gtk2/gtk/gtkgesturesingle.c
Carlos Garnacho 7545b908de gesture: Update to using GdkEvent API
To some extent, pad and touchpad gesture events need extra API.
2017-09-19 18:39:02 +02:00

534 lines
15 KiB
C

/* GTK - The GIMP Toolkit
* Copyright (C) 2012, One Laptop Per Child.
* Copyright (C) 2014, Red Hat, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Author(s): Carlos Garnacho <carlosg@gnome.org>
*/
/**
* SECTION:gtkgesturesingle
* @Short_description: Base class for mouse/single-touch gestures
* @Title: GtkGestureSingle
*
* #GtkGestureSingle is a subclass of #GtkGesture, optimized (although
* not restricted) for dealing with mouse and single-touch gestures. Under
* interaction, these gestures stick to the first interacting sequence, which
* is accessible through gtk_gesture_single_get_current_sequence() while the
* gesture is being interacted with.
*
* By default gestures react to both %GDK_BUTTON_PRIMARY and touch
* events, gtk_gesture_single_set_touch_only() can be used to change the
* touch behavior. Callers may also specify a different mouse button number
* to interact with through gtk_gesture_single_set_button(), or react to any
* mouse button by setting 0. While the gesture is active, the button being
* currently pressed can be known through gtk_gesture_single_get_current_button().
*/
#include "config.h"
#include "gtkgesturesingle.h"
#include "gtkgesturesingleprivate.h"
#include "gtkprivate.h"
#include "gtkintl.h"
#include "gtkdebug.h"
typedef struct _GtkGestureSinglePrivate GtkGestureSinglePrivate;
struct _GtkGestureSinglePrivate
{
GdkEventSequence *current_sequence;
guint button;
guint current_button;
guint touch_only : 1;
guint exclusive : 1;
};
enum {
PROP_TOUCH_ONLY = 1,
PROP_EXCLUSIVE,
PROP_BUTTON,
LAST_PROP
};
static GParamSpec *properties[LAST_PROP] = { NULL, };
G_DEFINE_TYPE_WITH_PRIVATE (GtkGestureSingle, gtk_gesture_single, GTK_TYPE_GESTURE)
static void
gtk_gesture_single_get_property (GObject *object,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
GtkGestureSinglePrivate *priv;
priv = gtk_gesture_single_get_instance_private (GTK_GESTURE_SINGLE (object));
switch (prop_id)
{
case PROP_TOUCH_ONLY:
g_value_set_boolean (value, priv->touch_only);
break;
case PROP_EXCLUSIVE:
g_value_set_boolean (value, priv->exclusive);
break;
case PROP_BUTTON:
g_value_set_uint (value, priv->button);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
}
}
static void
gtk_gesture_single_set_property (GObject *object,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
switch (prop_id)
{
case PROP_TOUCH_ONLY:
gtk_gesture_single_set_touch_only (GTK_GESTURE_SINGLE (object),
g_value_get_boolean (value));
break;
case PROP_EXCLUSIVE:
gtk_gesture_single_set_exclusive (GTK_GESTURE_SINGLE (object),
g_value_get_boolean (value));
break;
case PROP_BUTTON:
gtk_gesture_single_set_button (GTK_GESTURE_SINGLE (object),
g_value_get_uint (value));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
}
}
static void
gtk_gesture_single_cancel (GtkGesture *gesture,
GdkEventSequence *sequence)
{
GtkGestureSinglePrivate *priv;
priv = gtk_gesture_single_get_instance_private (GTK_GESTURE_SINGLE (gesture));
if (sequence == priv->current_sequence)
priv->current_button = 0;
}
static gboolean
gtk_gesture_single_handle_event (GtkEventController *controller,
const GdkEvent *event)
{
GdkEventSequence *sequence = NULL;
GtkGestureSinglePrivate *priv;
