gtk2/gdk/macos/meson.build
Christian Hergert de9c9efa6f macos: implement GL context
This implements the basics for a GdkGLContext on macOS. Currently, rendering
only is fully working for the GskCairoRenderer case where we read back pixels
into a cairo surface for rendering. More work on synchronization is required for
the GL on GskGLRenderer case.

When we attempt to render a surface itself with GL, the context will ensure that
the new GdkMacosGLView is placed within the NSWindow. In other cases, we
use a dummy NSView and NSWindow for backing the NSOpenGLContext to
ensure that we can get accelerated drawing.

This gets GtkGLArea working when running with GSK_RENDERER=cairo.
2020-10-29 10:57:02 -07:00

64 lines
1.5 KiB
Meson

gdk_macos_sources = files([
'edgesnapping.c',
'gdkdisplaylinksource.c',
'gdkmacoscairocontext.c',
'gdkmacosclipboard.c',
'gdkmacoscursor.c',
'gdkmacosdevice.c',
'gdkmacosdisplay.c',
'gdkmacosdisplay-settings.c',
'gdkmacosdisplay-translate.c',
'gdkmacosdrag.c',
'gdkmacosdragsurface.c',
'gdkmacosglcontext.c',
'gdkmacoseventsource.c',
'gdkmacoskeymap.c',
'gdkmacosmonitor.c',
'gdkmacospopupsurface.c',
'gdkmacosseat.c',
'gdkmacossurface.c',
'gdkmacostoplevelsurface.c',
'GdkMacosBaseView.c',
'GdkMacosCairoView.c',
'GdkMacosCairoSubview.c',
'GdkMacosGLView.c',
'GdkMacosWindow.c',
])
gdk_macos_public_headers = files([
'gdkmacosdevice.h',
'gdkmacosdisplay.h',
'gdkmacosglcontext.h',
'gdkmacoskeymap.h',
'gdkmacosmonitor.h',
'gdkmacossurface.h',
])
install_headers(gdk_macos_public_headers, 'gdkmacos.h', subdir: 'gtk-4.0/gdk/macos/')
gdk_macos_frameworks = [
'AppKit',
'Carbon',
'CoreVideo',
'CoreServices',
'Foundation',
'OpenGL',
'QuartzCore',
]
gdk_macos_deps = [
dependency('appleframeworks', modules: gdk_macos_frameworks)
]
libgdk_c_args += ['-xobjective-c']
libgdk_macos = static_library('gdk-macos',
gdk_macos_sources, gdkconfig, gdkenum_h,
include_directories: [ confinc, gdkinc, ],
c_args: libgdk_c_args + common_cflags,
link_args: common_ldflags,
link_with: [],
dependencies: gdk_deps + gdk_macos_deps)