gtk2/win32/vs10/gdk3-broadway.vcxprojin
Chun-wei Fan 3bd1ed8c31 win32/vs10/*.vcxprojin: Consolidate project configs
We can use MSBuild "Condition" items to consolidate the configs, so that we can
clean up the project files a bit.
2022-05-19 09:41:48 +08:00

75 lines
3.9 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug_Broadway|Win32">
<Configuration>Debug_Broadway</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug_Broadway|x64">
<Configuration>Debug_Broadway</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release_Broadway|Win32">
<Configuration>Release_Broadway</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release_Broadway|x64">
<Configuration>Release_Broadway</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{1DF4C475-4472-4EE4-AC2B-3AB5A4C1A453}</ProjectGuid>
<RootNamespace>gdkbroadway</RootNamespace>
<Keyword>Win32Proj</Keyword>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization Condition="'$(Configuration)' == 'Release_Broadway'">true</WholeProgramOptimization>
<PlatformToolset>v100</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\vs1x-props\gtk3-build-defines.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>$(GdkBaseIncludes);..\..\gdk\broadway;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PrecompiledHeader></PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<!-- For Debug_Broadway -->
<Optimization Condition="'$(Configuration)' == 'Debug_Broadway'">Disabled</Optimization>
<PreprocessorDefinitions Condition="'$(Configuration)' == 'Debug_Broadway'">_DEBUG;G_ENABLE_DEBUG;$(GdkDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild Condition="'$(Configuration)' == 'Debug_Broadway'">true</MinimalRebuild>
<BasicRuntimeChecks Condition="'$(Configuration)' == 'Debug_Broadway'">EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary Condition="'$(Configuration)' == 'Debug_Broadway'">MultiThreadedDebugDLL</RuntimeLibrary>
<DebugInformationFormat Condition="'$(Configuration)|$(Platform)'== 'Debug_Broadway|Win32'">EditAndContinue</DebugInformationFormat>
<DebugInformationFormat Condition="'$(Configuration)|$(Platform)'== 'Debug_Broadway|x64'">ProgramDatabase</DebugInformationFormat>
<!-- For Release_Broadway -->
<PreprocessorDefinitions Condition="'$(Configuration)' == 'Release_Broadway'">$(GdkDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary Condition="'$(Configuration)' == 'Release_Broadway'">MultiThreadedDLL</RuntimeLibrary>
<DebugInformationFormat Condition="'$(Configuration)' == 'Release_Broadway'">ProgramDatabase</DebugInformationFormat>
</ClCompile>
</ItemDefinitionGroup>
<ItemGroup>
#include "gdk3-broadway.vs10.sourcefiles"
</ItemGroup>
<ItemGroup>
<ProjectReference Include="gtk3-prebuild.vcxproj">
<Project>{b98fbe68-b03c-48e3-8f32-c3c010720d30}</Project>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>