gtk2/gsk/resources
Timm Bäder cc909b160f gl renderer: Rewrite shader builder
Use a unified approach to write both vertex and fragment shader in the
same file.
2020-01-07 17:27:15 +01:00
..
glsl gl renderer: Rewrite shader builder 2020-01-07 17:27:15 +01:00
vulkan vulkan: Fix mask shader to premultiply color 2017-12-02 16:21:58 +01:00