forked from AuroraMiddleware/gtk
c7c71137b2
It's not a portable API, so remove it. The corresponding backend specific functions are still available, if they were implemented, e.g. gdk_macos_monitor_get_workarea() and gdk_x11_monitor_get_workarea().
297 lines
8.0 KiB
C
297 lines
8.0 KiB
C
/*
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* Copyright © 2020 Red Hat, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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* SPDX-License-Identifier: LGPL-2.1-or-later
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*/
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#include "config.h"
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#include <gdk/gdk.h>
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#include <math.h>
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#include "gdkmacosdisplay-private.h"
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#include "gdkmacosmonitor-private.h"
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#include "gdkmacosutils-private.h"
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struct _GdkMacosMonitor
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{
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GdkMonitor parent_instance;
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CGDirectDisplayID screen_id;
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NSRect workarea;
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guint has_opengl : 1;
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};
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struct _GdkMacosMonitorClass
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{
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GdkMonitorClass parent_class;
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};
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G_DEFINE_TYPE (GdkMacosMonitor, gdk_macos_monitor, GDK_TYPE_MONITOR)
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/**
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* gdk_macos_monitor_get_workarea:
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* @monitor: a #GdkMonitor
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* @workarea: (out): a #GdkRectangle to be filled with
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* the monitor workarea
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*
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* Retrieves the size and position of the “work area” on a monitor
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* within the display coordinate space. The returned geometry is in
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* ”application pixels”, not in ”device pixels” (see
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* gdk_monitor_get_scale_factor()).
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*/
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void
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gdk_macos_monitor_get_workarea (GdkMonitor *monitor,
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GdkRectangle *geometry)
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{
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GDK_BEGIN_MACOS_ALLOC_POOL;
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GdkMacosMonitor *self = (GdkMacosMonitor *)monitor;
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int x, y;
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g_assert (GDK_IS_MACOS_MONITOR (self));
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g_assert (geometry != NULL);
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x = self->workarea.origin.x;
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y = self->workarea.origin.y + self->workarea.size.height;
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_gdk_macos_display_from_display_coords (GDK_MACOS_DISPLAY (monitor->display),
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x, y,
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&x, &y);
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geometry->x = x;
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geometry->y = y;
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geometry->width = self->workarea.size.width;
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geometry->height = self->workarea.size.height;
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GDK_END_MACOS_ALLOC_POOL;
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}
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static void
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gdk_macos_monitor_class_init (GdkMacosMonitorClass *klass)
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{
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}
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static void
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gdk_macos_monitor_init (GdkMacosMonitor *self)
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{
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}
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static GdkSubpixelLayout
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GetSubpixelLayout (CGDirectDisplayID screen_id)
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{
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#if 0
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GDK_BEGIN_MACOS_ALLOC_POOL;
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GdkSubpixelLayout subpixel_layout = GDK_SUBPIXEL_LAYOUT_UNKNOWN;
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io_service_t iosvc;
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NSDictionary *dict;
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guint layout;
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gboolean rotation;
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rotation = CGDisplayRotation (screen_id);
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iosvc = CGDisplayIOServicePort (screen_id);
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dict = (NSDictionary *)IODisplayCreateInfoDictionary (iosvc, kIODisplayOnlyPreferredName);
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layout = [[dict objectForKey:@kDisplaySubPixelLayout] unsignedIntValue];
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switch (layout)
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{
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case kDisplaySubPixelLayoutRGB:
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if (rotation == 0.0)
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subpixel_layout = GDK_SUBPIXEL_LAYOUT_HORIZONTAL_RGB;
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else if (rotation == 90.0)
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subpixel_layout = GDK_SUBPIXEL_LAYOUT_VERTICAL_RGB;
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else if (rotation == 180.0 || rotation == -180.0)
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subpixel_layout = GDK_SUBPIXEL_LAYOUT_HORIZONTAL_BGR;
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else if (rotation == -90.0)
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subpixel_layout = GDK_SUBPIXEL_LAYOUT_VERTICAL_BGR;
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break;
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case kDisplaySubPixelLayoutBGR:
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if (rotation == 0.0)
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subpixel_layout = GDK_SUBPIXEL_LAYOUT_HORIZONTAL_BGR;
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else if (rotation == 90.0)
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subpixel_layout = GDK_SUBPIXEL_LAYOUT_VERTICAL_BGR;
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else if (rotation == 180.0 || rotation == -180.0)
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subpixel_layout = GDK_SUBPIXEL_LAYOUT_HORIZONTAL_RGB;
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else if (rotation == -90.0 || rotation == 270.0)
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subpixel_layout = GDK_SUBPIXEL_LAYOUT_VERTICAL_RGB;
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break;
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default:
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break;
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}
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GDK_END_MACOS_ALLOC_POOL;
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return subpixel_layout;
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#endif
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return GDK_SUBPIXEL_LAYOUT_UNKNOWN;
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}
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static char *
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GetLocalizedName (NSScreen *screen)
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{
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GDK_BEGIN_MACOS_ALLOC_POOL;
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NSString *str;
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char *name;
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g_assert (screen);
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str = [screen localizedName];
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name = g_strdup ([str UTF8String]);
