forked from AuroraMiddleware/gtk
0bcf86c032
Fri Jul 14 16:21:26 2000 Owen Taylor <otaylor@redhat.com> * gtk/gtktextlayout.c: use FALSE for size_only most of the time when calling gtk_text_layout_get_line_display() to avoid causing double reshapes when a redraw follows immediately after. Tue Jul 11 11:13:40 2000 Owen Taylor <otaylor@redhat.com> * gtk/gtkrange.c (gtk_range_default_[hv]slider_update): Invalidate appropriate region and gdk_window_process_updates() so trough updating doesn't lag behind the window being scrolled. * gdk/gdkgc.c: Make parent_class pointer static. Sun Jul 9 21:31:23 2000 Owen Taylor <otaylor@redhat.com> * gdk/gdk-pixbuf.c gtk/gdk-pixbuf-loader.c gtk/gtktextview.c: include <string.h>. * gdk/gdkpixbuf-render.c (gdk_pixbuf_render_to_drawable): Fix cut-and-paste error in computing memory offset for 4 channels.
363 lines
11 KiB
C
363 lines
11 KiB
C
/* GdkPixbuf library - Rendering functions
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*
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* Copyright (C) 1999 The Free Software Foundation
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*
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* Author: Federico Mena-Quintero <federico@gimp.org>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#include <config.h>
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#include <gdk/gdk.h>
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#include "gdk-pixbuf-private.h"
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#include "gdkpixbuf.h"
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/**
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* gdk_pixbuf_render_threshold_alpha:
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* @pixbuf: A pixbuf.
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* @bitmap: Bitmap where the bilevel mask will be painted to.
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* @src_x: Source X coordinate.
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* @src_y: source Y coordinate.
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* @dest_x: Destination X coordinate.
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* @dest_y: Destination Y coordinate.
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* @width: Width of region to threshold.
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* @height: Height of region to threshold.
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* @alpha_threshold: Opacity values below this will be painted as zero; all
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* other values will be painted as one.
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*
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* Takes the opacity values in a rectangular portion of a pixbuf and thresholds
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* them to produce a bi-level alpha mask that can be used as a clipping mask for
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* a drawable.
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*
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**/
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void
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gdk_pixbuf_render_threshold_alpha (GdkPixbuf *pixbuf,
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GdkBitmap *bitmap,
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int src_x, int src_y,
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int dest_x, int dest_y,
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int width, int height,
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int alpha_threshold)
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{
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GdkGC *gc;
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GdkColor color;
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int x, y;
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guchar *p;
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int start, start_status;
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int status;
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g_return_if_fail (pixbuf != NULL);
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g_return_if_fail (pixbuf->colorspace == GDK_COLORSPACE_RGB);
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g_return_if_fail (pixbuf->n_channels == 3 || pixbuf->n_channels == 4);
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g_return_if_fail (pixbuf->bits_per_sample == 8);
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g_return_if_fail (bitmap != NULL);
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g_return_if_fail (width >= 0 && height >= 0);
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g_return_if_fail (src_x >= 0 && src_x + width <= pixbuf->width);
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g_return_if_fail (src_y >= 0 && src_y + height <= pixbuf->height);
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g_return_if_fail (alpha_threshold >= 0 && alpha_threshold <= 255);
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if (width == 0 || height == 0)
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return;
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gc = gdk_gc_new (bitmap);
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if (!pixbuf->has_alpha)
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{
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color.pixel = (alpha_threshold == 255) ? 0 : 1;
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gdk_gc_set_foreground (gc, &color);
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gdk_draw_rectangle (bitmap, gc, TRUE, dest_x, dest_y, width, height);
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gdk_gc_unref (gc);
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return;
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}
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color.pixel = 0;
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gdk_gc_set_foreground (gc, &color);
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gdk_draw_rectangle (bitmap, gc, TRUE, dest_x, dest_y, width, height);
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color.pixel = 1;
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gdk_gc_set_foreground (gc, &color);
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for (y = 0; y < height; y++)
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{
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p = (pixbuf->pixels + (y + src_y) * pixbuf->rowstride + src_x * pixbuf->n_channels
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+ pixbuf->n_channels - 1);
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start = 0;
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start_status = *p < alpha_threshold;
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for (x = 0; x < width; x++)
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{
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status = *p < alpha_threshold;
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if (status != start_status)
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{
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if (!start_status)
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gdk_draw_line (bitmap, gc,
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start + dest_x, y + dest_y,
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x - 1 + dest_x, y + dest_y);
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start = x;
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start_status = status;
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}
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p += pixbuf->n_channels;
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}
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if (!start_status)
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gdk_draw_line (bitmap, gc,
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start + dest_x, y + dest_y,
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x - 1 + dest_x, y + dest_y);
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}
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gdk_gc_unref (gc);
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}
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/**
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* gdk_pixbuf_render_to_drawable:
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* @pixbuf: A pixbuf.
