRUE;
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*best_idx = GetPixelFormat (hdc);
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|
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/* one is only allowed to call SetPixelFormat(), and so ChoosePixelFormat()
|
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* one single time per window HDC
|
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*/
|
|
if (*best_idx == 0)
|
|
{
|
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PIXELFORMATDESCRIPTOR pfd;
|
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gboolean set_pixel_format_result = FALSE;
|
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|
|
GDK_NOTE (OPENGL, g_print ("requesting pixel format...\n"));
|
|
already_checked = FALSE;
|
|
*best_idx = get_wgl_pfd (hdc, &pfd, display_win32);
|
|
|
|
if (*best_idx != 0)
|
|
set_pixel_format_result = SetPixelFormat (hdc, *best_idx, &pfd);
|
|
|
|
/* ChoosePixelFormat() or SetPixelFormat() failed, bail out */
|
|
if (*best_idx == 0 || !set_pixel_format_result)
|
|
return FALSE;
|
|
}
|
|
|
|
GDK_NOTE (OPENGL, g_print ("%s""requested and set pixel format: %d\n", already_checked ? "already " : "", *best_idx));
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static GdkGLAPI
|
|
gdk_win32_gl_context_wgl_realize (GdkGLContext *context,
|
|
GError **error)
|
|
{
|
|
GdkWin32GLContextWGL *context_wgl = GDK_WIN32_GL_CONTEXT_WGL (context);
|
|
|
|
gboolean debug_bit, compat_bit, legacy_bit;
|
|
|
|
/* request flags and specific versions for core (3.2+) WGL context */
|
|
int flags = 0;
|
|
int major = 0;
|
|
int minor = 0;
|
|
HGLRC hglrc;
|
|
int pixel_format;
|
|
HDC hdc;
|
|
|
|
GdkSurface *surface = gdk_gl_context_get_surface (context);
|
|
GdkDisplay *display = gdk_gl_context_get_display (context);
|
|
GdkWin32Display *display_win32 = GDK_WIN32_DISPLAY (display);
|
|
GdkGLContext *share = gdk_display_get_gl_context (display);
|
|
|
|
if (!gdk_gl_context_is_api_allowed (context, GDK_GL_API_GL, error))
|
|
return 0;
|
|
|
|
debug_bit = gdk_gl_context_get_debug_enabled (context);
|
|
compat_bit = gdk_gl_context_get_forward_compatible (context);
|
|
|
|
/*
|
|
* We may need a Core GL 4.1+ context in order to use the GL support in
|
|
* the GStreamer media widget backend (such as on Intel drivers), but
|
|
* wglCreateContextAttribsARB() may only give us the GL context version
|
|
* that we ask for here, and nothing more. So, improve things here by
|
|
* asking for the GL version that is reported to us via epoxy_gl_version(),
|
|
* rather than the default GL core 3.2 context. Save this up in our
|
|
* GdkGLContext so that subsequent contexts that are shared with this
|
|
* context are created likewise too.
|
|
*/
|
|
if (share != NULL)
|
|
gdk_gl_context_get_required_version (share, &major, &minor);
|
|
else
|
|
{
|
|
major = display_win32->gl_version / 10;
|
|
minor = display_win32->gl_version % 10;
|
|
}
|
|
|
|
if (surface != NULL)
|
|
hdc = GDK_WIN32_SURFACE (surface)->hdc;
|
|
else
|
|
hdc = display_win32->dummy_context_wgl.hdc;
|
|
|
|
/*
|
|
* A legacy context cannot be shared with core profile ones, so this means we
|
|
* must stick to a legacy context if the shared context is a legacy context
|
|
*/
|
|
legacy_bit = GDK_DISPLAY_DEBUG_CHECK (display, GL_LEGACY) ?
