forked from AuroraMiddleware/gtk
f34709807f
Current problems: * other widgets in a GL-painted window are low-resolution on Retina display * something wrong with paint updates; gdkgears demo only updates every couple of seconds but reports ~30fps See: #517
199 lines
5.6 KiB
C
199 lines
5.6 KiB
C
/* GDK - The GIMP Drawing Kit
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*
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* gdkglcontext-quartz.c: Quartz specific OpenGL wrappers
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*
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* Copyright © 2014 Emmanuele Bassi
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* Copyright © 2014 Alexander Larsson
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* Copyright © 2014 Brion Vibber
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "config.h"
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#include "gdkglcontext-quartz.h"
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#include "gdkquartzdisplay.h"
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#include "gdkquartzglcontext.h"
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#include "gdkquartzwindow.h"
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#include "gdkprivate-quartz.h"
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#include "gdkinternals.h"
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#include "gdkintl.h"
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G_DEFINE_TYPE (GdkQuartzGLContext, gdk_quartz_gl_context, GDK_TYPE_GL_CONTEXT)
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static void gdk_quartz_gl_context_dispose (GObject *gobject);
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void
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gdk_quartz_window_invalidate_for_new_frame (GdkWindow *window,
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cairo_region_t *update_area)
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{
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cairo_rectangle_int_t window_rect;
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/* Minimal update is ok if we're not drawing with gl */
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if (window->gl_paint_context == NULL)
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return;
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window_rect.x = 0;
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window_rect.y = 0;
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window_rect.width = gdk_window_get_width (window);
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window_rect.height = gdk_window_get_height (window);
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/* If nothing else is known, repaint everything so that the back
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buffer is fully up-to-date for the swapbuffer */
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cairo_region_union_rectangle (update_area, &window_rect);
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}
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static gboolean
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gdk_quartz_gl_context_realize (GdkGLContext *context,
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GError **error)
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{
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return TRUE;
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}
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static void
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gdk_quartz_gl_context_end_frame (GdkGLContext *context,
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cairo_region_t *painted,
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cairo_region_t *damage)
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{
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GdkQuartzGLContext *context_quartz = GDK_QUARTZ_GL_CONTEXT (context);
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[context_quartz->gl_context flushBuffer];
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}
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static void
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gdk_quartz_gl_context_class_init (GdkQuartzGLContextClass *klass)
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{
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GdkGLContextClass *context_class = GDK_GL_CONTEXT_CLASS (klass);
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GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
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context_class->realize = gdk_quartz_gl_context_realize;
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context_class->end_frame = gdk_quartz_gl_context_end_frame;
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gobject_class->dispose = gdk_quartz_gl_context_dispose;
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}
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static void
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gdk_quartz_gl_context_init (GdkQuartzGLContext *self)
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{
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}
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gboolean
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gdk_quartz_display_init_gl (GdkDisplay *display)
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{
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return TRUE;
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}
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GdkGLContext *
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gdk_quartz_window_create_gl_context (GdkWindow *window,
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gboolean attached,
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GdkGLContext *share,
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GError **error)
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{
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GdkDisplay *display = gdk_window_get_display (window);
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GdkQuartzGLContext *context;
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NSOpenGLContext *ctx;
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NSOpenGLPixelFormatAttribute attrs[] =
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{
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NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core,
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NSOpenGLPFADoubleBuffer,
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NSOpenGLPFAColorSize, 24,
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NSOpenGLPFAAlphaSize, 8,
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0
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};
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NSOpenGLPixelFormat *format = [[NSOpenGLPixelFormat alloc] initWithAttributes:attrs];
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if (format == NULL)
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{
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g_set_error_literal (error, GDK_GL_ERROR,
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GDK_GL_ERROR_NOT_AVAILABLE,
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_("Unable to create a GL pixel format"));
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return NULL;
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}
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ctx = [[NSOpenGLContext alloc] initWithFormat:format
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shareContext:share ? GDK_QUARTZ_GL_CONTEXT (share)->gl_context : nil];
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if (ctx == NULL)
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{
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g_set_error_literal (error, GDK_GL_ERROR,
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GDK_GL_ERROR_NOT_AVAILABLE,
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_("Unable to create a GL context"));
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return NULL;
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}
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[format release];
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if (attached)
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{
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NSView *view = gdk_quartz_window_get_nsview (window);
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if ([view respondsToSelector:@selector(setWantsBestResolutionOpenGLSurface:)])
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[view setWantsBestResolutionOpenGLSurface:YES];
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GLint sync_to_framerate = 1;
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[ctx setValues:&sync_to_framerate forParameter:NSOpenGLCPSwapInterval];
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[ctx setView:view];
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}
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GDK_NOTE (OPENGL,
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g_print ("Created NSOpenGLContext[%p]\n", ctx));
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context = g_object_new (GDK_TYPE_QUARTZ_GL_CONTEXT,
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"window", window,
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"display", display,
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"shared-context", share,
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NULL);
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context->gl_context = ctx;
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context->is_attached = attached;
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return GDK_GL_CONTEXT (context);
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}
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static void
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gdk_quartz_gl_context_dispose (GObject *gobject)
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{
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GdkQuartzGLContext *context_quartz = GDK_QUARTZ_GL_CONTEXT (gobject);
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if (context_quartz->gl_context != NULL)
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{
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[context_quartz->gl_context clearDrawable];
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[context_quartz->gl_context release];
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context_quartz->gl_context = NULL;
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}
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G_OBJECT_CLASS (gdk_quartz_gl_context_parent_class)->dispose (gobject);
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}
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gboolean
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gdk_quartz_display_make_gl_context_current (GdkDisplay *display,
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GdkGLContext *context)
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{
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GdkQuartzGLContext *context_quartz;
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if (context == NULL)
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{
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[NSOpenGLContext clearCurrentContext];
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return TRUE;
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}
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context_quartz = GDK_QUARTZ_GL_CONTEXT (context);
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[context_quartz->gl_context makeCurrentContext];
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return TRUE;
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}
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