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* @drawable: Destination drawable.
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* @gc: GC used for rendering.
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* @src_x: Source X coordinate within pixbuf.
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* @src_y: Source Y coordinate within pixbuf.
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* @dest_x: Destination X coordinate within drawable.
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* @dest_y: Destination Y coordinate within drawable.
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* @width: Width of region to render, in pixels.
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* @height: Height of region to render, in pixels.
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* @dither: Dithering mode for GdkRGB.
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* @x_dither: X offset for dither.
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* @y_dither: Y offset for dither.
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*
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* Renders a rectangular portion of a pixbuf to a drawable while using the
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* specified GC. This is done using GdkRGB, so the specified drawable must have
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* the GdkRGB visual and colormap. Note that this function will ignore the
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* opacity information for images with an alpha channel; the GC must already
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* have the clipping mask set if you want transparent regions to show through.
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*
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* For an explanation of dither offsets, see the GdkRGB documentation. In
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* brief, the dither offset is important when re-rendering partial regions of an
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* image to a rendered version of the full image, or for when the offsets to a
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* base position change, as in scrolling. The dither matrix has to be shifted
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* for consistent visual results. If you do not have any of these cases, the
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* dither offsets can be both zero.
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**/
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void
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gdk_pixbuf_render_to_drawable (GdkPixbuf *pixbuf,
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GdkDrawable *drawable,
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GdkGC *gc,
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int src_x, int src_y,
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int dest_x, int dest_y,
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int width, int height,
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GdkRgbDither dither,
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int x_dither, int y_dither)
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{
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int rowstride;
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guchar *buf;
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g_return_if_fail (pixbuf != NULL);
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g_return_if_fail (pixbuf->colorspace == GDK_COLORSPACE_RGB);
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g_return_if_fail (pixbuf->n_channels == 3 || pixbuf->n_channels == 4);
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g_return_if_fail (pixbuf->bits_per_sample == 8);
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g_return_if_fail (drawable != NULL);
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g_return_if_fail (gc != NULL);
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g_return_if_fail (width >= 0 && height >= 0);
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g_return_if_fail (src_x >= 0 && src_x + width <= pixbuf->width);
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g_return_if_fail (src_y >= 0 && src_y + height <= pixbuf->height);
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if (width == 0 || height == 0)
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return;
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/* This will have to be modified once we support other image types.
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*/
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if (pixbuf->n_channels == 4)
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{
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buf = pixbuf->pixels + src_y * pixbuf->rowstride + src_x * 4;
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rowstride = pixbuf->rowstride;
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gdk_draw_rgb_32_image_dithalign (drawable, gc,
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dest_x, dest_y,
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width, height,
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dither,
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buf, rowstride,
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x_dither, y_dither);
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}
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else /* n_channels == 3 */
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{
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buf = pixbuf->pixels + src_y * pixbuf->rowstride + src_x * 3;
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rowstride = pixbuf->rowstride;
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gdk_draw_rgb_image_dithalign (drawable, gc,
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dest_x, dest_y,
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width, height,
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dither,
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buf, rowstride,
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x_dither, y_dither);
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}
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}
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/**
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* gdk_pixbuf_render_to_drawable_alpha:
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* @pixbuf: A pixbuf.
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* @drawable: Destination drawable.
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* @src_x: Source X coordinate within pixbuf.
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* @src_y: Source Y coordinates within pixbuf.
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* @dest_x: Destination X coordinate within drawable.
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* @dest_y: Destination Y coordinate within drawable.
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* @width: Width of region to render, in pixels.
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* @height: Height of region to render, in pixels.
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* @alpha_mode: If the image does not have opacity information, this is ignored.
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* Otherwise, specifies how to handle transparency when rendering.
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* @alpha_threshold: If the image does have opacity information and @alpha_mode
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* is GDK_PIXBUF_ALPHA_BILEVEL, specifies the threshold value for opacity
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* values.
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* @dither: Dithering mode for GdkRGB.
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* @x_dither: X offset for dither.
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* @y_dither: Y offset for dither.
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*
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* Renders a rectangular portion of a pixbuf to a drawable. This is done using
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* GdkRGB, so the specified drawable must have the GdkRGB visual and colormap.
