gtk2/tests/rendernode-create-tests.c
2017-01-11 18:33:09 +01:00

399 lines
12 KiB
C

#include <gtk/gtk.h>
#include <math.h>
static void
hsv_to_rgb (GdkRGBA *rgba,
gdouble h,
gdouble s,
gdouble v)
{
gdouble hue, saturation, value;
gdouble f, p, q, t;
rgba->alpha = 1.0;
if ( s == 0.0)
{
rgba->red = v;
rgba->green = v;
rgba->blue = v; /* heh */
}
else
{
hue = h * 6.0;
saturation = s;
value = v;
if (hue == 6.0)
hue = 0.0;
f = hue - (int) hue;
p = value * (1.0 - saturation);
q = value * (1.0 - saturation * f);
t = value * (1.0 - saturation * (1.0 - f));
switch ((int) hue)
{
case 0:
rgba->red = value;
rgba->green = t;
rgba->blue = p;
break;
case 1:
rgba->red = q;
rgba->green = value;
rgba->blue = p;
break;
case 2:
rgba->red = p;
rgba->green = value;
rgba->blue = t;
break;
case 3:
rgba->red = p;
rgba->green = q;
rgba->blue = value;
break;
case 4:
rgba->red = t;
rgba->green = p;
rgba->blue = value;
break;
case 5:
rgba->red = value;
rgba->green = p;
rgba->blue = q;
break;
default:
g_assert_not_reached ();
}
}
}
GskRenderNode *
rounded_borders (guint n)
{
GskRenderNode *nodes[n];
GskRenderNode *container;
GskRoundedRect outline;
float widths[4];
GdkRGBA colors[4];
guint i;
for (i = 0; i < n; i++)
{
outline.bounds.size.width = g_random_int_range (20, 1000);
outline.bounds.origin.x = g_random_int_range (0, 1000 - outline.bounds.size.width);
outline.bounds.size.height = g_random_int_range (20, 1000);
outline.bounds.origin.y = g_random_int_range (0, 1000 - outline.bounds.size.height);
outline.corner[0].width = outline.corner[0].height = 10 - (int) sqrt (g_random_int_range (0, 100));
outline.corner[1].width = outline.corner[1].height = 10 - (int) sqrt (g_random_int_range (0, 100));
outline.corner[2].width = outline.corner[2].height = 10 - (int) sqrt (g_random_int_range (0, 100));
outline.corner[3].width = outline.corner[3].height = 10 - (int) sqrt (g_random_int_range (0, 100));
widths[0] = widths[1] = widths[2] = widths[3] = g_random_int_range (0, 5);
hsv_to_rgb (&colors[0], g_random_double (), 1.0, 1.0);
colors[3] = colors[2] = colors[1] = colors[0];
nodes[i] = gsk_border_node_new (&outline, widths, colors);
}
container = gsk_container_node_new (nodes, n);
for (i = 0; i < n; i++)
gsk_render_node_unref (nodes[i]);
return container;
}
GskRenderNode *
rounded_backgrounds (guint n)
{
GskRenderNode *nodes[n];
GskRenderNode *container, *texture;
GskRoundedRect outline;
GdkRGBA color;
guint i;
for (i = 0; i < n; i++)
{
outline.bounds.size.width = g_random_int_range (20, 100);
outline.bounds.origin.x = g_random_int_range (0, 1000 - outline.bounds.size.width);
outline.bounds.size.height = g_random_int_range (20, 100);
outline.bounds.origin.y = g_random_int_range (0, 1000 - outline.bounds.size.height);
outline.corner[0].width = outline.corner[0].height = 10 - (int) sqrt (g_random_int_range (0, 100));
outline.corner[1].width = outline.corner[1].height = 10 - (int) sqrt (g_random_int_range (0, 100));
outline.corner[2].width = outline.corner[2].height = 10 - (int) sqrt (g_random_int_range (0, 100));
outline.corner[3].width = outline.corner[3].height = 10 - (int) sqrt (g_random_int_range (0, 100));
hsv_to_rgb (&color, g_random_double (), g_random_double_range (0.15, 0.4), g_random_double_range (0.6, 0.85));
color.alpha = g_random_double_range (0.5, 0.75);
texture = gsk_color_node_new (&color, &outline.bounds);
nodes[i] = gsk_rounded_clip_node_new (texture, &outline);
}