GdkDevice *source_device;
GdkInputSource source;
guint button = 0, state, i;
gboolean retval, test_touchscreen = FALSE;
GdkEventType event_type;
source_device = gdk_event_get_source_device (event);
if (!source_device)
return FALSE;
priv = gtk_gesture_single_get_instance_private (GTK_GESTURE_SINGLE (controller));
source = gdk_device_get_source (source_device);
if (source != GDK_SOURCE_TOUCHSCREEN)
test_touchscreen = gtk_simulate_touchscreen ();
event_type = gdk_event_get_event_type (event);
switch (event_type)
{
case GDK_TOUCH_BEGIN:
case GDK_TOUCH_END:
case GDK_TOUCH_UPDATE:
if (priv->exclusive && !event->touch.emulating_pointer)
return FALSE;
sequence = gdk_event_get_event_sequence (event);
button = 1;
break;
case GDK_BUTTON_PRESS:
case GDK_BUTTON_RELEASE:
if (priv->touch_only && !test_touchscreen && source != GDK_SOURCE_TOUCHSCREEN)
return FALSE;
gdk_event_get_button (event, &button);
break;
case GDK_MOTION_NOTIFY:
if (!gtk_gesture_handles_sequence (GTK_GESTURE (controller), sequence))
return FALSE;
if (priv->touch_only && !test_touchscreen && source != GDK_SOURCE_TOUCHSCREEN)
return FALSE;
if (!gdk_event_get_state (event, &state))
return FALSE;
if (priv->current_button > 0 && priv->current_button <= 5 &&
(state & (GDK_BUTTON1_MASK << (priv->current_button - 1))))
button = priv->current_button;
else if (priv->current_button == 0)
{
/* No current button, find out from the mask */
for (i = 0; i < 3; i++)
{
if ((state & (GDK_BUTTON1_MASK << i)) == 0)
continue;
button = i + 1;
break;
}
}
break;
case GDK_TOUCH_CANCEL:
case GDK_GRAB_BROKEN:
case GDK_TOUCHPAD_SWIPE:
return GTK_EVENT_CONTROLLER_CLASS (gtk_gesture_single_parent_class)->handle_event (controller,
event);
break;
default:
return FALSE;
}
if (button == 0 ||
(priv->button != 0 && priv->button != button) ||
(priv->current_button != 0 && priv->current_button != button))
{
if (gtk_gesture_is_active (GTK_GESTURE (controller)))
gtk_event_controller_reset (controller);
return FALSE;
}
if (event_type == GDK_BUTTON_PRESS || event_type == GDK_TOUCH_BEGIN ||
event_type == GDK_MOTION_NOTIFY || event_type == GDK_TOUCH_UPDATE)
{
if (!gtk_gesture_is_active (GTK_GESTURE (controller)))
priv->current_sequence = sequence;
priv->current_button = button;
}
retval = GTK_EVENT_CONTROLLER_CLASS (gtk_gesture_single_parent_class)->handle_event (controller, event);
if (sequence == priv->current_sequence &&
(event_type == GDK_BUTTON_RELEASE || event_type == GDK_TOUCH_END))
priv->current_button = 0;
else if (priv->current_sequence == sequence &&
!gtk_gesture_handles_sequence (GTK_GESTURE (controller), sequence))
{
if (button == priv->current_button && event_type == GDK_BUTTON_PRESS)
priv->current_button = 0;
else if (sequence == priv->current_sequence && event_type == GDK_TOUCH_BEGIN)
priv->current_sequence = NULL;
}
return retval;
}
static void
gtk_gesture_single_class_init (GtkGestureSingleClass *klass)
{
GtkEventControllerClass *controller_class = GTK_EVENT_CONTROLLER_CLASS (klass);
GtkGestureClass *gesture_class = GTK_GESTURE_CLASS (klass);
GObjectClass *object_class = G_OBJECT_CLASS (klass);
object_class->get_property = gtk_gesture_single_get_property;
object_class->set_property = gtk_gesture_single_set_property;
controller_class->handle_event = gtk_gesture_single_handle_event;
gesture_class->cancel = gtk_gesture_single_cancel;
/**
* GtkGestureSingle:touch-only:
*
* Whether the gesture handles only touch events.
