gtk2/gsk/gskdebug.c
Matthias Clasen 2be16f36ed gsk: Add a setter for debug flags
We need to set the global flags, since these are picked
up initially by new renderers.
2018-01-14 17:05:04 -05:00

62 lines
1.4 KiB
C

#include "gskdebugprivate.h"
#ifdef G_ENABLE_DEBUG
static const GDebugKey gsk_debug_keys[] = {
{ "renderer", GSK_DEBUG_RENDERER },
{ "cairo", GSK_DEBUG_CAIRO },
{ "opengl", GSK_DEBUG_OPENGL },
{ "shaders", GSK_DEBUG_SHADERS },
{ "surface", GSK_DEBUG_SURFACE },
{ "vulkan", GSK_DEBUG_VULKAN },
{ "fallback", GSK_DEBUG_FALLBACK },
{ "glyphcache", GSK_DEBUG_GLYPH_CACHE },
{ "geometry", GSK_DEBUG_GEOMETRY },
{ "full-redraw", GSK_DEBUG_FULL_REDRAW},
{ "sync", GSK_DEBUG_SYNC },
{ "vulkan-staging-image", GSK_DEBUG_VULKAN_STAGING_IMAGE },
{ "vulkan-staging-buffer", GSK_DEBUG_VULKAN_STAGING_BUFFER }
};
#endif
static guint gsk_debug_flags;
static void
init_debug_flags (void)
{
#ifdef G_ENABLE_DEBUG
static volatile gsize gsk_debug_flags__set;
if (g_once_init_enter (&gsk_debug_flags__set))
{
const char *env = g_getenv ("GSK_DEBUG");
gsk_debug_flags = g_parse_debug_string (env,
(GDebugKey *) gsk_debug_keys,
G_N_ELEMENTS (gsk_debug_keys));
g_once_init_leave (&gsk_debug_flags__set, TRUE);
}
#endif
}
gboolean
gsk_check_debug_flags (GskDebugFlags flags)
{
init_debug_flags ();
return (gsk_debug_flags & flags) != 0;
}
GskDebugFlags
gsk_get_debug_flags (void)
{
init_debug_flags ();
return gsk_debug_flags;
}
void
gsk_set_debug_flags (GskDebugFlags flags)
{
init_debug_flags ();
gsk_debug_flags = flags;
}