container = gsk_container_node_new (nodes, n);
for (i = 0; i < n; i++)
gsk_render_node_unref (nodes[i]);
return container;
}
GskRenderNode *
colors (guint n)
{
GskRenderNode *nodes[10 * n];
GskRenderNode *container;
graphene_rect_t bounds;
GdkRGBA color;
guint i;
for (i = 0; i < 10 * n; i++)
{
bounds.size.width = g_random_int_range (20, 100);
bounds.origin.x = g_random_int_range (0, 1000 - bounds.size.width);
bounds.size.height = g_random_int_range (20, 100);
bounds.origin.y = g_random_int_range (0, 1000 - bounds.size.height);
hsv_to_rgb (&color, g_random_double (), g_random_double_range (0.15, 0.4), g_random_double_range (0.6, 0.85));
color.alpha = g_random_double_range (0.5, 0.75);
nodes[i] = gsk_color_node_new (&color, &bounds);
}
container = gsk_container_node_new (nodes, 10 * n);
for (i = 0; i < 10 * n; i++)
gsk_render_node_unref (nodes[i]);
return container;
}
GskRenderNode *
clipped_colors (guint n)
{
GskRenderNode *nodes[n];
GskRenderNode *container;
graphene_rect_t bounds;
GdkRGBA color;
guint i;
for (i = 0; i < n; i++)
{
bounds.size.width = g_random_int_range (20, 100);
bounds.origin.x = g_random_int_range (0, 1000 - bounds.size.width);
bounds.size.height = g_random_int_range (20, 100);
bounds.origin.y = g_random_int_range (0, 1000 - bounds.size.height);
hsv_to_rgb (&color, g_random_double (), g_random_double_range (0.15, 0.4), g_random_double_range (0.6, 0.85));
color.alpha = g_random_double_range (0.5, 0.75);
nodes[i] = gsk_color_node_new (&color, &bounds);
}
container = gsk_container_node_new (nodes, n);
for (i = 0; i < n; i++)
gsk_render_node_unref (nodes[i]);
#define GRID_SIZE 4
for (i = 0; i < GRID_SIZE * GRID_SIZE; i++)
{
guint x = i % GRID_SIZE;
guint y = i / GRID_SIZE;
if ((x + y) % 2)
continue;
nodes[i / 2] = gsk_clip_node_new (container,
&GRAPHENE_RECT_INIT(
x * 1000 / GRID_SIZE, y * 1000 / GRID_SIZE,
1000 / GRID_SIZE, 1000 / GRID_SIZE
));
}
gsk_render_node_unref (container);
container = gsk_container_node_new (nodes, GRID_SIZE * GRID_SIZE / 2);
for (i = 0; i < GRID_SIZE * GRID_SIZE / 2; i++)
gsk_render_node_unref (nodes[i]);
return container;
}
static int
compare_color_stops (gconstpointer a,
gconstpointer b,
gpointer user_data)
{
const GskColorStop *stopa = a;
const GskColorStop *stopb = b;
if (stopa->offset < stopb->offset)
return -1;
else if (stopa->offset > stopb->offset)
return 1;
else
return 0;
}
GskRenderNode *
linear_gradient (guint n)
{
GskRenderNode *nodes[n];
GskRenderNode *container;
graphene_rect_t bounds;
GskColorStop stops[5];
graphene_point_t start, end;
guint i, j, n_stops;
for (i = 0; i < n; i++)
{
bounds.size.width = g_random_int_range (20, 100);
bounds.origin.x = g_random_int_range (0, 1000 - bounds.size.width);
bounds.size.height = g_random_int_range (20, 100);
bounds.origin.y = g_random_int_range (0, 1000 - bounds.size.height);
do {
start.x = g_random_double_range (- bounds.size.width / 4, bounds.size.width / 4);
if (start.x >= 0)
start.x += bounds.origin.x;
else
start.x += bounds.origin.x + bounds.size.width;
start.y = g_random_double_range (- bounds.size.height / 4, bounds.size.height / 4);
if (start.y >= 0)
start.y += bounds.origin.y;
else
start.y += bounds.origin.y + bounds.size.height;
end.x = g_random_double_range (- bounds.size.width / 4, bounds.size.width / 4);
if (end.x >= 0)
end.x += bounds.origin.x;
else
end.x += bounds.origin.x + bounds.size.width;
end.y = g_random_double_range (- bounds.size.height / 4, bounds.size.height / 4);