*
* Since: 3.14
*/
properties[PROP_TOUCH_ONLY] =
g_param_spec_boolean ("touch-only",
P_("Handle only touch events"),
P_("Whether the gesture handles only touch events"),
FALSE,
GTK_PARAM_READWRITE|G_PARAM_EXPLICIT_NOTIFY);
/**
* GtkGestureSingle:exclusive:
*
* Whether the gesture is exclusive. Exclusive gestures only listen to pointer
* and pointer emulated events.
*
* Since: 3.14
*/
properties[PROP_EXCLUSIVE] =
g_param_spec_boolean ("exclusive",
P_("Whether the gesture is exclusive"),
P_("Whether the gesture is exclusive"),
FALSE,
GTK_PARAM_READWRITE|G_PARAM_EXPLICIT_NOTIFY);
/**
* GtkGestureSingle:button:
*
* Mouse button number to listen to, or 0 to listen for any button.
*
* Since: 3.14
*/
properties[PROP_BUTTON] =
g_param_spec_uint ("button",
P_("Button number"),
P_("Button number to listen to"),
0, G_MAXUINT,
GDK_BUTTON_PRIMARY,
GTK_PARAM_READWRITE|G_PARAM_EXPLICIT_NOTIFY);
g_object_class_install_properties (object_class, LAST_PROP, properties);
}
static void
_gtk_gesture_single_update_evmask (GtkGestureSingle *gesture)
{
GtkGestureSinglePrivate *priv;
GdkEventMask evmask;
priv = gtk_gesture_single_get_instance_private (gesture);
evmask = GDK_TOUCH_MASK;
if (!priv->touch_only || gtk_simulate_touchscreen ())
evmask |= GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK |
GDK_BUTTON_MOTION_MASK;
gtk_event_controller_set_event_mask (GTK_EVENT_CONTROLLER (gesture), evmask);
}
static void
gtk_gesture_single_init (GtkGestureSingle *gesture)
{
GtkGestureSinglePrivate *priv;
priv = gtk_gesture_single_get_instance_private (gesture);
priv->touch_only = FALSE;
priv->button = GDK_BUTTON_PRIMARY;
_gtk_gesture_single_update_evmask (gesture);
}
/**
* gtk_gesture_single_get_touch_only:
* @gesture: a #GtkGestureSingle
*
* Returns %TRUE if the gesture is only triggered by touch events.
*
* Returns: %TRUE if the gesture only handles touch events
*
* Since: 3.14
**/
gboolean
gtk_gesture_single_get_touch_only (GtkGestureSingle *gesture)
{
GtkGestureSinglePrivate *priv;
g_return_val_if_fail (GTK_IS_GESTURE_SINGLE (gesture), FALSE);
priv = gtk_gesture_single_get_instance_private (gesture);
return priv->touch_only;
}
/**
* gtk_gesture_single_set_touch_only:
* @gesture: a #GtkGestureSingle
* @touch_only: whether @gesture handles only touch events
*
* If @touch_only is %TRUE, @gesture will only handle events of type
* #GDK_TOUCH_BEGIN, #GDK_TOUCH_UPDATE or #GDK_TOUCH_END. If %FALSE,
* mouse events will be handled too.
*
* Since: 3.14
**/
void
gtk_gesture_single_set_touch_only (GtkGestureSingle *gesture,
gboolean touch_only)
{
GtkGestureSinglePrivate *priv;
g_return_if_fail (GTK_IS_GESTURE_SINGLE (gesture));
touch_only = touch_only != FALSE;
priv = gtk_gesture_single_get_instance_private (gesture);
if (priv->touch_only == touch_only)
return;
priv->touch_only = touch_only;
_gtk_gesture_single_update_evmask (gesture);
g_object_notify_by_pspec (G_OBJECT (gesture), properties[PROP_TOUCH_ONLY]);
}
/**
* gtk_gesture_single_get_exclusive:
* @gesture: a #GtkGestureSingle
*
* Gets whether a gesture is exclusive. For more information, see
* gtk_gesture_single_set_exclusive().
