Thu Dec 11 00:35:12 2003 Matthias Clasen <maclas@gmx.de>
Changes to allow "no input" windows (#64613):
* gdk/gdkwindow.h (struct _GdkWindowObject): Add a new boolean
field accept_focus.
* gdk/gdkwindow.h (gdk_window_set_accept_focus): New function to
set it.
* gtk/gtkwindow.[hc]: Add a boolean property "accept_focus"
and gtk_window_get_focus() and gtk_window_set_focus().
* gdk/win32/gdkwindow-win32.c (gdk_window_new):
* gdk/linux-fb/gdkwindow-fb.c (gdk_window_new):
* gdk/x11/gdkwindow-x11.c (gdk_window_set_new):
Initialize the accept_focus field to TRUE.
* gdk/win32/gdkwindow-win32.c (gdk_window_set_accept_focus):
* gdk/linux-fb/gdkwindow-fb.c (gdk_window_set_accept_focus):
* gdk/x11/gdkwindow-x11.c (gdk_window_set_accept_focus):
Implementations for the various backends. The Win32 and linux-fb
implementations set the accept_focus field, but don't use it yet
to actually implement noinput windows. The X implementation updates
the WM_HINTS to select the globally active input model (see the
ICCCM) if accept_focus is FALSE.
* gdk/x11/gdkevents-x11.c (gdk_wm_protocols_filter): Ignore the
WM_TAKE_FOCUS message if accept_focus is FALSE.