forked from AuroraMiddleware/gtk
8ad0539cf7
We already move the descriptor set layout out of it, so we can just as well keep the pipeline layouts in the render object as well, and get rid of this extra object. Update all callers.
163 lines
5.4 KiB
C
163 lines
5.4 KiB
C
#include "config.h"
|
|
|
|
#include "gskvulkanboxshadowpipelineprivate.h"
|
|
|
|
#include "gskroundedrectprivate.h"
|
|
|
|
struct _GskVulkanBoxShadowPipeline
|
|
{
|
|
GObject parent_instance;
|
|
};
|
|
|
|
typedef struct _GskVulkanBoxShadowInstance GskVulkanBoxShadowInstance;
|
|
|
|
struct _GskVulkanBoxShadowInstance
|
|
{
|
|
float outline[12];
|
|
float color[4];
|
|
float offset[2];
|
|
float spread;
|
|
float blur_radius;
|
|
};
|
|
|
|
G_DEFINE_TYPE (GskVulkanBoxShadowPipeline, gsk_vulkan_box_shadow_pipeline, GSK_TYPE_VULKAN_PIPELINE)
|
|
|
|
static const VkPipelineVertexInputStateCreateInfo *
|
|
gsk_vulkan_box_shadow_pipeline_get_input_state_create_info (GskVulkanPipeline *self)
|
|
{
|
|
static const VkVertexInputBindingDescription vertexBindingDescriptions[] = {
|
|
{
|
|
.binding = 0,
|
|
.stride = sizeof (GskVulkanBoxShadowInstance),
|
|
.inputRate = VK_VERTEX_INPUT_RATE_INSTANCE
|
|
}
|
|
};
|
|
static const VkVertexInputAttributeDescription vertexInputAttributeDescription[] = {
|
|
{
|
|
.location = 0,
|
|
.binding = 0,
|
|
.format = VK_FORMAT_R32G32B32A32_SFLOAT,
|
|
.offset = G_STRUCT_OFFSET (GskVulkanBoxShadowInstance, outline),
|
|
},
|
|
{
|
|
.location = 1,
|
|
.binding = 0,
|
|
.format = VK_FORMAT_R32G32B32A32_SFLOAT,
|
|
.offset = G_STRUCT_OFFSET (GskVulkanBoxShadowInstance, outline) + 4 * sizeof (float),
|
|
},
|
|
{
|
|
.location = 2,
|
|
.binding = 0,
|
|
.format = VK_FORMAT_R32G32B32A32_SFLOAT,
|
|
.offset = G_STRUCT_OFFSET (GskVulkanBoxShadowInstance, outline) + 8 * sizeof (float),
|
|
},
|
|
{
|
|
.location = 3,
|
|
.binding = 0,
|
|
.format = VK_FORMAT_R32G32B32A32_SFLOAT,
|
|
.offset = G_STRUCT_OFFSET (GskVulkanBoxShadowInstance, color),
|
|
},
|
|
{
|
|
.location = 4,
|
|
.binding = 0,
|
|
.format = VK_FORMAT_R32G32_SFLOAT,
|
|
.offset = G_STRUCT_OFFSET (GskVulkanBoxShadowInstance, offset),
|
|
},
|
|
{
|
|
.location = 5,
|
|
.binding = 0,
|
|
.format = VK_FORMAT_R32_SFLOAT,
|
|
.offset = G_STRUCT_OFFSET (GskVulkanBoxShadowInstance, spread),
|
|
},
|
|
{
|
|
.location = 6,
|
|
.binding = 0,
|
|
.format = VK_FORMAT_R32_SFLOAT,
|
|
.offset = G_STRUCT_OFFSET (GskVulkanBoxShadowInstance, blur_radius),
|
|
}
|
|
};
|
|
static const VkPipelineVertexInputStateCreateInfo info = {
|
|
.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
|
|
.vertexBindingDescriptionCount = G_N_ELEMENTS (vertexBindingDescriptions),
|
|
.pVertexBindingDescriptions = vertexBindingDescriptions,
|
|
.vertexAttributeDescriptionCount = G_N_ELEMENTS (vertexInputAttributeDescription),
|
|
.pVertexAttributeDescriptions = vertexInputAttributeDescription
|
|
};
|
|
|
|
return &info;
|
|
}
|
|
|
|
static void
|
|
gsk_vulkan_box_shadow_pipeline_finalize (GObject *gobject)
|
|
{
|
|
//GskVulkanBoxShadowPipeline *self = GSK_VULKAN_BOX_SHADOW_PIPELINE (gobject);
|
|
|
|
G_OBJECT_CLASS (gsk_vulkan_box_shadow_pipeline_parent_class)->finalize (gobject);
|
|
}
|
|
|
|
static void
|
|
gsk_vulkan_box_shadow_pipeline_class_init (GskVulkanBoxShadowPipelineClass *klass)
|
|
{
|
|
GskVulkanPipelineClass *pipeline_class = GSK_VULKAN_PIPELINE_CLASS (klass);
|
|
|
|
G_OBJECT_CLASS (klass)->finalize = gsk_vulkan_box_shadow_pipeline_finalize;
|
|
|
|
pipeline_class->get_input_state_create_info = gsk_vulkan_box_shadow_pipeline_get_input_state_create_info;
|
|
}
|
|
|
|
static void
|
|
gsk_vulkan_box_shadow_pipeline_init (GskVulkanBoxShadowPipeline *self)
|
|
{
|
|
}
|
|
|
|
GskVulkanPipeline *
|
|
gsk_vulkan_box_shadow_pipeline_new (GdkVulkanContext *context,
|
|
VkPipelineLayout layout,
|
|
const char *shader_name,
|
|
VkRenderPass render_pass)
|
|
{
|
|
return gsk_vulkan_pipeline_new (GSK_TYPE_VULKAN_BOX_SHADOW_PIPELINE, context, layout, shader_name, render_pass);
|
|
}
|
|
|
|
gsize
|
|
gsk_vulkan_box_shadow_pipeline_count_vertex_data (GskVulkanBoxShadowPipeline *pipeline)
|
|
{
|
|
return sizeof (GskVulkanBoxShadowInstance);
|
|
}
|
|
|
|
void
|
|
gsk_vulkan_box_shadow_pipeline_collect_vertex_data (GskVulkanBoxShadowPipeline *pipeline,
|
|
guchar *data,
|
|
const GskRoundedRect *outline,
|
|
const GdkRGBA *color,
|
|
float dx,
|
|
float dy,
|
|
float spread,
|
|
float blur_radius)
|
|
{
|
|
GskVulkanBoxShadowInstance *instance = (GskVulkanBoxShadowInstance *) data;
|
|
|
|
gsk_rounded_rect_to_float (outline, instance->outline);
|
|
instance->color[0] = color->red;
|
|
instance->color[1] = color->green;
|
|
instance->color[2] = color->blue;
|
|
instance->color[3] = color->alpha;
|
|
instance->offset[0] = dx;
|
|
instance->offset[1] = dy;
|
|
instance->spread = spread;
|
|
instance->blur_radius = blur_radius;
|
|
}
|
|
|
|
gsize
|
|
gsk_vulkan_box_shadow_pipeline_draw (GskVulkanBoxShadowPipeline *pipeline,
|
|
VkCommandBuffer command_buffer,
|
|
gsize offset,
|
|
gsize n_commands)
|
|
{
|
|
vkCmdDraw (command_buffer,
|
|
6 * 8, n_commands,
|
|
0, offset);
|
|
|
|
return n_commands;
|
|
}
|