*
* Returns: Whether the gesture is exclusive
*
* Since: 3.14
**/
gboolean
gtk_gesture_single_get_exclusive (GtkGestureSingle *gesture)
{
GtkGestureSinglePrivate *priv;
g_return_val_if_fail (GTK_IS_GESTURE_SINGLE (gesture), FALSE);
priv = gtk_gesture_single_get_instance_private (gesture);
return priv->exclusive;
}
/**
* gtk_gesture_single_set_exclusive:
* @gesture: a #GtkGestureSingle
* @exclusive: %TRUE to make @gesture exclusive
*
* Sets whether @gesture is exclusive. An exclusive gesture will
* only handle pointer and "pointer emulated" touch events, so at
* any given time, there is only one sequence able to interact with
* those.
*
* Since: 3.14
**/
void
gtk_gesture_single_set_exclusive (GtkGestureSingle *gesture,
gboolean exclusive)
{
GtkGestureSinglePrivate *priv;
g_return_if_fail (GTK_IS_GESTURE_SINGLE (gesture));
exclusive = exclusive != FALSE;
priv = gtk_gesture_single_get_instance_private (gesture);
if (priv->exclusive == exclusive)
return;
priv->exclusive = exclusive;
_gtk_gesture_single_update_evmask (gesture);
g_object_notify_by_pspec (G_OBJECT (gesture), properties[PROP_EXCLUSIVE]);
}
/**
* gtk_gesture_single_get_button:
* @gesture: a #GtkGestureSingle
*
* Returns the button number @gesture listens for, or 0 if @gesture
* reacts to any button press.
*
* Returns: The button number, or 0 for any button
*
* Since: 3.14
**/
guint
gtk_gesture_single_get_button (GtkGestureSingle *gesture)
{
GtkGestureSinglePrivate *priv;
g_return_val_if_fail (GTK_IS_GESTURE_SINGLE (gesture), 0);
priv = gtk_gesture_single_get_instance_private (gesture);
return priv->button;
}
/**
* gtk_gesture_single_set_button:
* @gesture: a #GtkGestureSingle
* @button: button number to listen to, or 0 for any button
*
* Sets the button number @gesture listens to. If non-0, every
* button press from a different button number will be ignored.
* Touch events implicitly match with button 1.
*
* Since: 3.14
**/
void
gtk_gesture_single_set_button (GtkGestureSingle *gesture,
guint button)
{
GtkGestureSinglePrivate *priv;
g_return_if_fail (GTK_IS_GESTURE_SINGLE (gesture));
priv = gtk_gesture_single_get_instance_private (gesture);
if (priv->button == button)
return;
priv->button = button;
g_object_notify_by_pspec (G_OBJECT (gesture), properties[PROP_BUTTON]);
}
/**
* gtk_gesture_single_get_current_button:
* @gesture: a #GtkGestureSingle
*
* Returns the button number currently interacting with @gesture, or 0 if there
* is none.
*
* Returns: The current button number
*
* Since: 3.14
**/
guint
gtk_gesture_single_get_current_button (GtkGestureSingle *gesture)
{
GtkGestureSinglePrivate *priv;
g_return_val_if_fail (GTK_IS_GESTURE_SINGLE (gesture), 0);
priv = gtk_gesture_single_get_instance_private (gesture);
return priv->current_button;
}
/**
* gtk_gesture_single_get_current_sequence:
* @gesture: a #GtkGestureSingle
*
* Returns the event sequence currently interacting with @gesture.
* This is only meaningful if gtk_gesture_is_active() returns %TRUE.
*
* Returns: (nullable): the current sequence
*
* Since: 3.14
**/
GdkEventSequence *
gtk_gesture_single_get_current_sequence (GtkGestureSingle *gesture)
{
GtkGestureSinglePrivate *priv;
g_return_val_if_fail (GTK_IS_GESTURE_SINGLE (gesture), NULL);
priv = gtk_gesture_single_get_instance_private (gesture);
return priv->current_sequence;
}