gtk2/docs/tools
Michael Natterer c8e67f3cc6 gtk/Makefile.am add a single-include header for the unix print stuff.
2008-05-29  Michael Natterer  <mitch@imendio.org>

	* gtk/Makefile.am
	* gtk/gtkunixprint.h: add a single-include header for the unix
	print stuff.

	* gtk/gtkpagesetupunixdialog.h
	* gtk/gtkprinter.h
	* gtk/gtkprintjob.h
	* gtk/gtkprintunixdialog.h: add single-include guards that #error
	out if GTK_DISABLE_SINGLE_INCLUDES is defined and any of these
	files is included individually.

	* gtk/gtkprintbackend.h
	* gtk/gtkprinter-private.h
	* modules/printbackends/cups/gtkprintbackendcups.c
	* modules/printbackends/cups/gtkprintercups.h
	* modules/printbackends/lpr/gtkprintbackendlpr.c
	* tests/buildertest.c
	* tests/defaultvaluetest.c
	* docs/tools/widgets.c: include <gtk/gtkunixprint.h> instead of
	individual files.


svn path=/trunk/; revision=20230
2008-05-29 09:34:53 +00:00
..
gnome-foot.png Add accel label, file button and icon view. 2004-09-15 05:03:24 +00:00
gnome-gmush.png Add accel label, file button and icon view. 2004-09-15 05:03:24 +00:00
Makefile.am call g_test_init() from gtk_test_init(). 2007-11-22 14:38:26 +00:00
README.shooter load images at normal size. 2004-09-16 06:16:38 +00:00
shadow.c
shadow.h
shooter.c docs/tools/shooter.c (find_toplevel_window) fixed signedness of argument 2008-02-26 14:14:40 +00:00
widgets.c gtk/Makefile.am add a single-include header for the unix print stuff. 2008-05-29 09:34:53 +00:00
widgets.h Add complex dialogs to gallery. 2004-12-07 06:22:19 +00:00

The doc shooter is used to take screenshots of widgets for the GTK+
reference manuals.  We use these images for both the headers of the
images, and for the visual index of GNOME images.  They aren't part of
the docs build.  Instead, the images are taken, and then copied by hand
into gtk+/docs/reference/gtk/images/

Ideally, the images should be taken once a release, and all images
should be updated at the same time.  A simple theme should be used to
take the screenshots, and in the future, we may include a gtkrc file in
this directory for the shooter to use.  Currently, all shots are
constrained to the same width.  Care should be taken when adding new
widgets to keep this constraint.