|
|
TRUE :
|
|
share != NULL && gdk_gl_context_is_legacy (share);
|
|
|
|
if (!set_wgl_pixformat_for_hdc (hdc,
|
|
&pixel_format,
|
|
display_win32))
|
|
{
|
|
g_set_error_literal (error, GDK_GL_ERROR,
|
|
GDK_GL_ERROR_UNSUPPORTED_FORMAT,
|
|
_("No available configurations for the given pixel format"));
|
|
|
|
return 0;
|
|
}
|
|
|
|
/* if there isn't wglCreateContextAttribsARB() on WGL, use a legacy context */
|
|
if (!legacy_bit)
|
|
legacy_bit = !display_win32->hasWglARBCreateContext;
|
|
if (debug_bit)
|
|
flags |= WGL_CONTEXT_DEBUG_BIT_ARB;
|
|
if (compat_bit)
|
|
flags |= WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB;
|
|
|
|
GDK_NOTE (OPENGL,
|
|
g_print ("Creating %s WGL context (version:%d.%d, debug:%s, forward:%s, legacy: %s)\n",
|
|
compat_bit ? "core" : "compat",
|
|
major,
|
|
minor,
|
|
debug_bit ? "yes" : "no",
|
|
compat_bit ? "yes" : "no",
|
|
legacy_bit ? "yes" : "no"));
|
|
|
|
hglrc = create_wgl_context (hdc,
|
|
share,
|
|
flags,
|
|
major,
|
|
minor,
|
|
&legacy_bit,
|
|
display_win32->hasWglARBCreateContext);
|
|
|
|
if (hglrc == NULL)
|
|
{
|
|
g_set_error_literal (error, GDK_GL_ERROR,
|
|
GDK_GL_ERROR_NOT_AVAILABLE,
|
|
_("Unable to create a GL context"));
|
|
return 0;
|
|
}
|
|
|
|
GDK_NOTE (OPENGL,
|
|
g_print ("Created WGL context[%p], pixel_format=%d\n",
|
|
hglrc,
|
|
pixel_format));
|
|
|
|
context_wgl->wgl_context = hglrc;
|
|
|
|
/* Ensure that any other context is created with a legacy bit set */
|
|
gdk_gl_context_set_is_legacy (context, legacy_bit);
|
|
gdk_gl_context_set_required_version (context, major, minor);
|
|
|
|
return GDK_GL_API_GL;
|
|
}
|
|
|
|
static gboolean
|
|
gdk_win32_gl_context_wgl_clear_current (GdkGLContext *context)
|
|
{
|
|
return wglMakeCurrent (NULL, NULL);
|
|
}
|
|
|
|
static gboolean
|
|
gdk_win32_gl_context_wgl_make_current (GdkGLContext *context,
|
|
gboolean surfaceless)
|
|
{
|
|
GdkWin32GLContextWGL *context_wgl = GDK_WIN32_GL_CONTEXT_WGL (context);
|
|
GdkDisplay *display = gdk_gl_context_get_display (context);
|
|
GdkWin32Display *display_win32 = GDK_WIN32_DISPLAY (display);
|
|
GdkSurface *surface = gdk_gl_context_get_surface (context);
|
|
HDC hdc;
|
|
|
|
if (surfaceless || surface == NULL)
|
|
hdc = display_win32->dummy_context_wgl.hdc;
|
|
else
|
|
hdc = GDK_WIN32_SURFACE (surface)->hdc;
|
|
|
|
if (!wglMakeCurrent (hdc, context_wgl->wgl_context))
|
|
return FALSE;
|
|
|
|
if (!surfaceless && display_win32->hasWglEXTSwapControl)
|
|
{
|
|
gboolean do_frame_sync = FALSE;
|
|
|
|
/* If there is compositing there is no particular need to delay
|
|
* the swap when drawing on the offscreen, rendering to the screen
|
|
* happens later anyway, and its up to the compositor to sync that
|
|
* to the vblank. */
|
|
do_frame_sync = ! gdk_display_is_composited (display);
|
|
|
|
if (do_frame_sync != context_wgl->do_frame_sync)
|
|
{
|
|
context_wgl->do_frame_sync = do_frame_sync;
|
|
|
|
wglSwapIntervalEXT (do_frame_sync ? 1 : 0);
|
|
}
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static void
|
|
gdk_win32_gl_context_wgl_class_init (GdkWin32GLContextWGLClass *klass)
|
|
{
|
|
GdkGLContextClass *context_class = GDK_GL_CONTEXT_CLASS (klass);
|
|
GdkDrawContextClass *draw_context_class = GDK_DRAW_CONTEXT_CLASS (klass);
|
|
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
|
|
|
|
context_class->backend_type = GDK_GL_WGL;
|
|
|
|
context_class->realize = gdk_win32_gl_context_wgl_realize;
|
|
context_class->make_current = gdk_win32_gl_context_wgl_make_current;
|
|
context_class->clear_current = gdk_win32_gl_context_wgl_clear_current;
|
|
|
|
draw_context_class->begin_frame = gdk_win32_gl_context_wgl_begin_frame;
|
|
draw_context_class->end_frame = gdk_win32_gl_context_wgl_end_frame;
|
|
gobject_class->dispose = gdk_win32_gl_context_wgl_dispose;
|
|
}
|
|
|
|
static void
|
|
gdk_win32_gl_context_wgl_init (GdkWin32GLContextWGL *wgl_context)
|
|
{
|
|
}
|
|
|
|
|
|
/**
|
|
* gdk_win32_display_get_wgl_version:
|
|
* @display: a `GdkDisplay`
|
|
* @major: (out): return location for the WGL major version
|
|
* @minor: (out): return location for the WGL minor version
|
|
*
|
|
* Retrieves the version of the WGL implementation.
|
|
*
|
|
* Returns: %TRUE if WGL is available
|
|
*/
|
|
gboolean
|
|
gdk_win32_display_get_wgl_version (GdkDisplay *display,
|
|
int *major,
|
|
int *minor)
|
|
{
|
|
GdkWin32Display *display_win32;
|
|
g_return_val_if_fail (GDK_IS_DISPLAY (display), FALSE);
|
|
|
|
if (!GDK_IS_WIN32_DISPLAY (display))
|
|
return FALSE;
|
|
|
|
if (!gdk_gl_backend_can_be_used (GDK_GL_WGL, NULL))
|
|
return FALSE;
|
|
|
|
display_win32 = GDK_WIN32_DISPLAY (display);
|
|
|
|
if (major != NULL)
|
|
*major = display_win32->gl_version / 10;
|
|
if (minor != NULL)
|
|
*minor = display_win32->gl_version % 10;
|
|
|
|
return TRUE;
|
|
}
|