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GDK_END_MACOS_ALLOC_POOL;
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return g_steal_pointer (&name);
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}
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static char *
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GetConnectorName (CGDirectDisplayID screen_id)
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{
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guint unit = CGDisplayUnitNumber (screen_id);
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return g_strdup_printf ("unit-%u", unit);
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}
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static NSScreen *
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find_screen (CGDirectDisplayID screen_id)
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{
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GDK_BEGIN_MACOS_ALLOC_POOL;
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NSScreen *screen = NULL;
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for (id obj in [NSScreen screens])
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{
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if (screen_id == [[[obj deviceDescription] objectForKey:@"NSScreenNumber"] unsignedIntValue])
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{
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screen = (NSScreen *)obj;
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break;
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}
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}
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GDK_END_MACOS_ALLOC_POOL;
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return screen;
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}
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gboolean
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_gdk_macos_monitor_reconfigure (GdkMacosMonitor *self)
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{
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GdkSubpixelLayout subpixel_layout;
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CGDisplayModeRef mode;
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GdkMacosDisplay *display;
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NSScreen *screen;
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GdkRectangle geom;
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gboolean has_opengl;
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CGSize size;
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CGRect bounds;
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size_t width;
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size_t pixel_width;
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char *connector;
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char *name;
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int refresh_rate;
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int scale_factor = 1;
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int width_mm;
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int height_mm;
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g_return_val_if_fail (GDK_IS_MACOS_MONITOR (self), FALSE);
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display = GDK_MACOS_DISPLAY (GDK_MONITOR (self)->display);
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if (!(screen = find_screen (self->screen_id)) ||
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!(mode = CGDisplayCopyDisplayMode (self->screen_id)))
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return FALSE;
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size = CGDisplayScreenSize (self->screen_id);
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bounds = [screen frame];
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width = CGDisplayModeGetWidth (mode);
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pixel_width = CGDisplayModeGetPixelWidth (mode);
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has_opengl = CGDisplayUsesOpenGLAcceleration (self->screen_id);
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subpixel_layout = GetSubpixelLayout (self->screen_id);
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name = GetLocalizedName (screen);
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connector = GetConnectorName (self->screen_id);
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if (width != 0 && pixel_width != 0)
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scale_factor = MAX (1, pixel_width / width);
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width_mm = size.width;
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height_mm = size.height;
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geom.x = bounds.origin.x - display->min_x;
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geom.y = display->height - bounds.origin.y - bounds.size.height + display->min_y;
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geom.width = bounds.size.width;
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geom.height = bounds.size.height;
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/* We will often get 0 back from CGDisplayModeGetRefreshRate(). We
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* can fallback by getting it from CoreVideo based on a CVDisplayLink
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* setting (which is also used by the frame clock).
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*/
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if (!(refresh_rate = CGDisplayModeGetRefreshRate (mode)))
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refresh_rate = _gdk_macos_display_get_nominal_refresh_rate (display);
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gdk_monitor_set_connector (GDK_MONITOR (self), connector);
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gdk_monitor_set_model (GDK_MONITOR (self), name);
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gdk_monitor_set_geometry (GDK_MONITOR (self), &geom);
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gdk_monitor_set_physical_size (GDK_MONITOR (self), width_mm, height_mm);
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gdk_monitor_set_scale_factor (GDK_MONITOR (self), scale_factor);
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gdk_monitor_set_refresh_rate (GDK_MONITOR (self), refresh_rate);
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gdk_monitor_set_subpixel_layout (GDK_MONITOR (self), GDK_SUBPIXEL_LAYOUT_UNKNOWN);
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self->workarea = [screen visibleFrame];
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/* We might be able to use this at some point to change which GSK renderer
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* we use for surfaces on this monitor. For example, it might be better
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* to use cairo if we cannot use OpenGL (or it would be software) anyway.
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* Presumably that is more common in cases where macOS is running under
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* an emulator such as QEMU.
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*/
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self->has_opengl = !!has_opengl;
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CGDisplayModeRelease (mode);
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g_free (name);
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g_free (connector);
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return TRUE;
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}
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GdkMacosMonitor *
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_gdk_macos_monitor_new (GdkMacosDisplay *display,
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CGDirectDisplayID screen_id)
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{
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GdkMacosMonitor *self;
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g_return_val_if_fail (GDK_IS_MACOS_DISPLAY (display), NULL);
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self = g_object_new (GDK_TYPE_MACOS_MONITOR,
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"display", display,
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NULL);
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self->screen_id = screen_id;
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_gdk_macos_monitor_reconfigure (self);
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return g_steal_pointer (&self);
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}
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CGDirectDisplayID
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_gdk_macos_monitor_get_screen_id (GdkMacosMonitor *self)
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{
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g_return_val_if_fail (GDK_IS_MACOS_MONITOR (self), 0);
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return self->screen_id;
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}
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