forked from AuroraMiddleware/gtk
d7a5dedd4f
If we scroll down in a list that's still being filled, we hit the edge and initiate overshoot, and then the adjustment's upper value increases. This leads to an unwanted bounce back. Additionally, if in a similar situation the upper value decreases, the overscroll glow gets stuck. Update kinetic scrolling upper and lower value on changes, and immediately cancel it if dimensions on that side change. Fixes https://gitlab.gnome.org/GNOME/gtk/-/issues/3752
252 lines
7.8 KiB
C
252 lines
7.8 KiB
C
/* GTK - The GIMP Toolkit
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* Copyright (C) 2014 Lieven van der Heide
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "config.h"
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#include "gtkkineticscrollingprivate.h"
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#include <math.h>
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#include <stdio.h>
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/*
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* All our curves are second degree linear differential equations, and
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* so they can always be written as linear combinations of 2 base
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* solutions. c1 and c2 are the coefficients to these two base solutions,
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* and are computed from the initial position and velocity.
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*
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* In the case of simple deceleration, the differential equation is
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*
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* y'' = -my'
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*
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* With m the resistance factor. For this we use the following 2
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* base solutions:
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*
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* f1(x) = 1
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* f2(x) = exp(-mx)
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*
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* In the case of overshoot, the differential equation is
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*
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* y'' = -my' - ky
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*
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* With m the resistance, and k the spring stiffness constant. We let
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* k = m^2 / 4, so that the system is critically damped (ie, returns to its
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* equilibrium position as quickly as possible, without oscillating), and offset
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* the whole thing, such that the equilibrium position is at 0. This gives the
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* base solutions
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*
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* f1(x) = exp(-mx / 2)
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* f2(x) = t exp(-mx / 2)
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*/
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typedef enum {
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GTK_KINETIC_SCROLLING_PHASE_DECELERATING,
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GTK_KINETIC_SCROLLING_PHASE_OVERSHOOTING,
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GTK_KINETIC_SCROLLING_PHASE_FINISHED,
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} GtkKineticScrollingPhase;
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struct _GtkKineticScrolling
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{
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GtkKineticScrollingPhase phase;
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double lower;
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double upper;
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double overshoot_width;
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double decel_friction;
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double overshoot_friction;
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double c1;
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double c2;
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double equilibrium_position;
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double t;
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double position;
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double velocity;
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};
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static void gtk_kinetic_scrolling_init_overshoot (GtkKineticScrolling *data,
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double equilibrium_position,
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double initial_position,
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double initial_velocity);
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GtkKineticScrolling *
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gtk_kinetic_scrolling_new (double lower,
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double upper,
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double overshoot_width,
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double decel_friction,
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double overshoot_friction,
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double initial_position,
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double initial_velocity)
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{
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GtkKineticScrolling *data;
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data = g_slice_new0 (GtkKineticScrolling);
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data->lower = lower;
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data->upper = upper;
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data->decel_friction = decel_friction;
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data->overshoot_friction = overshoot_friction;
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if(initial_position < lower)
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{
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gtk_kinetic_scrolling_init_overshoot (data,
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lower,
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initial_position,
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initial_velocity);
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}
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else if(initial_position > upper)
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{
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gtk_kinetic_scrolling_init_overshoot (data,
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upper,
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initial_position,
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initial_velocity);
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}
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else
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{
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data->phase = GTK_KINETIC_SCROLLING_PHASE_DECELERATING;
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data->c1 = initial_velocity / decel_friction + initial_position;
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data->c2 = -initial_velocity / decel_friction;
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data->t = 0;
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data->position = initial_position;
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data->velocity = initial_velocity;
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}
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return data;
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}
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GtkKineticScrollingChange
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gtk_kinetic_scrolling_update_size (GtkKineticScrolling *data,
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double lower,
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double upper)
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{
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GtkKineticScrollingChange change = GTK_KINETIC_SCROLLING_CHANGE_NONE;
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if (lower != data->lower)
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{
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if (data->position <= lower)
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change |= GTK_KINETIC_SCROLLING_CHANGE_LOWER;
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data->lower = lower;
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}
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if (upper != data->upper)
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{
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if (data->position >= data->upper)
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change |= GTK_KINETIC_SCROLLING_CHANGE_UPPER;
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data->upper = upper;
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}
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if (data->phase == GTK_KINETIC_SCROLLING_PHASE_OVERSHOOTING)
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change |= GTK_KINETIC_SCROLLING_CHANGE_IN_OVERSHOOT;
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return change;
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}
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void
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gtk_kinetic_scrolling_free (GtkKineticScrolling *kinetic)
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{
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g_slice_free (GtkKineticScrolling, kinetic);
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}
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static void
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gtk_kinetic_scrolling_init_overshoot (GtkKineticScrolling *data,
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double equilibrium_position,
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double initial_position,
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double initial_velocity)
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{
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data->phase = GTK_KINETIC_SCROLLING_PHASE_OVERSHOOTING;
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data->equilibrium_position = equilibrium_position;
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data->c1 = initial_position - equilibrium_position;
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data->c2 = initial_velocity + data->overshoot_friction / 2 * data->c1;
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data->t = 0;
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}
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gboolean
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gtk_kinetic_scrolling_tick (GtkKineticScrolling *data,
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double time_delta,
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double *position,
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double *velocity)
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{
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switch(data->phase)
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{
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case GTK_KINETIC_SCROLLING_PHASE_DECELERATING:
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{
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double last_position = data->position;
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double last_time = data->t;
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double exp_part;
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data->t += time_delta;
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exp_part = exp (-data->decel_friction * data->t);
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data->position = data->c1 + data->c2 * exp_part;
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data->velocity = -data->decel_friction * data->c2 * exp_part;
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if(data->position < data->lower)
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{
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gtk_kinetic_scrolling_init_overshoot(data,data->lower,data->position,data->velocity);
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}
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else if (data->position > data->upper)
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{
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gtk_kinetic_scrolling_init_overshoot(data, data->upper, data->position, data->velocity);
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}
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else if (fabs(data->velocity) < 1 ||
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(last_time != 0.0 && fabs(data->position - last_position) < 1))
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{
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data->phase = GTK_KINETIC_SCROLLING_PHASE_FINISHED;
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data->position = round(data->position);
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data->velocity = 0;
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}
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break;
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}
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case GTK_KINETIC_SCROLLING_PHASE_OVERSHOOTING:
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{
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double exp_part, pos;
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data->t += time_delta;
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exp_part = exp(-data->overshoot_friction / 2 * data->t);
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pos = exp_part * (data->c1 + data->c2 * data->t);
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if (pos < data->lower - 50 || pos > data->upper + 50)
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{
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pos = CLAMP (pos, data->lower - 50, data->upper + 50);
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gtk_kinetic_scrolling_init_overshoot (data, data->equilibrium_position, pos, 0);
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}
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else
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data->velocity = data->c2 * exp_part - data->overshoot_friction / 2 * pos;
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data->position = pos + data->equilibrium_position;
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if(fabs (pos) < 0.1)
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{
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data->phase = GTK_KINETIC_SCROLLING_PHASE_FINISHED;
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data->position = data->equilibrium_position;
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data->velocity = 0;
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}
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break;
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}
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case GTK_KINETIC_SCROLLING_PHASE_FINISHED:
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default:
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break;
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}
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if (position)
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*position = data->position;
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if (velocity)
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*velocity = data->velocity;
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return data->phase != GTK_KINETIC_SCROLLING_PHASE_FINISHED;
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}
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