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*
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* When used with #GDK_PIXBUF_ALPHA_BILEVEL, this function has to create a bitmap
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* out of the thresholded alpha channel of the image and, it has to set this
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* bitmap as the clipping mask for the GC used for drawing. This can be a
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* significant performance penalty depending on the size and the complexity of
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* the alpha channel of the image. If performance is crucial, consider handling
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* the alpha channel yourself (possibly by caching it in your application) and
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* using gdk_pixbuf_render_to_drawable() or GdkRGB directly instead.
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**/
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void
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gdk_pixbuf_render_to_drawable_alpha (GdkPixbuf *pixbuf,
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GdkDrawable *drawable,
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int src_x, int src_y,
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int dest_x, int dest_y,
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int width, int height,
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GdkPixbufAlphaMode alpha_mode,
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int alpha_threshold,
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GdkRgbDither dither,
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int x_dither, int y_dither)
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{
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GdkBitmap *bitmap = NULL;
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GdkGC *gc;
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g_return_if_fail (pixbuf != NULL);
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g_return_if_fail (pixbuf->colorspace == GDK_COLORSPACE_RGB);
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g_return_if_fail (pixbuf->n_channels == 3 || pixbuf->n_channels == 4);
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g_return_if_fail (pixbuf->bits_per_sample == 8);
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g_return_if_fail (drawable != NULL);
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g_return_if_fail (width >= 0 && height >= 0);
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g_return_if_fail (src_x >= 0 && src_x + width <= pixbuf->width);
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g_return_if_fail (src_y >= 0 && src_y + height <= pixbuf->height);
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if (width == 0 || height == 0)
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return;
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gc = gdk_gc_new (drawable);
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if (pixbuf->has_alpha)
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{
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/* Right now we only support GDK_PIXBUF_ALPHA_BILEVEL, so we
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* unconditionally create the clipping mask.
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*/
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bitmap = gdk_pixmap_new (NULL, width, height, 1);
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gdk_pixbuf_render_threshold_alpha (pixbuf, bitmap,
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src_x, src_y,
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0, 0,
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width, height,
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alpha_threshold);
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gdk_gc_set_clip_mask (gc, bitmap);
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gdk_gc_set_clip_origin (gc, dest_x, dest_y);
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}
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gdk_pixbuf_render_to_drawable (pixbuf, drawable, gc,
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src_x, src_y,
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dest_x, dest_y,
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width, height,
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dither,
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x_dither, y_dither);
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if (bitmap)
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gdk_bitmap_unref (bitmap);
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gdk_gc_unref (gc);
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}
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/**
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* gdk_pixbuf_render_pixmap_and_mask:
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* @pixbuf: A pixbuf.
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* @pixmap_return: Return value for the created pixmap.
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* @mask_return: Return value for the created mask.
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* @alpha_threshold: Threshold value for opacity values.
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*
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* Creates a pixmap and a mask bitmap which are returned in the @pixmap_return
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* and @mask_return arguments, respectively, and renders a pixbuf and its
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* corresponding tresholded alpha mask to them. This is merely a convenience
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* function; applications that need to render pixbufs with dither offsets or to
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* given drawables should use gdk_pixbuf_render_to_drawable_alpha() or
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* gdk_pixbuf_render_to_drawable(), and gdk_pixbuf_render_threshold_alpha().
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*
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* If the pixbuf does not have an alpha channel, then *@mask_return will be set
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* to NULL.
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**/
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void
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gdk_pixbuf_render_pixmap_and_mask (GdkPixbuf *pixbuf,
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GdkPixmap **pixmap_return,
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GdkBitmap **mask_return,
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int alpha_threshold)
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{
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g_return_if_fail (pixbuf != NULL);
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if (pixmap_return)
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{
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GdkGC *gc;
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*pixmap_return = gdk_pixmap_new (NULL, pixbuf->width, pixbuf->height,
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gdk_rgb_get_visual ()->depth);
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gc = gdk_gc_new (*pixmap_return);
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gdk_pixbuf_render_to_drawable (pixbuf, *pixmap_return, gc,
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0, 0, 0, 0,
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pixbuf->width, pixbuf->height,
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GDK_RGB_DITHER_NORMAL,
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0, 0);
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gdk_gc_unref (gc);
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}
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if (mask_return)
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{
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if (pixbuf->has_alpha)
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{
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*mask_return = gdk_pixmap_new (NULL, pixbuf->width, pixbuf->height, 1);
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gdk_pixbuf_render_threshold_alpha (pixbuf, *mask_return,
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0, 0, 0, 0,
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pixbuf->width, pixbuf->height,
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alpha_threshold);
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}
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else
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*mask_return = NULL;
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}
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}
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