if (end.y >= 0)
end.y += bounds.origin.y;
else
end.y += bounds.origin.y + bounds.size.height;
} while (graphene_point_equal (&start, &end));
n_stops = g_random_int_range (2, 5);
for (j = 0; j < n_stops; j++)
{
if (j == 0)
stops[j].offset = 0;
else if (j == n_stops - 1)
stops[j].offset = 1;
else
stops[j].offset = g_random_double_range (0, 1);
hsv_to_rgb (&stops[j].color, g_random_double (), g_random_double_range (0.15, 0.4), g_random_double_range (0.6, 0.85));
stops[j].color.alpha = g_random_double_range (0, 1);
}
g_qsort_with_data (stops, n_stops, sizeof (stops[0]), compare_color_stops, 0);
if (g_random_boolean ())
nodes[i] = gsk_linear_gradient_node_new (&bounds, &start, &end, stops, n_stops);
else
nodes[i] = gsk_repeating_linear_gradient_node_new (&bounds, &start, &end, stops, n_stops);
}
container = gsk_container_node_new (nodes, n);
for (i = 0; i < n; i++)
gsk_render_node_unref (nodes[i]);
return container;
}
GskRenderNode *
borders (guint n)
{
GskRenderNode *nodes[n];
GskRenderNode *container;
GskRoundedRect outline;
GdkRGBA colors[4];
float widths[4];
guint i, j;
for (i = 0; i < n; i++)
{
outline.bounds.size.width = g_random_int_range (20, 100);
outline.bounds.origin.x = g_random_int_range (0, 1000 - outline.bounds.size.width);
outline.bounds.size.height = g_random_int_range (20, 100);
outline.bounds.origin.y = g_random_int_range (0, 1000 - outline.bounds.size.height);
outline.corner[1].width = outline.corner[1].height = 10 - (int) sqrt (g_random_int_range (0, 100));
outline.corner[2].width = outline.corner[2].height = 10 - (int) sqrt (g_random_int_range (0, 100));
outline.corner[3].width = outline.corner[3].height = 10 - (int) sqrt (g_random_int_range (0, 100));
for (j = 0; j < 4; j++)
{
outline.corner[0].width = 10 - (int) sqrt (g_random_int_range (0, 100));
outline.corner[0].height = 10 - (int) sqrt (g_random_int_range (0, 100));
hsv_to_rgb (&colors[j], g_random_double (), 1.0, 0.5); //g_random_double_range (0.15, 0.4), g_random_double_range (0.6, 0.85));
colors[j].alpha = 1.0; //g_random_double_range (0.8, 1.0);
widths[j] = g_random_int_range (1, 6);
}
nodes[i] = gsk_border_node_new (&outline, widths, colors);
}
container = gsk_container_node_new (nodes, n);
for (i = 0; i < n; i++)
gsk_render_node_unref (nodes[i]);
return container;
}
int
main (int argc, char **argv)
{
static const struct {
const char *name;
GskRenderNode * (* func) (guint n);
} functions[] = {
{ "colors.node", colors },
{ "clipped-colors.node", clipped_colors },
{ "rounded-borders.node", rounded_borders },
{ "rounded-backgrounds.node", rounded_backgrounds },
{ "linear-gradient.node", linear_gradient },
{ "borders.node", borders },
};
GError *error = NULL;
GskRenderNode *node;
GPatternSpec *matcher;
char *pattern;
guint i, n;
gtk_init (&argc, &argv);
n = 100000;
pattern = "*";
if (argc > 1)
{
if (argc > 2)
pattern = argv[2];
n = atoi (argv[1]);
}
matcher = g_pattern_spec_new (pattern);
for (i = 0; i < G_N_ELEMENTS (functions); i++)
{
if (!g_pattern_match_string (matcher, functions[i].name))
continue;
node = functions[i].func (n);
if (!gsk_render_node_write_to_file (node, functions[i].name, &error))
{
g_print ("Error writing \"%s\": %s\n", functions[i].name, error->message);
g_clear_error (&error);
return 1;
}
gsk_render_node_unref (node);
g_print ("Created test file \"%s\".\n", functions[i].name);
}
g_pattern_spec_free (matcher);
return 0;
}